Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis)
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Spain to Southern France 2 bombers moved from Egypt to France 2 bombers moved from Egypt to Northern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Egypt to Southern France Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Italy to Spain 2 bombers moved from France to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from 110 Sea Zone to Spain 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Saudi Arabia to Iraq 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 destroyer and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Turkey to Greece British take Greece from Germans 1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Place Units - British 1 factory_minor placed in Turkey 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 AA fire in France : : -0.33 Americans : 0.67 Neutral_True : 2.33 AA fire in Northern Italy : : -0.33Production/PUs Summary :
Germans : 48 / 66 Russians : 18 / 26 Japanese : 80 / 90 Americans : 63 / 83 Chinese : 0 / 3 British : 37 / 42 UK_Pacific : 0 / 0 Italians : 11 / 14 ANZAC : 10 / 14 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 7 / 0 -
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 2 factory_minors, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Colombia to Peru Americans take Peru from Neutral_True 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 3 artilleries and 4 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Spain to Southern France 2 bombers moved from Egypt to France 2 bombers moved from Egypt to Northern Italy 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 7 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Southern France 1 bomber moved from Egypt to Normandy Bordeaux 1 bomber moved from Egypt to Southern France Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major Bombing raid in Northern Italy causes 12 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 0/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile Americans roll dice for 1 artillery and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Chile, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery in Chile, round 4 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Neutral_True win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 3 infantry Casualties for Neutral_True: 2 infantry Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 bomber moved from Normandy Bordeaux to Spain 2 bombers moved from Northern Italy to Spain 2 bombers moved from France to Spain 2 fighters moved from Southern France to Spain 2 fighters moved from 110 Sea Zone to Spain 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Saudi Arabia to Iraq 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 destroyer and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 8 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 4 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Turkey to Greece British take Greece from Germans 1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 3 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Place Units - British 1 factory_minor placed in Turkey 3 armour placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 AA fire in France : : -0.33 Americans : 0.67 Neutral_True : 2.33 AA fire in Northern Italy : : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 infantry moved from Albania to Greece 1 bomber moved from Southern Italy to Greece 1 artillery moved from Albania to Greece Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Greece Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 3 fighters and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 mech_infantry moved from Romania to Yugoslavia 1 armour and 1 mech_infantry moved from Western Ukraine to Romania 1 bomber moved from Greece to Southern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0,17 British : -0,33 Americans : 0,33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 fighters moved from Egypt to Gibraltar Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 3 infantry moved from Northwest Persia to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Normandy Bordeaux -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 2 fighters moved from Egypt to Gibraltar Place Units - ANZAC 1 fighter and 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 3 infantry moved from Northwest Persia to Turkey 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Normandy Bordeaux Non Combat Move - French 1 infantry moved from Persia to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Germany to Smolensk 2 infantry moved from Belarus to Smolensk 1 artillery and 6 infantry moved from France to Normandy Bordeaux 3 bombers and 8 fighters moved from Western Germany to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 5 bombers, 8 fighters, 6 infantry and 1 tactical_bomber British defend with 4 fighters; French defend with 1 fighter; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 artillery, 5 bombers, 8 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/21 hits, 9,50 expected hits Americans roll dice for 3 artilleries, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5,67 expected hits 6 infantry owned by the Germans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 5 bombers, 8 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 8/15 hits, 8,33 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win with 5 bombers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52 Casualties for Germans: 1 artillery and 6 infantry Casualties for Americans: 3 artilleries and 4 infantry Casualties for British: 4 fighters Casualties for French: 1 fighter Non Combat Move - Germans 3 infantry moved from Switzerland to France 4 infantry moved from Western Germany to France 1 artillery and 3 infantry moved from Sweden to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany 2 bombers moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 5 mech_infantrys moved from Poland to Western Ukraine 1 artillery and 9 infantry moved from Germany to Poland 4 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Romania 2 fighters moved from Normandy Bordeaux to France 5 bombers, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Novgorod 1 artillery and 6 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0,00 Americans : 0,67 Russians : 0,67 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Vologda to Samara 1 fighter moved from Bryansk to Samara 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 infantry moved from Olgiy to Yenisey 1 fighter moved from Volgograd to Greece 3 mech_infantrys moved from Turkey to Greece 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Vologda to Samara 1 fighter moved from Bryansk to Samara 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 infantry moved from Olgiy to Yenisey 1 fighter moved from Volgograd to Greece 3 mech_infantrys moved from Turkey to Greece 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Battle in Greece Russians attack with 1 fighter and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 mech_infantrys in Greece, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Greece Russians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Greece Russians win, taking Greece from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Caucasus Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Greece to Turkey 1 tactical_bomber moved from Caucasus to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Samara to Bryansk 1 infantry moved from Ukraine to Bryansk Place Units - Russians 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 1.00 Russians : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 mech_infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska 2 mech_infantrys moved from Kansu to Samara 1 bomber moved from Kansu to Samara 1 mech_infantry moved from Kansu to Samara 1 mech_infantry moved from Kansu to Timguska 1 infantry and 2 mech_infantrys moved from Manchuria to Jehol 3 mech_infantrys moved from Chahar to Central Mongolia 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Chahar to Central Mongolia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in Timguska Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Wake Island from Americans, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 4 mech_infantrys in Central Mongolia, round 2 : 1/4 hits, 0,67 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 infantry and 3 mech_infantrys in Jehol, round 2 : 2/4 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 0/4 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Samara Japanese roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Samara to Kweichow 1 bomber moved from Kwangsi to Caroline Islands 1 bomber moved from India to Caroline Islands 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 carriers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 3 infantry moved from India to West India 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 4 fighters placed in Japan 3 infantry placed in India Turn Complete - Japanese Japanese collect 82 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese : 0,67 Russians : 0,00 Japanese : 1,67 -
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Spain to Southern France 1 bomber and 1 fighter moved from Spain to Southern France 2 bombers and 3 fighters moved from Spain to France 1 mech_infantry moved from Peru to Chile Americans take Chile from Neutral_True 2 infantry moved from Iraq to Turkey 6 submarines moved from 10 Sea Zone to 31 Sea Zone -
Intercept bombing in France?
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Spain to Southern France 1 bomber and 1 fighter moved from Spain to Southern France 2 bombers and 3 fighters moved from Spain to France 1 mech_infantry moved from Peru to Chile Americans take Chile from Neutral_True 2 infantry moved from Iraq to Turkey 6 submarines moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Air Battle in France Americans attacks with 5 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France AA fire in France : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 31 Sea Zone Americans attack with 6 submarines Japanese defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 6 submarines in 31 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits 2 carriers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 6 submarines in 31 Sea Zone, round 4 : 0/6 hits, 2.00 expected hits Americans roll dice for 6 submarines in 31 Sea Zone, round 5 : 1/6 hits, 2.00 expected hits 1 transport owned by the Japanese lost in 31 Sea Zone 6 submarines owned by the Americans Submerged Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Japanese: 2 carriers and 1 transport Battle in Southern France Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Cleaning up after air battles 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Wake Island Non Combat Move - Americans 1 bomber and 1 fighter moved from Southern France to Spain 1 bomber moved from France to Spain 3 fighters moved from France to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 2 transports moved from 65 Sea Zone to 89 Sea Zone 2 aaGuns and 1 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from Hawaiian Islands to Queensland Place Units - Americans 2 fighters placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 8 infantry placed in Eastern United States 1 armour placed in Saudi Arabia 2 artilleries and 1 infantry placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Italians : -0.33 AA fire in France : : 0.67 Americans : -3.50 Japanese : -0.67 -
TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - British British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Turkey to Bulgaria 1 fighter moved from Egypt to Bulgaria -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from Spain to Southern France 1 bomber and 1 fighter moved from Spain to Southern France 2 bombers and 3 fighters moved from Spain to France 1 mech_infantry moved from Peru to Chile Americans take Chile from Neutral_True 2 infantry moved from Iraq to Turkey 6 submarines moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Air Battle in France Americans attacks with 5 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France AA fire in France : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 31 Sea Zone Americans attack with 6 submarines Japanese defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 carriers and 1 transport in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 6 submarines in 31 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits 2 carriers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 6 submarines in 31 Sea Zone, round 4 : 0/6 hits, 2.00 expected hits Americans roll dice for 6 submarines in 31 Sea Zone, round 5 : 1/6 hits, 2.00 expected hits 1 transport owned by the Japanese lost in 31 Sea Zone 6 submarines owned by the Americans Submerged Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Japanese: 2 carriers and 1 transport Battle in Southern France Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Cleaning up after air battles 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Wake Island Non Combat Move - Americans 1 bomber and 1 fighter moved from Southern France to Spain 1 bomber moved from France to Spain 3 fighters moved from France to Spain 1 submarine moved from 91 Sea Zone to 92 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 2 transports moved from 65 Sea Zone to 89 Sea Zone 2 aaGuns and 1 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 bomber moved from Hawaiian Islands to Queensland Place Units - Americans 2 fighters placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 8 infantry placed in Eastern United States 1 armour placed in Saudi Arabia 2 artilleries and 1 infantry placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Americans collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Turkey to Bulgaria 1 fighter moved from Egypt to Bulgaria Combat - British Battle in Bulgaria British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Bulgaria to Greece 3 armour moved from Persia to Eastern Persia 1 fighter moved from Gibraltar to Egypt 2 mech_infantrys moved from Iraq to Egypt 1 armour moved from Iraq to Eastern Persia 2 transports moved from 81 Sea Zone to 71 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia Place Units - British 3 armour placed in Persia 1 bomber placed in Iraq 3 mech_infantrys placed in Turkey Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : 0.33 AA fire in France : : 0.67 Americans : -3.50 Japanese : -0.67 -
Wow I really didnt put any destroyer on SZ31… too messy this game lol
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Yugoslavia to Greece 3 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Greece Italians attack with 3 fighters, 2 infantry and 1 mech_infantry British defend with 1 fighter; Russians defend with 1 mech_infantry Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Greece, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 bomber moved from Bulgaria to Southern Italy Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -0,33 British : 0,67 Russians : 0,00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Yugoslavia to Greece 3 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Greece Italians attack with 3 fighters, 2 infantry and 1 mech_infantry British defend with 1 fighter; Russians defend with 1 mech_infantry Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Greece, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 bomber moved from Bulgaria to Southern Italy Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,33 British : 0,67 Russians : 0,00 -
Use last one please





