Forgot to say this. I’ll make sure to ask in the future.
Caesar's Gaul (Axis) v. OwenToo (Allies) - Allies bid 8 IPC
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 bombers, 4 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 47 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery and 5 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Sikang to Novosibirsk 3 artilleries and 3 infantry moved from India to 39 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 75 Sea Zone 8 artilleries and 8 infantry moved from India to West India 1 aaGun moved from India to West India 1 armour and 5 mech_infantrys moved from Yunnan to India 3 mech_infantrys moved from Kweichow to Tsinghai 2 bombers moved from Kiangsu to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from Philippines to Japan 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 3 artilleries and 5 infantry moved from Japan to 6 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines 4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 3 mech_infantrys moved from French Indo China to Burma 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 aaGun moved from India to West India Place Units - Japanese 1 artillery and 2 infantry placed in India 3 bombers placed in French Indo China 4 destroyers placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 1.17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 2 fighters moved from Wake Island to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 bomber moved from New Guinea to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 47 Sea Zone 1 fighter moved from 33 Sea Zone to 47 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from New Guinea to 22 Sea Zone 1 fighter moved from New Guinea to 34 Sea Zone 1 mech_infantry moved from Russia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Kazakhstan Combat - Americans Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 47 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 46 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kazakhstan Americans attack with 3 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Americans win, taking Kazakhstan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from Northwest Persia to Caucasus 2 carriers, 3 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to French Equatorial Africa 1 bomber moved from United Kingdom to French Equatorial Africa 1 infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from 88 Sea Zone to French Guiana 2 infantry moved from 88 Sea Zone to French Guiana 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 47 Sea Zone to Caroline Islands 1 bomber moved from 46 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to 33 Sea Zone 3 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1.83 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 2 fighters moved from Wake Island to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 bomber moved from New Guinea to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 47 Sea Zone 1 fighter moved from 33 Sea Zone to 47 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from New Guinea to 22 Sea Zone 1 fighter moved from New Guinea to 34 Sea Zone 1 mech_infantry moved from Russia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Kazakhstan Combat - Americans Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 47 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 47 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 47 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 46 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kazakhstan Americans attack with 3 mech_infantrys Japanese defend with 1 mech_infantry Americans roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Americans win, taking Kazakhstan from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from Northwest Persia to Caucasus 2 carriers, 3 destroyers, 2 fighters and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to French Equatorial Africa 1 bomber moved from United Kingdom to French Equatorial Africa 1 infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from 88 Sea Zone to French Guiana 2 infantry moved from 88 Sea Zone to French Guiana 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 47 Sea Zone to Caroline Islands 1 bomber moved from 46 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 47 Sea Zone to 33 Sea Zone 3 fighters moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Novosibirsk 3 mech_infantrys moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk 10 fighters moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk Combat - British Battle in Novosibirsk British attack with 1 armour, 10 fighters and 5 mech_infantrys Japanese defend with 1 artillery, 6 infantry and 2 mech_infantrys British roll dice for 1 armour, 10 fighters and 5 mech_infantrys in Novosibirsk, round 2 : 7/16 hits, 6.33 expected hits Japanese roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 4/9 hits, 3.00 expected hits 6 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Novosibirsk British roll dice for 1 armour, 10 fighters and 1 mech_infantry in Novosibirsk, round 3 : 5/12 hits, 5.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk British win, taking Novosibirsk from Japanese with 1 armour, 10 fighters and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for British: 4 mech_infantrys Casualties for Japanese: 1 artillery, 6 infantry and 2 mech_infantrys Non Combat Move - British 10 fighters moved from Novosibirsk to Russia 2 fighters moved from Persia to Russia 2 mech_infantrys moved from Northwest Persia to Volgograd 2 mech_infantrys moved from Iraq to Northwest Persia 1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer and 2 submarines placed in 71 Sea Zone 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00 Americans : 1.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber Russians defend with 1 armour Italians roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,5,4,2,3,2,3,5,1,2 Italians collect 0 PUs (13 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -1.00
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsu Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Northwest Persia to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Germans take Rostov from Russians 1 armour moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Archangel 2 bombers moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Caucasus 2 bombers moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Archangel 1 bomber moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Tambov Combat - Germans Battle in Archangel Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 armour, 6 bombers and 2 mech_infantrys British defend with 2 mech_infantrys; Russians defend with 2 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour, 6 bombers and 2 mech_infantrys in Volgograd, round 2 : 4/10 hits, 5.33 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the British, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 2 armour and 6 bombers in Volgograd, round 3 : 7/8 hits, 5.00 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 6 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for British: 2 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Caucasus to Bryansk 1 bomber and 1 tactical_bomber moved from Tambov to Bryansk 3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 6 bombers moved from Volgograd to Bryansk 1 bomber and 1 tactical_bomber moved from Archangel to Bryansk 1 bomber and 1 tactical_bomber moved from Smolensk to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 5 fighters moved from Western Germany to Bryansk 1 mech_infantry moved from Western Germany to Yugoslavia Place Units - Germans 4 bombers and 1 mech_infantry placed in Western Germany 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,3,4,3,1,3,6,5,5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 56 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.83 Russians : 1.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 10 infantry moved from Amur to Korea 2 aaGuns moved from Amur to Korea Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,4,6,5,2,2,5,4,6,3,6,1,2,5 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -0.83
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Hey, sorry for the delay on my end. I should be able to get my turn done tomorrow night
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan 2 mech_infantrys moved from Tsinghai to Novosibirsk 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu 2 bombers moved from French Indo China to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan 3 bombers moved from French Indo China to Novosibirsk Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 3 bombers and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Japanese roll dice for 3 bombers and 2 mech_infantrys in Novosibirsk, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in Kazakhstan Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry Americans defend with 3 mech_infantrys Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 mech_infantrys owned by the Americans lost in Kazakhstan Japanese win with 3 bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 3 mech_infantrys Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 22 Sea Zone Japanese attack with 2 destroyers and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 destroyers and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 aaGuns, 8 artilleries and 8 infantry moved from West India to Eastern Persia 1 armour and 5 mech_infantrys moved from India to Eastern Persia 3 mech_infantrys moved from Burma to West India 3 artilleries, 3 infantry and 3 transports moved from 75 Sea Zone to 80 Sea Zone 3 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia 1 destroyer moved from 75 Sea Zone to 39 Sea Zone 4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 3 bombers moved from Kazakhstan to Yunnan 3 bombers moved from Novosibirsk to Shensi 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 4 artilleries, 1 battleship, 4 carriers, 4 destroyers, 4 infantry, 2 submarines and 4 transports moved from 35 Sea Zone to 38 Sea Zone 4 artilleries and 4 infantry moved from 38 Sea Zone to Burma 1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 23 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 38 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone 1 harbour placed in Burma 1 factory_minor placed in West India 3 bombers placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.67 Chinese : -0.67 Russians : 0.17 Japanese : 2.33
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Caroline Islands to 6 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from French Equatorial Africa to 80 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 6 fighters moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Do you wish to use any suicide tokens in the SZ 6 battle?
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Use 3 suicide tokens against the destroyer
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Caroline Islands to 6 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from French Equatorial Africa to 80 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 6 fighters moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,2,5 Battle in 80 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 80 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Normandy Bordeaux Battle in Iwo Jima Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Americans roll dice for 2 fighters in 34 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 destroyers in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers Battle in 23 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 6 Sea Zone Americans attack with 2 bombers and 8 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 2 bombers and 8 fighters in 6 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 3 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 bombers moved from 6 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone 4 carriers moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 34 Sea Zone to 17 Sea Zone 5 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 80 Sea Zone to Iraq 1 bomber moved from French Equatorial Africa to Gibraltar 1 destroyer moved from 33 Sea Zone to 17 Sea Zone Place Units - Americans 2 bombers, 3 fighters and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 2.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Johnston Island to 30 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Caroline Islands to 6 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from French Equatorial Africa to 80 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 submarines moved from 33 Sea Zone to 22 Sea Zone 2 submarines moved from 33 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 23 Sea Zone 1 fighter moved from Caroline Islands to 23 Sea Zone 6 fighters moved from 33 Sea Zone to 6 Sea Zone 2 fighters moved from Caroline Islands to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,2,5 Battle in 80 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 80 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Normandy Bordeaux Battle in Iwo Jima Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Americans roll dice for 2 fighters in 34 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 destroyers in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers Battle in 23 Sea Zone Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 6 Sea Zone Americans attack with 2 bombers and 8 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 2 bombers and 8 fighters in 6 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 3 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 bombers moved from 6 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone 4 carriers moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 34 Sea Zone to 17 Sea Zone 5 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 47 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 80 Sea Zone to Iraq 1 bomber moved from French Equatorial Africa to Gibraltar 1 destroyer moved from 33 Sea Zone to 17 Sea Zone Place Units - Americans 2 bombers, 3 fighters and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Northwest Persia to Rostov Russians take Rostov from Germans Combat - British Non Combat Move - British 1 mech_infantry moved from Northwest Persia to Iraq 1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Persia to Russia 3 aaGuns, 8 artilleries and 14 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 2.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,2,1,5,3,1,1,2,3 Italians collect 0 PUs (13 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - French 2 infantry moved from Persia to Iraq 1 infantry moved from Morocco to 91 Sea Zone
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I had an error posting the ANZAC and French turns. Here is a save file. Hopefully it works for you.
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TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 fighter moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Caroline Islands to Japan