• Scramble?


  • @Derek

    Scrambling all 3 in the Adriatic SZ97


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 marines and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter moved from Philippines to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 43 Sea Zone to Northern Territory
            1 fighter moved from Eastern United States to Western United States
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 cruiser moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 armour moved from Central United States to Western United States
            1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            3 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 marines placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,4,4
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,2,1,3,1,3,4,2,2,2,4,5,6,1,6,1,4,3,4
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
            2 infantry moved from Burma to Shan State
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                    1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for British: 1 carrier and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 109 Sea Zone to 106 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 4.50
    Italians : -0.50
    Chinese : 1.83
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Italians: 1 cruiser and 1 destroyer
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Greece
                Italians attack with 1 armour and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour and 4 infantry in Greece, round 2 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Italians lost in Greece
                1 armour and 1 infantry retreated to Albania
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 3 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Italians attack with 1 artillery and 1 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 4 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 5 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 armour moved from Tobruk to Libya
            1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 bomber moved from 97 Sea Zone to Southern Italy
            2 aaGuns moved from Northern Italy to Western Germany
            1 infantry moved from Ethiopia to Italian Somaliland
            1 artillery moved from Ethiopia to Italian Somaliland
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 1.17
    French : -1.00
    Neutral_Allies : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            2 fighters moved from New Zealand to 26 Sea Zone
    
        Combat - ANZAC
            Battle in 26 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 3 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/14 hits, 6.67 expected hits
                    3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is -26
                Casualties for ANZAC: 1 cruiser and 3 fighters
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Holland Belgium
                French attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 aaGuns and 1 tactical_bomber
                    AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans lost in Holland Belgium
                    French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                    1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    French roll dice for 1 fighter in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 tactical_bomber in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Holland Belgium
                Germans win with no units remaining. Battle score for attacker is 4
                Casualties for Germans: 2 aaGuns and 1 tactical_bomber
                Casualties for French: 1 artillery, 1 fighter and 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : -0.17
    French : 0.50
    ANZAC : 0.00
    Japanese : 1.17
    AA fire in Holland Belgium : : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            5 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 artilleries and 4 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @Schroeder scramble?


  • no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            5 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 artilleries and 4 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 2 bombers, 5 infantry and 1 tactical_bomber in Greece, round 2 : 6/9 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber moved from Poland to Baltic States
            10 infantry moved from Germany to Poland
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
            2 bombers moved from Greece to Western Germany
            4 mech_infantrys moved from France to Yugoslavia
            6 armour moved from France to Yugoslavia
            1 tactical_bomber moved from Greece to Yugoslavia
            1 tactical_bomber moved from Baltic States to Western Germany
    
        Place Units - Germans
            5 armour and 3 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : 0.67
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 4 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                 retreated to Bessarabia
                Germans win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 1 artillery and 4 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 artillery and 4 infantry moved from Western Ukraine to Bryansk
            10 infantry moved from Belarus to Bryansk
            2 aaGuns and 1 artillery moved from Belarus to Bryansk
            2 artilleries and 6 infantry moved from Novgorod to Archangel
            5 infantry moved from Russia to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            3 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from French Indo China to Shan State
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Shan State
            2 tactical_bombers moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            3 fighters moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Java
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Java from Dutch, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 7 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 8/13 hits, 7.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from 45 Sea Zone to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            5 tactical_bombers moved from Shan State to Kwangsi
            7 fighters moved from Shan State to Kwangsi
            2 artilleries moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Manchuria
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from Japan to Kwangsi
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    UK_Pacific : 0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Malta to Kenya
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble? From Italy. You have 1 Italian fighter that could scramble. I am attacking the lone Italian transport with 2 UK fighters and 1 tac bomber


  • no scramble


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 marines moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Northern Territory to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Gibraltar
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers, 1 destroyer, 2 submarines and 3 transports placed in 10 Sea Zone
            1 fighter placed in Western United States
            Americans undo move 1.
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 carriers, 1 submarine and 3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            4 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 bomber moved from Malta to Kenya
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
            Battle in Kenya
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking French Indo China from Japanese, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 42 Sea Zone
                British attack with 1 cruiser and 2 destroyers
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                British win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            3 aaGuns, 1 artillery and 7 infantry moved from India to Burma
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from Kenya to Tanganyika Territory
            1 infantry moved from Alexandria to Egypt
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            3 fighters moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            1 airfield placed in Gibraltar
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 2.17
    Italians : -0.67
    Chinese : -3.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery and 1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in Kenya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Tunisia to Libya
            2 aaGuns moved from Western Germany to Northern Italy
            1 armour moved from Southern France to Southern Italy
            1 artillery moved from Southern France to Northern Italy
            1 armour moved from Albania to Northern Italy
            1 infantry moved from Albania to Yugoslavia
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 1 bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns, 1 armour, 2 artilleries and 9 infantry moved from Baltic States to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
            4 mech_infantrys moved from Yugoslavia to Eastern Poland
            5 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            6 armour moved from Yugoslavia to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            10 infantry moved from Poland to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            4 bombers moved from Western Germany to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            6 armour placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 artillery and 4 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 5 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Archangel to Smolensk
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Dzavhan
            9 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            3 infantry moved from Chahar to Central Mongolia
            1 artillery moved from Chahar to Central Mongolia
            1 infantry moved from Chahar to Buyant-Uhaa
            1 infantry moved from Jehol to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Japan to Yunnan
            1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 artilleries and 2 infantry moved from Hunan to Yunnan
            3 armour moved from Kiangsu to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Suiyuyan to Central Mongolia
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 3 transports
                British defend with 1 transport
                    1 transport owned by the British lost in 36 Sea Zone
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 3 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 2 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Central Mongolia
                Japanese attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 3 infantry in Central Mongolia, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
                British defend with 2 mech_infantrys; Chinese defend with 3 artilleries, 1 fighter and 11 infantry
                    Japanese roll dice for 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/22 hits, 11.33 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/17 hits, 6.00 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 3 bombers, 8 fighters and 5 tactical_bombers in Yunnan, round 3 : 10/17 hits, 9.67 expected hits
                    Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                Japanese win with 3 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry
                Casualties for British: 2 mech_infantrys
                Casualties for Chinese: 3 artilleries, 1 fighter and 11 infantry
    
        Non Combat Move - Japanese
            7 fighters moved from Yunnan to Kwangsi
            5 tactical_bombers moved from Yunnan to Kwangsi
            3 bombers moved from Yunnan to Kwangsi
            1 destroyer moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            1 aaGun moved from Manchuria to Buyant-Uhaa
    
        Place Units - Japanese
            4 destroyers placed in 6 Sea Zone
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,1,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
            Japanese collect 52 PUs (1 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : 1.00
    Russians : -0.67
    Japanese : 3.00
    

    Savegame

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