@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 bombers moved from Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Germany to Southern France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Bulgaria to Southern France
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from French Indo China to 46 Sea Zone
Combat - Germans
Battle in 46 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Southern France
Germans attack with 3 bombers and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Southern France, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 4 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 bombers moved from Southern France to Greece
2 artilleries, 4 fighters, 10 infantry and 4 tactical_bombers moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Belarus to Greece
6 bombers moved from Novgorod to Greece
1 bomber moved from 46 Sea Zone to Philippines
8 armour and 7 mech_infantrys moved from Belarus to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Belarus to Novgorod
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Germany to France
6 infantry moved from Western Germany to France
4 bombers moved from Holland Belgium to Greece
6 mech_infantrys moved from Romania to Greece
21 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Norway to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
2 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Romania to Ukraine
Place Units - Germans
6 infantry and 4 mech_infantrys placed in Germany
3 infantry placed in France
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
British : -0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 bombers moved from Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Germany to Southern France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Bulgaria to Southern France
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from French Indo China to 46 Sea Zone
Combat - Germans
Battle in 46 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Southern France
Germans attack with 3 bombers and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Southern France, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 4 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 bombers moved from Southern France to Greece
2 artilleries, 4 fighters, 10 infantry and 4 tactical_bombers moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Belarus to Greece
6 bombers moved from Novgorod to Greece
1 bomber moved from 46 Sea Zone to Philippines
8 armour and 7 mech_infantrys moved from Belarus to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Belarus to Novgorod
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Germany to France
6 infantry moved from Western Germany to France
4 bombers moved from Holland Belgium to Greece
6 mech_infantrys moved from Romania to Greece
21 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Norway to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
2 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Romania to Ukraine
Place Units - Germans
6 infantry and 4 mech_infantrys placed in Germany
3 infantry placed in France
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
British : -0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 submarine moved from 19 Sea Zone to 18 Sea Zone
Japanese take 19 Sea Zone from ANZAC
2 battleships moved from 19 Sea Zone to 6 Sea Zone
12 submarines moved from 19 Sea Zone to 6 Sea Zone
11 destroyers moved from 19 Sea Zone to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
10 fighters moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
6 fighters and 8 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 destroyers, 2 fighters and 12 submarines
Americans defend with 2 destroyers
Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits
Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 14 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 18 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 10 fighters in 18 Sea Zone, round 2 : 6/10 hits, 5,00 expected hits
Americans roll dice for 2 destroyers in 18 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 9 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 2 destroyers
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers in 36 Sea Zone, round 2 : 12/19 hits, 10,50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 armour, 5 artilleries, 26 infantry, 1 marine and 19 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kwangtung to Hunan
3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
5 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
10 carriers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to French Indo China
7 fighters moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Philippines
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 2,50
Japanese : 4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 submarine moved from 19 Sea Zone to 18 Sea Zone
Japanese take 19 Sea Zone from ANZAC
2 battleships moved from 19 Sea Zone to 6 Sea Zone
12 submarines moved from 19 Sea Zone to 6 Sea Zone
11 destroyers moved from 19 Sea Zone to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
10 fighters moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
6 fighters and 8 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 destroyers, 2 fighters and 12 submarines
Americans defend with 2 destroyers
Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits
Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 14 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 18 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 10 fighters in 18 Sea Zone, round 2 : 6/10 hits, 5,00 expected hits
Americans roll dice for 2 destroyers in 18 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 9 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 2 destroyers
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers in 36 Sea Zone, round 2 : 12/19 hits, 10,50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 armour, 5 artilleries, 26 infantry, 1 marine and 19 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kwangtung to Hunan
3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
5 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
10 carriers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to French Indo China
7 fighters moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Philippines
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2,50
Japanese : 4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 submarine moved from 19 Sea Zone to 18 Sea Zone
Japanese take 19 Sea Zone from ANZAC
2 battleships moved from 19 Sea Zone to 6 Sea Zone
12 submarines moved from 19 Sea Zone to 6 Sea Zone
11 destroyers moved from 19 Sea Zone to 6 Sea Zone
3 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from ANZAC
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
10 fighters moved from Japan to 18 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
6 fighters and 8 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 14 destroyers, 2 fighters and 12 submarines
Americans defend with 2 destroyers
Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits
Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 14 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 18 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 10 fighters in 18 Sea Zone, round 2 : 6/10 hits, 5,00 expected hits
Americans roll dice for 2 destroyers in 18 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 9 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 2 destroyers
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers in 36 Sea Zone, round 2 : 12/19 hits, 10,50 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 bomber, 2 destroyers, 7 fighters and 9 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 armour, 5 artilleries, 26 infantry, 1 marine and 19 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kwangtung to Hunan
3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
5 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
10 carriers moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to French Indo China
7 fighters moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 18 Sea Zone to Philippines
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 infantry placed in Japan
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2,50
Japanese : 4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 103 PUs;
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in Holland Belgium
Americans attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Western Germany from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 armour and 2 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Iwo Jima to 17 Sea Zone
2 destroyers moved from 17 Sea Zone to 22 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters, 4 infantry, 14 submarines and 2 transports moved from 17 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Suriname to New Zealand
1 artillery and 2 infantry moved from Chile to 65 Sea Zone
1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 65 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from 50 Sea Zone to Fiji
2 aaGuns, 2 armour, 4 artilleries and 12 infantry moved from Normandy Bordeaux to Spain
3 carriers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Holland Belgium to Gibraltar
2 fighters moved from Holland Belgium to 91 Sea Zone
1 bomber moved from India to Queensland
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
3 fighters placed in Turkey
3 artilleries placed in Spain
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 infantry placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 43 PUs;
British buy 2 armour and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Turkey to Germany
1 bomber moved from Russia to Germany
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Normandy Bordeaux to Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 3 artilleries, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_major, 13 infantry and 4 mech_infantrys
British roll dice for 3 artilleries, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 9/16 hits, 7.33 expected hits
Germans roll dice for 13 infantry and 4 mech_infantrys in Germany, round 2 : 7/17 hits, 5.67 expected hits
9 infantry owned by the Germans, 2 artilleries owned by the British, 2 fighters owned by the British and 3 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 1 bomber, 6 fighters and 1 tactical_bomber in Germany, round 3 : 5/9 hits, 4.67 expected hits
Germans roll dice for 4 infantry and 4 mech_infantrys in Germany, round 3 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Germany
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Germany, round 4 : 4/6 hits, 3.17 expected hits
Germans roll dice for 3 mech_infantrys in Germany, round 4 : 1/3 hits, 1.00 expected hits
1 tactical_bomber owned by the British and 3 mech_infantrys owned by the Germans lost in Germany
British captures 55PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -23
Casualties for British: 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber
Casualties for Germans: 13 infantry and 4 mech_infantrys
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Germany to Denmark
3 fighters moved from Germany to Western Germany
2 aaGuns and 4 infantry moved from Normandy Bordeaux to Spain
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Turkey
2 fighters moved from Persia to Turkey
3 aaGuns, 12 armour, 9 artilleries, 29 infantry and 2 mech_infantrys moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Kazakhstan to Russia
4 mech_infantrys moved from Volgograd to Russia
11 armour moved from Volgograd to Turkey
2 armour moved from Volgograd to Russia
1 armour moved from Volgograd to Turkey
4 armour moved from Caucasus to Turkey
1 armour moved from Kazakhstan to Turkey
1 armour moved from Caucasus to Turkey
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
Place Units - British
3 fighters placed in Persia
2 armour placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 97 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 100 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 103 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 106 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : 3.00
Americans : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 mech_infantry moved from Southern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
2 fighters moved from Eastern Poland to Western Germany
1 bomber moved from Belarus to Western Germany
2 bombers moved from Novgorod to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
4 armour moved from Ukraine to Rostov
Combat - Italians
Battle in Western Germany
Italians attack with 3 bombers, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 3 fighters; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 bombers, 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 3/10 hits, 3,83 expected hits
Americans roll dice for 3 fighters and 1 infantry in Western Germany, round 2 : 1/4 hits, 2,33 expected hits
1 infantry owned by the Americans, 2 fighters owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 3 bombers, 2 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 5/9 hits, 3,67 expected hits
Americans roll dice for 1 fighter in Western Germany, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 3 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Casualties for British: 3 fighters
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
15 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to France
3 bombers moved from Western Germany to Southern Italy
3 artilleries moved from Greece to Bulgaria
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Greece to Bulgaria
2 fighters moved from Belarus to Bulgaria
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,4,1,4,5,1,1
Italians collect 20 PUs (9 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Burma to India
1 cruiser and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 infantry moved from Burma to India
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from France to Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
3 infantry moved from France to Holland Belgium
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 bomber moved from Greece to 112 Sea Zone
3 bombers moved from Greece to Holland Belgium
1 bomber moved from Greece to Holland Belgium
3 bombers moved from Greece to Germany
4 bombers moved from Greece to Denmark
1 bomber moved from Greece to Iraq
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in 113 Sea Zone
Germans attack with 1 cruiser and 1 transport
British defend with 3 transports
3 transports owned by the British lost in 113 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Germany
Germans attack with 3 bombers and 3 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 3 bombers and 3 mech_infantrys in Germany, round 2 : 1/6 hits, 2,50 expected hits
British roll dice for 1 artillery in Germany, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British, taking Western Germany from Italians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Germans attack with 4 bombers and 3 infantry
Americans defend with 3 infantry
Germans roll dice for 4 bombers and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Denmark
Germans attack with 4 bombers and 2 infantry
British defend with 1 bomber; Americans defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Denmark, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 bomber and 1 infantry in Denmark, round 2 : 0/2 hits, 0,50 expected hits
1 bomber owned by the British and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 bombers moved from Germany to Western Germany
4 bombers moved from Holland Belgium to Western Germany
4 bombers moved from Denmark to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
5 infantry moved from Belarus to Bryansk
2 armour moved from Ukraine to Rostov
4 mech_infantrys moved from Ukraine to Rostov
6 armour and 34 mech_infantrys moved from Ukraine to Rostov
5 fighters and 5 tactical_bombers moved from Greece to Rostov
2 artilleries moved from Greece to Bulgaria
10 infantry moved from Greece to Bulgaria
6 mech_infantrys moved from Greece to Bulgaria
4 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
16 infantry moved from France to Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1,67
British : -0,33
Americans : -0,50
AA fire in Iraq : : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour, 5 artilleries, 27 infantry, 1 marine and 22 mech_infantrys moved from Shan State to Burma
Japanese take Burma from UK_Pacific
4 infantry moved from French Indo China to Yunnan
8 tactical_bombers moved from French Indo China to Yunnan
7 fighters moved from French Indo China to Yunnan
3 fighters moved from Philippines to 22 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters in 17 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 2 destroyers in 17 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 5 fighters in 22 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 2 destroyers in 22 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Yunnan
Japanese attack with 7 fighters, 4 infantry and 8 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 7 fighters, 4 infantry and 8 tactical_bombers in Yunnan, round 2 : 6/19 hits, 9,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to French Indo China
2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
8 tactical_bombers moved from Yunnan to French Indo China
7 fighters moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Java to French Indo China
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
4 infantry moved from Jehol to Anhwe
4 infantry moved from Japan to 6 Sea Zone
2 battleships, 12 carriers, 1 cruiser, 14 destroyers, 4 infantry, 10 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
5 fighters moved from 17 Sea Zone to 35 Sea Zone
5 fighters moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 mech_infantry and 2 tactical_bombers placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : 0,67
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 carrier, 1 destroyer, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Turkey to Greece
Americans take Greece from Italians
2 infantry moved from Turkey to Caucasus
5 fighters moved from Turkey to Caucasus
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Celebes
Battle in Marianas
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 5 fighters and 2 infantry in Caucasus, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from Caucasus to India
2 fighters moved from Caucasus to Turkey
3 fighters moved from Normandy Bordeaux to Spain
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
1 artillery and 2 infantry moved from Fiji to 50 Sea Zone
1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 50 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from New Zealand to Queensland
1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 18 fighters and 15 submarines moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Americans
1 airfield, 2 armour and 1 infantry placed in Spain
4 infantry placed in Eastern United States
3 fighters placed in Turkey
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor, 5 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Russia to Volgograd
4 fighters moved from Russia to Volgograd
Combat - British
Battle in Volgograd
British attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Volgograd to Turkey
3 fighters moved from Persia to India
2 armour moved from Iraq to Turkey
1 fighter moved from Turkey to India
Place Units - British
1 factory_minor placed in Saudi Arabia
2 fighters and 8 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 fighters placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Turkey: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
British : 0.67
Americans : 1.33