I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?19L G40 BM3 Karl 7 (Allies) vs JuanSpain (Axis) Battle of the Terrordrome II. Game 1 of 2
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -1.00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : -1.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 67 PUs; Germans buy 1 bomber, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from French Indo China to 44 Sea Zone 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to Smolensk Combat - Germans Battle in 44 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Romania to Yugoslavia 3 tactical_bombers moved from Romania to Yugoslavia 5 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 6 mech_infantrys moved from Germany to Northern Italy 1 fighter moved from Rostov to Yugoslavia 1 tactical_bomber moved from Rostov to Yugoslavia 7 mech_infantrys moved from Romania to Northern Italy 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Smolensk to Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 4 aaGuns, 4 armour, 5 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Volgograd to Rostov 6 armour and 14 mech_infantrys moved from Volgograd to Ukraine 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 22 mech_infantrys moved from Bulgaria to Yugoslavia 7 mech_infantrys moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 2 fighters and 2 tactical_bombers moved from Yugoslavia to Northern Italy Place Units - Germans 1 bomber and 9 mech_infantrys placed in Germany 3 infantry placed in France 2 infantry and 1 mech_infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0,17 Russians : -0,67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 2 armour, 8 artilleries and 57 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 armour, 8 artilleries and 58 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 8 artilleries and 58 infantry in Rostov, round 2 : 7/68 hits, 14.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 armour, 8 artilleries and 58 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Tambov to Rostov 5 armour moved from Russia to Tambov 5 armour moved from Tambov to Rostov 3 infantry moved from Nenetsia to Vologda 3 infantry moved from Urals to Vologda 1 aaGun and 3 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : -8.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter moved from Sumatra to 41 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 2 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone 2 battleships, 8 carriers, 5 destroyers and 4 submarines moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone 1 fighter moved from Borneo to Java 1 tactical_bomber moved from 46 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese win with 2 battleships, 8 carriers, 1 cruiser, 5 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 destroyers and 6 submarines moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 46 Sea Zone to French Indo China 6 infantry and 6 mech_infantrys moved from Shan State to Yunnan 4 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Anhwe 3 infantry moved from Kwangtung to Kwangsi 3 destroyers and 5 submarines moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 4 infantry placed in Japan 3 destroyers and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : 0,50 Japanese : -2,67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Greece to Northwest Persia 1 bomber moved from Greece to Northwest Persia 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Greece 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 1 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 55 Sea Zone to 33 Sea Zone Combat - Americans Battle in Philippines Battle in Northwest Persia Americans attack with 1 bomber and 1 fighter Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caroline Islands Americans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Queensland to New South Wales 1 fighter moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to Greece 4 infantry moved from Gibraltar to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 3 transports moved from 99 Sea Zone to 92 Sea Zone 4 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Western United States 1 armour and 2 fighters placed in Greece Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 armour moved from Iraq to Caucasus British take Northwest Persia from Germans Russians take Caucasus from Germans 1 bomber moved from Greece to France 3 fighters moved from Greece to Russia Combat - British British creates battle in territory 106 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 41 Sea Zone British attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 106 Sea Zone from Germans, taking 41 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to India 3 aaGuns, 8 artilleries and 18 infantry moved from Burma to India 7 armour moved from Persia to West India 2 mech_infantrys moved from Persia to West India 1 armour moved from Persia to West India 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from France to Greece 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Greece to 99 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Iraq to Syria 1 armour moved from Persia to Syria 2 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Persia to Caucasus 1 armour moved from Persia to West India Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 3 armour placed in Persia 3 infantry placed in Egypt British undo move 3. British undo move 1. 1 fighter and 2 infantry placed in Iraq British undo move 2. 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.67 British : -0.50 AA fire in France : : -0.17 Americans : -0.67 AA fire in Caroline Islands : : -0.17 Japanese : 1.67 -
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 2 aaGuns, 1 armour and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 12 mech_infantrys EDIT: Adding units owned by Germans to Bulgaria: 12 mech_infantrys EDIT: Turning off Edit Mode Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Vologda to Smolensk 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Rostov to Bryansk Russians take Bryansk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 2 aaGuns, 5 artilleries and 31 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun and 3 infantry moved from Novosibirsk to Samara 2 aaGuns, 7 armour, 8 artilleries and 56 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 4 fighters moved from 42 Sea Zone to Celebes 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan Combat - Japanese Battle in 62 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 bomber, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 6/9 hits, 4,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 61 Sea Zone 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone 1 carrier and 2 destroyers moved from 42 Sea Zone to 61 Sea Zone 4 submarines moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Celebes to 35 Sea Zone 4 fighters moved from Celebes to 35 Sea Zone 7 carriers, 4 destroyers and 6 submarines moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 3 destroyers and 5 submarines moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 4 fighters placed in Japan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
British : -0,17 Americans : 0,67 ANZAC : -0,67 Japanese : 2,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 88 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 2 infantry moved from Gibraltar to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 3 transports moved from 92 Sea Zone to 89 Sea Zone 2 armour and 2 infantry moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Spain 3 fighters moved from Greece to Spain 2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone 2 armour and 2 infantry moved from 92 Sea Zone to Spain 3 armour, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Greece to Turkey 1 fighter moved from Rostov to Turkey 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 99 Sea Zone to Turkey Combat - Americans Battle in Java Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 3 armour, 2 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys Neutral_True defend with 8 infantry Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys in Turkey, round 2 : 5/21 hits, 5.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 3 armour, 2 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys in Turkey, round 3 : 5/18 hits, 5.33 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 3 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Neutral_True: 8 infantry Battle in Spain Americans attack with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Spain, round 2 : 5/15 hits, 5.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry in Spain, round 3 : 5/15 hits, 5.67 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 armour, 3 artilleries, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 aaGun moved from Greece to Turkey 1 fighter moved from Turkey to 99 Sea Zone 1 fighter moved from Turkey to Syria 1 bomber moved from Spain to Gibraltar 3 fighters moved from Spain to Gibraltar 2 aaGuns moved from Gibraltar to Spain 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 11 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 bomber moved from Western United States to Queensland Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States 1 carrier and 2 fighters placed in 99 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Greece to Southern France Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Non Combat Move - British 1 bomber moved from Southern France to Gibraltar 2 fighters moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from Greece to 99 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 92 Sea Zone 3 artilleries and 3 infantry moved from 92 Sea Zone to Spain 1 aaGun, 2 armour and 8 infantry moved from Greece to Turkey 3 fighters moved from Russia to Turkey 2 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 fighter, 1 infantry and 2 mech_infantrys moved from Iraq to Turkey 3 armour moved from Persia to Turkey 2 armour moved from Syria to Turkey 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 4 armour and 2 mech_infantrys moved from West India to Burma 3 aaGuns, 8 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from India to Burma 5 armour moved from West India to Burma 2 fighters and 1 tactical_bomber moved from Burma to India Place Units - British 3 armour placed in Persia 2 armour and 1 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,5,1,1,3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans : -2.33 Neutral_True : -2.00 AA fire in Southern France : : -0.17 -
BLOOD!!!
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 artillery moved from Bulgaria to Greece Italians take Greece from Americans 1 mech_infantry moved from Yugoslavia to Albania Italians take Albania from Americans 1 artillery moved from Bessarabia to Ukraine 4 armour moved from Bessarabia to Ukraine 4 mech_infantrys moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 4 armour, 1 artillery and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 4 armour, 1 artillery and 6 mech_infantrys in Ukraine, round 2 : 3/11 hits, 3,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 4 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Bessarabia to Ukraine 2 artilleries moved from Romania to Bulgaria 1 aaGun moved from Romania to Bulgaria 4 fighters moved from Southern Italy to Normandy Bordeaux 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,3,5,2,4,5,2,1,2,6,4,6,5,3,2,4,4,6,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,4,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Italians collect 15 PUs (8 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : -0,50 Russians : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 2 aaGuns, 1 armour, 1 fighter and 4 infantry moved from New South Wales to Queensland 2 infantry moved from India to Burma Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 2 infantry moved from Iraq to Turkey 2 infantry moved from Persia to Iraq 1 infantry moved from India to Burma 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 77 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 bomber moved from French Indo China to 42 Sea Zone Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 1 bomber moved from 42 Sea Zone to French Indo China 1 mech_infantry moved from Eastern Poland to Ukraine 4 aaGuns, 5 artilleries and 14 infantry moved from Bessarabia to Ukraine 10 armour moved from Romania to Ukraine 43 mech_infantrys moved from Romania to Ukraine 2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine 2 mech_infantrys moved from Romania to Greece 2 artilleries, 3 fighters, 9 infantry, 27 mech_infantrys and 3 tactical_bombers moved from Bulgaria to Greece 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Baltic States to Novgorod 6 bombers moved from Germany to Greece 1 bomber moved from Western Germany to Greece 5 infantry moved from Western Germany to France 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to France Place Units - Germans 1 bomber, 2 infantry and 7 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
-
The battle of titans is about to BEGIN!
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Bryansk to Rostov 1 armour moved from Rostov to Ukraine 5 armour, 13 artilleries, 88 infantry and 1 mech_infantry moved from Bryansk to Ukraine 1 armour, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Western Ukraine to Ukraine Combat - Russians Battle in Ukraine Russians attack with 8 armour, 13 artilleries, 2 fighters, 88 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 aaGuns, 10 armour, 5 artilleries, 2 fighters, 14 infantry, 44 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 4 armour, 1 artillery, 1 factory_minor and 6 mech_infantrys AA fire in Ukraine : 2/3 hits, 0.50 expected hits 2 fighters owned by the Russians lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 88 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 23/111 hits, 26.00 expected hits Italians roll dice for 5 aaGuns, 14 armour, 6 artilleries, 2 fighters, 14 infantry, 50 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 39/88 hits, 32.67 expected hits 39 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 4 aaGuns owned by the Germans, 1 aaGun owned by the Italians and 14 infantry owned by the Germans lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 49 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 22/72 hits, 19.50 expected hits Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 46 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 25/70 hits, 26.67 expected hits 25 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 20 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 24 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 15/47 hits, 15.33 expected hits Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 24 mech_infantrys and 2 tactical_bombers in Ukraine, round 4 : 18/48 hits, 19.33 expected hits 18 infantry owned by the Russians and 15 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 8 armour, 13 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 5 : 11/29 hits, 11.33 expected hits Italians roll dice for 14 armour, 6 artilleries, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Ukraine, round 5 : 18/33 hits, 14.33 expected hits 1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 1 artillery owned by the Germans, 11 artilleries owned by the Russians, 1 artillery owned by the Italians and 9 mech_infantrys owned by the Germans lost in Ukraine 8 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Italians win with 14 armour, 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -57 Casualties for Russians: 11 artilleries, 2 fighters, 88 infantry and 1 mech_infantry Casualties for Germans: 4 aaGuns, 1 artillery, 14 infantry and 44 mech_infantrys Casualties for Italians: 1 aaGun, 1 artillery and 6 mech_infantrys Non Combat Move - Russians 1 aaGun and 6 infantry moved from Smolensk to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Vologda 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Samara to Vologda 1 aaGun and 1 infantry moved from Samara to Russia Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : 7.00 AA fire in Ukraine : : 1.50 Russians : -1.17 -
@Karl7 said in 19L G40 BM3 Karl 7 (Allies) vs JuanSpain (Axis) Battle of the Terrordrome II. Game 1 of 2:
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17Had 70ish% chance. I call that a dicing:
Italians : 7.00
AA fire in Ukraine : : 1.50
Russians : -1.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 3 fighters moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 submarines moved from 39 Sea Zone to 42 Sea Zone 7 carriers, 11 destroyers and 14 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 3 fighters moved from Japan to French Indo China 2 infantry moved from Korea to Manchuria Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 0,50 Japanese : 1,67





