@captainwalker Seb asked me why I hadn’t reinforced awake with 3 units . I had go confess that I didn’t even consider it .
Bad mistake by me there . I think I could have held it against a full assault , using the 5 Fts I had in SZ6 (Japan ).
WaW Team Game III
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Elite moved from Okhotsk to Ayan 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Tank moved from Hulunbuir to Chita 1 Mech.Inf moved from Changchun to Chita 3 Tanks moved from Peking to Chita 1 Mech.Inf moved from Liaoning to Chahar 3 Tanks moved from N.French Indochina to Sikang 1 Infantry moved from Yunnan to Assam 1 Fighter moved from Yunnan to Assam 1 Tank moved from Yunnan to Sikang 1 Artillery moved from Yunnan to Sikang 1 Infantry moved from Yunnan to Sikang 4 Tanks moved from Szechwan to Sikang 2 Mech.Infs moved from Liaoning to Chita 1 Fighter moved from Peking to Chita 1 Bomber moved from Peking to Ayan 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 3 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 2 Elites and 7 Infantrys moved from N.French Indochina to Yunnan 3 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from 92 Sea Zone to N.French Indochina 4 Infantrys moved from 92 Sea Zone to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 2 Elites, 1 Fighter, 4 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks Russians defend with 2 Artillerys and 3 Tanks Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks in Chita, round 2 : 4/10 hits, 4.00 expected hits Russians roll dice for 2 Artillerys and 3 Tanks in Chita, round 2 : 1/5 hits, 2.17 expected hits 2 Artillerys owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Mech.Infs and 4 Tanks in Chita, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Russians: 2 Artillerys and 3 Tanks Battle in Assam Hisaichi attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 1 Infantry in Assam, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Assam Hisaichi roll dice for 1 Fighter in Assam, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Hisaichi win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Ayan Hisaichi attack with 1 Bomber and 1 Elite Russians defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Elite in Ayan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Sikang Hisaichi attack with 1 Artillery, 1 Infantry and 8 Tanks British defend with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 8 Tanks in Sikang, round 2 : 2/10 hits, 4.67 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sikang, round 2 : 3/4 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sikang Hisaichi roll dice for 7 Tanks in Sikang, round 3 : 4/7 hits, 3.50 expected hits British roll dice for 1 Artillery and 1 Tank in Sikang, round 3 : 2/2 hits, 0.83 expected hits 2 Tanks owned by the Hisaichi, 1 Tank owned by the British and 1 Artillery owned by the British lost in Sikang Hisaichi win, taking Sikang from British with 5 Tanks remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 3 Tanks Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Assam to 61 Sea Zone 1 Fighter moved from 61 Sea Zone to Bangkok 1 Fighter moved from Chita to Peking 1 Bomber moved from Ayan to 75 Sea Zone 1 Bomber moved from 75 Sea Zone to Tokyo 1 Mech.Inf moved from Liaoning to Anhwei 1 Destroyer moved from 110 Sea Zone to 106 Sea Zone 1 Submarine moved from 110 Sea Zone to 106 Sea Zone 1 Battleship moved from 92 Sea Zone to 106 Sea Zone Place Units - Hisaichi 1 Bunker placed in Changchun 1 Mech.Inf and 2 Tanks placed in Peking 1 Fighter and 3 Mech.Infs placed in Liaoning 2 Elites, 4 Infantrys and 2 Marines placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -2.67 British : 3.00 Russians : -1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Infantry moved from Malaya to S.Thailand British take S.Thailand from Thai 1 Fighter moved from Malaya to Assam 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Tanks moved from Madras to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 2 Infantrys and 2 Tanks moved from 60 Sea Zone to Assam 4 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 2 ArmoredCars and 4 Infantrys moved from Angola to Belgian Congo 1 Transport moved from 38 Sea Zone to 68 Sea Zone 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Artillery and 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kordofan to Darfur 1 Artillery, 2 Infantrys and 3 Tanks moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Baluchistan to Assam 2 Cruisers and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 2 Artillerys moved from Cairo to 56 Sea Zone 4 Infantrys moved from Cairo to 56 Sea Zone 2 Artillerys and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Kolyma to Okhotsk Russians take Okhotsk from Hisaichi 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 2 Transports moved from 20 Sea Zone to 18 Sea Zone 4 Infantrys moved from Manchester to 18 Sea Zone 4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 1 Bomber moved from Manchester to Belgium 3 Adv.Fighters and 4 Fighters moved from Manchester to Netherlands 1 Infantry moved from Wales to Manchester Purchase Units - British British buy 1 Battleship, 1 Cruiser, 32 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Darfur British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry and 1 Tank British roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Darfur 1 Artillery retreated to Kordofan Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Mersa Matruh British attack with 3 Artillerys, 6 Infantrys and 3 Tanks Germans defend with 1 Infantry; Italians defend with 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Mersa Matruh British roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 2/10 hits, 4.00 expected hits 1 Elite owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 2/10 hits, 3.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 4 Fighters in Mersa Matruh, round 3 : 3/6 hits, 2.67 expected hits 1 Elite owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Mersa Matruh, round 4 : 4/7 hits, 2.83 expected hits Germans roll dice for 4 Fighters in Mersa Matruh, round 4 : 2/4 hits, 2.00 expected hits 4 Fighters owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 34 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 6 Infantrys Casualties for Italians: 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys Battle in Belgium British attack with 1 Bomber and 4 Infantrys Germans defend with 3 Infantrys British roll dice for 1 Bomber and 4 Infantrys in Belgium, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Belgium British roll dice for 1 Bomber and 4 Infantrys in Belgium, round 3 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in Belgian Congo British attack with 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs Neutral defend with 2 Infantrys British roll dice for 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/8 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Netherlands British attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 0/9 hits, 3.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Netherlands, round 3 : 2/9 hits, 3.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 4 Fighters moved from Netherlands to Manchester 1 Bomber moved from Belgium to Manchester 2 Destroyers and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone 1 Artillery moved from W.Iran to Iraq 2 Artillerys, 3 Infantrys and 1 Tank moved from E.Iran to Baluchistan 1 Tank moved from Baluchistan to Punjab 1 Artillery and 1 Infantry moved from Delhi to Bihar 1 AAGun moved from Bihar to Assam 1 ArmoredCar and 1 Artillery moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 60 Sea Zone 3 Mech.Infs moved from W.Iran to Punjab 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars moved from Vancouver to Yukon 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Koryakia to Kolyma 1 ArmoredCar moved from Hyderabad to Bihar Place Units - British 4 Submarines placed in 20 Sea Zone 1 Battleship and 1 Cruiser placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Infantrys placed in Vancouver British undo move 4. 2 Infantrys placed in Vancouver 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in W.Iran 4 Infantrys placed in Manchester 7 Infantrys placed in London Turn Complete - British British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : -3.67 Neutral : -0.67 British : -5.33 Italians : 0.33
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 2 Infantrys moved from Soembawa to Lombok 1 Artillery moved from Java to Lombok 3 Fighters moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 2 Artillerys and 4 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 3 Fighters Thai defend with 1 Submarine Anzac roll dice for 3 Fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the Thai lost in 111 Sea Zone Anzac win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for Thai: 1 Submarine Battle in Lombok Anzac attack with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Sumatra to Java 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 67 Sea Zone to 65 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Malaya 2 Carriers, 2 Destroyers and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 1 Fighter moved from Lombok to Malaya 1 Fighter moved from Canberra to 65 Sea Zone 3 Fighters moved from 111 Sea Zone to 65 Sea Zone 1 Tank moved from Sumatra to Java 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from Townsville to Northern Territory Place Units - Anzac 1 Artillery and 2 Infantrys placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 2 Adv.Fighters placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50 Anzac : -0.17
Production/PUs Summary :
Germans : 111 / 118 Russians : 93 / 97 Italians : 70 / 71 French : 13 / 15 Yamamoto : 79 / 82 Chinese : 21 / 21 Hisaichi : 63 / 64 British : 122 / 122 Anzac : 36 / 37 Dutch : 18 / 19 Finns : 7 / 10 Romanians : 13 / 15 Thai : 13 / 13 Americans : 105 / 110
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 1 PUs; Non Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 65 Sea Zone Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Lombok 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 111 / 118 Russians : 93 / 97 Italians : 70 / 71 French : 13 / 15 Yamamoto : 79 / 82 Chinese : 21 / 21 Hisaichi : 63 / 64 British : 122 / 122 Anzac : 36 / 37 Dutch : 18 / 19 Finns : 7 / 10 Romanians : 13 / 15 Thai : 13 / 13 Americans : 105 / 110
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 0.67 Thai : 0.33
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Game History
Round: 4 Combat Move - Americans 1 Infantry moved from Amazon to 32 Sea Zone 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to Mauritania 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 1 Artillery moved from Amazon to 32 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador 4 Infantrys, 1 Marine and 2 Tanks moved from Bahia to Salvador 1 Fighter and 2 Tanks moved from Peru to Santiago 2 Tanks moved from S.Chile to Santiago 1 Artillery, 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 Artillery, 1 Cruiser, 3 Infantrys, 1 Marine and 2 Transports moved from 83 Sea Zone to 119 Sea Zone 1 Artillery, 3 Infantrys and 1 Marine moved from 119 Sea Zone to Santiago 1 Artillery moved from Ponape to 109 Sea Zone 1 Artillery and 1 Transport moved from 109 Sea Zone to 115 Sea Zone 1 Infantry moved from New Caledonia to 115 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 115 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai 1 Infantry moved from Ponape to Truk Americans take Truk from Yamamoto 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 Bomber moved from West Papua to 108 Sea Zone 3 Fighters moved from 109 Sea Zone to 108 Sea Zone 1 Fighter moved from 109 Sea Zone to Woleai 1 Bomber moved from West Papua to 76 Sea Zone 1 Fighter moved from Kamchatka to 76 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Battleship, 2 Destroyers, 1 Factory, 9 Infantrys, 1 L.Fighter, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 108 Sea Zone Americans attack with 1 Bomber, 3 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits Americans roll dice for 1 Bomber and 3 Fighters in 108 Sea Zone, round 2 : 1/4 hits Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Bomber, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 76 Sea Zone Americans attack with 1 Bomber and 1 Fighter Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 76 Sea Zone, round 2 : 1/2 hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Woleai Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Woleai, round 2 : 2/2 hits 1 Infantry owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 1/1 hits 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 5 Infantrys, 1 Marine and 2 Tanks in Salvador, round 2 : 3/9 hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 1/3 hits 1 Infantry owned by the Neutral, 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 2 Infantrys and 2 Tanks Casualties for Americans: 1 Infantry Battle in Santiago Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys, 1 Marine and 4 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks AA fire in Santiago : 1/1 hits 1 Fighter owned by the Americans lost in Santiago Americans roll dice for 1 Cruiser in Santiago, round 2 : 0/1 hits Americans roll dice for 1 Artillery, 3 Infantrys, 1 Marine and 4 Tanks in Santiago, round 2 : 2/9 hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Americans lost in Santiago Americans roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 4 Tanks in Santiago, round 3 : 3/8 hits Neutral roll dice for 2 Artillerys and 2 Tanks in Santiago, round 3 : 1/4 hits 1 Infantry owned by the Americans, 2 Artillerys owned by the Neutral and 1 Tank owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks in Santiago, round 4 : 4/7 hits Neutral roll dice for 1 Tank in Santiago, round 4 : 0/1 hits 1 Tank owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Casualties for Americans: 1 Fighter and 2 Infantrys Non Combat Move - Americans 1 Bomber moved from Amazon to Bahia 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber and 1 Fighter moved from 76 Sea Zone to Wake 3 Fighters moved from 108 Sea Zone to 109 Sea Zone 1 Fighter moved from Woleai to 109 Sea Zone 1 Bomber moved from 108 Sea Zone to West Papua 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Kolyma to Zhigansk 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 3 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Submarine and 1 Transport moved from 91 Sea Zone to 104 Sea Zone 1 Artillery, 5 Infantrys and 1 Marine moved from 104 Sea Zone to Jaluit 1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Destroyer and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone Place Units - Americans 1 Factory placed in Alaska 1 Battleship, 1 Destroyer and 1 Transport placed in 91 Sea Zone 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Adv.Fighter, 4 Infantrys and 1 L.Fighter placed in San Francisco 2 Infantrys placed in South Atlantic USA 2 Infantrys placed in Washington 1 Infantry placed in San Francisco 1 Transport placed in 83 Sea Zone Americans undo move 8. 1 Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 112 PUs; end with 112 PUs total
Territory Summary for Americans :
Zhigansk : 1 Artillery and 1 Infantry Mauritania : 1 Infantry Kwajalein : 1 flag Jaluit : 1 flag, 1 Artillery, 5 Infantrys and 1 Marine West Papua : 1 Bomber Washington : 1 AAGun, 1 Factory and 2 Infantrys San Francisco : 1 Adv.Fighter, 1 Factory, 5 Infantrys and 1 L.Fighter Pearl Harbor : 1 AAGun, 1 Factory and 2 Infantrys Truk : 1 Infantry Christmas : 1 Infantry South Central USA : 1 AAGun and 1 Factory Wake : 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Alaska : 1 AAGun, 1 Factory and 1 Infantry Palmyra : 1 Infantry Woleai : 1 Artillery and 1 Infantry Midway : 1 Infantry Kermandec : 1 Infantry Guam : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 5 Infantrys Bahia : 1 flag, 1 Bomber and 4 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys, 1 Marine and 2 Tanks Peru : 1 flag Central America : 1 flag S.Chile : 1 flag E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag Santiago : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry, 1 Marine and 4 Tanks 35 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 36 Sea Zone : 1 Transport 32 Sea Zone : 1 B.Transport 91 Sea Zone : 1 Battleship, 2 Destroyers, 2 Submarines and 1 Transport 119 Sea Zone : 1 Cruiser and 2 Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 109 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Submarines and 1 Transport 104 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport 108 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 111 / 118 Russians : 91 / 97 Italians : 70 / 71 French : 13 / 15 Yamamoto : 77 / 82 Chinese : 21 / 21 Hisaichi : 63 / 64 British : 120 / 122 Anzac : 36 / 37 Dutch : 18 / 19 Finns : 9 / 9 Romanians : 13 / 14 Thai : 15 / 15 Americans : 112 / 112
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Italy might tweak german tank position in africa when he gets chance. If that doesn’t affect USSR’s choices, please proceed.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 Artillerys, 8 Infantrys and 1 Tank moved from Oulu to Tampere Russians take Tampere from Finns 5 Infantrys and 1 Tank moved from Kotka to Tampere 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Minsk 2 Infantrys moved from Estonia to Latvia 1 Fighter moved from Kursk to Minsk 1 Adv.Fighter moved from Kursk to Minsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from Koryakia to Kolyma 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 20 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry retreated to Estonia Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Tank Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in Crimea, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Elite Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Elite in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Elite Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Kursk 1 Adv.Fighter and 1 Fighter moved from Minsk to Kursk 2 Artillerys and 2 Infantrys moved from Lapland to Oulu 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Leningrad to Novgorod 1 Artillery and 7 Infantrys moved from Yaroslavl to Kursk 1 Artillery and 1 Infantry moved from Tula to Kursk 4 Infantrys moved from Rostov to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 5 Infantrys moved from Kirov to Gorky 5 Infantrys and 5 Tanks moved from Moscow to Yaroslavl 5 Tanks moved from Yaroslavl to Kursk 5 Infantrys moved from Surgut to Yeniseysk 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 AAGun, 4 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Fighters moved from Ayan to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Kursk 5 Infantrys and 5 Tanks placed in Moscow 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Sibirsky 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.17 Hisaichi : -0.33 Finns : -0.67 Russians : -0.17
Production/PUs Summary :
Germans : 121 / 124 Russians : 95 / 95 Italians : 70 / 71 French : 13 / 15 Yamamoto : 77 / 82 Chinese : 21 / 21 Hisaichi : 61 / 64 British : 111 / 122 Anzac : 36 / 37 Dutch : 18 / 19 Finns : 6 / 9 Romanians : 13 / 14 Thai : 15 / 15 Americans : 112 / 112
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 ArmoredCar moved from Provence to 44 Sea Zone 1 ArmoredCar moved from Provence to 44 Sea Zone 2 ArmoredCars and 2 S.Submarines moved from 44 Sea Zone to 51 Sea Zone 1 ArmoredCar moved from 51 Sea Zone to Mersa Matruh 1 ArmoredCar moved from 51 Sea Zone to Mersa Matruh 2 Mech.Infs and 2 Mot.Infs moved from Tunis to El Agheila 1 Mech.Inf moved from El Agheila to Mersa Matruh 1 Tank moved from Darfur to Mersa Matruh 1 Elite moved from Crete to 51 Sea Zone 1 Elite moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Crete to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Transport moved from 51 Sea Zone to 46 Sea Zone 1 Tank moved from Lombardy to Rome 1 Mech.Inf moved from W.Morocco to Mauritania 1 Tank moved from W.Morocco to Mauritania 1 Cruiser moved from 30 Sea Zone to 41 Sea Zone 1 Infantry moved from E.Morocco to Tangier Italians take Tangier from French 1 Elite moved from E.Morocco to W.Morocco 1 Elite moved from E.Morocco to W.Morocco 1 Tank moved from Tripoli to Tobruk 1 ArmoredCar moved from Tripoli to Tobruk 1 ArmoredCar moved from Tripoli to Tobruk Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 3 Elites, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 S.Submarines; Remaining resources: 1 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank British defend with 2 Artillerys and 3 Tanks Italians roll dice for 1 Battleship and 3 Cruisers in Mersa Matruh, round 2 : 3/4 hits, 2.17 expected hits 1 Tank owned by the British and 2 Artillerys owned by the British lost in Mersa Matruh Italians roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank in Mersa Matruh, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 2 Tanks in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 ArmoredCars, 1 Elite, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 21 Casualties for British: 2 Artillerys and 3 Tanks Casualties for Italians: 1 Infantry Battle in Mauritania Italians attack with 1 Mech.Inf and 1 Tank Americans defend with 1 Infantry Italians roll dice for 1 Mech.Inf and 1 Tank in Mauritania, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Mauritania, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Italians lost in Mauritania 1 Tank retreated to W.Morocco French win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 Mech.Inf Non Combat Move - Italians 1 AAGun moved from E.Morocco to W.Morocco 1 Elite moved from E.Morocco to W.Morocco Place Units - Italians 1 Artillery, 1 Elite and 1 Infantry placed in Greece 2 Elites placed in Rome 2 S.Submarines placed in 46 Sea Zone 1 Adv.Fighter placed in 51 Sea Zone 2 Mech.Infs and 2 Mot.Infs placed in Tunis Italians undo move 1. 2 Artillerys and 1 Elite placed in Greece 1 Infantry placed in E.Morocco Turn Complete - Italians Italians collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.00 French : 0.67
Territory Summary for Italians :
El Agheila : 2 Mech.Infs and 2 Mot.Infs Rome : 2 Elites, 1 Factory and 1 Tank Lombardy : 1 AAGun and 1 Factory Tobruk : 2 ArmoredCars and 1 Tank Campania : 1 AAGun Paris : 1 Tank Burgundy : 1 flag Languedoc : 1 flag Provence : 1 flag, 1 AAGun and 1 Factory E.Morocco : 1 flag, 1 Factory and 1 Infantry W.Morocco : 1 flag, 1 AAGun, 3 Elites and 1 Tank Tangier : 1 flag, 1 Infantry Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Infs and 2 Mot.Infs Darfur : 1 flag, 1 Infantry Mersa Matruh : 1 flag, 2 ArmoredCars, 1 Elite, 1 Mech.Inf and 1 Tank Crete : 1 flag, 1 AAGun and 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite and 1 Factory Serbia : 1 flag 41 Sea Zone : 1 Cruiser 51 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 2 S.Submarines, 1 Submarine and 2 Transports 46 Sea Zone : 2 S.Submarines and 1 Transport
Production/PUs Summary :
Germans : 121 / 124 Russians : 95 / 95 Italians : 71 / 72 French : 13 / 15 Yamamoto : 77 / 82 Chinese : 21 / 21 Hisaichi : 61 / 64 British : 110 / 122 Anzac : 36 / 37 Dutch : 18 / 19 Finns : 6 / 9 Romanians : 13 / 14 Thai : 15 / 15 Americans : 112 / 112
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It is France’s go.is Is that Wheatbeer?
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Wheatbeer is up as France
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - French French buy 1 Bunker, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French 1 Tank moved from New Valley to Cairo 1 Infantry moved from Nubia to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Transport moved from 17 Sea Zone to 8 Sea Zone 1 Infantry moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 2 Infantrys moved from 2 Sea Zone to Greenland 1 Adv.Fighter moved from Churchill to South Atlantic USA 1 Fighter moved from Wales to Manchester 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone Place Units - French 1 Bunker placed in French Equatorial Africa 2 Infantrys placed in Syria 1 Elite and 1 Infantry placed in Churchill Turn Complete - French French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 121 / 124 Russians : 95 / 95 Italians : 71 / 72 French : 13 / 13 Yamamoto : 77 / 82 Chinese : 21 / 21 Hisaichi : 61 / 64 British : 110 / 122 Anzac : 36 / 37 Dutch : 18 / 19 Finns : 6 / 9 Romanians : 13 / 14 Thai : 15 / 15 Americans : 112 / 112
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Bomber moved from Banjarmasin to 110 Sea Zone 3 Elites and 1 Infantry moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Cruiser, 5 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 4 Fighters moved from 107 Sea Zone to Malaya 1 Fighter moved from Davao to 108 Sea Zone 3 Tanks moved from Kwangsi to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Tank moved from S.French Indochina to Malaya 6 Mech.Infs and 6 Tanks moved from Burma to Malaya 1 Tank moved from N.Thailand to Malaya 1 B.Transport, 2 Infantrys, 3 Tanks and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 3 Elites, 8 Infantrys and 3 Tanks moved from 110 Sea Zone to Malaya 1 Bomber and 2 Fighters moved from 110 Sea Zone to Malaya 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 2 Fighters and 1 Submarine moved from 85 Sea Zone to 72 Sea Zone 3 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 8 ArmoredCars, 2 Artillerys, 2 Infantrys, 2 Submarines, 4 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 72 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine British defend with 1 Transport Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 72 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Malaya Yamamoto attack with 1 Bomber, 3 Elites, 6 Fighters, 8 Infantrys, 6 Mech.Infs and 11 Tanks British defend with 1 AAGun, 3 Artillerys, 1 Bunker and 9 Infantrys; Anzac defend with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys; Dutch defend with 1 Fighter AA fire in Malaya : 0/7 hits, 1.17 expected hits Yamamoto roll dice for 1 Cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 1 Bomber, 3 Elites, 6 Fighters, 8 Infantrys, 6 Mech.Infs and 11 Tanks in Malaya, round 2 : 16/35 hits, 13.50 expected hits British roll dice for 4 Artillerys, 1 Bunker, 1 Elite, 2 Fighters and 13 Infantrys in Malaya, round 2 : 4/21 hits, 7.50 expected hits 4 Infantrys owned by the Anzac, 1 Elite owned by the Anzac, 4 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 9 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 1 Bomber, 3 Elites, 6 Fighters, 4 Infantrys, 6 Mech.Infs and 11 Tanks in Malaya, round 3 : 13/31 hits, 12.83 expected hits British roll dice for 2 Artillerys, 1 Bunker and 2 Fighters in Malaya, round 3 : 4/5 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 1 Bunker owned by the British, 1 Fighter owned by the Dutch, 4 Infantrys owned by the Yamamoto, 1 Fighter owned by the Anzac and 1 Artillery owned by the British lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 3 Elites, 6 Fighters, 6 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 51 Casualties for Yamamoto: 8 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Casualties for British: 3 Artillerys, 1 Bunker and 9 Infantrys Casualties for Dutch: 1 Fighter Battle in 108 Sea Zone Yamamoto attack with 1 Fighter and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto Submerged 1 Submarine owned by the Americans Submerged Non Combat Move - Yamamoto 1 Fighter moved from 108 Sea Zone to 107 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 2 Fighters moved from Malaya to 107 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to West Borneo 2 Fighters moved from 72 Sea Zone to 85 Sea Zone 1 Cruiser and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 4 Fighters moved from Malaya to Bangkok 1 Bomber moved from Malaya to West Borneo Place Units - Yamamoto 2 Submarines placed in 85 Sea Zone 4 T.Boats placed in 107 Sea Zone 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 ArmoredCars and 1 Tank placed in Kwangsi 6 ArmoredCars placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
British : -1.67 Yamamoto : 3.17 AA fire in Malaya : : -1.17 Americans : -0.33
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Nice Malaya strike!
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@Colt45-554 I just realized i went out of turn. i thought this was wheatbeer and my team game. i’m not even on that side. sorry guys.
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@dawgoneit as a matter of fact. i killed myself off
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@dawgoneit lmao I thought something was amiss but I wasn’t gonna question it
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Stealing my thunder! lol
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 6 Mech.Infs and 6 Tanks moved from Burma to Malaya 1 Tank moved from S.French Indochina to Malaya 1 Tank moved from N.Thailand to Malaya 4 Infantrys moved from Davao to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 4 Infantrys and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Malaya 2 Elites moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 110 Sea Zone 2 Elites moved from 110 Sea Zone to Malaya 1 Infantry moved from 110 Sea Zone to Sumatra 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Fighter moved from Davao to 108 Sea Zone 1 Fighter moved from 85 Sea Zone to 108 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 110 Sea Zone 1 Elite and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Elite and 3 Infantrys moved from 110 Sea Zone to Malaya 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra 2 Fighters moved from 110 Sea Zone to Sumatra 2 Fighters moved from 107 Sea Zone to Sumatra 1 Infantry moved from Samar to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa 1 Bomber moved from Banjarmasin to Soembawa 1 Elite moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Elite moved from 85 Sea Zone to 111 Sea Zone 1 Elite moved from 111 Sea Zone to Soembawa 2 Tanks moved from Kwangsi to Yunnan 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Fighter moved from 107 Sea Zone to Malaya 1 Fighter moved from 107 Sea Zone to Malaya 1 Submarine moved from 85 Sea Zone to 72 Sea Zone 1 Fighter moved from 85 Sea Zone to 72 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 B.Carrier, 1 Destroyer, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 72 Sea Zone Yamamoto attack with 1 Fighter and 1 Submarine British defend with 1 Transport Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter in 72 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 72 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 72 Sea Zone Yamamoto win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in 108 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Americans lost in 108 Sea Zone Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Malaya Yamamoto attack with 3 Elites, 2 Fighters, 7 Infantrys, 6 Mech.Infs and 8 Tanks British defend with 1 AAGun, 3 Artillerys, 1 Bunker and 9 Infantrys; Anzac defend with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys; Dutch defend with 1 Fighter AA fire in Malaya : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 3 Elites, 2 Fighters, 7 Infantrys, 6 Mech.Infs and 8 Tanks in Malaya, round 2 : 9/26 hits, 9.83 expected hits British roll dice for 4 Artillerys, 1 Bunker, 1 Elite, 2 Fighters and 13 Infantrys in Malaya, round 2 : 7/21 hits, 7.50 expected hits 7 Infantrys owned by the Yamamoto and 9 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 3 Elites, 2 Fighters, 6 Mech.Infs and 8 Tanks in Malaya, round 3 : 10/19 hits, 8.17 expected hits British roll dice for 4 Artillerys, 1 Bunker, 1 Elite, 2 Fighters and 4 Infantrys in Malaya, round 3 : 8/12 hits, 4.50 expected hits 1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac, 1 Bunker owned by the British, 1 Elite owned by the Anzac, 2 Elites owned by the Yamamoto, 3 Artillerys owned by the British and 6 Mech.Infs owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Elite, 2 Fighters and 8 Tanks in Malaya, round 4 : 6/11 hits, 5.00 expected hits British roll dice for 2 Fighters in Malaya, round 4 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the Dutch and 1 Fighter owned by the Anzac lost in Malaya Yamamoto win, taking Malaya from British with 1 Elite, 2 Fighters and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Elites, 7 Infantrys and 6 Mech.Infs Casualties for British: 3 Artillerys, 1 Bunker and 9 Infantrys Casualties for Anzac: 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Casualties for Dutch: 1 Fighter Battle in Sumatra Yamamoto attack with 4 Fighters, 4 Infantrys and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 4 Fighters, 4 Infantrys and 1 Tank in Sumatra, round 2 : 7/9 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 1/5 hits, 1.83 expected hits 2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Battle in Soembawa Yamamoto attack with 1 Bomber, 1 Elite and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Infantry in Soembawa, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Malaya: 1 Elite EDIT: Adding units owned by Yamamoto to Malaya: 1 Mech.Inf EDIT: Turning off Edit Mode 1 Bomber moved from Soembawa to Davao 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from Sumatra to 107 Sea Zone 2 Fighters moved from Sumatra to 110 Sea Zone 2 Fighters moved from Malaya to Bangkok 3 Infantrys moved from Hong Kong to Kwangtung 2 Fighters moved from 108 Sea Zone to 107 Sea Zone 1 Fighter moved from Tokyo to 107 Sea Zone 1 Fighter moved from 72 Sea Zone to Iturup 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Battleship moved from 107 Sea Zone to 111 Sea Zone Place Units - Yamamoto 2 Adv.Fighters, 1 B.Carrier and 1 Destroyer placed in 107 Sea Zone 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
British : 1.50 Yamamoto : 6.33 Americans : -0.67 AA fire in Malaya : : -0.33 Dutch : -1.17