No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM
-
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 2 fighters, 6 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Western Germany to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to United Kingdom 15 bombers moved from Western Germany to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 7 fighters moved from Western Germany to United Kingdom 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Kansu to Dzavhan Germans take Dzavhan from Russians 1 mech_infantry moved from Tsinghai to Tsagaan Olom Germans take Tsagaan Olom from Russians 1 mech_infantry moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Tsinghai
-
Scramble from UK
Best regards
MrCunego -
@mrcunego no, i realy messed it up…
-
russia is up
This is the kind of situations where I understand why axis has some generic advantage in A&A. The logistic of the axis is so more flexible. The same production for 4-5 rounds just ends up with the axis having more pressure points due to the logistics of their forces. When I play allied I end up in these kind of situation often where I can’t defend all these places where the axis has pressure with just enough ground or naval troops and than a bomber stack.
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Combat Move - Russians 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Hopei to Anhwe 2 fighters moved from Shantung to Anhwe Combat - Russians Battle in Anhwe Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Anhwe to Shantung Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -1,33 Japanese : 0,33
-
@mrcunego you played it well, I should have taken risks earlier. Put you in the situation to risk your stack of bombers. Now indeed you can choose where to attack… Biggest mistake was splitting my russian stack, that’s why you could take Russia too early… Let’s see if I can do anything about in the next few rounds
-
USA is up
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 4 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to United Kingdom 1 infantry moved from Amur to Buryatia Americans take Buryatia from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Gibraltar to Western United States Combat - Americans Battle in 20 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in United Kingdom, round 2 : 5/12 hits, 4,67 expected hits Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 110 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer and 3 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone 3 transports owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 29 Casualties for Germans: 1 destroyer and 3 transports Non Combat Move - Americans 4 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 4 aaGuns and 4 infantry moved from 109 Sea Zone to United Kingdom 4 fighters moved from United Kingdom to 109 Sea Zone 4 fighters moved from 110 Sea Zone to 109 Sea Zone 3 battleships, 8 carriers, 4 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 109 Sea Zone 7 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 2 infantry placed in Korea 3 fighters placed in Western United States Americans undo move 4. 2 fighters and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : -1,00 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 artilleries and 19 infantry moved from Shantung to Jehol Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 4 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to United Kingdom 1 infantry moved from Amur to Buryatia Americans take Buryatia from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Gibraltar to Western United States Combat - Americans Battle in 20 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in United Kingdom, round 2 : 5/12 hits, 4,67 expected hits Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 110 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer and 3 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone 3 transports owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 29 Casualties for Germans: 1 destroyer and 3 transports Non Combat Move - Americans 4 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 4 aaGuns and 4 infantry moved from 109 Sea Zone to United Kingdom 4 fighters moved from United Kingdom to 109 Sea Zone 4 fighters moved from 110 Sea Zone to 109 Sea Zone 3 battleships, 8 carriers, 4 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 109 Sea Zone 7 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 2 infantry placed in Korea 3 fighters placed in Western United States Americans undo move 4. 2 fighters and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 artilleries and 19 infantry moved from Shantung to Jehol Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 2 artilleries moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 2 mech_infantrys moved from Belgian Congo to Egypt 3 transports moved from 91 Sea Zone to 109 Sea Zone Non Combat Move - British 2 aaGuns moved from Shantung to Jehol Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 27 PUs (1 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 Americans : -1,00 Japanese : -0,33
-
anzac is up
Best regards
anzac.tsvg -
TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 6 fighters moved from Shantung to Jehol 1 submarine moved from 33 Sea Zone to 6 Sea Zone ANZAC take 17 Sea Zone from Japanese 2 infantry and 1 transport moved from 29 Sea Zone to 64 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 64 Sea Zone to Southeast Mexico Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Germans Germans buy 4 bombers, 1 fighter, 2 infantry, 9 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans Non Combat Move - Germans 1 submarine moved from 93 Sea Zone to 87 Sea Zone 6 infantry moved from Southern Italy to 97 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry, 3 submarines and 3 transports moved from 97 Sea Zone to 99 Sea Zone 6 infantry moved from 99 Sea Zone to Syria 4 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Dzavhan to Yakut S.S.R. 1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R. 2 mech_infantrys moved from Kazakhstan to Kansu 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Holland Belgium to Western Germany 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 125 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 3 infantry moved from Norway to Finland 1 infantry moved from Vyborg to Finland 5 mech_infantrys moved from Finland to Novgorod 1 armour and 1 mech_infantry moved from Finland to Novgorod 2 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Kazakhstan to Northwest Persia 3 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from Western Germany to Russia 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone Place Units - Germans 4 bombers placed in Western Germany 3 submarines placed in 113 Sea Zone 1 submarine placed in 113 Sea Zone 1 transport placed in 97 Sea Zone 1 fighter placed in Yugoslavia 2 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Combat Move - Russians Non Combat Move - Russians 1 aaGun, 2 fighters and 6 infantry moved from Shantung to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
-
USA is up
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Americans Americans buy 1 armour, 8 fighters and 2 infantry; Remaining resources: 8 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 7 fighters moved from Gibraltar to Egypt 1 destroyer moved from 109 Sea Zone to 87 Sea Zone 1 fighter moved from 109 Sea Zone to 87 Sea Zone 3 battleships, 8 carriers, 4 cruisers, 1 destroyer, 3 submarines and 8 transports moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 9 fighters moved from 109 Sea Zone to United Kingdom 1 infantry moved from Buryatia to Amur 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 18 submarines and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 87 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 87 Sea Zone to French West Africa Place Units - Americans 1 armour and 2 infantry placed in Korea 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,83 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23 Purchase Units - Americans Americans buy 1 armour, 8 fighters and 2 infantry; Remaining resources: 8 PUs; Combat Move - Americans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 7 fighters moved from Gibraltar to Egypt 1 destroyer moved from 109 Sea Zone to 87 Sea Zone 1 fighter moved from 109 Sea Zone to 87 Sea Zone 3 battleships, 8 carriers, 4 cruisers, 1 destroyer, 3 submarines and 8 transports moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 9 fighters moved from 109 Sea Zone to United Kingdom 1 infantry moved from Buryatia to Amur 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 18 submarines and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 87 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 87 Sea Zone to French West Africa Place Units - Americans 1 armour and 2 infantry placed in Korea 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 transports moved from 109 Sea Zone to 106 Sea Zone Non Combat Move - British Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,2 British collect 26 PUs (2 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17 Americans : 0,83 Japanese : -0,33
-
Anzac is up
Best regards
MrCunego
anzac.tsvg