• TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 4 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            4 armour, 1 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 92 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 harbour and 2 infantry
                    Americans roll dice for 3 battleships in Gibraltar, round 2 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 armour and 3 infantry placed in Eastern United States
            3 bombers placed in Eastern United States
            3 armour placed in Western United States
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Anhwe to Shantung
            3 infantry moved from Anhwe to Shantung
            1 artillery moved from Anhwe to Shantung
            1 fighter moved from Hunan to Shantung
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Jehol
    
        Place Units - Chinese
            3 infantry placed in Hunan
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from French Equatorial Africa to French Central Africa
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 artillery moved from French Equatorial Africa to French Central Africa
            1 bomber moved from Egypt to Gold Coast
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to Gold Coast
            1 infantry moved from 82 Sea Zone to Gold Coast
            2 infantry moved from Egypt to Alexandria
            2 artilleries moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            3 fighters moved from Egypt to Alexandria
            2 tactical_bombers moved from Egypt to Alexandria
    
        Combat - British
            Battle in Gold Coast
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gold Coast
                British win, taking Gold Coast from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 6/10 hits, 4.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Central Africa
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 artillery and 1 infantry in French Central Africa, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in French Central Africa
                British win, taking French Central Africa from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber moved from Gold Coast to French Equatorial Africa
            3 fighters moved from Alexandria to Egypt
            2 tactical_bombers moved from Alexandria to Egypt
            2 cruisers moved from 81 Sea Zone to 98 Sea Zone
            2 battleships moved from 81 Sea Zone to 98 Sea Zone
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            5 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            2 infantry moved from Quebec to Ontario
            1 artillery moved from Quebec to Ontario
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.17
    Italians : -1.17
    Americans : 0.00
    Chinese : 1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            2 carriers moved from 93 Sea Zone to 92 Sea Zone
            2 fighters moved from 93 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from Holland Belgium to Gibraltar
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Gibraltar, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            4 fighters moved from Gibraltar to 92 Sea Zone
            5 infantry moved from Greece to Albania
            1 armour moved from Ukraine to Eastern Poland
            1 artillery moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            3 infantry placed in Southern France
            1 bomber and 2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 19 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northern Territory to South Australia
            4 fighters moved from Northern Territory to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 19 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Northern Territory to South Australia
            4 fighters moved from Northern Territory to New South Wales
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 bombers and 16 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Scotland
            3 armour moved from United Kingdom to Scotland
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 7 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            4 armour, 4 artilleries, 7 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 bombers moved from Western Germany to Scotland
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 7 transports
                Russians defend with 1 submarine
                    Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 7 transports in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 112 Sea Zone
                Germans win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 7 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Scotland
                Germans attack with 3 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 airfield and 2 infantry
                    Germans roll dice for 3 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Scotland, round 2 : 5/10 hits, 5.50 expected hits
                    British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 3 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Scotland to United Kingdom
            3 fighters moved from 113 Sea Zone to Western Germany
            2 tactical_bombers moved from 113 Sea Zone to Western Germany
            3 bombers moved from Scotland to France
    
        Place Units - Germans
            2 bombers placed in France
            5 artilleries and 5 infantry placed in Western Germany
            1 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Germany
            1 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    British : -0.67
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            2 fighters moved from Russia to Poland
            2 infantry moved from Baltic States to Poland
            1 infantry moved from Olgiy to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Olgiy to Kansu
            1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Poland to Baltic States
            2 fighters moved from Western Ukraine to Baltic States
            1 tactical_bomber moved from Ukraine to Baltic States
            1 artillery and 2 infantry moved from Caucasus to Rostov
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            2 aaGuns, 2 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
            1 artillery and 4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 19 Sea Zone to Jehol
            1 artillery moved from 19 Sea Zone to Jehol
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 bomber moved from Japan to Manchuria
            3 infantry moved from Kiangsu to Shantung
            1 tactical_bomber moved from Kiangsu to Jehol
            1 fighter moved from Kiangsu to Jehol
            1 tactical_bomber moved from Kiangsu to Shantung
            1 bomber moved from Kiangsu to Shantung
            4 fighters moved from Kiangsu to Shantung
            1 fighter moved from Kiangsu to Shantung
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 33 Sea Zone to 26 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
            1 carrier moved from 31 Sea Zone to 26 Sea Zone
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 fighter moved from Japan to Manchuria
            1 battleship moved from 6 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Dutch New Guinea
            Battle in Manchuria
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC, taking Manchuria from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 cruisers in Jehol, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Shantung
                Japanese attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Shantung, round 2 : 5/10 hits, 4.33 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 3 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/6 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry moved from Soviet Far East to 3 Sea Zone
            1 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 aaGun moved from Amur to Manchuria
            2 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Java to Philippines
            1 fighter moved from Jehol to Kiangsu
            1 tactical_bomber moved from Jehol to Kiangsu
            5 fighters moved from Shantung to Kiangsu
            1 tactical_bomber moved from Shantung to Kiangsu
            1 bomber moved from Shantung to Japan
            1 bomber moved from Manchuria to Japan
            1 fighter moved from Manchuria to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 artilleries, 1 bomber and 5 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -0.00
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 92 Sea Zone
            3 bombers moved from Eastern United States to 92 Sea Zone
            7 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            3 armour moved from Morocco to Algeria
            1 armour moved from Morocco to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 armour moved from Western United States to British Columbia
            1 infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            1 armour moved from Western United States to Mexico
            1 armour moved from Mexico to Western United States
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 4 bombers, 7 fighters and 1 tactical_bomber
                Italians defend with 2 carriers, 1 cruiser, 4 fighters and 1 transport
                    Americans roll dice for 4 bombers, 7 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                    Italians roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    1 cruiser owned by the Italians, 4 fighters owned by the Americans, 1 fighter owned by the Italians and 2 carriers owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/8 hits, 4.83 expected hits
                    Italians roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 3/6 hits, 3.83 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 7 fighters and 1 tactical_bomber
                Casualties for Italians: 2 carriers, 1 cruiser, 4 fighters and 1 transport
            Battle in Algeria
                Americans attack with 3 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 3 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in British Columbia
                Americans attack with 2 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 artillery and 8 infantry placed in Western United States
            2 artilleries and 8 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : -5.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Shantung
            2 infantry moved from Anhwe to Jehol
            1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 8 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Kwangsi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 92 Sea Zone
            3 bombers moved from Eastern United States to 92 Sea Zone
            7 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            3 armour moved from Morocco to Algeria
            1 armour moved from Morocco to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            2 armour moved from Western United States to British Columbia
            1 infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            1 mech_infantry moved from Eastern United States to Southeast Mexico
            1 armour moved from Western United States to Mexico
            1 armour moved from Mexico to Western United States
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 armour
                Casualties for Italians: 1 artillery
            Battle in 92 Sea Zone
                Americans attack with 4 bombers, 7 fighters and 1 tactical_bomber
                Italians defend with 2 carriers, 1 cruiser, 4 fighters and 1 transport
                    Americans roll dice for 4 bombers, 7 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                    Italians roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    1 cruiser owned by the Italians, 4 fighters owned by the Americans, 1 fighter owned by the Italians and 2 carriers owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/8 hits, 4.83 expected hits
                    Italians roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 3/6 hits, 3.83 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the Italians, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 92 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 7 fighters and 1 tactical_bomber
                Casualties for Italians: 2 carriers, 1 cruiser, 4 fighters and 1 transport
            Battle in Algeria
                Americans attack with 3 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 3 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/5 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in British Columbia
                Americans attack with 2 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour and 1 infantry in British Columbia, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
    
        Place Units - Americans
            1 artillery and 8 infantry placed in Western United States
            2 artilleries and 8 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Anhwe to Shantung
            2 infantry moved from Anhwe to Jehol
            1 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 7 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 8 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Kwangsi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from French Central Africa to French West Africa
                  British take French West Africa from Italians
            1 infantry moved from French Central Africa to Nigeria
                  British take Nigeria from Italians
            1 armour moved from Alberta Saskatchewan Manitoba to Alaska
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Gibraltar
            Battle in Alaska
                British attack with 1 armour
                Japanese defend with 2 infantry
                    British roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Alaska, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the British lost in Alaska
                Japanese win, taking Gibraltar from Italians with 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
    
        Non Combat Move - British
            2 infantry moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            1 infantry moved from Gold Coast to 82 Sea Zone
            1 artillery moved from Gold Coast to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery moved from 71 Sea Zone to Union of South Africa
            1 armour moved from French Central Africa to Anglo Egyptian Sudan
            1 bomber moved from French Equatorial Africa to Egypt
            3 fighters moved from Egypt to Northwest Persia
            2 tactical_bombers moved from Egypt to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            2 artilleries moved from Alexandria to Egypt
            2 infantry moved from Ontario to Alberta Saskatchewan Manitoba
            1 artillery moved from Ontario to Alberta Saskatchewan Manitoba
            2 cruisers moved from 98 Sea Zone to 92 Sea Zone
            2 destroyers moved from 98 Sea Zone to 92 Sea Zone
            2 battleships moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from India to West India
            1 artillery moved from India to West India
            1 transport moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -1.00
    Americans : -5.50
    Chinese : 0.33
    Japanese : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            1 armour moved from Libya to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Eastern Poland to Slovakia Hungary
            1 bomber moved from Tobruk to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 30 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 30 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 40 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Scotland to 111 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Romania
            4 armour, 4 artilleries, 5 infantry and 9 mech_infantrys moved from Eastern Poland to Baltic States
            6 infantry moved from Germany to Poland
            1 fighter moved from Western Germany to Baltic States
            1 bomber moved from France to Baltic States
            1 armour, 1 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            4 bombers moved from France to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 4 tactical_bombers and 4 transports
                Americans defend with 5 battleships, 4 carriers, 2 cruisers, 2 destroyers and 6 transports
                    Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 tactical_bombers and 4 transports in 91 Sea Zone, round 2 : 10/15 hits, 8.50 expected hits
                Units damaged: 3 carriers owned by the Americans and 5 battleships owned by the Americans
                    Americans roll dice for 5 battleships, 4 carriers, 2 cruisers, 2 destroyers and 6 transports in 91 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 destroyers owned by the Americans, 2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 tactical_bombers and 4 transports in 91 Sea Zone, round 3 : 7/15 hits, 8.50 expected hits
                    Americans roll dice for 5 battleships, 4 carriers, 2 cruisers and 6 transports in 91 Sea Zone, round 3 : 6/11 hits, 5.67 expected hits
                    2 destroyers owned by the Germans, 2 cruisers owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 4 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 fighters, 3 tactical_bombers and 4 transports in 91 Sea Zone, round 4 : 7/10 hits, 6.17 expected hits
                    Americans roll dice for 4 battleships and 6 transports in 91 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
                    3 transports owned by the Americans, 2 tactical_bombers owned by the Germans and 4 battleships owned by the Americans lost in 91 Sea Zone
                    3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 4 bombers, 2 carriers, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 125
                Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 3 tactical_bombers
                Casualties for Americans: 5 battleships, 4 carriers, 2 cruisers, 2 destroyers and 6 transports
            Battle in Gibraltar
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Morocco
                Germans attack with 3 artilleries and 3 infantry
                Americans defend with 4 bombers and 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 4 bombers and 1 infantry in Morocco, round 2 : 0/5 hits, 1.00 expected hits
                    2 bombers owned by the Americans lost in Morocco
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 2 bombers and 1 infantry in Morocco, round 3 : 0/3 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Morocco
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 4 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in Morocco, round 4 : 0/2 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Morocco
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 5 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Germans win, taking Morocco from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 48
                Casualties for Americans: 4 bombers and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Germans attack with 4 armour, 7 artilleries, 1 bomber, 1 fighter, 8 infantry and 9 mech_infantrys
                Russians defend with 2 aaGuns, 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber
                    AA fire in Baltic States : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 armour, 7 artilleries, 1 bomber, 1 fighter, 8 infantry and 9 mech_infantrys in Baltic States, round 2 : 10/30 hits, 9.50 expected hits
                    Russians roll dice for 2 aaGuns, 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 2 : 7/20 hits, 8.17 expected hits
                    8 infantry owned by the Russians, 7 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
                    Germans roll dice for 4 armour, 7 artilleries, 1 bomber, 1 fighter, 1 infantry and 9 mech_infantrys in Baltic States, round 3 : 7/23 hits, 8.33 expected hits
                    Russians roll dice for 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 3 : 5/12 hits, 5.50 expected hits
                    5 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Baltic States
                    Germans roll dice for 4 armour, 6 artilleries, 1 bomber, 1 fighter and 6 mech_infantrys in Baltic States, round 4 : 12/18 hits, 7.17 expected hits
                    Russians roll dice for 4 fighters and 1 tactical_bomber in Baltic States, round 4 : 3/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 56
                Casualties for Germans: 2 artilleries, 8 infantry and 5 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber
            Battle in Poland
                Germans attack with 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 infantry in Poland, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 4 infantry in Poland, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 4 infantry in Poland, round 4 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Poland, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 infantry in Poland, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Poland, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Poland, round 6 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Poland, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Poland, round 7 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Poland, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 infantry in Poland, round 8 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 infantry in Poland, round 8 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win with 2 infantry remaining. Battle score for attacker is -18
                Casualties for Germans: 6 infantry
    
        Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from 113 Sea Zone to Germany
            1 fighter moved from Baltic States to Slovakia Hungary
            1 bomber moved from Baltic States to Germany
    
        Place Units - Germans
            2 fighters and 2 infantry placed in Western Germany
            5 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.33
    Americans : -1.17
    AA fire in Baltic States : : -0.33
    Russians : -0.50
    

    Savegame

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