Please used J-5 with edited NCM. Moved a sub from 21 to 36.
Desert Admiral (Axis) vs FMRommel (Allies+16)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 destroyer, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Kazakhstan 2 bombers moved from Hunan to Kazakhstan Combat - Americans Battle in 112 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 4 submarines in 112 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 35 Casualties for Americans: 2 submarines Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Kazakhstan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 artillery Americans roll dice for 2 bombers and 1 fighter in Kazakhstan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery Battle in Caucasus Americans attack with 4 fighters Italians defend with 1 armour Americans roll dice for 4 fighters in Caucasus, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caucasus Americans roll dice for 3 fighters in Caucasus, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Caucasus Americans win with 2 fighters remaining. Battle score for attacker is -14 Casualties for Americans: 2 fighters Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from Caucasus to Iraq 1 fighter moved from Caucasus to Persia 2 bombers moved from Kazakhstan to Persia 1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 bomber and 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 artilleries moved from Johnston Island to 30 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 0.50 Italians : 1.00 Americans : 2.33 Japanese : 0.67 -
Your dice are killing me. I had enough planes to clear away the non-Ger troops below Stalingrad (for UK to blitz). Attacked Ita tank with 4 ftrs, 0-4 and you hit 1/1. Complete miss vs complete hit. Then 3/3 overkill and you 1/1 again. Even the Jpn art hit. You rolled 3/3 against my planes (0.5 x 0.5 x 0.33 = 8%). I lost 3 planes to 1 tank & 1 art. Again, you hit great against expensive planes without ground support, but around average when I have cheaper units to take hits. That happened in my favor against S.A. I attacked 6 DD’s but only took hits where I had subs and not air only attacks. It’s about time the dice favored me in our game.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 1 artillery and 2 infantry moved from Hunan to Anhwe 1 fighter moved from Hunan to Kiangsi 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Kweichow 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese : -1.67 Japanese : -1.67 -
China produces as many ground units as Jpn does in China. Its not subject to strat bombing and can build anywhere it controls. China & ANZ builds can contain Jpn, freeing up UKPac to help UK hold the Mideast and tie up Ger in the east.
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I’ll take Brit turn tomorrow eve.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 destroyer, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Kazakhstan 2 bombers moved from Hunan to Kazakhstan Combat - Americans Battle in 112 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 4 submarines Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Americans roll dice for 4 submarines in 112 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 35 Casualties for Americans: 2 submarines Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Kazakhstan Americans attack with 2 bombers and 1 fighter Japanese defend with 1 artillery Americans roll dice for 2 bombers and 1 fighter in Kazakhstan, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery Battle in Caucasus Americans attack with 4 fighters Italians defend with 1 armour Americans roll dice for 4 fighters in Caucasus, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caucasus Americans roll dice for 3 fighters in Caucasus, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Caucasus Americans win with 2 fighters remaining. Battle score for attacker is -14 Casualties for Americans: 2 fighters Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from Caucasus to Iraq 1 fighter moved from Caucasus to Persia 2 bombers moved from Kazakhstan to Persia 1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 bomber and 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 artilleries moved from Johnston Island to 30 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Hunan to Kiangsi 1 artillery and 2 infantry moved from Hunan to Anhwe 1 fighter moved from Hunan to Kiangsi 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Kweichow 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 2 aaGuns, 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 1 artillery and 3 infantry moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Northwest Persia to Rostov British take Caucasus from Italians British take Rostov from Italians 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Sikang to Samara British take Kazakhstan from Japanese 1 armour and 1 mech_infantry moved from Kansu to Yenisey 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - British Battle in Norway Battle in Yenisey British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yenisey British win, taking Norway from Germans, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Samara British attack with 1 armour and 1 mech_infantry Japanese defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Samara British roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Samara Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 armour and 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British 2 infantry moved from Algeria to Tunisia 3 mech_infantrys moved from Belgian Congo to Egypt 1 battleship moved from 81 Sea Zone to 98 Sea Zone 2 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 2 armour and 1 tactical_bomber moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 aaGun, 1 armour and 1 mech_infantry moved from Hunan to Kweichow 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from Philippines to Kweichow 1 armour and 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 4 armour and 1 mech_infantry moved from India to Eastern Persia Place Units - British 1 factory_minor placed in Egypt 1 aaGun and 1 fighter placed in Iraq 1 aaGun, 1 artillery and 1 fighter placed in Persia Turn Complete - British British collect 45 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs Place Units - UK_Pacific 1 armour and 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 23 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 1 armour and 2 fightersCombat Hit Differential Summary :
Germans : 0.50 Italians : 1.00 British : 1.17 Americans : 2.33 Chinese : -1.67 Japanese : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; Combat Move - Italians 2 fighters moved from Bryansk to Kazakhstan Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Kazakhstan Italians attack with 2 fighters British defend with 1 mech_infantry Italians roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Kazakhstan Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Volgograd 4 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Northern Italy to Bulgaria Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 0.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Queensland to Philippines 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Queensland to Philippines 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Germans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to 125 Sea Zone 1 bomber moved from Novgorod to 115 Sea Zone 3 infantry moved from Bryansk to Rostov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Caucasus 4 bombers moved from Novgorod to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to Norway 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 3 tactical_bombers moved from Volgograd to Caucasus 2 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 4 bombers, 1 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 4 bombers, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 4 bombers and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for British: 2 infantry Battle in Rostov Germans attack with 3 infantry and 2 tactical_bombers British defend with 1 armour Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in 115 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 bomber and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 112 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hitsCombat Hit Differential Summary :
Germans : -0.33 British : 0.83 Americans : -0.33 Russians : -0.50 -
@Desert_Admiral Subs defend in 112?
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Submerge subs, standard practice
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Germans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to 125 Sea Zone 1 bomber moved from Novgorod to 115 Sea Zone 3 infantry moved from Bryansk to Rostov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Caucasus 4 bombers moved from Novgorod to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to Norway 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 3 tactical_bombers moved from Volgograd to Caucasus 2 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Germans attack with 4 bombers, 1 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 4 bombers, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Norway Germans win, taking Norway from British with 4 bombers and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for British: 2 infantry Battle in Rostov Germans attack with 3 infantry and 2 tactical_bombers British defend with 1 armour Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in 115 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 bomber and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 112 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone retreated to 112 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 2 armour and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 armour and 3 tactical_bombers in Caucasus, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from 125 Sea Zone to Western Germany 4 bombers moved from Norway to Western Germany 3 infantry moved from Germany to Western Germany 3 armour moved from Ukraine to Volgograd 13 armour moved from Russia to Volgograd 3 tactical_bombers moved from Caucasus to Volgograd 2 tactical_bombers moved from Rostov to Volgograd 2 armour moved from Russia to Volgograd 1 infantry moved from Archangel to Vologda Place Units - Germans 3 infantry placed in Russia Germans undo move 1. 3 infantry placed in Russia 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.17 British : 0.50 Americans : 0.33 Russians : -0.50 -
@Desert_Admiral Added sub back to 112. Forgot to submerge your subs.
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You edited your sub back in sz112. My dd gave a hit, so your sub should be sunk I will remove your sub on my turn.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Kansu to Tsagaan Olom Russians take Tsagaan Olom from Japanese Combat - Russians Non Combat Move - Russians 1 armour moved from Alexandria to Anglo Egyptian Sudan 1 infantry moved from Timguska to Yenisey 1 infantry moved from Novosibirsk to Timguska Turn Complete - RussiansCombat Hit Differential Summary :
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@FMErwinRommel said in Desert Admiral (Axis) vs FMRommel (Allies+16):
You edited your sub back in sz112. My dd gave a hit, so your sub should be sunk I will remove your sub on my turn.
Sorry, thought it was one of your subs that hit. Thanks.
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@Desert_Admiral your sub did give a hit and I think you took my DD. Not at home to check
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@FMErwinRommel misread your statement, ignore my prior post





