TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 airfield, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Western Germany to 113 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
2 armour, 4 artilleries, 1 battleship, 1 cruiser, 6 infantry, 1 marine and 6 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour, 4 artilleries, 6 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
18 bombers moved from Western Germany to United Kingdom
7 tactical_bombers moved from Western Germany to United Kingdom
10 fighters moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Shan State to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
Combat - Germans
Battle in United Kingdom
Germans attack with 2 armour, 4 artilleries, 18 bombers, 11 fighters, 6 infantry, 1 marine and 7 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 6 fighters and 1 tactical_bomber
AA fire in United Kingdom : 1/15 hits, 2,50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 armour, 4 artilleries, 18 bombers, 10 fighters, 6 infantry, 1 marine and 7 tactical_bombers in United Kingdom, round 2 : 30/48 hits, 26,00 expected hits
British roll dice for 5 aaGuns, 1 artillery, 8 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 19/36 hits, 14,83 expected hits
1 mech_infantry owned by the British, 5 aaGuns owned by the British, 2 artilleries owned by the Germans, 5 bombers owned by the Germans, 5 fighters owned by the Germans, 4 infantry owned by the Germans, 3 tactical_bombers owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 23 infantry owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 artilleries, 13 bombers, 5 fighters, 2 infantry, 1 marine and 4 tactical_bombers in United Kingdom, round 3 : 20/29 hits, 16,50 expected hits
British roll dice for 8 fighters and 1 tactical_bomber in United Kingdom, round 3 : 4/9 hits, 5,83 expected hits
1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans, 2 infantry owned by the Germans, 6 fighters owned by the Americans and 2 fighters owned by the British lost in United Kingdom
Germans captures 42PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 2 artilleries, 11 bombers, 5 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries, 7 bombers, 6 fighters, 6 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 23 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 6 fighters and 1 tactical_bomber
Battle in Eastern Persia
Germans attack with 2 bombers
British defend with 1 mech_infantry
Germans roll dice for 2 bombers in Eastern Persia, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers moved from Eastern Persia to India
1 armour moved from Bryansk to Tambov
3 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
2 infantry moved from Belarus to Bryansk
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
5 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
11 bombers moved from United Kingdom to Western Germany
2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Yugoslavia to Greece
Place Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 airfield placed in Holland Belgium
2 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,6,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 65 PUs (7 lost to blockades); end with 107 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germans : 9,00
British : 2,00
AA fire in United Kingdom : : -1,50
Savegame