I’m both busy and not emotionally ready too do the next turn.
Odonis (Axis +5) vs Majikforce (Allies) BML2018
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Libya to Alexandria Americans take Tobruk from Italians British take Alexandria from Italians 2 infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from French West Africa to Nigeria British take Nigeria from Germans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 2 artilleries moved from Manchuria to Jehol 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 armour and 1 mech_infantry moved from Western United States to Alaska 1 mech_infantry moved from British Columbia to Alaska 2 fighters moved from 10 Sea Zone to Alaska 2 bombers moved from Guam to Jehol 1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters moved from 19 Sea Zone to Hopei 2 fighters moved from Siberia to Olgiy Combat - Americans Battle in Okinawa Battle in Alaska Americans attack with 1 armour, 2 fighters and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Alaska, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska Americans win, taking Okinawa from Japanese, taking Alaska from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 93 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in French Equatorial Africa Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery Americans roll dice for 2 fighters and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Jehol Americans attack with 2 artilleries and 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 bombers in Jehol, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Jehol Americans roll dice for 1 artillery and 2 bombers in Jehol, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Alaska to 8 Sea Zone 2 bombers moved from Jehol to Tsinghai 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 battleship and 2 carriers moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from French Equatorial Africa to Kenya 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 infantry moved from Kweichow to Anhwe 1 artillery and 3 infantry moved from Hopei to Anhwe 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Chinese creates battle in territory Chahar Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 factory_minor and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Chahar from Japanese, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Kiangsu to Anhwe 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 artilleries and 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Kazakhstan to Caucasus British take Caucasus from Japanese 1 armour moved from Caucasus to Rostov British take Rostov from Germans 1 mech_infantry moved from Kazakhstan to Volgograd 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter moved from India to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 mech_infantrys moved from Union of South Africa to Rhodesia 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 destroyer moved from 117 Sea Zone to 104 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 armour moved from British Columbia to Central United States 1 infantry moved from British Columbia to Western United States 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 41 Sea Zone to 44 Sea Zone 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Combat - British Battle in Ethiopia Battle in Celebes British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes British win, taking Ethiopia from Italians, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Rhodesia British attack with 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 mech_infantrys in Rhodesia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 1 armour, 2 fighters and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Trans-Jordan British attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 2 fighters moved from Northwest Persia to Persia 3 aaGuns moved from French Indo China to Yunnan 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Germans : 0.67 Italians : -1.67 British : -2.17 Americans : -0.50 Chinese : -2.50 Japanese : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Egypt to Alexandria 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Combat - Italians Battle in Alexandria Italians attack with 1 fighter and 2 infantry Americans defend with 1 armour and 1 mech_infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Ethiopia Italians attack with 1 artillery and 1 infantry British defend with 1 marine Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 marine in Ethiopia, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 marine Battle in Trans-Jordan Italians attack with 4 infantry British defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 0.67 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 4 infantry in Trans-Jordan, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 3 infantry in Trans-Jordan, round 4 : 0/3 hits, 0.50 expected hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians retreated to Egypt British win with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Egypt 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour, 1 artillery and 1 fighter placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 1.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 artillery, 1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Iwo Jima, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 destroyer, 1 factory_minor, 3 mech_infantrys, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Bryansk to Tobruk 2 bombers moved from Western Germany to Tobruk 1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk 1 bomber moved from Anglo Egyptian Sudan to Tobruk 3 armour moved from Ukraine to Rostov 2 armour moved from Smolensk to Tambov 1 artillery moved from Bryansk to Tambov 1 artillery moved from Vologda to Samara 1 armour moved from Russia to Samara 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 tactical_bomber moved from Bryansk to Samara 1 fighter moved from Bryansk to Tambov 1 artillery moved from Archangel to 127 Sea Zone 1 artillery and 1 transport moved from 127 Sea Zone to 111 Sea Zone 1 artillery moved from 111 Sea Zone to Scotland 1 submarine moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in Tobruk Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 5.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.00 expected hits 1 bomber owned by the Germans and 4 infantry owned by the Americans lost in Tobruk Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 6/7 hits, 4.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Tobruk Germans win, taking Scotland from British with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Germans: 3 bombers Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Battle in Tambov Germans attack with 2 armour, 1 artillery and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 1 fighter in Tambov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour British defend with 1 armour Germans roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in Samara Germans attack with 1 armour, 1 artillery and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Russia to Samara 5 armour moved from Russia to Tambov 3 mech_infantrys moved from Southern Italy to Western Germany 3 mech_infantrys moved from France to Western Germany 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 2 artilleries moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 3 bombers moved from Tobruk to Egypt 2 infantry moved from Western Germany to France 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 2 transports placed in 113 Sea Zone 1 destroyer placed in 113 Sea Zone 3 armour placed in Russia 3 armour placed in Ukraine 1 factory_minor placed in Western Ukraine 3 mech_infantrys placed in Novgorod 1 bomber and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.83 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Combat Move - Russians 2 artilleries and 1 infantry moved from Volgograd to Samara Combat - Russians Battle in Samara Russians attack with 2 artilleries and 1 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 1 armour Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50 Russians : 1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 3 fighters Americans defend with 1 carrier and 1 transport Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 carrier and 1 transport in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 19 Sea Zone 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 1 carrier and 1 transport Non Combat Move - Japanese 3 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,2,2,2,2,5 Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -1.00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Olgiy to Urals 2 fighters moved from Hopei to Novosibirsk 2 bombers moved from Tsinghai to 98 Sea Zone 3 fighters moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 98 Sea Zone 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 fighters moved from Kenya to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from Morocco to Algeria 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone
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@majikforce Scramble sz 98? OOL for Egypt?
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@majikforce
no scramble. max defence -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Olgiy to Urals 2 fighters moved from Hopei to Novosibirsk 2 bombers moved from Tsinghai to 98 Sea Zone 3 fighters moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 98 Sea Zone 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 fighters moved from Kenya to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from Morocco to Algeria 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 98 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 3 fighters Italians defend with 1 carrier, 1 cruiser, 2 destroyers and 3 transports Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone 3 transports owned by the Italians lost in 98 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 98 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 65 Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers and 3 transports Battle in Egypt Americans attack with 3 fighters Germans defend with 3 bombers, 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Americans roll dice for 3 fighters in Egypt, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/10 hits, 4.17 expected hits 2 bombers owned by the Germans and 2 fighters owned by the Americans lost in Egypt retreated to Egypt Italians win with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 fighters Casualties for Germans: 2 bombers Battle in Urals Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Urals, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Urals Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novosibirsk Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter moved from Urals to Kansu 1 fighter moved from Novosibirsk to Kansu 1 infantry moved from Korea to Amur 1 artillery moved from Jehol to Buyant-Uhaa 1 carrier, 1 destroyer and 2 fighters moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 98 Sea Zone to Trans-Jordan 2 bombers moved from 98 Sea Zone to Trans-Jordan Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries, 1 bomber, 2 infantry and 1 marine placed in Eastern United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Hopei to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe Place Units - Chinese 2 artilleries and 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from United Kingdom to Scotland 1 fighter moved from 91 Sea Zone to Scotland 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Iraq to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 5 fighters and 1 tactical_bomber moved from Persia to Egypt 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov 1 mech_infantry moved from Kazakhstan to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 armour moved from Kazakhstan to Vologda British take Novosibirsk from Germans British take Vologda from Germans 1 fighter moved from Persia to Rostov 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Western United States to Central United States 1 armour moved from Central United States to Eastern United States Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Egypt British attack with 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry British roll dice for 1 artillery, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 4.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3.83 expected hits 3 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Egypt, round 3 : 6/8 hits, 4.00 expected hits Italians roll dice for 3 fighters in Egypt, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in Egypt British win, taking Egypt from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 2 fighters and 3 mech_infantrys Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 1 infantry Battle in Scotland British attack with 1 fighter and 3 infantry Germans defend with 1 airfield and 1 artillery British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Rostov British attack with 1 armour, 1 fighter and 3 mech_infantrys Germans defend with 2 armour British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Rostov, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Rostov British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 fighter moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 mech_infantry moved from Rhodesia to Kenya 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from India to Persia 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 aaGuns, 3 artilleries and 5 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from Scotland to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India 1 armour and 1 mech_infantry placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs Units Change Ownership Some Units in India change ownership: 2 armour and 2 mech_infantrys Some Units in French Indo China change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -2.50 British : 1.50 Americans : 1.67 Japanese : -1.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt 1 artillery moved from Ethiopia to Kenya Combat - Italians Battle in Kenya Italians attack with 1 artillery British defend with 1 mech_infantry Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Egypt Italians attack with 1 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 1.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 cruiser and 1 marine moved from 17 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 submarine moved from 17 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in Marianas Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to Shan State 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 armour and 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone 1 carrier moved from 111 Sea Zone to 112 Sea Zone 3 mech_infantrys moved from Novgorod to Vologda 1 fighter moved from Russia to Vologda 3 armour moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 artillery moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Tambov to Samara 6 armour moved from Tambov to Rostov 3 armour moved from Ukraine to Rostov 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Normandy Bordeaux Germans attack with 2 artilleries and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 9 armour British defend with 1 armour and 2 mech_infantrys Germans roll dice for 9 armour in Rostov, round 2 : 5/9 hits, 4.50 expected hits British roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 8 armour remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour Casualties for British: 1 armour and 2 mech_infantrys Battle in 112 Sea Zone Germans attack with 1 battleship, 1 carrier and 1 destroyer British defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier and 1 destroyer in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Samara Germans attack with 4 armour and 1 tactical_bomber Russians defend with 2 artilleries and 1 infantry Germans roll dice for 4 armour and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Germans roll dice for 3 armour and 1 tactical_bomber in Samara, round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Samara, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 armour Casualties for Russians: 2 artilleries and 1 infantry Battle in Vologda Germans attack with 1 fighter and 3 mech_infantrys British defend with 1 armour Germans roll dice for 1 fighter and 3 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Vologda Germans win, taking Vologda from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Russia to Samara 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 6 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.00 Americans : -1.00 Russians : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,3,2,6,5,1,3,6,4,3,3,1,4,5,6 Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 bombers moved from Trans-Jordan to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 3 fighters moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Amur to Buryatia 1 artillery moved from Buyant-Uhaa to Ulaanbaatar 1 armour and 2 mech_infantrys moved from Alaska to Western United States Combat - Americans Battle in Sicily Battle in Cyprus Battle in Sardinia Battle in Malta Battle in 110 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 2 bombers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Sicily from Italians, taking Cyprus from Italians, taking Sardinia from Italians, taking Malta from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 bombers moved from 95 Sea Zone to Gibraltar 1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 carrier moved from 98 Sea Zone to 96 Sea Zone 2 carriers moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 bombers moved from 110 Sea Zone to United Kingdom 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 armour placed in Korea 1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone 4 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Korea: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Kweichow to Shensi Place Units - Chinese 1 artillery placed in Kansu 1 artillery and 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 99 Sea Zone British take 99 Sea Zone from Italians 3 fighters moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Persia 1 fighter moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus 3 infantry moved from Scotland to United Kingdom 2 armour and 2 mech_infantrys moved from India to Eastern Persia Combat - British Battle in Volgograd British attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 artillery and 1 factory_minor British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Volgograd to Persia 3 aaGuns, 3 artilleries and 5 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 fighter moved from 91 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Persia to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs Some Units in India change ownership: 3 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33 British : -0.17 Americans : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 cruiser; Americans defend with 1 transport Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 armour and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from Marianas to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 1 bomber, 3 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 bomber, 3 infantry and 1 marine in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 1 bomber moved from Caroline Islands to Paulau Island 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from Shan State to Sikang 2 submarines moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 AA fire in Caroline Islands : : -0.17 Japanese : 0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Samara to Novosibirsk Germans take Novosibirsk from British 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Vologda to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Vologda to Samara 1 mech_infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Samara to Volgograd 3 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Caucasus Combat - Germans Battle in Volgograd Germans attack with 1 armour and 6 mech_infantrys British defend with 1 armour and 1 factory_minor Germans roll dice for 1 armour and 6 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1.50 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Caucasus Germans attack with 8 armour, 1 fighter and 1 tactical_bomber British defend with 2 armour and 1 mech_infantry Germans roll dice for 8 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 8/10 hits, 5.17 expected hits British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour Casualties for British: 2 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 3 mech_infantrys moved from Western Ukraine to Rostov 1 aaGun moved from Samara to Volgograd 3 mech_infantrys moved from Yugoslavia to Bulgaria 3 mech_infantrys moved from Yugoslavia to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Holland Belgium to France 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 3 armour placed in Russia 3 armour placed in Western Ukraine 3 infantry placed in France 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6 Germans collect 72 PUs (2 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 2.33 British : -0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,6,2,4,6,2,6,3,2,4,1,3 Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 4 fighters moved from 95 Sea Zone to Northern Italy 1 battleship, 2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 2 bombers moved from Gibraltar to Northern Italy 2 fighters moved from 96 Sea Zone to Northern Italy 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from Algeria to Tunisia 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Kansu to Timguska 1 artillery moved from Ulaanbaatar to Dzavhan 1 infantry moved from Buryatia to Yakut S.S.R. 2 armour moved from Korea to Buryatia 1 armour moved from Korea to Buryatia 1 armour and 2 mech_infantrys moved from Western United States to Eastern United States Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Greece Battle in Crete Battle in Yugoslavia Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Albania Battle in Northern Italy Americans attack with 1 artillery, 2 bombers, 6 fighters and 1 infantry Italians defend with 2 artilleries, 1 factory_major and 2 infantry Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 bombers, 6 fighters and 1 infantry in Northern Italy, round 2 : 5/10 hits, 5.00 expected hits Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Greece from Italians, taking Crete from Italians, taking Yugoslavia from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Albania from Italians, taking Northern Italy from Italians with 1 artillery, 2 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 2 artilleries and 2 infantry Battle in Timguska Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Timguska, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Timguska Americans roll dice for 1 fighter in Timguska, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Timguska Germans win with 1 armour remaining. Battle score for attacker is -20 Casualties for Americans: 2 fighters Non Combat Move - Americans 2 bombers moved from Northern Italy to 99 Sea Zone 2 bombers moved from 99 Sea Zone to Cyprus 6 fighters moved from Northern Italy to 97 Sea Zone 1 bomber moved from France to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 armour, 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 79 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Kansu 1 infantry placed in Chahar 1 infantry placed in Jehol 1 infantry placed in Manchuria 1 artillery placed in Sikang 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 fighters moved from Egypt to Bulgaria 4 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 2 infantry moved from Sikang to Kazakhstan Combat - British Battle in Bulgaria British attack with 3 fighters Germans defend with 3 mech_infantrys British roll dice for 3 fighters in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Bulgaria British roll dice for 2 fighters in Bulgaria, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Germans: 3 mech_infantrys Battle in Kazakhstan British attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 1 artillery moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 4 mech_infantrys moved from Egypt to Iraq 2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 3 armour and 4 mech_infantrys moved from India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 battleship and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 artillery moved from Alexandria to Egypt 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 fighters moved from Bulgaria to Greece 3 aaGuns, 3 artilleries and 3 infantry moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 29 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs Some Units in India change ownership: 3 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33 Italians : -1.33 British : 1.50 AA fire in France : : -0.17 Americans : -1.17 AA fire in Southern France : : -0.17