@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 carrier and 1 destroyer
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 destroyer in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 33 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 33 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 carrier and 1 destroyer remaining. Battle score for attacker is -30
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to Northern Territory
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : 1,67
@Desert_Admiral , are you able to continue?
I certainly don’t want to rush you, but it would be very helpful if we could speed up this game a little bit.
If you are not able to do anything at the moment, it would be helpful to at least let me know.
Best regards AetV
Test summary from TripleA, engine version: 1.9, time: 8:49:51 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Baltic States to Belarus
1 bomber and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Romania to Belarus
1 fighter moved from Romania to Belarus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 3 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 4 mech_infantrys in Baltic States, round 2 : 2/7 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 bomber and 2 tactical_bombers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship
Non Combat Move - Germans
1 bomber moved from 112 Sea Zone to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
8 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Poland
2 fighters moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
4 armour and 1 mech_infantry moved from France to Yugoslavia
3 infantry moved from Finland to Norway
1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,4
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.33
French : 0.00
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
18 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
18 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Amur
Russians attack with 21 infantry
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 21 infantry in Amur, round 2 : 7/21 hits, 3,50 expected hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 2 : 1/11 hits, 3,67 expected hits
7 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 20 infantry in Amur, round 3 : 3/20 hits, 3,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Russians roll dice for 18 infantry in Amur, round 4 : 2/18 hits, 3,00 expected hits
Japanese roll dice for 1 artillery in Amur, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 22
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 artillery and 10 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Combat Hit Differential Summary :
Germans : -0,83
Russians : 4,00
Japanese : -1,33
@Desert_Admiral
Assumed a scramble in sz113.
Russia scored one hit with the Sub -> I took your Sub as the common casualty
Russia scored another hit with the CR. What do you want me to take out?
Let me know if any of my assumptions was wrong.
Need a decission, please.
Official Bump
Bump#1
Official Bump
Bump #2