Surfer Allies +6 vs Schroeder Axis G40 BM3.3

  • 2025 2024 '23 '22 '21 '20

    Somewhat ridiculous at this point, but I forgot to disembark my troops in Celebes. I edited to fix.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 93 PUs; 
            Germans buy 1 destroyer, 15 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: Turning off Edit Mode
            EDIT: 7 infantry moved from Germany to Poland
            EDIT: 3 infantry moved from Yugoslavia to Slovakia Hungary
            EDIT: 1 armour moved from Germany to Poland
            EDIT: 1 artillery moved from Germany to Poland
            EDIT: 3 armour moved from Western Germany to Poland
            EDIT: 3 mech_infantrys moved from Western Germany to Poland
            EDIT: 4 fighters moved from Western Germany to Slovakia Hungary
            EDIT: 3 bombers moved from Western Germany to Novgorod
            EDIT: Germans undo move 8.
            EDIT: 1 bomber moved from Western Germany to Novgorod
            EDIT: 1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Novgorod causes 3 damage total. 
            Battle in Poland
                Germans attack with 4 armour, 1 artillery, 7 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Poland, round 2 : 3/15 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 4 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters and 3 infantry in Slovakia Hungary, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Slovakia Hungary to Western Germany
            1 bomber moved from Novgorod to Germany
            1 submarine moved from 105 Sea Zone to 112 Sea Zone
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            4 submarines and 2 transports placed in 112 Sea Zone
            4 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
            Germans collect 42 PUs (5 lost to blockades); end with 44 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 1.00
    AA fire in Novgorod : : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_minor; Remaining resources: 67 PUs; 
            Russians buy 2 armour, 2 artilleries, 1 bomber, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 fighter and 1 tactical_bomber moved from Karelia to Poland
            1 bomber moved from Russia to Poland
            2 artilleries, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland
            1 armour moved from Romania to Poland
            3 infantry moved from Romania to Slovakia Hungary
            1 fighter moved from Ukraine to Slovakia Hungary
            3 infantry moved from Romania to Bulgaria
            1 artillery moved from Romania to Bulgaria
            1 armour moved from Romania to Bulgaria
            1 mech_infantry moved from Finland to Norway
                  Russians take Norway from Germans
            2 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Korea
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            6 infantry moved from Timguska to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 6 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 5 infantry in Kansu, round 3 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 infantry in Kansu, round 4 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Poland
                Russians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Poland, round 2 : 6/18 hits, 5.83 expected hits
                    Germans roll dice for 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Poland, round 2 : 4/14 hits, 5.33 expected hits
                    4 infantry owned by the Russians and 6 infantry owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Poland, round 3 : 5/14 hits, 5.17 expected hits
                    Germans roll dice for 4 armour, 1 artillery and 3 mech_infantrys in Poland, round 3 : 5/8 hits, 3.33 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Poland
                    Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Poland, round 4 : 7/9 hits, 4.33 expected hits
                    Germans roll dice for 3 armour in Poland, round 4 : 1/3 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Russians: 9 infantry and 1 mech_infantry
                Casualties for Germans: 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys
            Battle in Bulgaria
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bulgaria, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Slovakia Hungary
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 bomber moved from Poland to Ukraine
            5 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Karelia to Novgorod
            1 armour moved from Finland to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Romania
            2 infantry moved from Northwest Persia to Caucasus
            2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
            1 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            1 bomber, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Russians collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 artillery and 6 infantry moved from Jehol to Manchuria
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour moved from French Indo China to Shan State
            2 infantry moved from Anhwe to Hopei
            2 tactical_bombers moved from French Indo China to Hopei
            1 fighter moved from French Indo China to Hopei
            3 fighters moved from French Indo China to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Hopei
            2 fighters moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Manchuria
                Japanese attack with 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 2 : 1/7 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Shan State, round 2 : 6/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            3 fighters moved from Shan State to Kwangtung
            2 tactical_bombers moved from Shan State to Kwangtung
            2 armour moved from French Indo China to Kwangtung
            2 fighters moved from Hunan to Kwangtung
            2 fighters moved from Hopei to Kiangsu
            2 tactical_bombers moved from Hopei to Kiangsu
            1 aaGun moved from Jehol to Manchuria
            1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            4 infantry placed in Japan
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,2
            Japanese collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 7 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            2 bombers moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 battleship and 2 cruisers moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble?


  • Max Scramble 3 fighters

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 7 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            2 bombers moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 battleship and 2 cruisers moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in United Kingdom
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 2/15 hits, 4.67 expected hits
                    Germans roll dice for 5 armour, 2 artilleries and 3 infantry in United Kingdom, round 2 : 3/10 hits, 4.17 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 3 : 5/12 hits, 4.17 expected hits
                    Germans roll dice for 5 armour in United Kingdom, round 3 : 2/5 hits, 2.50 expected hits
                    5 armour owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 5 infantry
                Casualties for Germans: 5 armour, 2 artilleries and 3 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 2 bombers and 3 fighters
                Germans defend with 3 fighters, 10 submarines and 2 transports
                10 submarines owned by the Germans Submerged
                    Americans roll dice for 2 bombers and 3 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 3 fighters and 2 transports in 112 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone
                    2 transports owned by the Germans lost in 112 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 2 bombers and 1 fighter
                Casualties for Germans: 3 fighters and 2 transports
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            2 carriers moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            2 bombers moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            2 aaGuns, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 2 artilleries and 3 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 aaGun, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            5 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter, 4 infantry and 1 mech_infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Americans : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 7 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 bomber moved from Gibraltar to United Kingdom
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            2 bombers moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 battleship and 2 cruisers moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in United Kingdom
                Americans attack with 1 artillery, 2 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 2/15 hits, 4.67 expected hits
                    Germans roll dice for 5 armour, 2 artilleries and 3 infantry in United Kingdom, round 2 : 3/10 hits, 4.17 expected hits
                    2 artilleries owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
                    Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in United Kingdom, round 3 : 5/12 hits, 4.17 expected hits
                    Germans roll dice for 5 armour in United Kingdom, round 3 : 2/5 hits, 2.50 expected hits
                    5 armour owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Americans: 5 infantry
                Casualties for Germans: 5 armour, 2 artilleries and 3 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 112 Sea Zone
                Americans attack with 2 bombers and 3 fighters
                Germans defend with 3 fighters, 10 submarines and 2 transports
                10 submarines owned by the Germans Submerged
                    Americans roll dice for 2 bombers and 3 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 3 fighters and 2 transports in 112 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans, 1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 112 Sea Zone
                    2 transports owned by the Germans lost in 112 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 2 bombers and 1 fighter
                Casualties for Germans: 3 fighters and 2 transports
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            2 carriers moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
            2 bombers moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to 109 Sea Zone
            2 aaGuns, 1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 2 artilleries and 3 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 aaGun, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 aaGuns, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            5 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter, 4 infantry and 1 mech_infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from Persia to Eastern Persia
            3 infantry moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            3 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to Shan State
    
        Combat - British
            Battle in Scotland
            Battle in Shan State
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Scotland from Germans, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in French Indo China
                British attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter moved from Shan State to Yunnan
            4 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            7 infantry moved from India to Burma
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries and 4 infantry moved from Belgian Congo to Rhodesia
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
            British collect 25 PUs (1 lost to blockades); end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : -0.83
    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 5 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Anglo Egyptian Sudan to Nigeria
                  Italians take French Equatorial Africa from French
                  Italians take Nigeria from British
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 mech_infantry moved from Trans-Jordan to Persia
                  Italians take Persia from Russians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 battleship moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Albania to Bulgaria
            1 artillery moved from Albania to Bulgaria
            1 armour moved from Greater Southern Germany to Bulgaria
            1 bomber moved from Egypt to Bulgaria
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 2 infantry
                Americans defend with 1 armour
                    Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Bulgaria
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 armour, 1 artillery and 3 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bulgaria, round 2 : 0/5 hits, 1.83 expected hits
                    3 infantry owned by the Russians lost in Bulgaria
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 3 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Bulgaria, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Bulgaria, round 4 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Bulgaria, round 4 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Yugoslavia
            12 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Greater Southern Germany to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            2 fighters moved from Egypt to Yugoslavia
    
        Place Units - Italians
            5 submarines placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : -0.50
    Russians : -1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Combat - ANZAC
            Battle in 26 Sea Zone
                ANZAC attack with 1 cruiser and 1 fighter
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 26 Sea Zone
                    ANZAC roll dice for 1 fighter in 26 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 26 Sea Zone
                    1 transport owned by the Japanese lost in 26 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 37 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Combat - ANZAC
            Battle in 26 Sea Zone
                ANZAC attack with 1 cruiser and 1 fighter
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 26 Sea Zone
                    ANZAC roll dice for 1 fighter in 26 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 26 Sea Zone
                    1 transport owned by the Japanese lost in 26 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland
            1 submarine and 1 transport moved from 37 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French West Africa
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Germany to Poland
            4 infantry moved from Germany to Slovakia Hungary
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 119 Sea Zone
            1 bomber moved from Germany to Poland
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 bomber moved from Western Germany to Poland
            1 tactical_bomber moved from Western Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Poland
                Germans attack with 2 bombers and 5 infantry
                Russians defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Germans roll dice for 2 bombers and 5 infantry in Poland, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Poland, round 2 : 3/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 bombers and 2 infantry in Poland, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Poland, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 armour, 2 artilleries and 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 119 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Slovakia Hungary
                Germans attack with 5 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Slovakia Hungary to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 bomber moved from 119 Sea Zone to Western Germany
            2 bombers moved from Poland to Western Germany
            8 submarines moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 destroyers, 2 submarines and 2 transports placed in 113 Sea Zone
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Americans : -0.67
    Russians : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Poland
            2 infantry moved from Romania to Bulgaria
            1 fighter moved from Romania to Bulgaria
            2 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 infantry and 1 mech_infantry moved from Eastern Persia to Persia
            1 bomber moved from Russia to Persia
            3 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Romania to Slovakia Hungary
            1 bomber moved from Ukraine to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Novgorod to Poland
            1 infantry moved from Eastern Persia to Persia
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Persia
                Russians attack with 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Persia, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Poland
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 destroyers, 1 fighter, 10 submarines, 1 tactical_bomber and 2 transports
                    Germans roll dice for 10 submarines in 113 Sea Zone, round 2 : 3/10 hits, 1.67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 2 destroyers, 1 fighter, 10 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Northwest Persia
                Russians attack with 2 armour, 3 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                Russians win, taking Northwest Persia from Italians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Bulgaria, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                    Russians roll dice for 1 fighter and 1 infantry in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                 retreated to Bulgaria
                Italians win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 5/7 hits, 2.83 expected hits
                    Germans roll dice for 5 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Poland to Novgorod
            1 mech_infantry moved from Norway to Karelia
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Slovakia Hungary to Ukraine
            1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            2 armour moved from Romania to Eastern Poland
            2 mech_infantrys moved from Romania to Eastern Poland
            3 infantry moved from Bessarabia to Eastern Poland
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            5 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Rostov
            1 bomber moved from Persia to India
            3 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Eastern Poland
            1 fighter moved from Bulgaria to Eastern Poland
            4 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Korea to Amur
            1 infantry moved from Korea to Amur
            2 aaGuns and 8 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Volgograd
            1 bomber, 2 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Russians collect 54 PUs (1 lost to blockades); end with 54 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 1.00
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            2 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Hopei to Suiyuyan
            2 tactical_bombers moved from Kiangsu to Suiyuyan
            2 fighters moved from Kiangsu to Suiyuyan
            1 fighter moved from Kwangtung to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry; Russians defend with 4 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/8 hits, 3.00 expected hits
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Suiyuyan, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Kwangsi
                Japanese attack with 2 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 7/11 hits, 4.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Kwangtung
            4 fighters moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            2 fighters moved from Suiyuyan to Chahar
            2 tactical_bombers moved from Suiyuyan to Chahar
            1 tactical_bomber moved from Anhwe to Kwangtung
            5 infantry moved from Japan to 6 Sea Zone
            5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Kwangtung
            1 factory_minor placed in Kiangsu
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : 2.17
    

    Savegame


  • I’m stupid for not taking back FIC

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Germany
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in Germany causes 15 damage total. 
            Battle in Normandy Bordeaux
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
            5 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 fighter moved from Eastern United States to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
            Americans collect 58 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -1.00
    AA fire in Germany : : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            6 infantry moved from Yunnan to Kwangsi
            2 artilleries moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Hopei from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 6 infantry
                Japanese defend with 2 armour, 3 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 5/9 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 3 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 19
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 armour, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.17
    Japanese : -1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Norway to Germany
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to 110 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in Germany causes 15 damage total. 
            Battle in Normandy Bordeaux
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            4 transports moved from 109 Sea Zone to 106 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
            5 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 fighter moved from Eastern United States to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
            Americans collect 58 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            6 infantry moved from Yunnan to Kwangsi
            2 artilleries moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Hopei from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 2 artilleries, 1 fighter and 6 infantry
                Japanese defend with 2 armour, 3 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 5/9 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 3 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 19
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 armour, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            3 infantry moved from French Indo China to Yunnan
    
        Combat - British
    
        Non Combat Move - British
            7 infantry moved from Burma to Yunnan
            1 artillery and 5 infantry moved from India to Burma
            1 armour moved from India to Yunnan
            1 armour, 2 artilleries and 4 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
            British collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            2 artilleries, 5 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
            UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Some Units in India change ownership: 2 artilleries, 5 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -1.00
    Chinese : 3.17
    Japanese : -1.17
    AA fire in Germany : : -0.33
    

    Savegame

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