TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Artillery, 1 Elite and 2 Tanks moved from Liaoning to Hulunbuir
2 Tanks moved from Shantung to Hulunbuir
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Artillery moved from Shansi to Shensi
6 Infantrys moved from Hupeh to Shensi
2 Artillerys moved from Szechwan to Shensi
3 Infantrys moved from Hunan to Hupeh
1 Submarine moved from 76 Sea Zone to 72 Sea Zone
1 Battleship and 2 Destroyers moved from 76 Sea Zone to 85 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
4 Infantrys moved from Vladivostok to Khabarovsk
4 Infantrys moved from Heilungchiang to Hulunbuir
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 13 Infantrys and 3 Marines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 72 Sea Zone
Hisaichi attack with 1 Submarine
Americans defend with 1 Transport
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Submarine in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 72 Sea Zone
Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Shensi
Hisaichi attack with 3 Artillerys and 6 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Artillerys and 6 Infantrys in Shensi, round 2 : 1/9 hits, 2.50 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
Russians defend with 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks in Hulunbuir, round 2 : 3/10 hits, 3.50 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank in Hulunbuir, round 2 : 5/10 hits, 2.50 expected hits
3 Mech.Rockets owned by the Russians, 1 Elite owned by the Hisaichi and 4 Infantrys owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery and 4 Tanks in Hulunbuir, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 3 : 2/7 hits, 2.00 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 4 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Artillery, 3 Mech.Rockets and 1 Tank in Hulunbuir, round 4 : 2/5 hits, 1.33 expected hits
1 Mech.Rocket owned by the Russians, 1 Artillery owned by the Russians and 2 Tanks owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 5 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 6 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 7 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 7 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 8 : 1/1 hits, 0.50 expected hits
Russians roll dice for 2 Mech.Rockets and 1 Tank in Hulunbuir, round 8 : 0/3 hits, 0.83 expected hits
1 Mech.Rocket owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 9 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Mech.Rocket and 1 Tank in Hulunbuir, round 9 : 0/2 hits, 0.67 expected hits
1 Mech.Rocket owned by the Russians lost in Hulunbuir
Hisaichi roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Hulunbuir, round 10 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Hulunbuir
Russians win with no units remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Artillery, 1 Elite, 4 Infantrys and 4 Tanks
Casualties for Russians: 1 Artillery, 2 Infantrys, 6 Mech.Rockets and 1 Tank
Battle in Khabarovsk
Hisaichi attack with 4 Infantrys
Americans defend with 1 Tank
Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 4 Infantrys in Khabarovsk, round 3 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 2/3 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Tank
Non Combat Move - Hisaichi
2 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Kirin to Liaoning
1 Artillery and 7 Infantrys moved from Changchun to Kirin
1 Infantry moved from Shantung to Peking
4 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
Place Units - Hisaichi
1 Elite and 3 Marines placed in Banjarmasin
6 Infantrys placed in Hong Kong
Hisaichi undo move 2.
1 Artillery and 2 Infantrys placed in Shantung
1 Artillery and 3 Infantrys placed in Liaoning
6 ArmoredCars placed in Hong Kong
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Americans : -0.17
Chinese : -0.33
Russians : -0.83
Savegame