i didn’t place my bid.
artillery in:
szechwan
kweichow
buryatia
sakha
amur
Fighter:
shensi
sz98
I had to use edit mode because I missed clicking the tiny island of Malta in the med and thought I had clicked it for that fighter to land, when I actually clicked the sea zone. Nevertheless, the fighter had the movement to land and I added it back.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 artillery moved from Ethiopia to Kenya
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
2 fighters owned by the British could not land and were killed
Non Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1,83
British : -0,50
Neutral_Allies : 0,67
@Toyls : You can Add a damage carrier, if you want in Taranto, was a little to quick in CAS:-/
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
6 armour and 2 artilleries moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@Toyls Intercept?
@Toyls nope
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
6 armour and 2 artilleries moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 carrier
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Battle in 104 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 104 Sea Zone
Germans win with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 6 armour, 2 artilleries and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 armour, 2 artilleries and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4,33 expected hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries
Casualties for French: 2 artilleries and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 tactical_bombers moved from 104 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
3 artilleries moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Germany to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
2 submarines and 3 transports placed in 112 Sea Zone
1 bomber placed in France
1 artillery and 4 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : 0,67
French : -0,17
AA fire in United Kingdom : : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Buyant-Uhaa to Jehol
Combat - Russians
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 3 fighters and 2 tactical_bombers
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in Jehol, round 2 : 3/5 hits, 3.00 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Buryatia to Sakha
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Buryatia to Yakut S.S.R.
10 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Samara to Novosibirsk
5 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Russians
3 artilleries placed in Novgorod
Russians undo move 1.
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Chahar to Buyant-Uhaa
1 artillery and 10 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Jehol to Suiyuyan
2 infantry moved from Siam to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 10 infantry in Buryatia, round 2 : 2/11 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Hunan
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
4 fighters and 2 tactical_bombers moved from Kweichow to Hunan
2 bombers moved from Hopei to Hunan
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Chahar
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar
1 fighter moved from Suiyuyan to Chahar
Place Units - Japanese
2 artilleries and 1 infantry placed in Shantung
Japanese undo move 1.
1 artillery and 1 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 2.
1 armour placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Russians : 0,33
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Yunnan to Szechwan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - British
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Iraq to 80 Sea Zone
2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries moved from 76 Sea Zone to British Somaliland
Combat - British
Combat Hit Differential Summary :
Scramble in the Tyrrhenian Sea SZ 95?
@Schroeder Yes pls, full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Central United States to Western United States
4 bombers moved from Eastern United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Yunnan to Szechwan
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Iraq to 80 Sea Zone
2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone
2 artilleries moved from 76 Sea Zone to British Somaliland
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the British lost in 95 Sea Zone
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 1 cruiser
Battle in British Somaliland
British attack with 2 artilleries
Italians defend with 1 infantry
British roll dice for 2 artilleries in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in British Somaliland
British roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in British Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 artilleries
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Syria to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Burma to Shan State
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 armour placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : -2.17
Italians : 2.33
Chinese : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
6 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
2 fighters moved from Southern Italy to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 bomber moved from Southern Italy to Greece
1 artillery moved from Libya to Tobruk
Combat - Italians
Battle in Gibraltar
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Gibraltar from British, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Greece
Italians attack with 2 armour, 1 bomber, 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 3/11 hits, 3,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 3 : 6/10 hits, 3,50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 3,17
British : 0,33
Neutral_Allies : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 3: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Algeria 3 Infantry Place 3 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 6 transports; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :