Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Kenya to 72 Sea Zone
1 marine moved from French Madagascar to 72 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 72 Sea Zone to 71 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa
2 bombers moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from India to Malaya
1 infantry and 2 tactical_bombers moved from Anhwe to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Philippines to 37 Sea Zone
5 fighters moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Union of South Africa
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 infantry
AA fire in Union of South Africa : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 2 : 5/13 hits, 5.50 expected hits
British roll dice for 1 aaGun and 8 infantry in Union of South Africa, round 2 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 3 : 4/9 hits, 4.33 expected hits
British roll dice for 4 infantry in Union of South Africa, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 aaGun and 7 infantry
Battle in Malaya
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine
ANZAC defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 1 marine in Malaya, round 2 : 2/9 hits, 4.00 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 6 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 aaGun, 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
2 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 carrier moved from 39 Sea Zone to 37 Sea Zone
6 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
2 bombers moved from Union of South Africa to Tanganyika Territory
Place Units - Japanese
1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : 2.00
ANZAC : 1.33
Chinese : 0.67
AA fire in Union of South Africa : : -0.50
Japanese : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Kenya to 72 Sea Zone
1 marine moved from French Madagascar to 72 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 72 Sea Zone to 71 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Union of South Africa
2 bombers moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 marine and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from India to Malaya
1 infantry and 2 tactical_bombers moved from Anhwe to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Philippines to 37 Sea Zone
5 fighters moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Union of South Africa
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry; Americans defend with 1 infantry
AA fire in Union of South Africa : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Union of South Africa, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 2 : 5/13 hits, 5.50 expected hits
British roll dice for 1 aaGun and 8 infantry in Union of South Africa, round 2 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Union of South Africa, round 3 : 4/9 hits, 4.33 expected hits
British roll dice for 4 infantry in Union of South Africa, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Americans: 1 infantry
Casualties for British: 1 aaGun and 7 infantry
Battle in Malaya
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine
ANZAC defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 1 marine in Malaya, round 2 : 2/9 hits, 4.00 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 6 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 aaGun, 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
2 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 carrier moved from 39 Sea Zone to 37 Sea Zone
6 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
2 bombers moved from Union of South Africa to Tanganyika Territory
Place Units - Japanese
1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.00
ANZAC : 1.33
Chinese : 0.67
AA fire in Union of South Africa : : -0.50
Japanese : -4.67
Slight placement edit if it isn’t too late.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Egypt to 99 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in West India
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking West India from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 transport moved from 83 Sea Zone to 88 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 8 fighters and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
2 fighters moved from Southern France to Gibraltar
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
Americans undo move 2.
2 artilleries placed in Normandy Bordeaux
1 artillery and 5 infantry placed in Central United States
1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 18 infantry moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Manchuria
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British buy 2 carriers; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
4 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 5 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Non Combat Move - British
2 aaGuns, 4 artilleries and 17 infantry moved from Eastern Persia to West India
4 infantry moved from Persia to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
5 fighters moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 carriers placed in 98 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Italians : 0.00
AA fire in France : : -0.17
Americans : -0.00
Chinese : 0.17
Japanese : 0.33
just a little payback for my ships in 98 ;)
@axis-dominion said in Simon33 (Axis) vs Axis-Dominion (Allies+3) BM3:
just a little payback for my ships in 98 ;)
Ouch! Didn’t anticipate that one.
Thought I brought in my planes to Sth France. Going to use the dice roller for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
2 bombers and 1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Southern France
3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Italians attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Italians retreated to France
Americans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 infantry
EDIT: Changing ownership of Southern France from Americans to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
8 infantry moved from Germany to Western Germany
2 bombers moved from Archangel to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.33
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
1 armour and 1 mech_infantry moved from Queensland to South Australia
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
1 armour and 1 mech_infantry moved from Queensland to South Australia
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 2 fighters moved from Belarus to Russia
1 fighter and 1 infantry moved from Belarus to Smolensk
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,3,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Smolensk to Belarus
3 bombers and 2 fighters moved from Russia to Belarus
2 armour and 3 mech_infantrys moved from Eastern Poland to Romania
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Denmark
2 armour and 6 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
3 artilleries placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,1
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 11 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
7 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Russia to Smolensk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 7 infantry in Smolensk, round 2 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
1 fighter moved from Smolensk to Volgograd
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
3 armour placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,6,2,3,2,1,5,4,1,6,6,3,1,1
Russians collect 32 PUs (3 lost to blockades); end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : -0.17
Oh, forgot to attack the french DD. Will use dice roller, 1x3 then 3x4 then def.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Anhwe to Jehol
1 armour moved from Anhwe to Jehol
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Malaya to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
7 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 armour moved from 82 Sea Zone to Gold Coast
Combat - Japanese
Battle in Gold Coast
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Gold Coast from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Java
Japanese attack with 7 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Americans, taking Java from ANZAC with 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in Kweichow
Japanese attack with 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys in Kweichow, round 2 : 3/20 hits, 5.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 5 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter and 2 tactical_bombers moved from Anhwe to India
2 bombers moved from Tanganyika Territory to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from 17 Sea Zone to Japan
1 carrier, 2 destroyers and 5 submarines moved from 6 Sea Zone to 36 Sea Zone
6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.33
Japanese : -1.00
What do you think’s the counter to the heavy Normandy landing strategy? No good one and that’s why you’re doing it? My present thinking is that what I attempted here was about right, except I should have accepted that I should do a G4 DOW on G2.
My problem is that I don’t really have a method of getting Pacific victory. Seems too easy to stop if you see it coming.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 bomber moved from Normandy Bordeaux to Gold Coast
1 fighter moved from Gibraltar to 82 Sea Zone
1 fighter moved from Gibraltar to Gold Coast
Combat - Americans
Battle in 82 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 82 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in French Madagascar
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking French Madagascar from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gold Coast
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gold Coast, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Gold Coast, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Gold Coast
Americans win, taking Gold Coast from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 carrier and 2 fighters moved from 79 Sea Zone to 72 Sea Zone
1 fighter moved from 41 Sea Zone to 79 Sea Zone
1 cruiser and 2 destroyers moved from 79 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Iraq to Persia
1 fighter moved from Gold Coast to French West Africa
1 fighter moved from 82 Sea Zone to French West Africa
1 bomber moved from Gold Coast to French West Africa
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to 32 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 aaGun moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 fighter moved from Western United States to 32 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in West India
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 19 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
British creates battle in territory 98 Sea Zone
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Crete
British win, taking 98 Sea Zone from Italians, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern France
British attack with 5 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 4/7 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
5 fighters moved from Southern France to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 98 Sea Zone to Gibraltar
2 carriers moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Gibraltar
1 bomber moved from Crete to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 aaGun and 4 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
British undo move 2.
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 1.83
Italians : -0.67
Americans : 1.67
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Southern France
Scramble to SZ92? And will you lose the DD first?
yes full scramble, max defense (dd first)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Southern France
Combat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 3 bombers
British defend with 1 destroyer, 1 fighter and 1 tactical_bomber; Americans defend with 1 fighter
Italians roll dice for 3 bombers in 92 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 bombers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
retreated to 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 2 bombers
Casualties for Americans: 1 fighter
Casualties for British: 1 destroyer and 1 tactical_bomber
Battle in Eastern Poland
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
8 infantry moved from Western Germany to Denmark
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Eastern Poland to Romania
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from South West Africa to Rhodesia
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1,1,2,5,6,6,3,5,5,2,2,3
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.17
Americans : 0.33
Russians : -0.33
Pretty happy with that triple hit. Not sure if you want to keep the US fighter instead.