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Giallo (Allies+8) vs simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 fighters and 8 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 6 armour and 6 mech_infantrys moved from Caucasus to Persia Germans take Northwest Persia from Neutral_Allies Germans take Persia from British 3 bombers and 1 fighter moved from Bryansk to Russia 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 2 armour and 2 mech_infantrys moved from Novgorod to Nenetsia 2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Volgograd Germans attack with 2 armour, 5 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 5 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/9 hits, 3.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 armour and 16 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry and 2 tactical_bombers moved from Novgorod to Belarus 2 tactical_bombers moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Belarus 1 aaGun, 10 artilleries and 30 infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Russia to Belarus 2 bombers moved from Russia to Caucasus 1 fighter moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 bomber, 2 fighters and 2 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 3 artilleries placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -3.17 Russians : 0.00
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Looks like the Python squeeze is on on USSR. The wheels usually seem to fall off whenever I do this but perhaps this time?
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i forgot to attack the italian cr will just restart with russia and only do this attack then ill edit it in
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; Russians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 6 artilleries moved from Russia to Samara 12 infantry moved from Russia to Samara 1 armour moved from Russia to Archangel Russians take Smolensk from Germans Russians take Archangel from Germans 5 artilleries moved from Russia to Samara 10 infantry moved from Russia to Samara 6 artilleries and 20 infantry moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 3 mech_infantrys moved from Russia to Vologda 3 mech_infantrys moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 11 artilleries, 22 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 11 artilleries, 22 infantry and 3 mech_infantrys in Samara, round 2 : 4/36 hits, 9,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 11 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 armour, 6 artilleries, 20 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 6 artilleries, 20 infantry and 4 mech_infantrys in Vologda, round 2 : 6/31 hits, 7,50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 6 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara Place Units - Russians 2 fighters placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,6 Russians collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 Russians : -6,67
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never mind can you just move it to 92
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@simon33 said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
Looks like the Python squeeze is on on USSR. The wheels usually seem to fall off whenever I do this but perhaps this time?
I have no clue, Im not the kind of player that looks 3-4 rounds ahead
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to Korea 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 bombers and 3 tactical_bombers moved from Shan State to India 2 infantry moved from Burma to India 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Amur Battle in Korea Japanese attack with 4 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 aaGun and 6 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 aaGun and 6 infantry in Korea, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 4 artilleries, 3 infantry and 1 mech_infantry in Korea, round 3 : 2/8 hits, 2.67 expected hits Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Korea, round 4 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 infantry in Korea, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea Japanese win, taking Amur from Russians, taking Korea from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in India Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in India, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Shan State to Burma 1 armour moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 bombers and 3 tactical_bombers moved from India to Burma 2 bombers moved from Burma to French Indo China 1 fighter moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 UK_Pacific : -0.67 Russians : 0.00 Japanese : -0.33
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@Giallo said in Giallo (Allies+8) vs simon33 (Axis) BM3 Game II:
never mind can you just move it to 92
Sorry, forgot. You can do it with USA.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Tunisia 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 artilleries and 2 infantry moved from Algeria to Tunisia 2 fighters moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to Tunisia 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Sumatra 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Battle in 37 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 2 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Sumatra Americans win, taking Sumatra from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is -7 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 5/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 1/9 hits, 3,17 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/8 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 2/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 3/6 hits, 2,67 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 2 fighters moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 fighter moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 cruiser and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians : 0,00 Americans : 1,17 Neutral_Axis : -0,67 Japanese : 0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 16 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 16 infantry in Yunnan, round 2 : 2/18 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Tunisia 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 artilleries and 2 infantry moved from Algeria to Tunisia 2 fighters moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to Tunisia 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Sumatra 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in 96 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Italians: 1 cruiser Battle in 37 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 2 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Sumatra Americans win, taking Sumatra from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is -7 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery Battle in French West Africa Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 5/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 1/9 hits, 3,17 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/8 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 2/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 3/6 hits, 2,67 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Algeria 2 fighters moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Tunisia to Algeria 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 fighter moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 cruiser and 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 16 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 16 infantry in Yunnan, round 2 : 2/18 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; Combat Move - British 1 bomber moved from West India to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from Algeria to Libya British take Libya from Italians 3 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 5 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 tactical_bombers moved from Szechwan to India 1 tactical_bomber moved from West India to India 2 infantry moved from West India to India 2 fighters moved from Szechwan to India 2 infantry moved from Algeria to Tunisia Combat - British Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0,17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in Malta British attack with 1 artillery and 1 infantry Italians defend with 1 marine British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 marine in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Malta British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in India British attack with 2 fighters, 2 infantry and 3 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 tactical_bombers moved from India to West India 2 fighters moved from India to West India 1 bomber moved from Persia to West India 2 fighters moved from Szechwan to West India 1 infantry moved from Eastern Persia to Turkmenistan 1 armour and 2 mech_infantrys moved from Eastern Persia to West India 1 infantry moved from West India to Eastern Persia 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 2 fighters moved from 91 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 2 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 42 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0,33 AA fire in Persia : : -0,17 British : 0,17 Americans : 1,17 Chinese : -1,67 Neutral_Axis : -0,67 Japanese : -0,67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Rostov to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 artillery, 1 fighter and 1 infantry moved from Rostov to Bryansk 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in Iraq Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Iraq Italians roll dice for 1 bomber in Iraq, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Bryansk Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Italians attack with 2 bombers, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : -0.33
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3 total hits in SZ94. Lose the ships?
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yes please
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Rostov to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 artillery, 1 fighter and 1 infantry moved from Rostov to Bryansk 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in Iraq Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Iraq Italians roll dice for 1 bomber in Iraq, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Bryansk Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Italians attack with 2 bombers, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Italians roll dice for 2 bombers and 2 fighters in 94 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 fighters and 1 transport in 94 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the Italians lost in 94 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 25 Casualties for Italians: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Italians 1 bomber moved from Iraq to Volgograd 2 aaGuns moved from Rostov to Volgograd 1 armour moved from Kazakhstan to Volgograd 1 fighter moved from Bryansk to Volgograd 2 bombers moved from 94 Sea Zone to Southern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.33 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 43 Sea Zone to 41 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 4 submarines moved from 43 Sea Zone to 41 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to Eastern Persia 1 bomber moved from Caucasus to Syria 1 armour and 1 mech_infantry moved from Persia to Syria Germans take Iraq from British 2 tactical_bombers moved from Rostov to Eastern Persia 1 bomber moved from Caucasus to 96 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Nenetsia to Archangel 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Smolensk 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 fighter moved from Belarus to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 artillery and 1 infantry moved from Rostov to Tambov 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
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Scramble to SZ110? Tempted to just assume no.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to Eastern Persia 1 bomber moved from Caucasus to Syria 1 armour and 1 mech_infantry moved from Persia to Syria Germans take Iraq from British 2 tactical_bombers moved from Rostov to Eastern Persia 1 bomber moved from Caucasus to 96 Sea Zone 1 fighter moved from Western Germany to 96 Sea Zone 1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Nenetsia to Archangel 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Smolensk 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 fighter moved from Belarus to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 artillery and 1 infantry moved from Rostov to Tambov 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone Combat - Germans Battle in Syria Germans attack with 1 armour, 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Syria Germans win, taking Syria from ANZAC with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 96 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Eastern Persia Germans attack with 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 bomber and 3 fighters Americans defend with 1 destroyer Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 3 mech_infantrys moved from Novgorod to Bryansk 1 aaGun, 1 armour and 2 mech_infantrys moved from Belarus to Bryansk 2 armour moved from Nenetsia to Novgorod 1 mech_infantry moved from Nenetsia to Urals 1 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd 1 fighter moved from Tambov to Volgograd 2 tactical_bombers moved from Eastern Persia to Persia 1 bomber moved from Syria to Persia 1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 6 artilleries, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 8 infantry moved from Rostov to Bryansk 1 aaGun, 9 artilleries and 21 infantry moved from Rostov to Volgograd 10 mech_infantrys moved from Caucasus to Persia 1 armour and 6 mech_infantrys moved from Caucasus to Volgograd 1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany 3 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 fighters placed in 112 Sea Zone 2 artilleries and 1 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : 0.33 ANZAC : -0.33 Americans : -0.33 Russians : -1.83