Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 3/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry and 2 tactical_bombers moved from Bryansk to Tambov
1 mech_infantry moved from Eastern Poland to Archangel
2 tactical_bombers moved from Novgorod to Archangel
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
7 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Ukraine to Caucasus
6 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 tactical_bombers moved from Tambov to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bryansk to Rostov
2 tactical_bombers moved from Archangel to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
3 bombers and 1 fighter moved from Western Germany to Bryansk
1 aaGun, 3 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 124 Sea Zone
4 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
2 fighters and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Tambov
2 fighters moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
6 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Manchuria to Korea
3 artilleries and 3 infantry moved from Samara to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
7 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,4
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from Shan State to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter moved from 37 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Shan State to India
2 infantry moved from Burma to India
Combat - Japanese
Battle in Siberia
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 infantry and 3 tactical_bombers in India, round 2 : 2/5 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from 41 Sea Zone to Shan State
2 armour and 2 mech_infantrys moved from Burma to Shan State
2 bombers moved from Sumatra to Shan State
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 battleship, 4 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 tactical_bombers moved from India to Shan State
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
Place Units - Japanese
1 armour and 1 bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.33
UK_Pacific : 0.33
Japanese : 0.17
Interesting UK turn coming. What to do about the Middle East? I can’t see how you can save Persia, although you can make it expensive to take it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
2 artilleries and 13 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
2 artilleries and 13 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 2 artilleries and 16 infantry
EDIT: Removing units owned by Chinese from Shensi: 2 artilleries and 16 infantry
EDIT: Turning off Edit Mode
2 infantry moved from West India to India
1 bomber moved from West India to India
4 fighters and 2 tactical_bombers moved from West India to India
1 tactical_bomber moved from Persia to India
1 bomber moved from Persia to 99 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the British lost in 99 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in India
British attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 3/10 hits, 5,00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese, taking Borneo from Americans with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from India to West India
1 armour and 2 mech_infantrys moved from West India to Eastern Persia
4 fighters and 2 tactical_bombers moved from India to Szechwan
3 fighters moved from United Kingdom to Gibraltar
3 fighters moved from Gibraltar to Egypt
2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : -2,67
Italians : 0,50
Chinese : -0,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 fighter moved from Ukraine to Tambov
1 infantry moved from Bryansk to Tambov
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in Tambov
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Malta from British, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Rostov
1 bomber and 1 fighter moved from Tambov to Rostov
1 mech_infantry moved from Ukraine to Caucasus
Place Units - Italians
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -0.33
forgot to bring over the 4 uk inf from south america, I made an edit for that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from French Guiana: 4 infantry
EDIT: Adding units owned by British to Morocco: 4 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from French Guiana: 4 infantry
EDIT: Adding units owned by British to Morocco: 4 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 8 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
6 armour and 6 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
Germans take Persia from British
3 bombers and 1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
Intercept in Moscow?
no…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 8 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
6 armour and 6 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
Germans take Persia from British
3 bombers and 1 fighter moved from Bryansk to Russia
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
2 armour, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Volgograd
Germans attack with 2 armour, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 5 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/9 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 armour and 16 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry and 2 tactical_bombers moved from Novgorod to Belarus
2 tactical_bombers moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Belarus
1 aaGun, 10 artilleries and 30 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Russia to Belarus
2 bombers moved from Russia to Caucasus
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 bomber, 2 fighters and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -3.17
Russians : 0.00
Looks like the Python squeeze is on on USSR. The wheels usually seem to fall off whenever I do this but perhaps this time?
i forgot to attack the italian cr will just restart with russia and only do this attack then ill edit it in
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 20 PUs;
Russians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
6 artilleries moved from Russia to Samara
12 infantry moved from Russia to Samara
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
5 artilleries moved from Russia to Samara
10 infantry moved from Russia to Samara
6 artilleries and 20 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Vologda
3 mech_infantrys moved from Russia to Vologda
3 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 11 artilleries, 22 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 11 artilleries, 22 infantry and 3 mech_infantrys in Samara, round 2 : 4/36 hits, 9,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 11 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 6 artilleries, 20 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 6 artilleries, 20 infantry and 4 mech_infantrys in Vologda, round 2 : 6/31 hits, 7,50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 6 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
2 fighters placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,6
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : -6,67