dawg-64-v-mike-g40-start-round-5-Germany 9.tsvg sounds like a good plan
Whackamatt Allies -vs- dawgoneit Axis WAW
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 3 Destroyers moved from 75 Sea Zone to 85 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Kamchatka to 85 Sea Zone 1 Bomber moved from Kamchatka to 85 Sea Zone 2 Artillerys and 1 Elite moved from Wake to 88 Sea Zone 2 Artillerys and 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Cruiser and 1 Infantry moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 1 Infantry moved from Koryakia to 72 Sea Zone 1 Infantry and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Kunashir Americans take Kunashir from Yamamoto 2 Artillerys, 1 B.Transport and 1 Elite moved from 88 Sea Zone to 86 Sea Zone 2 Artillerys and 1 Elite moved from 86 Sea Zone to Saipan 2 Artillerys, 1 B.Transport and 1 Infantry moved from 88 Sea Zone to 86 Sea Zone 2 Artillerys and 1 Infantry moved from 86 Sea Zone to Minamitori 4 Infantrys moved from Wake to 88 Sea Zone 1 B.Transport and 4 Infantrys moved from 88 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Saipan 3 Infantrys moved from Wake to 88 Sea Zone 1 Cruiser and 1 Infantry moved from 88 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Iturup Americans take Iturup from Yamamoto 1 B.Transport and 2 Infantrys moved from 88 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Paramushir Americans take Paramushir from Yamamoto 1 Infantry and 1 Marine moved from Koryakia to Kamchatka 1 Artillery moved from Koryakia to Kolyma 2 Tanks moved from Koryakia to Okhotsk 1 Battleship and 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 2 Artillerys and 3 Infantrys moved from Bahia to Salvador 1 Elite and 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Cruiser and 2 Destroyers moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 2 B.Transports, 1 Cruiser, 9 Destroyers, 2 Infantrys, 1 Submarine and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Salvador 1 B.Transport, 1 Elite and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers, 3 Infantrys, 1 Marine and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 2 Artillerys, 1 Elite and 4 Infantrys Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 1 Battleship in Saipan, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Americans roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Saipan, round 2 : 1/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker Battle in Salvador Americans attack with 2 Artillerys and 5 Infantrys Neutral defend with 1 AAGun, 1 Factory and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys and 5 Infantrys in Salvador, round 2 : 5/7 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 2 Tanks Battle in Minamitori Americans attack with 2 Artillerys and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber, 3 Destroyers and 2 Fighters Yamamoto defend with 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers and 2 Fighters Americans roll dice for 2 Adv.Fighters, 1 Bomber, 3 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 3 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 85 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 Fighters in 85 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 85 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 Fighters in 85 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits 1 Fighter owned by the Americans, 1 B.Carrier owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 85 Sea Zone, round 5 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Adv.Fighter in 85 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 85 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 30 Casualties for Americans: 3 Destroyers and 1 Fighter Casualties for Yamamoto: 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers and 2 Fighters Non Combat Move - Americans 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from 85 Sea Zone to Kamchatka Place Units - Americans 1 B.Transport and 2 Destroyers placed in 71 Sea Zone 1 S.Submarine placed in 88 Sea Zone 1 Marine placed in Wake 1 B.Transport, 1 Destroyer and 1 S.Submarine placed in 98 Sea Zone 1 Battleship and 1 Cruiser placed in 35 Sea Zone 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Neutral : -0.50 Yamamoto : -3.33 Americans : 1.50 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 3 Destroyers moved from 75 Sea Zone to 85 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Kamchatka to 85 Sea Zone 1 Bomber moved from Kamchatka to 85 Sea Zone 2 Artillerys and 1 Elite moved from Wake to 88 Sea Zone 2 Artillerys and 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Cruiser and 1 Infantry moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima Americans take Iwo Jima from Yamamoto 1 Infantry moved from Koryakia to 72 Sea Zone 1 Infantry and 1 Transport moved from 72 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Kunashir Americans take Kunashir from Yamamoto 2 Artillerys, 1 B.Transport and 1 Elite moved from 88 Sea Zone to 86 Sea Zone 2 Artillerys and 1 Elite moved from 86 Sea Zone to Saipan 2 Artillerys, 1 B.Transport and 1 Infantry moved from 88 Sea Zone to 86 Sea Zone 2 Artillerys and 1 Infantry moved from 86 Sea Zone to Minamitori 4 Infantrys moved from Wake to 88 Sea Zone 1 B.Transport and 4 Infantrys moved from 88 Sea Zone to 86 Sea Zone 4 Infantrys moved from 86 Sea Zone to Saipan 3 Infantrys moved from Wake to 88 Sea Zone 1 Cruiser and 1 Infantry moved from 88 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Iturup Americans take Iturup from Yamamoto 1 B.Transport and 2 Infantrys moved from 88 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Paramushir Americans take Paramushir from Yamamoto 1 Infantry and 1 Marine moved from Koryakia to Kamchatka 1 Artillery moved from Koryakia to Kolyma 2 Tanks moved from Koryakia to Okhotsk 1 Battleship and 1 Destroyer moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 2 Artillerys and 3 Infantrys moved from Bahia to Salvador 1 Elite and 1 Infantry moved from South Central USA to 25 Sea Zone 1 Infantry moved from South Atlantic USA to 25 Sea Zone 1 Cruiser and 2 Destroyers moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 2 B.Transports, 1 Cruiser, 9 Destroyers, 2 Infantrys, 1 Submarine and 1 Transport moved from 32 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Salvador 1 B.Transport, 1 Elite and 2 Infantrys moved from 25 Sea Zone to 32 Sea Zone 1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Cruiser, 3 Destroyers, 3 Infantrys, 1 Marine and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 2 Artillerys, 1 Elite and 4 Infantrys Yamamoto defend with 1 AAGun and 1 Bunker Americans roll dice for 1 Battleship in Saipan, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Americans roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Saipan, round 2 : 1/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker Battle in Salvador Americans attack with 2 Artillerys and 5 Infantrys Neutral defend with 1 AAGun, 1 Factory and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans roll dice for 2 Artillerys and 5 Infantrys in Salvador, round 2 : 5/7 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys and 5 Infantrys remaining. Battle score for attacker is 10 Casualties for Neutral: 2 Tanks Battle in Minamitori Americans attack with 2 Artillerys and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Cruiser in Minamitori, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber, 3 Destroyers and 2 Fighters Yamamoto defend with 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers and 2 Fighters Americans roll dice for 2 Adv.Fighters, 1 Bomber, 3 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers and 2 Fighters in 85 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 3 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 85 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 Fighters in 85 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Fighters in 85 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 Fighters in 85 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits 1 Fighter owned by the Americans, 1 B.Carrier owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 85 Sea Zone, round 5 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Adv.Fighter in 85 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 85 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 30 Casualties for Americans: 3 Destroyers and 1 Fighter Casualties for Yamamoto: 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers and 2 Fighters Non Combat Move - Americans 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from 85 Sea Zone to Kamchatka Place Units - Americans 1 B.Transport and 2 Destroyers placed in 71 Sea Zone 1 S.Submarine placed in 88 Sea Zone 1 Marine placed in Wake 1 B.Transport, 1 Destroyer and 1 S.Submarine placed in 98 Sea Zone 1 Battleship and 1 Cruiser placed in 35 Sea Zone 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Neutral : -0.50 Yamamoto : -3.33 Americans : 1.50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 Artillery, 2 HeavyTanks, 6 Infantrys and 2 Tanks moved from Brest to Kiev 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 Bomber moved from Danzig to Kiev 5 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 4 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 2 Destroyers moved from 24 Sea Zone to 22 Sea Zone 2 Submarines moved from 23 Sea Zone to 22 Sea Zone 3 Submarines moved from 23 Sea Zone to 22 Sea Zone 1 Transport moved from 49 Sea Zone to 50 Sea Zone 1 Infantry and 1 Tank moved from Venetia to 50 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 50 Sea Zone to 49 Sea Zone 1 Infantry and 1 Tank moved from 49 Sea Zone to Campania 4 Artillerys moved from 24 Sea Zone to Oulu 3 Infantrys moved from 24 Sea Zone to Kotka 4 Infantrys moved from 24 Sea Zone to Oulu 4 Infantrys moved from Danzig to East Prussia 10 Infantrys moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 HeavyTanks, 6 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Artillery, 1 Bomber, 4 HeavyTanks, 6 Infantrys and 4 Tanks Russians defend with 2 Adv.Fighters, 1 Bomber, 1 Bunker and 11 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 4 HeavyTanks, 6 Infantrys and 4 Tanks in Kiev, round 2 : 8/16 hits, 6.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 Adv.Fighters, 1 Bomber, 1 Bunker and 11 Infantrys in Kiev, round 2 : 6/15 hits, 5.67 expected hits 7 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Kiev Germans roll dice for 1 Artillery, 1 Bomber, 4 HeavyTanks and 4 Tanks in Kiev, round 3 : 6/10 hits, 5.67 expected hits Russians roll dice for 2 Adv.Fighters, 1 Bomber, 1 Bunker and 4 Infantrys in Kiev, round 3 : 3/8 hits, 3.33 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Germans, 1 Bunker owned by the Russians, 1 Bomber owned by the Russians and 2 Tanks owned by the Germans lost in Kiev Germans roll dice for 1 Bomber, 4 HeavyTanks and 2 Tanks in Kiev, round 4 : 3/7 hits, 4.33 expected hits Russians roll dice for 2 Adv.Fighters in Kiev, round 4 : 2/2 hits, 1.33 expected hits 2 Adv.Fighters owned by the Russians and 2 Tanks owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 1 Bomber and 4 HeavyTanks remaining. Battle score for attacker is 26 Casualties for Germans: 1 Artillery, 6 Infantrys and 4 Tanks Casualties for Russians: 2 Adv.Fighters, 1 Bomber, 1 Bunker and 11 Infantrys Non Combat Move - Germans 1 Bomber moved from Kiev to Warsaw 8 Infantrys moved from Krakow to Brest 3 Tanks moved from Bohemia to Brest 1 AAGun, 2 Artillerys, 1 Elite and 4 Infantrys moved from Bohemia to Krakow 5 Infantrys moved from Brandenburg to Bohemia 10 Infantrys moved from Brandenburg to Pomerania 12 Infantrys moved from Berlin to Brandenburg 2 Infantrys moved from Netherlands to Hamburg 2 Infantrys moved from Belgium to Netherlands 1 Infantry moved from Picardy to Belgium Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Warsaw 1 Carrier, 1 Cruiser, 1 Destroyer and 1 T.Boat placed in 22 Sea Zone 2 Fighters placed in 22 Sea Zone 2 Artillerys and 3 Infantrys placed in Bohemia 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Elite moved from Arkhangelsk to 6 Sea Zone 1 Elite moved from 6 Sea Zone to Finnmark 1 Infantry moved from N.Karelia to Lapland Russians take Lapland from Finns 10 Infantrys moved from N.Karelia to S.Karelia 1 Infantry moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Odessa to Vinnytsia 1 Tank moved from Kursk to Donetsk 1 Tank moved from Donetsk to Vinnytsia 17 Infantrys moved from Kursk to Kiev 1 Tank moved from Kursk to Vinnytsia 1 HeavyTank moved from Kursk to Kiev 4 Infantrys moved from S.Karelia to Leningrad 3 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Rostov to Kursk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 10 Infantrys moved from Yaroslavl to S.Karelia 3 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Adv.Fighter, 1 Artillery, 11 Infantrys and 11 Mech.Rockets moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Sibirsky to Evenkia 2 ArmoredCars and 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Bratsk to Olyokminsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 10 Infantrys moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 4 HeavyTanks and 30 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in N.Buryat Mongolia Russians attack with 1 Adv.Fighter, 1 Artillery, 12 Infantrys and 11 Mech.Rockets Hisaichi defend with 5 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys and 5 Tanks Russians roll dice for 1 Adv.Fighter, 1 Artillery, 12 Infantrys and 11 Mech.Rockets in N.Buryat Mongolia, round 2 : 11/25 hits, 10.33 expected hits Hisaichi roll dice for 5 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys and 5 Tanks in N.Buryat Mongolia, round 2 : 5/20 hits, 6.83 expected hits 5 ArmoredCars owned by the Hisaichi, 5 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 1 Adv.Fighter, 1 Artillery, 7 Infantrys and 11 Mech.Rockets in N.Buryat Mongolia, round 3 : 8/20 hits, 8.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 5 Tanks in N.Buryat Mongolia, round 3 : 1/9 hits, 4.00 expected hits 1 Infantry owned by the Russians, 5 Tanks owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 11 Mech.Rockets in N.Buryat Mongolia, round 4 : 6/19 hits, 8.33 expected hits Hisaichi roll dice for 1 Fighter in N.Buryat Mongolia, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 11 Mech.Rockets remaining. Battle score for attacker is 63 Casualties for Russians: 6 Infantrys Casualties for Hisaichi: 5 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys and 5 Tanks Battle in Vinnytsia Russians attack with 5 Infantrys and 2 Tanks Romanians defend with 2 Artillerys and 2 Tanks Russians roll dice for 5 Infantrys and 2 Tanks in Vinnytsia, round 2 : 1/7 hits, 1.83 expected hits Romanians roll dice for 2 Artillerys and 2 Tanks in Vinnytsia, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Romanians lost in Vinnytsia Russians roll dice for 3 Infantrys and 2 Tanks in Vinnytsia, round 3 : 1/5 hits, 1.50 expected hits Romanians roll dice for 1 Artillery and 2 Tanks in Vinnytsia, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Romanians lost in Vinnytsia Russians roll dice for 1 Infantry and 2 Tanks in Vinnytsia, round 4 : 1/3 hits, 1.17 expected hits Romanians roll dice for 2 Tanks in Vinnytsia, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Romanians lost in Vinnytsia Russians roll dice for 1 Infantry and 2 Tanks in Vinnytsia, round 5 : 2/3 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Vinnytsia, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 4 Infantrys Casualties for Romanians: 2 Artillerys and 2 Tanks Battle in Finnmark Russians attack with 1 Elite Finns defend with 1 Infantry Russians roll dice for 1 Cruiser in Finnmark, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in Finnmark Russians win, taking Finnmark from Finns with 1 Elite remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Kiev Russians attack with 1 HeavyTank and 17 Infantrys Germans defend with 4 HeavyTanks Russians roll dice for 1 HeavyTank and 17 Infantrys in Kiev, round 2 : 5/18 hits, 3.50 expected hits Germans roll dice for 4 HeavyTanks in Kiev, round 2 : 2/4 hits, 2.67 expected hits 4 HeavyTanks owned by the Germans and 2 Infantrys owned by the Russians lost in Kiev Russians win, taking Kiev from Germans with 1 HeavyTank and 15 Infantrys remaining. Battle score for attacker is 24 Casualties for Russians: 2 Infantrys Casualties for Germans: 4 HeavyTanks Non Combat Move - Russians 1 AAGun moved from Tula to Yaroslavl 1 AAGun moved from Bratsk to Olyokminsk 1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk Place Units - Russians 1 Bunker placed in Vyborg 1 Bunker and 3 Infantrys placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 1 Elite and 3 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky 4 HeavyTanks placed in Sverdlovsk Turn Complete - Russians Russians collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Romanians : -0.50 Germans : -0.67 Hisaichi : -5.33 Russians : -1.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 HeavyTank, 4 Mech.Infs and 2 Tanks moved from Hun to Kufra 4 Infantrys moved from Tripoli to El Agheila 2 ArmoredCars moved from Madrid to Galicia 2 ArmoredCars moved from Madrid to Portugal 1 Tank moved from Navarre to Galicia 1 Tank moved from Madrid to Portugal 1 Tank moved from Leon to Galicia 1 Mech.Inf moved from Navarre to Galicia 2 Artillerys and 3 Infantrys moved from Leon to Galicia 3 Infantrys moved from Andalusia to Portugal 1 Artillery moved from Andalusia to Portugal 1 Artillery moved from Leon to Portugal 1 Infantry moved from Andalusia to Portugal 1 Infantry moved from Leon to Portugal 1 Infantry moved from Leon to Galicia 2 Cruisers and 4 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 9 Infantrys moved from Campania to 48 Sea Zone 1 Artillery, 2 Cruisers, 9 Infantrys and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 9 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Carrier moved from 46 Sea Zone to 42 Sea Zone 2 Fighters moved from Campania to 42 Sea Zone 1 Carrier moved from 46 Sea Zone to 51 Sea Zone 2 Fighters moved from Campania to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from Tunis to S.Tunisia 2 Transports moved from 31 Sea Zone to 41 Sea Zone 4 Infantrys moved from E.Morocco to 41 Sea Zone 4 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 1 Infantry moved from W.Morocco to Mauritania 1 ArmoredCar moved from Mauritania to Rio de Oro 4 Infantrys moved from 31 Sea Zone to Rio de Oro Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Factory, 1 HeavyTank, 17 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Portugal Italians attack with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Italians roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 1 Tank in Portugal, round 2 : 2/10 hits, 3.00 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Italians lost in Portugal Italians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank in Portugal, round 3 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 2/4 hits, 1.67 expected hits 1 Infantry owned by the Neutral, 2 Infantrys owned by the Italians and 1 Artillery owned by the Neutral lost in Portugal Italians roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in Portugal, round 4 : 4/7 hits, 2.50 expected hits Neutral roll dice for 2 Bunkers in Portugal, round 4 : 1/2 hits, 1.00 expected hits 2 Bunkers owned by the Neutral and 1 Infantry owned by the Italians lost in Portugal Italians loses 0 PUs for violating Portugals neutrality. Italians win, taking Portugal from Neutral with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Italians: 4 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Battle in Kufra Italians attack with 1 HeavyTank, 4 Mech.Infs and 2 Tanks British defend with 1 Infantry Italians roll dice for 1 HeavyTank, 4 Mech.Infs and 2 Tanks in Kufra, round 2 : 2/7 hits, 3.00 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Kufra Italians win, taking Kufra from British with 1 HeavyTank, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -4 Casualties for Italians: 1 Mech.Inf Casualties for British: 1 Infantry Battle in Galicia Italians attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Mech.Inf and 2 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Italians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Galicia, round 2 : 6/11 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 0/5 hits, 2.00 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Italians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Galicia, round 3 : 3/11 hits, 3.83 expected hits Neutral roll dice for 1 Bunker in Galicia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Italians lost in Galicia Italians loses 0 PUs for violating Galicias neutrality. Italians win, taking Galicia from Neutral with 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 18 Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Casualties for Italians: 1 Infantry Non Combat Move - Italians Place Units - Italians 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 1 ArmoredCar and 3 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco 1 Factory placed in Rio de Oro 5 Infantrys placed in Madrid Italians undo move 5. 2 S.Submarines placed in 46 Sea Zone 8 Infantrys placed in Rome 2 Infantrys placed in Madrid Turn Complete - Italians Italians collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Neutral : -1.83 Italians : -0.00 British : 0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Infantry moved from Colombia to Amazon 1 Infantry moved from E.Mexico to Central America Purchase Units - French French buy 2 Bunkers, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Bunker placed in French Equatorial Africa 1 Bunker, 1 Infantry and 1 Tank placed in Syria Turn Complete - French French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 2 Bombers moved from Tokyo to 76 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fiji to 115 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 115 Sea Zone to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Nauru to 109 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 109 Sea Zone to 114 Sea Zone 1 Artillery and 1 Marine moved from New Ireland to 114 Sea Zone 2 Adv.Fighters, 3 Artillerys, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 Marine, 2 Tanks and 4 Transports moved from 114 Sea Zone to 113 Sea Zone 2 Elites moved from Port Moresby to West Papua 3 Artillerys, 2 Infantrys, 1 Marine and 2 Tanks moved from 113 Sea Zone to Townsville 1 Fighter moved from West Papua to Townsville 2 Adv.Fighters moved from 113 Sea Zone to Townsville 1 Destroyer and 2 Submarines moved from 110 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Cruiser, 3 Destroyers, 2 S.Submarines, 3 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Townsville Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 15 Infantrys AA fire in Townsville : 2/3 hits, 0.50 expected hits 2 Adv.Fighters owned by the Yamamoto lost in Townsville Yamamoto roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks in Townsville, round 2 : 3/9 hits, 3.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 15 Infantrys in Townsville, round 2 : 7/16 hits, 5.50 expected hits 2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Townsville Yamamoto roll dice for 2 Tanks in Townsville, round 3 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Bunker and 13 Infantrys in Townsville, round 3 : 4/14 hits, 4.83 expected hits 1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Townsville Anzac win with 1 Bunker and 12 Infantrys remaining. Battle score for attacker is -52 Casualties for Yamamoto: 2 Adv.Fighters, 3 Artillerys, 1 Fighter, 2 Infantrys, 1 Marine and 2 Tanks Casualties for Anzac: 3 Infantrys Battle in 76 Sea Zone Yamamoto attack with 2 Bombers Americans defend with 1 B.Transport, 1 Cruiser and 1 Transport Yamamoto roll dice for 2 Bombers in 76 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 B.Transport, 1 Cruiser and 1 Transport in 76 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 B.Transport owned by the Americans and 1 Transport owned by the Americans lost in 76 Sea Zone Yamamoto roll dice for 2 Bombers in 76 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Cruiser in 76 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Bombers in 76 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 Cruiser in 76 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Bomber owned by the Yamamoto and 1 Cruiser owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 B.Transport, 1 Cruiser and 1 Transport Casualties for Yamamoto: 1 Bomber Battle in 107 Sea Zone Yamamoto attack with 1 Destroyer and 2 Submarines British defend with 1 Destroyer Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 107 Sea Zone Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Yamamoto 1 Bomber moved from 76 Sea Zone to Tokyo Place Units - Yamamoto 3 Destroyers, 3 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Cruiser and 2 S.Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
British : -0.33 Yamamoto : -2.00 Americans : -0.83 Anzac : 0.67 AA fire in Townsville : : 1.50 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 ArmoredCar moved from Lanchow to Suiyuan 1 Infantry moved from Sikang to Szechwan 1 Infantry moved from Lanchow to Shensi 1 ArmoredCar moved from Lanchow to Szechwan 1 Mech.Inf moved from Hsining to Suiyuan 1 Bomber moved from Ningsia to Shantung 1 Bomber moved from Lanchow to Szechwan 1 Bomber moved from Ningsia to Shensi 1 L.Fighter moved from Ningsia to Suiyuan 1 Fighter moved from Lanchow to Szechwan 1 Bomber moved from Lanchow to Suiyuan 1 Infantry moved from Urumqi to C.Sinkiang 3 ArmoredCars moved from Urumqi to Gobi Altai 1 Infantry moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Hsining to E.Qinghai 1 ArmoredCar moved from Hsining to Ningsia Purchase Units - Chinese Chinese buy 2 Artillerys, 6 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs; Combat - Chinese Strategic bombing raid in Shantung Bombing raid in Shantung rolls: 4 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Shensi Chinese attack with 1 Bomber and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Bomber and 1 Infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Suiyuan Chinese attack with 1 ArmoredCar, 1 Bomber, 1 L.Fighter and 1 Mech.Inf Hisaichi defend with 2 ArmoredCars and 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Bomber, 1 L.Fighter and 1 Mech.Inf in Suiyuan, round 2 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Bomber, 1 L.Fighter and 1 Mech.Inf in Suiyuan, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Bomber, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Battle in Szechwan Chinese attack with 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar and 1 Artillery Chinese roll dice for 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar, 1 Bomber, 1 Fighter and 1 Infantry in Szechwan, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Szechwan, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 ArmoredCar, 1 Bomber and 1 Fighter in Szechwan, round 4 : 3/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Szechwan Chinese win, taking Szechwan from Hisaichi with 1 ArmoredCar, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Non Combat Move - Chinese 1 Bomber and 1 Fighter moved from Szechwan to Lanchow 1 Bomber moved from Shensi to Lanchow 1 Bomber and 1 L.Fighter moved from Suiyuan to Lanchow 1 Bomber moved from Shantung to Ningsia Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 Infantrys and 1 L.Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Hisaichi : -0.50 Chinese : 0.50 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 2 ArmoredCars moved from Heilungchiang to Ayan 2 ArmoredCars, 2 Artillerys and 4 Infantrys moved from Heilungchiang to Chita 1 Artillery and 2 Infantrys moved from Hulunbuir to Chita 1 ArmoredCar and 2 Tanks moved from Liaoning to Chita 1 Infantry moved from Chahar to Suiyuan 1 Infantry moved from Shansi to Shensi 1 ArmoredCar moved from Shantung to Suiyuan 1 Artillery moved from Shansi to Shensi 1 Artillery and 1 Infantry moved from Kweichow to Szechwan 2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Lombok Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 10 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 Mech.Inf in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Mech.Inf in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Suiyuan Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Ayan Hisaichi attack with 2 ArmoredCars British defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Ayan Hisaichi win, taking Ayan from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 4 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the Hisaichi lost in Szechwan Chinese win with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Artillery and 3 Infantrys moved from Hunan to Hupeh 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 Tank moved from Hupeh to Shansi 1 Infantry moved from Shantung to Chahar 1 Elite moved from Shantung to Shansi 1 Infantry moved from Liaoning to Peking 6 Infantrys moved from Kwangtung to Hunan 2 Mech.Infs moved from Hong Kong to Hupeh 1 Tank moved from Hong Kong to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 6 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode 2 Destroyers, 1 Submarine and 1 T.Boat placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Destroyer EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Liaoning 2 ArmoredCars and 1 Artillery placed in Shantung Hisaichi undo move 3. Hisaichi undo move 2. 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Liaoning 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Shantung 6 Infantrys placed in Hong Kong Hisaichi undo move 4. 4 Infantrys placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Hisaichi : -1.83 Chinese : 3.50 Russians : -0.33 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Infantry moved from Equatoria to French Equatorial Africa 2 Infantrys moved from Cape Town to South Africa 3 Infantrys moved from Italian East Africa to Nubia 3 Infantrys moved from Nubia to Darfur 4 Infantrys moved from Darfur to Kufra 3 ArmoredCars moved from New Valley to Kufra 1 Infantry moved from Darfur to New Valley 1 Adv.Fighter moved from Cairo to Kufra 2 Fighters moved from Cairo to Kufra 3 Infantrys moved from W.Iran to Iraq 4 Infantrys moved from Delhi to Bihar 6 Infantrys and 1 Tank moved from Sumatra to Java 2 ArmoredCars moved from Bihar to Assam 5 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Infantry moved from Tarawa to Tabiteuea Purchase Units - British British buy 3 Adv.Fighters, 1 Battleship, 1 Bunker, 1 Carrier and 13 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Tabiteuea British attack with 1 Infantry Thai defend with 1 Artillery British roll dice for 1 Infantry in Tabiteuea, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery in Tabiteuea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Tabiteuea, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery in Tabiteuea, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tabiteuea Thai win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Assam British attack with 2 ArmoredCars Thai defend with 1 Infantry British roll dice for 2 ArmoredCars in Assam, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in Assam British win, taking Assam from Thai with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Adv.Fighter, 3 ArmoredCars, 2 Fighters and 4 Infantrys Italians defend with 1 HeavyTank, 3 Mech.Infs and 2 Tanks British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Fighters and 4 Infantrys in Kufra, round 2 : 2/10 hits, 2.83 expected hits Italians roll dice for 1 HeavyTank, 3 Mech.Infs and 2 Tanks in Kufra, round 2 : 1/6 hits, 2.67 expected hits 1 Infantry owned by the British and 2 Mech.Infs owned by the Italians lost in Kufra British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Fighters and 3 Infantrys in Kufra, round 3 : 2/9 hits, 2.67 expected hits Italians roll dice for 1 HeavyTank, 1 Mech.Inf and 2 Tanks in Kufra, round 3 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Kufra British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Fighters and 2 Infantrys in Kufra, round 4 : 0/8 hits, 2.50 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Kufra, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Fighters and 2 Infantrys in Kufra, round 5 : 4/8 hits, 2.50 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Kufra, round 5 : 2/2 hits, 1.17 expected hits 2 ArmoredCars owned by the British, 1 HeavyTank owned by the Italians and 1 Tank owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Adv.Fighter, 1 ArmoredCar, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 23 Casualties for British: 2 ArmoredCars and 2 Infantrys Casualties for Italians: 1 HeavyTank, 3 Mech.Infs and 2 Tanks Non Combat Move - British 1 Adv.Fighter and 2 Fighters moved from Kufra to Darfur 2 Infantrys moved from Java to Sumatra Place Units - British 2 Adv.Fighters, 1 Battleship and 1 Carrier placed in 21 Sea Zone 1 Bunker placed in Palestine 1 Adv.Fighter and 5 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Madras British undo move 4. 3 Infantrys placed in Delhi Turn Complete - British British collect 96 PUs; end with 97 PUsCombat Hit Differential Summary :
British : -1.50 Italians : -3.00 Thai : 1.00 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 unit repaired. 1 L.Fighter moved from Wellington to 115 Sea Zone Purchase Units - Anzac Anzac buy 2 Bunkers and 6 Infantrys; Remaining resources: 1 PUs; Combat - Anzac Battle in 115 Sea Zone Anzac attack with 1 L.Fighter Thai defend with 1 Transport Anzac roll dice for 1 L.Fighter in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Transport in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 L.Fighter in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Transport in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai lost in 115 Sea Zone Anzac win with 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Non Combat Move - Anzac 1 L.Fighter moved from 115 Sea Zone to Wellington Place Units - Anzac 1 Bunker and 3 Infantrys placed in Townsville 2 Infantrys placed in Wellington 1 Bunker and 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Anzac : 0.00 Thai : -0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Marine moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Artillery and 2 Infantrys moved from Oulu to Lapland 1 Fighter moved from Oulu to Lapland 1 Infantry moved from Tampere to 24 Sea Zone 1 Artillery moved from Tampere to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Upper Norrland to Finnmark 1 Artillery and 2 Infantrys moved from Tampere to Oulu 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Tampere to Oulu 1 Infantry moved from Latvia to Novgorod Finns take Novgorod from Russians Purchase Units - Finns Finns buy 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Finnmark Finns attack with 1 Artillery and 1 Elite Russians defend with 1 Elite Finns roll dice for 1 Artillery and 1 Elite in Finnmark, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Elite in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery and 1 Elite in Finnmark, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Elite in Finnmark, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Finnmark Finns win, taking Finnmark from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite Battle in Oslo Finns attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Finns roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Oslo Finns loses 0 PUs for violating Oslos neutrality. Finns win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu Place Units - Finns 3 Infantrys and 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Neutral : 0.67 Finns : -0.50 Russians : -1.00 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 3 Tanks moved from Bucharest to Vinnytsia 1 Tank moved from E.Romania to Odessa 1 Tank moved from Bulgaria to Vinnytsia 1 Elite moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 3 Artillerys, 1 Elite and 1 Infantry moved from Serbia to Bulgaria 1 Elite moved from E.Romania to Odessa Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Elite and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Elite and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vinnytsia Romanians attack with 4 Tanks Russians defend with 1 Infantry and 2 Tanks Romanians roll dice for 4 Tanks in Vinnytsia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 2 Tanks in Vinnytsia, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Tank owned by the Russians lost in Vinnytsia Romanians roll dice for 3 Tanks in Vinnytsia, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Tank in Vinnytsia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 3 Tanks remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry and 2 Tanks Non Combat Move - Romanians Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Romanians : -0.33 Russians : -1.17 -
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Artillery moved from Lombok to 110 Sea Zone 1 Elite moved from Lombok to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 7 Infantrys moved from Lombok to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Malaya 1 Elite moved from 110 Sea Zone to Malaya 1 Infantry moved from 110 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Yunnan to Szechwan 1 Fighter moved from Burma to Szechwan 1 Artillery and 6 Infantrys moved from Yunnan to Assam 2 Artillerys, 8 Infantrys and 1 Marine moved from Burma to Assam 4 Artillerys, 4 Infantrys and 1 Marine moved from S.Thailand to Burma 2 Artillerys, 1 Elite and 3 Infantrys moved from Bangkok to S.Thailand 8 Infantrys and 1 Tank moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to Burma Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Szechwan Thai attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 ArmoredCar Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Szechwan Thai win, taking Szechwan from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Assam Thai attack with 3 Artillerys, 14 Infantrys and 1 Marine British defend with 1 ArmoredCar Thai roll dice for 3 Artillerys, 14 Infantrys and 1 Marine in Assam, round 2 : 5/18 hits, 4.33 expected hits British roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Assam Thai win, taking Assam from British with 3 Artillerys, 14 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Thai 1 Fighter moved from Szechwan to Burma Place Units - Thai 6 Infantrys placed in Bangkok 2 ArmoredCars, 2 Artillerys and 2 Tanks placed in Malaya Turn Complete - Thai Thai collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
British : -0.17 Chinese : -0.33 Thai : 0.67 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 Tanks moved from Okhotsk to Ayan 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Kamchatka to 85 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone 1 Marine moved from Wake to 88 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu 1 Marine and 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone 1 Marine moved from 85 Sea Zone to Shikoku 3 B.Transports, 1 Battleship and 1 Destroyer moved from 86 Sea Zone to 85 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from Alaska to 71 Sea Zone 1 B.Transport, 2 Destroyers, 1 Infantry, 1 Marine and 1 Tank moved from 71 Sea Zone to 76 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 76 Sea Zone to Kunashir 4 Infantrys moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 B.Transport, 1 Destroyer, 4 Infantrys and 3 Submarines moved from 98 Sea Zone to 116 Sea Zone 4 Infantrys moved from 116 Sea Zone to Tabiteuea 2 Artillerys and 5 Infantrys moved from Salvador to 35 Sea Zone 1 Elite and 2 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 1 Elite and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Elite and 2 Infantrys moved from 34 Sea Zone to Canarians 1 Artillery, 1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Cape Verde 1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Artillery and 1 Infantry moved from 34 Sea Zone to Mauritania 2 Cruisers and 2 Infantrys moved from 35 Sea Zone to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Mauritania 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Battleship, 9 Destroyers and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery moved from Kolyma to Okhotsk Purchase Units - Americans Americans buy 1 Bunker, 2 Destroyers, 1 Elite, 1 Factory, 2 Infantrys, 1 Marine, 2 S.Bombers, 1 S.Submarine, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 3 B.Transports, 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 S.Submarine Yamamoto defend with 1 Cruiser, 3 Destroyers, 2 S.Submarines, 3 Submarines and 2 T.Boats Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 S.Submarines and 3 Submarines in 85 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 Adv.Fighters, 3 B.Transports, 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Cruiser, 3 Destroyers and 2 T.Boats in 85 Sea Zone, round 2 : 3/6 hits, 1.83 expected hits Units damaged: 1 Battleship owned by the Americans 2 B.Transports owned by the Americans, 1 Submarine owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 S.Submarines and 2 Submarines in 85 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Bomber, 1 Cruiser, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits Yamamoto roll dice for 1 Cruiser and 3 Destroyers in 85 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 B.Transport owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 S.Submarines in 85 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Cruiser and 1 Destroyer in 85 Sea Zone, round 4 : 2/6 hits, 3.17 expected hits Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 85 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 Destroyer owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 S.Submarine owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 Battleship owned by the Americans lost in 85 Sea Zone Americans roll dice for 1 Adv.Fighter, 1 Bomber and 1 Cruiser in 85 Sea Zone, round 5 : 3/3 hits, 1.67 expected hits 1 S.Submarine owned by the Yamamoto lost in 85 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Cruiser and 1 S.Submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 Adv.Fighter, 3 B.Transports, 1 Battleship, 1 Destroyer and 1 Fighter Casualties for Yamamoto: 1 Cruiser, 3 Destroyers, 2 S.Submarines, 3 Submarines and 2 T.Boats Battle in Ayan Americans attack with 2 Tanks Hisaichi defend with 2 ArmoredCars Americans roll dice for 2 Tanks in Ayan, round 2 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Tank owned by the Americans lost in Ayan Americans win, taking Ayan from Hisaichi with 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 1 Tank Casualties for Hisaichi: 2 ArmoredCars Battle in Canarians Americans attack with 1 Elite and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Elite and 2 Infantrys in Canarians, round 2 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Americans loses 0 PUs for violating Canarianss neutrality. Americans win, taking Canarians from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Shikoku Battle in Tabiteuea Americans attack with 4 Infantrys Thai defend with 1 Artillery Americans roll dice for 4 Infantrys in Tabiteuea, round 2 : 1/4 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Tabiteuea, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Tabiteuea Americans win, taking Shikoku from Yamamoto, taking Tabiteuea from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in Mauritania Americans attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry Americans roll dice for 1 Cruiser in Mauritania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Mauritania Americans win, taking Mauritania from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Chubu Battle in Cape Verde Americans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 3 Infantrys in Cape Verde, round 2 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Cape Verde Americans roll dice for 1 Artillery and 2 Infantrys in Cape Verde, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Chubu from Yamamoto, taking Cape Verde from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Bomber moved from 85 Sea Zone to Iwo Jima Place Units - Americans 1 Bunker and 1 Factory placed in Saipan 2 S.Bombers placed in Wake 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone 1 Transport placed in 71 Sea Zone 1 Marine and 1 Tank placed in Alaska 1 Destroyer placed in 32 Sea Zone 1 Elite placed in Bahia 2 Infantrys placed in Salvador Turn Complete - Americans Americans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Neutral : 1.00 Hisaichi : 0.67 Yamamoto : -1.33 Americans : 0.00 Thai : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Infantry and 1 Tank moved from Campania to 49 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Mersa Matruh 4 Artillerys and 4 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Kotka to Vyborg 5 Transports moved from 24 Sea Zone to 23 Sea Zone 10 Infantrys moved from Pomerania to 23 Sea Zone 10 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 11 Infantrys moved from 24 Sea Zone to Vyborg 2 Infantrys moved from East Prussia to Lithuania 8 Infantrys and 3 Tanks moved from Brest to Kiev 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 Bomber moved from Warsaw to Kiev 2 Infantrys moved from East Prussia to Lithuania 1 Battleship moved from 24 Sea Zone to 22 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 2 HeavyTanks, 12 Infantrys, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kiev Germans attack with 1 Bomber, 2 HeavyTanks, 8 Infantrys and 5 Tanks Russians defend with 1 HeavyTank and 15 Infantrys Germans roll dice for 1 Bomber, 2 HeavyTanks, 8 Infantrys and 5 Tanks in Kiev, round 2 : 7/16 hits, 5.83 expected hits Russians roll dice for 1 HeavyTank and 15 Infantrys in Kiev, round 2 : 9/16 hits, 5.67 expected hits 7 Infantrys owned by the Russians, 8 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Kiev Germans roll dice for 1 Bomber, 2 HeavyTanks and 4 Tanks in Kiev, round 3 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 HeavyTank and 8 Infantrys in Kiev, round 3 : 2/9 hits, 3.33 expected hits 4 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Kiev Germans roll dice for 1 Bomber, 2 HeavyTanks and 2 Tanks in Kiev, round 4 : 1/5 hits, 3.00 expected hits Russians roll dice for 1 HeavyTank and 4 Infantrys in Kiev, round 4 : 3/5 hits, 2.00 expected hits 1 Infantry owned by the Russians, 1 HeavyTank owned by the Germans and 2 Tanks owned by the Germans lost in Kiev 1 HeavyTank retreated to Brest Russians win with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 1 HeavyTank, 8 Infantrys and 5 Tanks Casualties for Russians: 12 Infantrys Battle in Vyborg Germans attack with 4 Artillerys and 18 Infantrys Russians defend with 1 Bunker and 14 Infantrys Germans roll dice for 4 Artillerys and 18 Infantrys in Vyborg, round 2 : 4/22 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 14 Infantrys in Vyborg, round 2 : 4/15 hits, 5.17 expected hits 3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Artillerys and 14 Infantrys in Vyborg, round 3 : 6/18 hits, 4.33 expected hits Russians roll dice for 1 Bunker and 11 Infantrys in Vyborg, round 3 : 5/12 hits, 4.17 expected hits 6 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Artillerys and 9 Infantrys in Vyborg, round 4 : 4/13 hits, 3.50 expected hits Russians roll dice for 1 Bunker and 5 Infantrys in Vyborg, round 4 : 4/6 hits, 2.17 expected hits 4 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Vyborg Germans roll dice for 4 Artillerys and 5 Infantrys in Vyborg, round 5 : 4/9 hits, 2.83 expected hits Russians roll dice for 1 Bunker and 1 Infantry in Vyborg, round 5 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 15 Infantrys Casualties for Russians: 1 Bunker and 14 Infantrys Battle in Lithuania Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Lithuania, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 Infantrys in Lithuania, round 3 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Kiev to Warsaw 2 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Krakow to Vinnytsia 4 Infantrys moved from Danzig to Brest 5 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Brandenburg to Bohemia 10 Infantrys moved from Brandenburg to Pomerania 2 Artillerys and 8 Infantrys moved from Bohemia to Krakow 1 Infantry moved from Krakow to Brest 2 Artillerys and 1 Elite moved from Krakow to Vinnytsia 2 Infantrys moved from Rhine to Hamburg 1 Infantry moved from Rhine to Belgium 1 Infantry moved from Tangier to W.Morocco Place Units - Germans 6 T.Boats placed in 22 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 4 ArmoredCars and 1 Infantry placed in Bohemia 11 Infantrys placed in Berlin Turn Complete - Germans Germans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : 5.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Minsk to Latvia Russians take Latvia from Finns 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 6 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Donetsk to Kiev 5 Infantrys moved from Kursk to Kiev 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 5 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Mech.Rocket moved from N.Buryat Mongolia to Vladivostok Russians take Khabarovsk from Yamamoto Russians take Vladivostok from Yamamoto 1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from Olyokminsk to Chita 1 Mech.Rocket moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Mech.Rocket moved from S.Buryat Mongolia to Chita 1 Artillery and 6 Infantrys moved from N.Buryat Mongolia to Chita 3 Mech.Rockets moved from N.Buryat Mongolia to Chita 6 Mech.Rockets moved from N.Buryat Mongolia to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Bunkers, 2 HeavyTanks, 17 Infantrys and 8 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Novgorod Russians win, taking Novgorod from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank Hisaichi defend with 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 2 : 11/21 hits, 9.00 expected hits Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks in Chita, round 2 : 4/15 hits, 5.00 expected hits 3 ArmoredCars owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 3 : 6/17 hits, 7.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Chita, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 35 Casualties for Russians: 2 ArmoredCars and 4 Infantrys Casualties for Hisaichi: 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Non Combat Move - Russians 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Kursk to Kiev 1 AAGun moved from Rostov to Kursk Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 4. 3 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 HeavyTanks placed in Kursk 5 Mech.Rockets placed in Stalingrad 3 Mech.Rockets placed in Georgia Turn Complete - Russians Russians collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Finns : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Minsk to Latvia Russians take Latvia from Finns 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 6 Infantrys moved from Rostov to Donetsk 5 Infantrys moved from Donetsk to Kiev 5 Infantrys moved from Kursk to Kiev 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from S.Karelia to Leningrad 5 Infantrys moved from Yaroslavl to Kursk 5 Infantrys moved from Yaroslavl to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Mech.Rocket moved from N.Buryat Mongolia to Vladivostok Russians take Khabarovsk from Yamamoto Russians take Vladivostok from Yamamoto 1 Adv.Fighter, 2 ArmoredCars and 1 Tank moved from Olyokminsk to Chita 1 Mech.Rocket moved from N.Buryat Mongolia to S.Buryat Mongolia Russians take S.Buryat Mongolia from Hisaichi 1 Mech.Rocket moved from S.Buryat Mongolia to Chita 1 Artillery and 6 Infantrys moved from N.Buryat Mongolia to Chita 3 Mech.Rockets moved from N.Buryat Mongolia to Chita 6 Mech.Rockets moved from N.Buryat Mongolia to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Bunkers, 2 HeavyTanks, 17 Infantrys and 8 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Novgorod Russians win, taking Novgorod from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank Hisaichi defend with 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Artillery, 6 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 2 : 11/21 hits, 9.00 expected hits Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks in Chita, round 2 : 4/15 hits, 5.00 expected hits 3 ArmoredCars owned by the Hisaichi, 2 ArmoredCars owned by the Russians, 2 Infantrys owned by the Russians, 6 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys, 10 Mech.Rockets and 1 Tank in Chita, round 3 : 6/17 hits, 7.67 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Chita, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Infantrys, 10 Mech.Rockets and 1 Tank remaining. Battle score for attacker is 35 Casualties for Russians: 2 ArmoredCars and 4 Infantrys Casualties for Hisaichi: 3 ArmoredCars, 3 Artillerys, 6 Infantrys and 3 Tanks Non Combat Move - Russians 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Kursk to Kiev 1 AAGun moved from Rostov to Kursk Place Units - Russians 1 Bunker placed in Kiev 1 Bunker placed in Donetsk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk Russians undo move 4. 3 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 2 HeavyTanks placed in Kursk 5 Mech.Rockets placed in Stalingrad 3 Mech.Rockets placed in Georgia Turn Complete - Russians Russians collect 106 PUs; end with 106 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 4 HeavyTanks EDIT: Adding units owned by Russians to Kirov: 4 HeavyTanks EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Hisaichi : -0.83 Finns : -0.33 Russians : 0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt 4 Infantrys moved from El Agheila to Kufra 2 Fighters moved from 51 Sea Zone to Kufra 1 Carrier and 2 Fighters moved from 42 Sea Zone to 31 Sea Zone 4 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from Madrid to Leon 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 2 Tanks moved from Galicia to Portugal 2 Artillerys moved from Portugal to 31 Sea Zone 1 Infantry moved from Portugal to 31 Sea Zone 1 Infantry moved from W.Morocco to Mauritania 2 Artillerys and 1 Infantry moved from 31 Sea Zone to Mauritania 2 Fighters moved from 31 Sea Zone to Mauritania 2 S.Submarines moved from 46 Sea Zone to 41 Sea Zone 2 Cruisers and 1 Transport moved from 51 Sea Zone to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 2 Cruisers, 3 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 8 Infantrys moved from Rome to Campania 2 Artillerys and 2 Infantrys moved from S.Tunisia to Tripoli 1 ArmoredCar moved from Tunis to Tripoli 3 Infantrys moved from Tunis to S.Tunisia Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 17 Infantrys, 3 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank in Lower Egypt, round 2 : 8/21 hits, 5.50 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 15 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kufra Italians attack with 2 Fighters and 4 Infantrys British defend with 1 ArmoredCar and 2 Infantrys Italians roll dice for 2 Fighters and 4 Infantrys in Kufra, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Kufra, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 2 Fighters and 3 Infantrys in Kufra, round 3 : 2/5 hits, 1.17 expected hits British roll dice for 2 Infantrys in Kufra, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians win, taking Kufra from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Casualties for British: 1 ArmoredCar and 2 Infantrys Battle in Mauritania Italians attack with 2 Artillerys, 2 Fighters and 2 Infantrys Americans defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Battleship in Mauritania, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Mauritania Italians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Mauritania, round 2 : 3/6 hits, 2.00 expected hits French roll dice for 1 Artillery and 1 Infantry in Mauritania, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Mauritania Italians win, taking Mauritania from French with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Mauritania to 31 Sea Zone 2 Fighters moved from Kufra to 51 Sea Zone 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh Place Units - Italians 3 S.Submarines placed in 31 Sea Zone 1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun 1 ArmoredCar, 1 Artillery and 2 Infantrys placed in E.Morocco 1 Artillery and 3 Infantrys placed in Tunis 5 Infantrys placed in Madrid Italians undo move 5. 9 Infantrys placed in Rome Italians undo move 5. 5 Infantrys placed in Madrid 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Italians : 4.33 British : 0.17 French : -0.67





