@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
3 bombers moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 3 bombers and 1 mech_infantry
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
AA fire in Greece : 0/3 hits, 0,50 expected hits
Germans roll dice for 3 bombers and 1 mech_infantry in Greece, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Americans, 1 bomber owned by the Germans and 2 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Americans: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 bombers moved from Greece to Western Germany
3 mech_infantrys moved from Ukraine to Bryansk
3 armour moved from Volgograd to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 armour, 3 bombers and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 57 PUs (8 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0,83
AA fire in Greece : : -0,50
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 2 fighters and 1 infantry moved from Russia to Tambov
5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys in Samara, round 2 : 27/110 hits, 23.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Syria
4 aaGuns moved from Russia to Samara
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 5 bombers, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from India to Persia
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 bomber and 1 infantry in Philippines, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Japanese attack with 1 armour, 3 fighters and 1 mech_infantry
British defend with 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Japanese roll dice for 1 armour, 3 fighters and 1 mech_infantry in Persia, round 2 : 4/5 hits, 2,17 expected hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour and 3 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Shensi
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
1 infantry moved from Sikang to Kazakhstan
1 armour moved from Sikang to Turkmenistan
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to India
1 marine moved from Malaya to 37 Sea Zone
3 fighters moved from Persia to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 6 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 marines, 6 submarines, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Philippines to Shan State
1 bomber moved from 35 Sea Zone to Shan State
2 fighters moved from Japan to French Indo China
Place Units - Japanese
1 harbour placed in West India
3 bombers placed in India
2 bombers placed in French Indo China
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,4,6,4,3,4,5,5,6,5,1,1,5,5,6,5,3,5,6,3,3,4,2,6,6,5,6
Japanese collect 70 PUs (7 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : -0,50
Americans : 0,00
Chinese : 0,67
Japanese : 3,00
In my other games, it has been reasonably clear what I need to do. I apologize for the delay in our game. This next move is critical, and it is really unclear what I need to do. There are many options, and I have not had the time to find one that provides some chance for a decent outcome. Will focus on our game tomorrow. Art
Ok.
Thank you for letting me know.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 bombers moved from Egypt to Greece
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Marianas to 35 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Americans roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 35 Sea Zone to Guam
1 bomber moved from 46 Sea Zone to Guam
5 fighters moved from 46 Sea Zone to 35 Sea Zone
5 fighters moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 11 destroyers and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 bombers moved from Greece to Egypt
2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 3 transports moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from Russia to Crete
5 fighters moved from Gibraltar to Crete
6 fighters moved from Egypt to Iraq
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 airfield placed in Crete
1 bomber, 6 fighters and 1 tactical_bomber placed in Western United States
Americans undo move 2.
1 bomber placed in Western United States
6 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia
2 fighters moved from 81 Sea Zone to Persia
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Iraq
Combat - British
Battle in Persia
British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/8 hits, 3.67 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
2 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Persia to 81 Sea Zone
2 fighters moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Syria
2 armour and 5 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Gibraltar to Syria
2 fighters moved from Gibraltar to Crete
4 fighters moved from Russia to Crete
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Ethiopia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 airfield placed in Egypt
2 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Changing ownership of Eastern Persia from Japanese to British
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : 0.33
Americans : 1.00
Chinese : 1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 armour and 1 mech_infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,3,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,17
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Guam
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 bomber placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Syria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
31 armour, 7 artilleries, 18 infantry and 29 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
2 armour moved from Volgograd to Sikang
Combat - Germans
Battle in Tambov
Germans attack with 31 armour, 7 artilleries, 18 infantry and 29 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 31 armour, 7 artilleries, 18 infantry and 29 mech_infantrys in Tambov, round 2 : 23/85 hits, 26,83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 31 armour, 7 artilleries, 17 infantry and 29 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Sikang
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Russia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Russia, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from Russia to Szechwan
11 fighters and 7 tactical_bombers moved from Bryansk to Southern Italy
11 bombers moved from Novgorod to Southern Italy
1 fighter moved from Novgorod to Western Germany
1 mech_infantry moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Tambov
3 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
2 armour placed in Ukraine
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 58 PUs (8 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -3,50
Chinese : -0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Russians
5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys in Volgograd, round 2 : 22/110 hits, 23.00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 armour, 9 artilleries, 87 infantry and 9 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Volgograd
2 fighters moved from Syria to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
2 bombers moved from Shan State to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 bombers moved from India to Persia
2 bombers moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 fighter moved from 79 Sea Zone to Persia
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 cruiser in 80 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
British roll dice for 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Eastern Persia
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Persia
Japanese attack with 3 bombers, 1 fighter and 1 marine
British defend with 1 factory_minor and 1 mech_infantry
Japanese roll dice for 3 bombers, 1 fighter and 1 marine in Persia, round 2 : 5/5 hits, 2,83 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 3 bombers, 1 fighter and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Persia to Turkmenistan
3 bombers moved from Persia to India
2 bombers moved from Eastern Persia to Shan State
2 bombers moved from French Indo China to Shan State
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 marine, 5 submarines, 3 tactical_bombers and 2 transports moved from 79 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Japan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
2 armour moved from India to West India
2 bombers moved from 80 Sea Zone to India
Place Units - Japanese
1 battleship and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in India
3 infantry placed in Manchuria
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,3
Japanese collect 64 PUs (11 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : 0,00
Japanese : 2,33
Apparently, the 9 fighters the US sent from Crete to Greece got lost and ended up attacking S. Italy instead. If okay with you, I will count the number of US hits against S. Italy against the Italians in Greece and edit loses in S. Italy and Greece as necessary.
@ArtofWar1947 I think i understand.
So yes, ok with me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
9 fighters moved from Crete to Southern Italy
2 bombers moved from Egypt to Greece
6 fighters moved from Iraq to Northwest Persia
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Borneo
Battle in Sumatra
Battle in Greece
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
2 bombers owned by the Americans retreated
Americans roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Greece, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Greece
Americans win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese, taking Greece from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 9 fighters
Germans defend with 11 bombers, 11 fighters, 2 infantry and 7 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 1 marine
AA fire in Southern Italy : 1/6 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 8 fighters in Southern Italy, round 2 : 4/8 hits, 4.00 expected hits
Italians roll dice for 2 aaGuns, 11 bombers, 14 fighters, 17 infantry, 1 marine and 7 tactical_bombers in Southern Italy, round 2 : 26/50 hits, 20.67 expected hits
2 aaGuns owned by the Italians, 2 bombers owned by the Germans and 8 fighters owned by the Americans lost in Southern Italy
Italians win with 9 bombers, 14 fighters, 17 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Americans: 9 fighters
Casualties for Germans: 2 bombers
Casualties for Italians: 2 aaGuns
Battle in Northwest Persia
Americans attack with 6 fighters
Germans defend with 1 armour
Americans roll dice for 6 fighters in Northwest Persia, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Northwest Persia
Americans win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - Americans
5 fighters moved from Northwest Persia to Volgograd
2 bombers moved from Greece to Egypt
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to Egypt
3 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to Egypt
6 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier moved from 92 Sea Zone to 89 Sea Zone
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 3 transports moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
1 infantry moved from Queensland to South Australia
2 bombers moved from Guam to Philippines
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Adding units owned by Americans to Volgograd: 9 fighters
EDIT: Adding units owned by Americans to Greece: 2 infantry
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
EDIT: Removing units owned by Americans from 76 Sea Zone: 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 3 transports
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
4 infantry moved from Egypt to 81 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 81 Sea Zone to 80 Sea Zone
British take 80 Sea Zone from Japanese
2 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Iraq to Persia
2 fighters moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
Combat - British
Battle in Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 marine
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Eastern Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 cruiser in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters moved from Persia to Iraq
2 fighters moved from Eastern Persia to Iraq
1 fighter moved from Syria to Volgograd
6 fighters moved from Crete to Volgograd
2 mech_infantrys moved from Syria to Iraq
2 fighters moved from Gibraltar to Egypt
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Union of South Africa to Egypt
5 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50
Italians : 3.67
British : 1.00
Americans : 2.33
AA fire in Southern Italy : : 0.00
Chinese : -0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
9 fighters moved from Crete to Southern Italy
2 bombers moved from Egypt to Greece
6 fighters moved from Iraq to Northwest Persia
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Borneo
Battle in Sumatra
Battle in Greece
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
2 bombers owned by the Americans retreated
Americans roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Greece, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Greece
Americans win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese, taking Greece from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 9 fighters
Germans defend with 11 bombers, 11 fighters, 2 infantry and 7 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 1 marine
AA fire in Southern Italy : 1/6 hits, 1.00 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 8 fighters in Southern Italy, round 2 : 4/8 hits, 4.00 expected hits
Italians roll dice for 2 aaGuns, 11 bombers, 14 fighters, 17 infantry, 1 marine and 7 tactical_bombers in Southern Italy, round 2 : 26/50 hits, 20.67 expected hits
2 aaGuns owned by the Italians, 2 bombers owned by the Germans and 8 fighters owned by the Americans lost in Southern Italy
Italians win with 9 bombers, 14 fighters, 17 infantry, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is -56
Casualties for Americans: 9 fighters
Casualties for Germans: 2 bombers
Casualties for Italians: 2 aaGuns
Battle in Northwest Persia
Americans attack with 6 fighters
Germans defend with 1 armour
Americans roll dice for 6 fighters in Northwest Persia, round 2 : 5/6 hits, 3.00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Northwest Persia
Americans win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - Americans
5 fighters moved from Northwest Persia to Volgograd
2 bombers moved from Greece to Egypt
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to Egypt
3 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to Egypt
6 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier moved from 92 Sea Zone to 89 Sea Zone
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 3 transports moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
1 infantry moved from Queensland to South Australia
2 bombers moved from Guam to Philippines
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Adding units owned by Americans to Volgograd: 9 fighters
EDIT: Adding units owned by Americans to Greece: 2 infantry
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Americans to 80 Sea Zone: 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
EDIT: Removing units owned by Americans from 76 Sea Zone: 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 3 transports
EDIT: Adding units owned by Americans to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
4 infantry moved from Egypt to 81 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 81 Sea Zone to 80 Sea Zone
British take 80 Sea Zone from Japanese
2 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Iraq to Persia
2 fighters moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
Combat - British
Battle in Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 marine
British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Eastern Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 cruiser in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters moved from Persia to Iraq
2 fighters moved from Eastern Persia to Iraq
1 fighter moved from Syria to Volgograd
6 fighters moved from Crete to Volgograd
2 mech_infantrys moved from Syria to Iraq
2 fighters moved from Gibraltar to Egypt
2 destroyers moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Union of South Africa to Egypt
5 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Removing units owned by Americans from 82 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 mech_infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Italians : 3.67
British : 1.00
Americans : 2.33
AA fire in Southern Italy : : 0.00
Chinese : -0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 mech_infantrys moved from Romania to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Italians attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 3 infantry
Italians roll dice for 2 fighters and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greece
Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 3 : 0/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 4 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Greece, round 4 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Greece
retreated to Greece
Americans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 fighter and 2 mech_infantrys
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,4,3,1,1
Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -1,67
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from Guam to Philippines
1 bomber moved from Java to Northern Territory
2 aaGuns, 1 armour and 2 mech_infantrys moved from Queensland to Northern Territory
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
ANZAC undo move 1.
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from Guam to Philippines
1 bomber moved from Java to Northern Territory
2 aaGuns, 1 armour and 2 mech_infantrys moved from Queensland to Northern Territory
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
ANZAC undo move 1.
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
11 bombers, 11 fighters and 7 tactical_bombers moved from Southern Italy to Greece
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 bomber moved from Szechwan to 43 Sea Zone
1 bomber moved from Szechwan to 42 Sea Zone
2 armour moved from Sikang to Tsinghai
Germans take Tsinghai from Chinese
7 bombers and 1 fighter moved from Western Germany to United Kingdom