@Adam514 no scramble
Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1
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@aequitas-et-veritas Order of loss…7 hits…10 would ahve been average…my rolling has really sucked this game!
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Ok, sink all my CV’s first and one US Sub.
Next Round go max Def and kill Ftr’s last, please.
Thank you.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 armour moved from Szechwan to Yunnan 2 artilleries moved from Szechwan to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 30 Sea Zone 1 bomber moved from Marshall Islands to 30 Sea Zone 2 bombers and 2 fighters moved from Philippines to 30 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Japan to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Japanese Battle in Aleutian Islands Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 3 submarines and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 3 submarines and 1 transport Casualties for Japanese: 1 submarine Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 30 Sea Zone Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports Americans defend with 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 fighter, 1 infantry and 2 submarines Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 2 : 7/18 hits, 10.33 expected hits Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 5/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 3 : 7/16 hits, 9.33 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 30 Sea Zone Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports in 30 Sea Zone, round 4 : 10/13 hits, 8.00 expected hits Americans roll dice for 2 battleships, 4 cruisers, 3 fighters and 1 transport in 30 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 30 Sea Zone Japanese win with 2 battleships, 4 bombers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 88 Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for Americans: 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport Casualties for ANZAC: 1 cruiser, 1 fighter, 1 infantry and 2 submarines Battle in Johnston Island Japanese attack with 2 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 marine in Johnston Island, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Johnston Island Japanese win, taking Johnston Island from Americans with 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 26 Sea Zone and was removed 1 fighter moved from 30 Sea Zone to Marshall Islands 1 fighter moved from 30 Sea Zone to Marshall Islands 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Caroline Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 3 fighters moved from Yunnan to Kwangsi 3 tactical_bombers moved from Yunnan to Kwangsi 1 mech_infantry moved from Jehol to Hunan Place Units - Japanese 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 3 armour placed in Shantung 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -4.17 Chinese : -0.67 UK_Pacific : 0.67 Japanese : -3.83 -
@aequitas-et-veritas thought I was going to get away with it until your last roll!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Western United States to 30 Sea Zone 2 bombers moved from Western United States to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 bombers moved from India to Kweichow 1 bomber moved from India to Szechwan 1 bomber moved from Iraq to Sikang 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 83 Sea Zone 4 infantry moved from 83 Sea Zone to French West Africa Combat - Americans Battle in Midway Battle in French West Africa Battle in 8 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Midway from Japanese, taking French West Africa from Italians with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 2 bombers, 1 destroyer and 2 fighters Japanese defend with 2 battleships and 2 transports Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 battleships and 2 transports in 30 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 30 Sea Zone 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 46 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 battleships and 2 transports Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kweichow to India 1 bomber moved from Sikang to Novosibirsk 2 fighters moved from 30 Sea Zone to 29 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 29 Sea Zone 1 marine moved from 29 Sea Zone to Line Islands 2 bombers moved from 30 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone 2 bombers, 2 fighters and 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Egypt to Kenya British take Kenya from Italians 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Syria to Greece 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 artillery, 1 fighter and 17 infantry moved from Burma to Yunnan 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Greece British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Greece British win, taking Borneo from Japanese, taking Greece from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus British attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Belarus British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 artillery, 1 fighter and 17 infantry Japanese defend with 2 armour and 2 artilleries British roll dice for 1 artillery, 1 fighter and 17 infantry in Yunnan, round 2 : 5/19 hits, 3,83 expected hits Japanese roll dice for 2 armour and 2 artilleries in Yunnan, round 2 : 2/4 hits, 1,67 expected hits 2 artilleries owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 15 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Japanese: 2 armour and 2 artilleries Battle in French Indo China British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 1 infantry British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in French Indo China retreated to French Indo China Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Burma 1 aaGun moved from Burma to Yunnan 1 fighter moved from Yunnan to Burma 1 aaGun, 2 artilleries and 1 infantry moved from India to Burma 1 fighter moved from Greece to Syria 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Iraq to Novosibirsk 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 3 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 transport placed in 80 Sea Zone 1 destroyer placed in 106 Sea Zone 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,3,4,6 British collect 30 PUs (5 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 1 fighterCombat Hit Differential Summary :
Germans : -0,67 British : -2,83 Italians : -0,33 Americans : -3,00 Japanese : -0,33 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 2 artilleries and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Burma to Szechwan Combat - ANZAC Battle in Szechwan ANZAC attack with 1 fighter Japanese defend with 1 mech_infantry ANZAC roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67 -
Tough round for both of us.
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to Greece 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Baltic States to Bryansk 2 bombers moved from Novgorod to Smolensk 2 bombers moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Ukraine to Greece 1 infantry moved from Ukraine to Bryansk -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to Greece 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Baltic States to Bryansk 2 bombers moved from Novgorod to Smolensk 2 bombers moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Rostov 2 fighters and 2 tactical_bombers moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Ukraine to Greece 1 infantry moved from Ukraine to Bryansk Combat - Germans Germans creates battle in territory 105 Sea Zone Battle in Greece Germans attack with 5 bombers, 2 fighters and 1 tactical_bomber British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Greece, round 2 : 7/8 hits, 5.00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking 105 Sea Zone from Russians with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Baltic States to Archangel 1 mech_infantry moved from Novgorod to Nenetsia 3 armour moved from Novgorod to Nenetsia 1 tactical_bomber moved from Greece to Ukraine 3 tactical_bombers moved from Rostov to Ukraine 3 fighters moved from Rostov to Ukraine 1 fighter moved from Greece to Ukraine 5 bombers moved from Greece to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 2 armour moved from Germany to Baltic States 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 bombers moved from Smolensk to Ukraine 2 bombers moved from Bryansk to Ukraine Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 bomber placed in Western Germany 3 artilleries placed in Ukraine 2 armour and 1 infantry placed in Novgorod 1 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 4.83 British : 0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 artillery and 1 infantry moved from Tambov to Bryansk 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 4 armour and 4 mech_infantrys moved from Russia to Nenetsia 1 fighter moved from Russia to Nenetsia 1 infantry moved from Urals to Nenetsia 1 mech_infantry moved from Novosibirsk to Nenetsia 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 mech_infantry moved from Novosibirsk to Nenetsia 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Nenetsia Russians attack with 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys Germans defend with 6 armour and 2 mech_infantrys Russians roll dice for 4 armour, 1 fighter, 1 infantry and 6 mech_infantrys in Nenetsia, round 2 : 6/12 hits, 3,67 expected hits Germans roll dice for 6 armour and 2 mech_infantrys in Nenetsia, round 2 : 3/8 hits, 3,67 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 4 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Nenetsia Russians roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Nenetsia, round 3 : 3/9 hits, 3,17 expected hits Germans roll dice for 2 armour in Nenetsia, round 3 : 2/2 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 4 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Russians: 1 infantry and 4 mech_infantrys Casualties for Germans: 6 armour and 2 mech_infantrys Battle in Archangel Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in 93 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Kazakhstan to Novosibirsk 2 infantry moved from Tambov to Samara 1 aaGun moved from Tambov to Volgograd 1 fighter moved from Nenetsia to Russia 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Rostov to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 2 aaGuns and 11 infantry moved from Amur to Manchuria 6 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -2,33 Italians : 0,67 Russians : 3,50 -
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kwangsi to 43 Sea Zone 1 bomber moved from Marshall Islands to 25 Sea Zone 3 armour moved from Shantung to Manchuria 4 infantry moved from Jehol to Manchuria 1 bomber and 1 fighter moved from Japan to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria 3 fighters and 4 tactical_bombers moved from Kwangsi to Manchuria -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kwangsi to 43 Sea Zone 1 bomber moved from Marshall Islands to 25 Sea Zone 3 armour moved from Shantung to Manchuria 4 infantry moved from Jehol to Manchuria 1 bomber and 1 fighter moved from Japan to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria 3 fighters and 4 tactical_bombers moved from Kwangsi to Manchuria Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 25 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 3 armour, 1 bomber, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 bomber, 3 fighters, 4 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 2 : 7/16 hits, 7.33 expected hits Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 armour, 1 bomber, 3 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 3 : 8/13 hits, 6.83 expected hits Chinese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 7 infantry owned by the Russians and 1 marine owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 armour, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 fighter, 4 infantry and 1 marine Casualties for Russians: 2 aaGuns and 12 infantry Non Combat Move - Japanese 1 bomber moved from Manchuria to Japan 3 fighters and 4 tactical_bombers moved from Manchuria to Jehol 1 armour and 1 mech_infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Marshall Islands to 6 Sea Zone 1 fighter moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Marshall Islands to Marianas 1 bomber moved from Caroline Islands to Japan 2 bombers moved from Marshall Islands to Japan 1 infantry moved from French Indo China to Siam 1 aaGun moved from Anhwe to Jehol 1 bomber moved from 25 Sea Zone to Japan 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 bomber and 1 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese : -1.33 AA fire in Manchuria : : 0.00 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from French West Africa to Gold Coast 2 infantry moved from French West Africa to French Central Africa 2 transports moved from 83 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 bomber moved from Novosibirsk to Novgorod Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 1 aaGun; Italians defend with 2 artilleries, 1 harbour and 2 infantry AA fire in Gibraltar : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 1 bomber in Gibraltar, round 4 : 0/3 hits, 1,50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 bomber in Gibraltar, round 5 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13 Casualties for Americans: 2 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 2 artilleries and 2 infantry Battle in Gold Coast Americans attack with 2 infantry Italians defend with 1 infantry Americans roll dice for 2 infantry in Gold Coast, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Gold Coast, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Gold Coast, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gold Coast Americans win, taking Gold Coast from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in French Central Africa Americans attack with 2 infantry Italians defend with 1 infantry Americans roll dice for 2 infantry in French Central Africa, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in French Central Africa 1 infantry owned by the Americans retreated to French West Africa Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Midway 2 fighters moved from 29 Sea Zone to Midway 1 marine moved from Line Islands to 29 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 29 Sea Zone to 12 Sea Zone 2 bombers moved from Western United States to Midway Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 bomber, 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Kweichow to Hopei Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 armour moved from Nigeria to French Central Africa 1 mech_infantry moved from Malaya to Siam 1 fighter and 1 tactical_bomber moved from Burma to Siam 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 fighter moved from India to Siam 1 fighter moved from Novosibirsk to Smolensk 3 fighters and 2 tactical_bombers moved from Russia to Smolensk Combat - British Battle in Siam British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk British attack with 4 fighters and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 4 fighters and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 3,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in French Central Africa British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the British lost in French Central Africa Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Non Combat Move - British 1 armour moved from Kenya to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from Syria to Egypt 1 infantry moved from Syria to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 4 fighters and 2 tactical_bombers moved from Smolensk to Russia 2 aaGuns, 2 artilleries and 1 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Siam to Yunnan Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 31 PUs (6 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 marine placed in India 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 1 marine Some Units in 39 Sea Zone change ownership: 1 carrierCombat Hit Differential Summary :
Germans : -0,33 AA fire in Gibraltar : : -0,17 Italians : 0,67 British : -1,67 Americans : -1,83 Chinese : -0,67 Japanese : 0,33 AA fire in Novgorod : : 0,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from French Central Africa to French Equatorial Africa Italians take French Equatorial Africa from British Combat - Italians Battle in Greece Non Combat Move - Italians 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 battleship and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 armour and 7 artilleries moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 4 bombers moved from Ukraine to Archangel 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 8 infantry and 21 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Archangel -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 battleship and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 15 armour and 7 artilleries moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 4 bombers moved from Ukraine to Archangel 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 8 infantry and 21 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in Bryansk Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 : 6/10 hits, 5.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 5 bombers and 1 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 5 bombers and 1 infantry in Archangel, round 2 : 4/6 hits, 3.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 5 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Rostov Germans attack with 15 armour, 7 artilleries, 8 infantry and 21 mech_infantrys Russians defend with 3 infantry Germans roll dice for 15 armour, 7 artilleries, 8 infantry and 21 mech_infantrys in Rostov, round 2 : 17/51 hits, 15.83 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 15 armour, 7 artilleries, 7 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 104 Sea Zone Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone 3 bombers moved from 104 Sea Zone to Western Germany 1 marine moved from Western Germany to France 3 aaGuns moved from Ukraine to Rostov 2 armour moved from Baltic States to Novgorod 1 infantry moved from Germany to Poland 2 mech_infantrys moved from Slovakia Hungary to Baltic States 5 bombers moved from Archangel to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine Place Units - Germans 1 battleship placed in 105 Sea Zone 1 artillery and 2 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 2.17 British : 0.67 Russians : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Nenetsia to Belarus Russians take Belarus from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Bryansk 1 infantry moved from Amur to Korea Russians take Korea from Japanese 5 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kansu Combat - Russians Battle in Manchuria Russians attack with 5 infantry Japanese defend with 3 armour Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 3 armour in Manchuria, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 2 armour in Manchuria, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Japanese: 3 armour Battle in Kansu Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 13 infantry moved from Russia to Samara 1 aaGun, 7 artilleries and 36 infantry moved from Tambov to Samara 1 aaGun moved from Volgograd to Samara 3 infantry moved from Volgograd to Samara 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Vologda to Samara 4 armour and 1 mech_infantry moved from Nenetsia to Samara 1 aaGun moved from Vologda to Russia 1 fighter moved from Kansu to Samara Place Units - Russians 2 artilleries and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,5 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 2,83 Japanese : -1,33





