Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers, 3 fighters and 3 marines; Remaining resources: 5 PUs;
Combat Move - Germans
2 battleships and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 marines moved from Western Germany to 112 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 112 Sea Zone to 110 Sea Zone
3 marines moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
6 bombers moved from Western Germany to Scotland
2 fighters moved from Normandy Bordeaux to Scotland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
OOL in Scotland? Namely, are you wanting to try to keep an infantry or did you want max defense?
@DizzKneeLand33 I will decide after your dice of the 1st round
6 hits
/10char
max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers, 3 fighters and 3 marines; Remaining resources: 5 PUs;
Combat Move - Germans
2 battleships and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 marines moved from Western Germany to 112 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 112 Sea Zone to 110 Sea Zone
3 marines moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
6 bombers moved from Western Germany to Scotland
2 fighters moved from Normandy Bordeaux to Scotland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 6 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 airfield; Americans defend with 8 fighters and 1 infantry
Germans roll dice for 6 bombers, 3 fighters and 1 tactical_bomber in Scotland, round 2 : 6/10 hits, 6.17 expected hits
British roll dice for 8 fighters and 1 infantry in Scotland, round 2 : 5/9 hits, 5.67 expected hits
3 bombers owned by the Germans, 2 fighters owned by the Germans, 5 fighters owned by the Americans and 1 infantry owned by the Americans lost in Scotland
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Scotland, round 3 : 2/5 hits, 3.17 expected hits
British roll dice for 3 fighters in Scotland, round 3 : 2/3 hits, 2.00 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in Scotland
Germans roll dice for 2 bombers and 1 tactical_bomber in Scotland, round 4 : 0/3 hits, 1.83 expected hits
British roll dice for 1 fighter in Scotland, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 bombers and 1 tactical_bomber in Scotland, round 5 : 3/3 hits, 1.83 expected hits
British roll dice for 1 fighter in Scotland, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Scotland
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 5 bombers and 3 fighters
Casualties for Americans: 8 fighters and 1 infantry
Battle in United Kingdom
Germans attack with 1 artillery, 3 infantry and 3 marines
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 2 battleships and 1 cruiser in United Kingdom, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Germans destroys 48PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 2 infantry and 3 marines remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Scotland to 110 Sea Zone
1 bomber moved from Scotland to Western Germany
1 submarine moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Northwest Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
Place Units - Germans
3 marines placed in Western Germany
3 fighters placed in Normandy Bordeaux
7 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
Germans collect 60 PUs (4 lost to blockades); end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,5,2,2,1,1,2,5,1,3,3,2,6,3,5,2,3,5
Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
GG man, ill post it. Those bombers are so dangerous!!
GG Giallo, it was fun! Bombers are a lot more “efficient” here in terms of cost/benefit (and range on this big board) than they were in the original game, that’s for sure. :)
It’s my busier time of year now for a bit, but let me know when you have some time to play again – would love a rematch with switched sides if you like!
Take care.
Let me know when you have time for another game, if its ok, I would like to try the allies another time