The German bomber should have moved from W. Germany to S. Italy.
19L G40 BM3 Karl 7 (Allies) vs JuanSpain (Axis) Battle of the Terrordrome II. Game 1 of 2
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 67 PUs; Germans buy 1 bomber, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from French Indo China to 44 Sea Zone 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to Smolensk Combat - Germans Battle in 44 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Romania to Yugoslavia 3 tactical_bombers moved from Romania to Yugoslavia 5 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 6 mech_infantrys moved from Germany to Northern Italy 1 fighter moved from Rostov to Yugoslavia 1 tactical_bomber moved from Rostov to Yugoslavia 7 mech_infantrys moved from Romania to Northern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Smolensk to Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 4 aaGuns, 4 armour, 5 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Volgograd to Rostov 6 armour and 14 mech_infantrys moved from Volgograd to Ukraine 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 22 mech_infantrys moved from Bulgaria to Yugoslavia 7 mech_infantrys moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 2 fighters and 2 tactical_bombers moved from Yugoslavia to Northern Italy Place Units - Germans 1 bomber and 9 mech_infantrys placed in Germany 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 2 armour, 8 artilleries and 57 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 armour, 8 artilleries and 58 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 8 artilleries and 58 infantry in Rostov, round 2 : 7/68 hits, 14.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 armour, 8 artilleries and 58 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Tambov to Rostov 5 armour moved from Russia to Tambov 5 armour moved from Tambov to Rostov 3 infantry moved from Nenetsia to Vologda 3 infantry moved from Urals to Vologda 1 aaGun and 3 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : -8.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter moved from Sumatra to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone 2 battleships, 8 carriers, 5 destroyers and 4 submarines moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone 1 fighter moved from Borneo to Java 1 tactical_bomber moved from 46 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese win with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 destroyers and 6 submarines moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to French Indo China 6 infantry and 6 mech_infantrys moved from Shan State to Yunnan 4 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kwangtung to Kwangsi 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 4 infantry placed in Japan 3 destroyers and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -2,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Greece to Northwest Persia 1 bomber moved from Greece to Northwest Persia 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 55 Sea Zone to 33 Sea Zone Combat - Americans Battle in Philippines Battle in Northwest Persia Americans attack with 1 bomber and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caroline Islands Americans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Queensland to New South Wales 1 fighter moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to Greece 4 infantry moved from Gibraltar to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 3 transports moved from 99 Sea Zone to 92 Sea Zone 4 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Western United States 1 armour and 2 fighters placed in Greece Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 armour moved from Iraq to Caucasus British take Northwest Persia from Germans Russians take Caucasus from Germans 1 bomber moved from Greece to France 3 fighters moved from Greece to Russia Combat - British British creates battle in territory 106 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 41 Sea Zone British attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 106 Sea Zone from Germans, taking 41 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to India 3 aaGuns, 8 artilleries and 18 infantry moved from Burma to India 7 armour moved from Persia to West India 2 mech_infantrys moved from Persia to West India 1 armour moved from Persia to West India 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from France to Greece 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Greece to 99 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Iraq to Syria 1 armour moved from Persia to Syria 2 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Persia to Caucasus 1 armour moved from Persia to West India Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 3 armour placed in Persia 3 infantry placed in Egypt British undo move 3. British undo move 1. 1 fighter and 2 infantry placed in Iraq British undo move 2. 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -0.50 AA fire in France : : -0.17 Americans : -0.67 AA fire in Caroline Islands : : -0.17 Japanese : 1.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 2 aaGuns, 1 armour and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 12 mech_infantrys EDIT: Adding units owned by Germans to Bulgaria: 12 mech_infantrys EDIT: Turning off Edit Mode Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Vologda to Smolensk 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Rostov to Bryansk Russians take Bryansk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 2 aaGuns, 5 artilleries and 31 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun and 3 infantry moved from Novosibirsk to Samara 2 aaGuns, 7 armour, 8 artilleries and 56 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 4 fighters moved from 42 Sea Zone to Celebes 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan Combat - Japanese Battle in 62 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 bomber, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 6/9 hits, 4,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 61 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone 1 carrier and 2 destroyers moved from 42 Sea Zone to 61 Sea Zone 4 submarines moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Celebes to 35 Sea Zone 4 fighters moved from Celebes to 35 Sea Zone 7 carriers, 4 destroyers and 6 submarines moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 3 destroyers and 5 submarines moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 4 fighters placed in Japan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -0,17 Americans : 0,67 ANZAC : -0,67 Japanese : 2,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 88 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 2 infantry moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 3 transports moved from 92 Sea Zone to 89 Sea Zone 2 armour and 2 infantry moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Spain 3 fighters moved from Greece to Spain 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone 2 armour and 2 infantry moved from 92 Sea Zone to Spain 3 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Greece to Turkey 1 fighter moved from Rostov to Turkey 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 99 Sea Zone to Turkey Combat - Americans Battle in Java Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 3 armour, 2 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys Neutral_True defend with 8 infantry Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys in Turkey, round 2 : 5/21 hits, 5.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Turkey, round 3 : 5/18 hits, 5.33 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Neutral_True: 8 infantry Battle in Spain Americans attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Spain, round 2 : 5/15 hits, 5.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Spain, round 3 : 5/15 hits, 5.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 aaGun moved from Greece to Turkey 1 fighter moved from Turkey to 99 Sea Zone 1 fighter moved from Turkey to Syria 1 bomber moved from Spain to Gibraltar 3 fighters moved from Spain to Gibraltar 2 aaGuns moved from Gibraltar to Spain 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 11 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 bomber moved from Western United States to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 1 carrier and 2 fighters placed in 99 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Greece to Southern France Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Non Combat Move - British 1 bomber moved from Southern France to Gibraltar 2 fighters moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Greece to 99 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Spain 1 aaGun, 2 armour and 8 infantry moved from Greece to Turkey 3 fighters moved from Russia to Turkey 2 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 fighter, 1 infantry and 2 mech_infantrys moved from Iraq to Turkey 3 armour moved from Persia to Turkey 2 armour moved from Syria to Turkey 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 4 armour and 2 mech_infantrys moved from West India to Burma 3 aaGuns, 8 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from India to Burma 5 armour moved from West India to Burma 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 3 armour placed in Persia 2 armour and 1 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,5,1,1,3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : -2.33 Neutral_True : -2.00 AA fire in Southern France : : -0.17
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BLOOD!!!
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 artillery moved from Bulgaria to Greece Italians take Greece from Americans 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 artillery moved from Bessarabia to Ukraine 4 armour moved from Bessarabia to Ukraine 4 mech_infantrys moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 4 armour, 1 artillery and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 4 armour, 1 artillery and 6 mech_infantrys in Ukraine, round 2 : 3/11 hits, 3,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 4 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Bessarabia to Ukraine 2 artilleries moved from Romania to Bulgaria 1 aaGun moved from Romania to Bulgaria 4 fighters moved from Southern Italy to Normandy Bordeaux 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,3,5,2,4,5,2,1,2,6,4,6,5,3,2,4,4,6,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,4,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 15 PUs (8 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,50 Russians : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 2 aaGuns, 1 armour, 1 fighter and 4 infantry moved from New South Wales to Queensland 2 infantry moved from India to Burma Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Iraq to Turkey 2 infantry moved from Persia to Iraq 1 infantry moved from India to Burma 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 77 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from 42 Sea Zone to French Indo China 1 mech_infantry moved from Eastern Poland to Ukraine 4 aaGuns, 5 artilleries and 14 infantry moved from Bessarabia to Ukraine 10 armour moved from Romania to Ukraine 43 mech_infantrys moved from Romania to Ukraine 2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine 2 mech_infantrys moved from Romania to Greece 2 artilleries, 3 fighters, 9 infantry, 27 mech_infantrys and 3 tactical_bombers moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Baltic States to Novgorod 6 bombers moved from Germany to Greece 1 bomber moved from Western Germany to Greece 5 infantry moved from Western Germany to France 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to France Place Units - Germans 1 bomber, 2 infantry and 7 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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The battle of titans is about to BEGIN!
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Bryansk to Rostov 1 armour moved from Rostov to Ukraine 5 armour, 13 artilleries, 88 infantry and 1 mech_infantry moved from Bryansk to Ukraine 1 armour, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Western Ukraine to Ukraine Combat - Russians Battle in Ukraine Russians attack with 8 armour, 13 artilleries, 2 fighters, 88 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 aaGuns, 10 armour, 5 artilleries, 2 fighters, 14 infantry, 44 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 4 armour, 1 artillery, 1 factory_minor and 6 mech_infantrys AA fire in Ukraine : 2/3 hits, 0.50 expected hits 2 fighters owned by the Russians lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 88 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 23/111 hits, 26.00 expected hits Italians roll dice for 5 aaGuns, 14 armour, 6 artilleries, 2 fighters, 14 infantry, 50 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 39/88 hits, 32.67 expected hits 39 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 4 aaGuns owned by the Germans, 1 aaGun owned by the Italians and 14 infantry owned by the Germans lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 49 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 22/72 hits, 19.50 expected hits Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 46 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 25/70 hits, 26.67 expected hits 25 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 20 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 24 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 15/47 hits, 15.33 expected hits Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 24 mech_infantrys and 2 tactical_bombers in Ukraine, round 4 : 18/48 hits, 19.33 expected hits 18 infantry owned by the Russians and 15 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 5 : 11/29 hits, 11.33 expected hits Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Ukraine, round 5 : 18/33 hits, 14.33 expected hits 1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 1 artillery owned by the Germans, 11 artilleries owned by the Russians, 1 artillery owned by the Italians and 9 mech_infantrys owned by the Germans lost in Ukraine 8 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Italians win with 14 armour, 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -57 Casualties for Russians: 11 artilleries, 2 fighters, 88 infantry and 1 mech_infantry Casualties for Germans: 4 aaGuns, 1 artillery, 14 infantry and 44 mech_infantrys Casualties for Italians: 1 aaGun, 1 artillery and 6 mech_infantrys Non Combat Move - Russians 1 aaGun and 6 infantry moved from Smolensk to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Samara to Vologda 1 aaGun and 1 infantry moved from Samara to Russia Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 7.00 AA fire in Ukraine : : 1.50 Russians : -1.17
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@Karl7 said in 19L G40 BM3 Karl 7 (Allies) vs JuanSpain (Axis) Battle of the Terrordrome II. Game 1 of 2:
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17Had 70ish% chance. I call that a dicing:
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 submarines moved from 39 Sea Zone to 42 Sea Zone 7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 2 infantry moved from Korea to Manchuria Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0,50 Japanese : 1,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 submarines moved from 39 Sea Zone to 42 Sea Zone 7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 2 infantry moved from Korea to Manchuria Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,50 Japanese : 1,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 submarines moved from 39 Sea Zone to 42 Sea Zone 7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 2 infantry moved from Korea to Manchuria Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry EDIT: Changing PUs for Japanese from 73 to 74 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,50 Japanese : 1,67