@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 bombers moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
Scramble sz 95?
@Sovietishcat no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 bombers moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 bombers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 95 Sea Zone to Algeria
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 mech_infantrys moved from Central United States to Central America
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
6 artilleries, 18 infantry and 4 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 bombers moved from United Kingdom to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 bombers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 4 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
4 bombers moved from 95 Sea Zone to Algeria
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 mech_infantrys moved from Central United States to Central America
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Central United States to Western United States
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 airfield, 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
6 artilleries, 18 infantry and 4 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
Combat - British
Battle in Southern France
Battle in Burma
British attack with 1 armour, 6 artilleries, 18 infantry and 4 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 6 artilleries, 18 infantry and 4 mech_infantrys in Burma, round 2 : 7/29 hits, 7.17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Southern France from Germans, taking Burma from Japanese with 1 armour, 6 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
1 aaGun and 1 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 cruisers moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 battleship and 1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 tactical_bomber moved from 92 Sea Zone to Algeria
Place Units - British
2 infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
1 airfield placed in Algeria
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : -0.33
British : -0.17
Americans : -0.33
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Alexandria
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Alexandria
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber in Alexandria, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Italians lost in Alexandria
British win with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from South Australia to Queensland
1 mech_infantry moved from Western Australia to Queensland
1 fighter moved from Western Australia to Queensland
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from South Australia to Queensland
1 mech_infantry moved from Western Australia to Queensland
1 fighter moved from Western Australia to Queensland
Place Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 aaGun, 2 fighters and 1 infantry
EDIT: Adding units owned by ANZAC to Burma: 1 aaGun, 2 fighters and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Poland to Novgorod
11 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Poland to Western Ukraine
1 fighter moved from Poland to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 armour moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Poland to Novgorod
11 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Poland to Western Ukraine
1 fighter moved from Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/6 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
2 bombers moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
Place Units - Germans
7 armour placed in Germany
1 artillery, 1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Smolensk
1 fighter moved from Vologda to Smolensk
1 fighter moved from Vologda to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Smolensk
1 fighter moved from Vologda to Smolensk
1 fighter moved from Vologda to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Samara to Vologda
16 infantry moved from Samara to Tambov
13 armour moved from Russia to Tambov
1 aaGun moved from Samara to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Smolensk to Tambov
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
3 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 bomber, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 mech_infantry moved from Dzavhan to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
1 submarine moved from 79 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 bomber, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 mech_infantry moved from Dzavhan to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
1 submarine moved from 79 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Kazakhstan, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shensi to Kwangsi
2 bombers moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
1 fighter and 1 tactical_bomber moved from Kansu to Hunan
1 armour and 1 mech_infantry moved from Hopei to Hunan
1 mech_infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Hunan
1 infantry moved from Sakha to Amur
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
3 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
3 armour placed in Shantung
1 bomber and 1 infantry placed in Japan
1 battleship placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Russians : -0.33
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 8 infantry, 1 mech_infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to Venezuela
2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
4 bombers and 1 fighter moved from Algeria to Turkey
2 fighters moved from 94 Sea Zone to Turkey
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Southern France
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
4 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 8 infantry, 1 mech_infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to Venezuela
2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
4 bombers and 1 fighter moved from Algeria to Turkey
2 fighters moved from 94 Sea Zone to Turkey
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Southern France
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
4 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
Combat - Americans
Battle in Greece
Battle in Normandy Bordeaux
Battle in Venezuela
Americans attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 0/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 3 : 3/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
Americans attack with 2 artilleries, 4 bombers, 3 fighters and 2 infantry
Neutral_True defend with 8 infantry
Americans roll dice for 2 artilleries, 4 bombers, 3 fighters and 2 infantry in Turkey, round 2 : 8/11 hits, 5.50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 8 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Turkey from Neutral_True with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Spain
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Spain, round 2 : 1/9 hits, 3.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 4 artilleries, 1 fighter and 1 infantry in Spain, round 3 : 3/6 hits, 2.17 expected hits
Neutral_True roll dice for 5 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 4 artilleries and 1 fighter in Spain, round 4 : 0/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 4 artilleries and 1 fighter in Spain, round 5 : 0/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Spain
Americans roll dice for 3 artilleries and 1 fighter in Spain, round 6 : 2/4 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 6 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 3 artilleries and 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
4 bombers moved from Turkey to Egypt
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 46 Sea Zone to 50 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 86 Sea Zone to 89 Sea Zone
2 fighters moved from Turkey to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 carrier and 1 destroyer moved from 94 Sea Zone to 99 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
8 infantry and 1 mech_infantry placed in Central United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 65 PUs (2 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.67
Neutral_True : 2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 artillery and 2 infantry moved from Burma to Shan State