Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from 6 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 bomber moved from United Kingdom to Scotland
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery, 1 fighter and 1 infantry moved from West India to India
Combat - British
Battle in Norway
Battle in India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in India
British win, taking Norway from Germans, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 aaGun and 1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 126 Sea Zone to Norway
1 fighter moved from United Kingdom to 126 Sea Zone
3 aaGuns moved from United Kingdom to Scotland
1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Persia to Bryansk
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 fighter and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
British : -0.17
Americans : 0.67
Chinese : 0.33
Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Szechwan : 1 fighter and 15 infantry
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 bombers, 2 fighters and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
17 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 4 infantry
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers and 1 mech_infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 armour, 2 infantry and 3 mech_infantrys
Algeria : 1 infantry
Norway : 1 flag, 2 aaGuns, 1 armour and 4 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 fighter and 1 tactical_bomber
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 1 fighter and 1 mech_infantry
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 infantry
126 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 4 transports
98 Sea Zone : 1 submarine
91 Sea Zone : 1 carrier and 2 transports
Production/PUs Summary :
Germans : 48 / 65
Russians : 30 / 36
Japanese : 55 / 70
Americans : 55 / 76
Chinese : 7 / 9
British : 37 / 40
UK_Pacific : 5 / 6
Italians : 11 / 13
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from 6 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 bomber moved from United Kingdom to Scotland
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery, 1 fighter and 1 infantry moved from West India to India
Combat - British
Battle in Norway
Battle in India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in India
British win, taking Norway from Germans, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 aaGun and 1 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 126 Sea Zone to Norway
1 fighter moved from United Kingdom to 126 Sea Zone
3 aaGuns moved from United Kingdom to Scotland
1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from Persia to Bryansk
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 fighter and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 infantry
EDIT: Adding units owned by British to Morocco: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.17
Americans : 0.67
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
2 armour moved from Bessarabia to Western Ukraine
2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 48 / 65
Russians : 30 / 36
Japanese : 55 / 70
Americans : 55 / 76
Chinese : 7 / 9
British : 36 / 40
UK_Pacific : 5 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from United Kingdom to Scotland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Egypt : 1 infantry
Scotland : 2 infantry
Algeria : 2 infantry
Tobruk : 1 infantry
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 65
Russians : 30 / 36
Japanese : 55 / 70
Americans : 55 / 76
Chinese : 7 / 9
British : 36 / 40
UK_Pacific : 5 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
3 bombers moved from Eastern Poland to Russia
1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
Intercept in Moscow?
@simon33 yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
3 bombers moved from Eastern Poland to Russia
1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
8 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
4 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
9 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 artilleries and 1 fighter placed in Novgorod
3 infantry and 3 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.83
Defenders Fire, : : -0.67
Attackers Fire, : : -0.50
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
1 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Belarus : 1 infantry
Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 52 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 3 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 53
Russians : 30 / 37
Japanese : 55 / 70
Americans : 55 / 76
Chinese : 7 / 9
British : 36 / 40
UK_Pacific : 5 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 18 Sea Zone to 6 Sea Zone
2 submarines moved from 18 Sea Zone to 17 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 battleship, 2 cruisers and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to West India
1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from 21 Sea Zone to Korea
1 carrier, 1 destroyer and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Japan to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Korea
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 4/10 hits, 4.83 expected hits
Americans roll dice for 1 artillery, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/10 hits, 4.17 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber in Korea, round 3 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 5/6 hits, 2.83 expected hits
3 fighters owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries, 3 fighters and 2 infantry
Casualties for Americans: 1 artillery, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in India, round 2 : 2/6 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from West India to Burma
1 infantry moved from Anhwe to Jehol
2 artilleries and 1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Jehol
1 tactical_bomber moved from Korea to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.83
UK_Pacific : -1.00
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Scotland to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour and 3 mech_infantrys moved from Morocco to Tunisia
2 fighters moved from Korea to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Scotland to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour and 3 mech_infantrys moved from Morocco to Tunisia
2 fighters moved from Korea to Anhwe
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 3/10 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Tunisia, round 3 : 3/7 hits, 3.17 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1.17 expected hits
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Anhwe
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Anhwe to Kweichow
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Eastern United States
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
2 bombers moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 126 Sea Zone to 111 Sea Zone
2 fighters moved from 126 Sea Zone to Bryansk
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Hawaiian Islands to 30 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,4
Americans collect 55 PUs (1 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.83
Japanese : -0.33
Territory Summary for Americans :
Korea : 1 flag, 1 factory_minor and 2 infantry
Kweichow : 2 fighters
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 destroyers
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Gibraltar : 2 fighters
Morocco : 1 aaGun and 1 infantry
Algeria : 2 bombers
Tunisia : 1 flag, 1 armour and 2 mech_infantrys
Bryansk : 2 fighters
94 Sea Zone : 1 carrier, 2 fighters and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
111 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 53
Russians : 30 / 37
Japanese : 61 / 72
Americans : 56 / 81
Chinese : 6 / 9
British : 36 / 40
UK_Pacific : 0 / 0
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 1 fighter and 18 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 48 / 53
Russians : 30 / 37
Japanese : 60 / 72
Americans : 56 / 81
Chinese : 7 / 7
British : 36 / 40
UK_Pacific : 0 / 0
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 armour moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Scotland to Tunisia
2 fighters moved from Gibraltar to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour and 3 mech_infantrys moved from Morocco to Tunisia
2 fighters moved from Korea to Anhwe
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys in Tunisia, round 2 : 3/10 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Tunisia, round 3 : 3/7 hits, 3.17 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits, 1.17 expected hits
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Anhwe
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Anhwe to Kweichow
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Eastern United States
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
2 bombers moved from Tunisia to Algeria
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 126 Sea Zone to 111 Sea Zone
2 fighters moved from 126 Sea Zone to Bryansk
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Hawaiian Islands to 30 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,6,4
Americans collect 55 PUs (1 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 armour moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
Combat - British
Battle in West India
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in West India, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from West India to 80 Sea Zone
2 infantry moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from 126 Sea Zone to 111 Sea Zone
1 fighter moved from 126 Sea Zone to Bryansk
1 aaGun moved from Scotland to 111 Sea Zone
1 carrier and 2 transports moved from 126 Sea Zone to 111 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 80 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
Americans : -0.83
Japanese : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 factory_minor and 2 infantry
Kweichow : 3 fighters and 18 infantry
Anhwe : 1 infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 destroyers
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 artillery and 1 mech_infantry
United Kingdom : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Morocco : 1 aaGun and 1 infantry
Algeria : 2 bombers and 1 infantry
Tunisia : 1 flag, 1 armour and 2 mech_infantrys
Norway : 1 flag, 2 aaGuns, 1 armour and 4 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 4 fighters and 1 tactical_bomber
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
94 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 aaGun and 4 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
126 Sea Zone : 1 destroyer
91 Sea Zone : 1 artillery and 1 transport
Finland : 1 flag
111 Sea Zone : 1 aaGun, 2 carriers, 1 destroyer, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 46 / 53
Russians : 30 / 37
Japanese : 58 / 72
Americans : 56 / 81
Chinese : 7 / 7
British : 38 / 41
UK_Pacific : 2 / 0
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Crete
Battle in Bessarabia
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bessarabia, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Novgorod
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes