Schroeder vs. Toyls
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 artillery moved from Ethiopia to Kenya 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians retreated to 95 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2,33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry 2 fighters owned by the British could not land and were killed Non Combat Move - Italians 4 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 2 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 2 aaGuns moved from Northern Italy to Yugoslavia 2 aaGuns moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 15 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 1,83 British : -0,50 Neutral_Allies : 0,67 -
@Toyls : You can Add a damage carrier, if you want in Taranto, was a little to quick in CAS:-/
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 6 armour and 2 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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@Toyls Intercept?
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@Toyls nope
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 6 armour and 2 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 97 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 carrier Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter Casualties for British: 1 carrier Battle in 104 Sea Zone Germans attack with 1 submarine and 3 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits French roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 104 Sea Zone Germans win with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 6 armour, 2 artilleries and 1 tactical_bomber French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 6 armour, 2 artilleries and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4,33 expected hits French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 artilleries Casualties for French: 2 artilleries and 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 tactical_bombers moved from 104 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 3 artilleries moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Germany to Western Germany 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 5 infantry moved from Germany to Slovakia Hungary 2 aaGuns moved from Germany to Slovakia Hungary 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 2 submarines and 3 transports placed in 112 Sea Zone 1 bomber placed in France 1 artillery and 4 infantry placed in Western Germany 1 artillery placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 0,67 British : 0,67 French : -0,17 AA fire in United Kingdom : : 0,67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Jehol Combat - Russians Battle in Jehol Russians attack with 2 infantry Japanese defend with 3 fighters and 2 tactical_bombers Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in Jehol, round 2 : 3/5 hits, 3.00 expected hits 2 infantry owned by the Russians lost in Jehol Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Buryatia to Sakha 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns moved from Buryatia to Yakut S.S.R. 10 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Samara to Novosibirsk 5 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 3 artilleries moved from Novgorod to Belarus 5 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Russians 3 artilleries placed in Novgorod Russians undo move 1. 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha 1 armour moved from Soviet Far East to Sakha 1 infantry moved from Chahar to Buyant-Uhaa 1 artillery and 10 infantry moved from Amur to Buryatia 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 bomber moved from Kwangsi to Hopei 1 fighter moved from Jehol to Suiyuyan 2 infantry moved from Siam to 37 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ulaanbaatar Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Buryatia Japanese attack with 1 artillery and 10 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 10 infantry in Buryatia, round 2 : 2/11 hits, 2,17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Hunan 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar 1 fighter and 1 tactical_bomber moved from Hopei to Hunan 4 fighters and 2 tactical_bombers moved from Kweichow to Hunan 2 bombers moved from Hopei to Hunan 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Chahar 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar 1 fighter moved from Suiyuyan to Chahar Place Units - Japanese 2 artilleries and 1 infantry placed in Shantung Japanese undo move 1. 1 artillery and 1 infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria Japanese undo move 2. 1 armour placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese : 0,00 Russians : 0,33 Japanese : 2,00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 2 artilleries moved from Iraq to 80 Sea Zone 2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone 2 artilleries moved from 76 Sea Zone to British Somaliland Combat - BritishCombat Hit Differential Summary :
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Scramble in the Tyrrhenian Sea SZ 95?
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@Schroeder Yes pls, full scramble.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Central United States to Western United States 4 bombers moved from Eastern United States to Western United States 1 aaGun moved from Eastern United States to Central United States 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 2 artilleries moved from Iraq to 80 Sea Zone 2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone 2 artilleries moved from 76 Sea Zone to British Somaliland Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 95 Sea Zone British roll dice for 1 bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the British lost in 95 Sea Zone Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -18 Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Germans: 1 tactical_bomber Casualties for Italians: 1 cruiser Battle in British Somaliland British attack with 2 artilleries Italians defend with 1 infantry British roll dice for 2 artilleries in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in British Somaliland British roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in British Somaliland Italians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 tactical_bomber moved from Syria to Egypt 1 fighter moved from Syria to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from Burma to Shan State Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 30 PUs (1 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 armour placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 2 armour Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
British : -2.17 Italians : 2.33 Chinese : 0.50 Japanese : 0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 6 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 2 fighters moved from Southern Italy to Greece 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory 1 bomber moved from Southern Italy to Greece 1 artillery moved from Libya to Tobruk Combat - Italians Battle in Gibraltar Battle in Tanganyika Territory Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory Italians win, taking Gibraltar from British, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Greece Italians attack with 2 armour, 1 bomber, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 3/11 hits, 3,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 3 : 6/10 hits, 3,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania 2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 3,17 British : 0,33 Neutral_Allies : -0,67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 cruiser moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 cruiser moved from 45 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 infantry and 6 transports; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from France to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 104 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone Combat - GermansCombat Hit Differential Summary :
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@Toyls Scramble and/or Intercept?





