@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 bombers moved from Evenkiyskiy to Urals
5 bombers moved from Norway to 125 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Urals
ANZAC attack with 5 bombers
Italians defend with 1 mech_infantry
ANZAC roll dice for 5 bombers in Urals, round 2 : 3/5 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 bomber owned by the ANZAC lost in Urals
ANZAC win with 4 bombers remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 bomber
Casualties for Italians: 1 mech_infantry
Battle in 125 Sea Zone
ANZAC attack with 5 bombers
Germans defend with 1 destroyer
ANZAC roll dice for 5 bombers in 125 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
ANZAC win with 5 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - ANZAC
5 bombers moved from 125 Sea Zone to Scotland
4 bombers moved from Urals to Evenkiyskiy
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Evenkiyskiy: 4 bombers
EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
EDIT: Removing units owned by ANZAC from Scotland: 5 bombers
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.33
ANZAC : 1.33
Japanese : 0.33
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
54 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 2 transports
61 Sea Zone : 1 destroyer
Normandy Bordeaux : 1 fighter
Southern France : 3 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 53 / 72
Russians : 7 / 0
Japanese : 66 / 84
Americans : 67 / 102
Chinese : 4 / 6
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
ok, thanks again, hope that makes sense? your eta mech in holland hit on the second go around and i deleted a usa inf…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
5 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 2 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Greece
1 fighter moved from Greece to Western Germany
1 fighter and 1 tactical_bomber moved from Russia to Germany
1 artillery and 2 infantry moved from Novgorod to Karelia
1 armour and 4 mech_infantrys moved from Bryansk to Novgorod
2 mech_infantrys moved from Eastern Poland to Germany
3 infantry moved from Vologda to Urals
3 tactical_bombers moved from Greece to Western Germany
5 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
8 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Denmark to Western Germany
14 artilleries and 13 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
2 tactical_bombers moved from Western Germany to Germany
3 tactical_bombers moved from Western Germany to Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 artillery, 2 fighters and 7 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,4,1,3,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0,83
Americans : 0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Combat Move - Russians
17 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Sikang to Kazakhstan
2 infantry moved from Szechwan to Shensi
1 fighter moved from Sikang to Shensi
2 infantry moved from Timguska to Urals
1 mech_infantry moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Sikang to Urals
Combat - Russians
Battle in Urals
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Urals
Russians roll dice for 2 infantry and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novosibirsk
Russians attack with 17 infantry
Germans defend with 1 infantry
Russians roll dice for 17 infantry in Novosibirsk, round 2 : 0/17 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 17 infantry in Novosibirsk, round 3 : 0/17 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 17 infantry in Novosibirsk, round 4 : 7/17 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Szechwan to Tsinghai
1 aaGun moved from Sikang to Tsinghai
1 aaGun moved from Szechwan to Sikang
1 fighter moved from Shensi to Timguska
1 fighter moved from Kazakhstan to Timguska
1 tactical_bomber moved from Urals to Timguska
1 aaGun moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.67
Russians : -0.50
Japanese : -1.00
Territory Summary for Russians :
Shensi : 2 infantry
Tsinghai : 1 aaGun and 2 mech_infantrys
Sikang : 1 aaGun
Timguska : 1 aaGun, 2 fighters and 1 tactical_bomber
Kazakhstan : 2 mech_infantrys
Urals : 2 infantry
Novosibirsk : 1 aaGun and 16 infantry
Production/PUs Summary :
Germans : 56 / 75
Russians : 7 / 0
Japanese : 65 / 84
Americans : 64 / 102
Chinese : 5 / 6
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 armour and 3 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Java to Philippines
2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone
5 fighters moved from 42 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 7/11 hits, 5,33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 61 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Shensi, round 2 : 3/10 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
6 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 bomber moved from Philippines to French Indo China
5 fighters and 3 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 tactical_bomber moved from India to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from India to 42 Sea Zone
2 bombers moved from Hunan to Java
1 bomber moved from Hunan to Java
1 tactical_bomber moved from Hunan to French Indo China
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Siberia
1 aaGun moved from Hopei to Shensi
Place Units - Japanese
1 submarine and 1 transport placed in 39 Sea Zone
1 artillery placed in India
1 transport placed in 36 Sea Zone
2 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Yunnan: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 1,33
ANZAC : -0,67
Chinese : -0,67
Japanese : 3,17
i assume ansac fighters are on anzac carriers. If not I want option to reconsider non combat
@oysteilo said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
i assume ansac fighters are on anzac carriers. If not I want option to reconsider non combat
they are
@oysteilo these long games require soooo much thought…auuggghhhh
@JWWII i know. Feel the same way. You have many options.
Your Ural of 1tac and 2 inf be 3 inf. Come on. It might actually come down to that
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 3 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
7 fighters moved from Southern France to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
@oysteilo I think I need some good luck at this point…intercept?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Southern France to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Finland to Norway
3 fighters moved from Holland Belgium to 110 Sea Zone
3 artilleries moved from Southern France to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
5 transports moved from 107 Sea Zone to 101 Sea Zone
6 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Iceland
1 fighter moved from Southern France to 92 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Norway
4 artilleries and 6 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 aaGun, 6 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 10 submarines
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 19 fighters, 9 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Iceland : 3 bombers
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 13 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 6 artilleries, 1 factory_minor, 1 harbour and 29 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
Holland Belgium : 1 flag, 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
101 Sea Zone : 5 transports
Brazil : 1 flag
107 Sea Zone : 6 transports
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 87
Americans : 65 / 95
Chinese : 2 / 6
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 11 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Chinese :
Tsinghai : 3 infantry
Production/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 87
Americans : 65 / 95
Chinese : 2 / 2
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 11 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Southern France to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from Finland to Norway
3 fighters moved from Holland Belgium to 110 Sea Zone
3 artilleries moved from Southern France to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
5 transports moved from 107 Sea Zone to 101 Sea Zone
6 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Iceland
1 fighter moved from Southern France to 92 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Queensland to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Norway
4 artilleries and 6 infantry placed in Eastern United States
3 fighters placed in Normandy Bordeaux
3 infantry placed in Southern France
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
6 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 7 infantry moved from Finland to Norway
5 infantry and 3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Trans-Jordan
1 battleship and 1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 artilleries placed in Persia
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Tsinghai : 3 infantry
Queensland : 1 aaGun, 6 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 10 submarines
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 10 carriers, 2 cruisers, 6 destroyers, 19 fighters, 9 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Iceland : 1 airfield and 3 bombers
Quebec : 1 factory_minor
Trans-Jordan : 1 marine and 4 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 aaGun
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 27 infantry and 3 mech_infantrys
Algeria : 1 flag
Southern France : 1 flag, 3 aaGuns, 6 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 53 infantry and 2 mech_infantrys
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Holland Belgium : 1 flag, 1 factory_minor and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 3 infantry
92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 flag
101 Sea Zone : 5 transports
71 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 4 fighters, 23 infantry and 11 mech_infantrys
Finland : 1 flag
107 Sea Zone : 6 transports
110 Sea Zone : 4 carriers, 2 cruisers, 6 destroyers, 4 fighters and 6 transports
Production/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 87
Americans : 65 / 95
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 6
ANZAC : 11 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
3 fighters moved from Southern Italy to Western Germany
2 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,3,1,6,3
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
6 fighters moved from 54 Sea Zone to 61 Sea Zone
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 6 fighters in 61 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 61 Sea Zone
ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
6 fighters moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.17
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
54 Sea Zone : 3 carriers, 1 destroyer, 7 fighters and 3 transports
61 Sea Zone : 1 destroyer
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 87
Americans : 65 / 95
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
6 fighters moved from 54 Sea Zone to 61 Sea Zone
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 6 fighters in 61 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 61 Sea Zone
ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
6 fighters moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Southern France
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.17
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
54 Sea Zone : 3 carriers, 1 destroyer, 7 fighters and 3 transports
61 Sea Zone : 1 destroyer
Southern France : 1 fighter and 3 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 87
Americans : 65 / 95
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Greece to Northwest Persia
3 artilleries and 7 infantry moved from Caucasus to Kazakhstan
14 armour moved from Caucasus to Kazakhstan
2 infantry moved from France to Holland Belgium
8 fighters moved from Western Germany to Holland Belgium
6 tactical_bombers moved from Germany to Holland Belgium
1 bomber moved from Greece to Northwest Persia
Combat - Germans
Battle in Holland Belgium
Germans attack with 8 fighters, 2 infantry and 6 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 fighters, 2 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 9/16 hits, 8,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 8 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 14 armour, 3 artilleries and 7 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 14 armour, 3 artilleries and 7 infantry in Kazakhstan, round 2 : 11/24 hits, 9,67 expected hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 14 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Russia
1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Rostov
6 tactical_bombers moved from Holland Belgium to Germany
1 fighter moved from Germany to Western Germany
8 fighters moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
2 infantry moved from Western Germany to Northern Italy
3 artilleries moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Kazakhstan
2 bombers moved from Northwest Persia to Greece
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
10 infantry placed in Western Germany
3 infantry placed in Russia
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,4,4,1,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2,33
British : 0,67
Americans : -0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Russians
2 infantry moved from Urals to Vologda
2 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Timguska to Samara
1 fighter moved from Timguska to Samara
2 mech_infantrys moved from Tsinghai to Vologda
13 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 15 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 15 infantry and 2 mech_infantrys in Vologda, round 2 : 1/17 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Urals
1 aaGun moved from Timguska to Urals
1 aaGun moved from Novosibirsk to Vologda
1 aaGun moved from Tsinghai to Novosibirsk
1 aaGun moved from Sikang to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.83
Territory Summary for Russians :
Tsinghai : 1 aaGun
Urals : 1 aaGun, 2 fighters and 1 tactical_bomber
Novosibirsk : 1 aaGun and 1 infantry
Vologda : 1 aaGun, 15 infantry and 2 mech_infantrys
Samara : 2 infantry
Production/PUs Summary :
Germans : 55 / 75
Russians : 7 / 0
Japanese : 74 / 87
Americans : 62 / 95
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry, 8 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from West India to Eastern Persia
1 bomber moved from French Indo China to Eastern Persia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from Java to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Eastern Persia
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking 80 Sea Zone from British, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 61 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Chinese defend with 3 infantry; Russians defend with 1 aaGun
Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/10 hits, 2,33 expected hits
Chinese roll dice for 1 aaGun and 3 infantry in Tsinghai, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from Shensi to Tsinghai
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Java
1 bomber moved from Eastern Persia to West India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 39 Sea Zone
2 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
2 submarines placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0,33
ANZAC : -0,33
Americans : 1,00
Chinese : 1,00
Japanese : -2,83