@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II
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@simon33 unfurtunately I already finished us and china, and rolled uk. I’m almost wrapped up.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from France to 96 Sea Zone 1 infantry moved from France to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Norway to Karelia 2 fighters moved from Holland Belgium to France 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 101 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to Hawaiian Islands 3 infantry moved from South Australia to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Southern France to France 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 destroyers and 1 transport moved from 10 Sea Zone to 64 Sea Zone Place Units - Americans 1 infantry placed in Norway 1 artillery placed in Norway 1 artillery placed in Finland 8 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport EDIT: Turning off Edit Mode British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 3 armour, 3 artilleries and 10 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 fighter moved from Russia to 98 Sea Zone 1 fighter moved from 93 Sea Zone to 98 Sea Zone Combat - British Battle in Trans-Jordan British attack with 3 armour, 3 artilleries and 10 infantry Italians defend with 1 marine British roll dice for 3 armour, 3 artilleries and 10 infantry in Trans-Jordan, round 2 : 4/16 hits, 4.67 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in 98 Sea Zone British attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship and 2 cruisers British roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 carrier Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - British 1 fighter could not land in 98 Sea Zone and was removed 1 fighter moved from Russia to Karelia 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 4 infantry moved from Normandy Bordeaux to France 1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 aaGuns, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 1 bomber moved from 98 Sea Zone to France 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 aaGun moved from France to Southern France 1 aaGun moved from France to Holland Belgium Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these British owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 airfield placed in Egypt 1 infantry and 2 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : 0.50 Americans : 1.33
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hold on, small edit coming
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 8 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from France to 96 Sea Zone 1 infantry moved from France to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 armour and 2 mech_infantrys moved from Norway to Karelia 2 fighters moved from Holland Belgium to France 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 101 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to Hawaiian Islands 3 infantry moved from South Australia to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Southern France to France 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 destroyers and 1 transport moved from 10 Sea Zone to 64 Sea Zone Place Units - Americans 1 infantry placed in Norway 1 artillery placed in Norway 1 artillery placed in Finland 8 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 105 Sea Zone: 1 transport EDIT: Turning off Edit Mode British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 carrier moved from 93 Sea Zone to 98 Sea Zone 3 armour, 3 artilleries and 10 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 fighter moved from Russia to 98 Sea Zone 1 fighter moved from 93 Sea Zone to 98 Sea Zone Combat - British Battle in Trans-Jordan British attack with 3 armour, 3 artilleries and 10 infantry Italians defend with 1 marine British roll dice for 3 armour, 3 artilleries and 10 infantry in Trans-Jordan, round 2 : 4/16 hits, 4.67 expected hits Italians roll dice for 1 marine in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in 98 Sea Zone British attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship and 2 cruisers British roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Italians roll dice for 1 battleship and 2 cruisers in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 carrier Casualties for Italians: 1 battleship and 2 cruisers Non Combat Move - British 1 fighter could not land in 98 Sea Zone and was removed 1 fighter moved from Russia to Karelia 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 105 Sea Zone 4 infantry moved from Normandy Bordeaux to France 1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 cruiser and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 aaGuns, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 1 bomber moved from 98 Sea Zone to France 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 aaGun moved from France to Southern France 1 aaGun moved from France to Holland Belgium Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these British owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 airfield placed in Egypt 1 infantry and 2 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Karelia: 1 fighter EDIT: Adding units owned by British to Bryansk: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : 0.50 Americans : 1.33
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ok plz use 2nd file
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 bomber and 4 fighters moved from Iraq to 98 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Iraq to Persia Italians take Persia from British 1 armour moved from Archangel to Urals Italians take Urals from Russians
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yah full scramble, 2 US + 1 UK figs
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and max defense
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 bomber and 4 fighters moved from Iraq to 98 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Iraq to Persia Italians take Persia from British 1 armour moved from Archangel to Urals Italians take Urals from Russians Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in Southern France Italians attack with 1 fighter and 2 infantry British defend with 1 aaGun; French defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Southern France : 0/1 hits, 0.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 aaGun and 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France retreated to Southern France French win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in 98 Sea Zone Italians attack with 1 bomber and 4 fighters British defend with 1 carrier, 1 fighter and 1 transport; Americans defend with 2 fighters Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 carrier, 3 fighters and 1 transport in 98 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 2 fighters owned by the Americans, 4 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Italians: 4 fighters Casualties for British: 1 carrier, 1 fighter and 1 transport Casualties for Americans: 2 fighters Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Southern France to Southern Italy 2 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 artilleries placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 1.67 French : 0.67 AA fire in Southern France : : -0.17
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry and 2 tactical_bombers moved from Novgorod to Smolensk 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Vologda 2 bombers moved from Novgorod to Northwest Persia 7 armour and 7 mech_infantrys moved from Rostov to Northwest Persia Germans take Caucasus from Russians 2 fighters moved from Iraq to Northwest Persia 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians Combat - Germans Battle in Northwest Persia Germans attack with 7 armour, 2 bombers, 2 fighters and 7 mech_infantrys British defend with 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys AA fire in Northwest Persia : 0/4 hits, 0.67 expected hits Germans roll dice for 7 armour, 2 bombers, 2 fighters and 7 mech_infantrys in Northwest Persia, round 2 : 7/18 hits, 7.00 expected hits British roll dice for 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 5/17 hits, 5.67 expected hits 3 aaGuns owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 7 armour, 2 bombers, 2 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 6/13 hits, 6.17 expected hits British roll dice for 4 artilleries, 6 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 2/13 hits, 4.33 expected hits 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Northwest Persia Germans roll dice for 7 armour, 2 bombers and 2 fighters in Northwest Persia, round 4 : 8/11 hits, 5.83 expected hits British roll dice for 4 artilleries and 3 mech_infantrys in Northwest Persia, round 4 : 1/7 hits, 2.33 expected hits 3 mech_infantrys owned by the British, 1 armour owned by the Germans and 4 artilleries owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 39 Casualties for Germans: 1 armour and 7 mech_infantrys Casualties for British: 3 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys Battle in Smolensk Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 2 armour and 2 mech_infantrys moved from Nenetsia to Archangel 2 armour and 2 mech_infantrys moved from Archangel to Novgorod 3 infantry moved from Western Ukraine to Bessarabia 1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 bombers and 2 fighters moved from Northwest Persia to Persia 4 mech_infantrys moved from Rostov to Volgograd 2 infantry moved from Western Germany to Denmark 1 aaGun, 21 artilleries and 24 infantry moved from Rostov to Volgograd Place Units - Germans 3 artilleries placed in Novgorod 5 artilleries and 5 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : -4.33 Russians : 0.00 AA fire in Northwest Persia : : -0.67
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boy what luck.
but at least now it’s a shopping spree for russia!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 2 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Rostov Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Kansu 2 aaGuns and 11 infantry moved from Siberia to Amur 2 infantry moved from Bryansk to Smolensk 15 artilleries moved from Bryansk to Tambov 45 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara 1 aaGun moved from Bryansk to Tambov 5 infantry moved from Russia to Tambov 8 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Ukraine 2 armour moved from Bryansk to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.00
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@axis-dominion said in Axis-Dominion (Allies+3) vs Simon33 (Axis) BM3 Game II:
boy what luck.
but at least now it’s a shopping spree for russia!
Yeah, axis income is almost up to allied income but it can’t last.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 armour and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hopei 3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 6 artilleries and 10 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from Iraq to Volgograd 1 marine moved from Korea to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Korea Place Units - Japanese 1 factory_minor placed in Korea 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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Tokyo doesn’t have enough production slots! Interesting.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 13 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Wake Island Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 battleship, 5 carriers, 4 destroyers and 3 submarines moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 armour and 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hopei 3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 6 artilleries and 10 infantry moved from Eastern Persia to Persia 3 fighters and 1 tactical_bomber moved from Iraq to Volgograd 1 marine moved from Korea to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 fighter moved from Caroline Islands to Guam 1 fighter moved from Caroline Islands to Korea Place Units - Japanese 1 factory_minor placed in Korea 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India 3 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 battleship, 1 destroyer and 1 transport EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Nevermind. You can use the first file.
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@simon33 are you sure? I can use your updated if you want. I hadn’t actually started the turn. I was just planning it.
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I wanted to block the USA landing on iraq but the mech can reach overland. I guess moving up the BB might be a good idea though. I’ll post an update.