@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 bomber moved from 42 Sea Zone to French Indo China
1 mech_infantry moved from Eastern Poland to Ukraine
4 aaGuns, 5 artilleries and 14 infantry moved from Bessarabia to Ukraine
10 armour moved from Romania to Ukraine
43 mech_infantrys moved from Romania to Ukraine
2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine
2 mech_infantrys moved from Romania to Greece
2 artilleries, 3 fighters, 9 infantry, 27 mech_infantrys and 3 tactical_bombers moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Baltic States to Novgorod
6 bombers moved from Germany to Greece
1 bomber moved from Western Germany to Greece
5 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
1 bomber, 2 infantry and 7 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
The battle of titans is about to BEGIN!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Ukraine
5 armour, 13 artilleries, 88 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 8 armour, 13 artilleries, 2 fighters, 88 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 aaGuns, 10 armour, 5 artilleries, 2 fighters, 14 infantry, 44 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 4 armour, 1 artillery, 1 factory_minor and 6 mech_infantrys
AA fire in Ukraine : 2/3 hits, 0.50 expected hits
2 fighters owned by the Russians lost in Ukraine
Russians roll dice for 8 armour, 13 artilleries, 88 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 23/111 hits, 26.00 expected hits
Italians roll dice for 5 aaGuns, 14 armour, 6 artilleries, 2 fighters, 14 infantry, 50 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 39/88 hits, 32.67 expected hits
39 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 4 aaGuns owned by the Germans, 1 aaGun owned by the Italians and 14 infantry owned by the Germans lost in Ukraine
Russians roll dice for 8 armour, 13 artilleries, 49 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 22/72 hits, 19.50 expected hits
Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 46 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 25/70 hits, 26.67 expected hits
25 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 20 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 8 armour, 13 artilleries, 24 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 15/47 hits, 15.33 expected hits
Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 24 mech_infantrys and 2 tactical_bombers in Ukraine, round 4 : 18/48 hits, 19.33 expected hits
18 infantry owned by the Russians and 15 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 8 armour, 13 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 5 : 11/29 hits, 11.33 expected hits
Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Ukraine, round 5 : 18/33 hits, 14.33 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 1 artillery owned by the Germans, 11 artilleries owned by the Russians, 1 artillery owned by the Italians and 9 mech_infantrys owned by the Germans lost in Ukraine
8 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Italians win with 14 armour, 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -57
Casualties for Russians: 11 artilleries, 2 fighters, 88 infantry and 1 mech_infantry
Casualties for Germans: 4 aaGuns, 1 artillery, 14 infantry and 44 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery and 6 mech_infantrys
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Samara to Vologda
1 aaGun and 1 infantry moved from Samara to Russia
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17
@Karl7 said in 19L G40 BM3 Karl 7 (Allies) vs JuanSpain (Axis) Battle of the Terrordrome II. Game 1 of 2:
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17
Had 70ish% chance. I call that a dicing:
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
2 transports moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 infantry moved from Korea to Manchuria
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0,50
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
2 transports moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 infantry moved from Korea to Manchuria
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,50
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
2 transports moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
2 infantry moved from Korea to Manchuria
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Changing PUs for Japanese from 73 to 74
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,50
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 infantry moved from Spain to Portugal
3 fighters moved from Gibraltar to Portugal
1 bomber moved from Gibraltar to Portugal
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Portugal
Americans attack with 1 bomber, 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Portugal, round 2 : 3/6 hits, 2.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Philippines from Japanese, taking Portugal from Neutral_True with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 14 fighters, 2 infantry, 10 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from Portugal to Spain
3 fighters moved from Portugal to Spain
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to Gibraltar
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
2 transports moved from 92 Sea Zone to 89 Sea Zone
2 fighters moved from 99 Sea Zone to Bryansk
1 fighter moved from Syria to Turkey
2 carriers, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor placed in Turkey
1 factory_minor placed in Spain
1 artillery and 5 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 9 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Burma to India
3 armour moved from Persia to Turkey
2 armour and 2 infantry moved from Iraq to Turkey
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
4 fighters moved from 99 Sea Zone to Bryansk
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 99 Sea Zone to 92 Sea Zone
1 destroyer and 3 transports moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Persia
3 infantry placed in Iraq
1 armour and 1 fighter placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,4
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Spain: 1 fighter
EDIT: Adding units owned by British to Spain: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
Americans : 0.17
Neutral_True : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Germany to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Southern France
2 bombers moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 bombers, 5 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 bombers, 5 fighters and 1 mech_infantry in Southern France, round 2 : 4/8 hits, 4,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 bombers, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Albania to Romania
1 aaGun moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to Greece
1 fighter moved from Southern France to Greece
4 fighters moved from Southern France to Normandy Bordeaux
2 bombers moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Greece
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,6,5,6,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 15 PUs (8 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,00
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 armour and 4 infantry moved from Queensland to New South Wales
2 infantry moved from Burma to India
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from Iraq to Turkey
1 infantry moved from Burma to India
Non Combat Move - French
1 fighter moved from United Kingdom to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from French Indo China to 35 Sea Zone
3 fighters moved from Greece to Turkey
2 fighters moved from Ukraine to Turkey
1 bomber moved from Greece to Turkey
1 bomber moved from Greece to Persia
1 bomber moved from Greece to Iraq
Combat - Germans
Air Battle in Turkey
Germans attacks with 6 units heading to Turkey
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Turkey
AA fire in Turkey : 0/1 hits, 0,17 expected hits
Bombing raid in Turkey rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in 35 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Cleaning up after air battles
Non Combat Move - Germans
5 fighters moved from Turkey to Greece
1 bomber moved from Turkey to Greece
1 bomber moved from Iraq to Greece
1 bomber moved from Persia to Greece
1 bomber moved from 35 Sea Zone to French Indo China
4 artilleries moved from Ukraine to Bessarabia
5 armour moved from Ukraine to Bessarabia
2 tactical_bombers moved from Ukraine to Greece
1 infantry moved from Bulgaria to Greece
3 armour moved from Ukraine to Bessarabia
7 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Germany to Greece
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 infantry moved from Germany to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Switzerland to Western Germany
4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
3 tactical_bombers moved from Greece to Normandy Bordeaux
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0,17
AA fire in Turkey : : -0,17
AA fire in Iraq : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
2 armour moved from Rostov to Caucasus
2 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Vologda to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Caucasus
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 armour moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun, 2 artilleries and 8 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 marine moved from Java to 42 Sea Zone
1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Shan State
2 battleships moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
1 armour, 5 artilleries, 25 infantry and 16 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
8 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
16 submarines moved from 42 Sea Zone to 35 Sea Zone
8 carriers and 13 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 42 Sea Zone to Philippines
4 tactical_bombers moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 8 fighters, 1 infantry, 1 marine and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 8 fighters, 1 infantry, 1 marine and 6 tactical_bombers in Shan State, round 2 : 9/16 hits, 8,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 8 fighters, 1 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber, 5 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
6 tactical_bombers moved from Shan State to French Indo China
8 fighters moved from Shan State to French Indo China
2 infantry moved from Manchuria to Jehol
5 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
3 tactical_bombers placed in French Indo China
3 infantry placed in Kwangtung
2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33
UK_Pacific : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 1 airfield, 1 carrier, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern France
3 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Spain to Venezuela
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to Venezuela
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
4 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Venezuela, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Korea from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 10 destroyers, 14 fighters and 10 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Queensland
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from Venezuela to British Guiana
1 bomber moved from Venezuela to British Guiana
3 fighters moved from Southern France to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Portugal to Spain
1 fighter moved from Southern France to 92 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Bryansk to Turkey
Place Units - Americans
1 airfield and 3 infantry placed in Turkey
3 infantry placed in Spain
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 1.33
Neutral_True : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 1 airfield, 1 carrier, 1 destroyer, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern France
3 fighters moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Spain to Venezuela
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to Venezuela
4 infantry moved from Caroline Islands to 33 Sea Zone
4 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
4 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Venezuela, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Venezuela, round 2 : 2/4 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Korea from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 3/6 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 10 destroyers, 14 fighters and 10 submarines moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to Queensland
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from Venezuela to British Guiana
1 bomber moved from Venezuela to British Guiana
3 fighters moved from Southern France to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Portugal to Spain
1 fighter moved from Southern France to 92 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Bryansk to Turkey
Place Units - Americans
1 airfield and 3 infantry placed in Turkey
3 infantry placed in Spain
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 34 PUs;
British buy 4 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Saudi Arabia
1 fighter moved from Egypt to Saudi Arabia
1 bomber moved from Gibraltar to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 1 bomber, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 1/4 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 bomber, 1 fighter and 2 infantry in Saudi Arabia, round 3 : 1/4 hits, 1.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
3 armour moved from Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
4 infantry moved from Iraq to Turkey
1 armour moved from Egypt to Iraq
1 bomber and 1 fighter moved from Saudi Arabia to Iraq
4 fighters moved from Turkey to India
4 fighters moved from Bryansk to Turkey
1 battleship, 2 carriers, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Persia
1 armour and 1 fighter placed in Iraq
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,6,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0.67
British : -1.00
Americans : 1.33
Neutral_True : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Greece to Caucasus
2 bombers moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 bombers and 1 fighter
Russians defend with 2 armour
Italians roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1,83 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
2 armour owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
Italians win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 2 armour
Non Combat Move - Italians
4 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Romania to Belarus
3 artilleries moved from Greece to Bulgaria
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Greece to Bulgaria
4 fighters moved from Normandy Bordeaux to Bulgaria
2 bombers moved from Caucasus to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,2,1,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,17
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 cruiser and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to Korea
2 fighters moved from Caroline Islands to Queensland
2 aaGuns, 1 armour, 1 artillery and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Southern France
3 tactical_bombers moved from Normandy Bordeaux to Southern France
2 artilleries moved from Bessarabia to Ukraine
1 bomber moved from Greece to Volgograd
1 bomber moved from Greece to Persia
1 bomber moved from Greece to Iraq
3 fighters moved from Greece to Iraq
4 bombers moved from Greece to Russia
2 tactical_bombers moved from Greece to Ukraine
2 fighters moved from Greece to Ukraine
1 bomber moved from Greece to Ukraine
Combat - Germans
Air Battle in Iraq
Germans attacks with 4 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 3,7,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Ukraine, round 2 : 1/7 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Southern France, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
19 infantry moved from Normandy Bordeaux to France
3 tactical_bombers moved from Southern France to Bulgaria
1 infantry moved from Switzerland to Northern Italy
1 infantry moved from Switzerland to Western Germany
5 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
4 bombers moved from Russia to Novgorod
1 bomber moved from Volgograd to Novgorod
1 bomber moved from Ukraine to Novgorod
2 artilleries moved from Bessarabia to Western Ukraine
8 armour moved from Bessarabia to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Greece to Bulgaria
10 infantry moved from Greece to Bulgaria
3 fighters moved from Iraq to Bulgaria
1 bomber moved from Iraq to Southern Italy
1 bomber moved from Persia to Bulgaria
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
29 mech_infantrys moved from Greece to Romania
5 infantry moved from Sweden to Norway
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
Place Units - Germans
3 mech_infantrys placed in Novgorod
5 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,67
Germans : -2,33
AA fire in Persia : : -0,17
AA fire in Volgograd : : -0,17
Americans : 0,67
AA fire in Iraq : : -0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 factory_minor
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Volgograd to Russia
6 aaGuns, 5 armour, 3 artilleries and 19 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -1.00
Russians : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 submarine moved from 22 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 marine moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour, 5 artilleries, 25 infantry and 19 mech_infantrys moved from Burma to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from French Indo China to Java
3 infantry moved from Philippines to 35 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 16 destroyers, 3 infantry, 13 submarines and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from Jehol to Manchuria
4 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
5 fighters moved from French Indo China to 19 Sea Zone
4 tactical_bombers moved from French Indo China to 19 Sea Zone
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1,2,5,4,6,3,2,6,4,1,3,5,3,2,6,5,6,2,6,3,1,6,4,1,1,5,1,3,2,2,6,6,5,1,6,4,3,5,2,1,3,4,1,2,1,6,2,1,4,3,4,1,6,1,6,6,5,5,5,4,1,6,6,6,5,1,5,6,1,3
Japanese collect 53 PUs (9 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
ANZAC : 1,67
Americans : 0,67
Japanese : 1,00