TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 artilleries moved from Jehol to Manchuria
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 bombers and 1 fighter moved from Guam to 6 Sea Zone
2 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,5,4
Battle in Amur
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Amur from Japanese, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 2 artilleries
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 2 artilleries in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 bombers, 2 carriers, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers, 2 carriers and 4 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 4 fighters and 3 submarines remaining. Battle score for attacker is 60
Casualties for Americans: 1 carrier and 2 destroyers
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 6 Sea Zone to Guam
2 fighters moved from 6 Sea Zone to Siberia
1 artillery and 2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 armour and 1 mech_infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Burma to Hopei
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 117 Sea Zone
1 fighter moved from United Kingdom to 117 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
4 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
3 artilleries and 8 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in 117 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 117 Sea Zone
British win, taking Borneo from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine
AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/11 hits, 3.33 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/6 hits, 2.17 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 7/10 hits, 3.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 3 : 3/5 hits, 1.83 expected hits
1 marine owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 4 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine
Battle in French Indo China
British attack with 3 artilleries and 9 infantry
Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
British roll dice for 3 artilleries and 9 infantry in French Indo China, round 2 : 0/12 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 3 artilleries and 8 infantry in French Indo China, round 3 : 2/11 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 3 artilleries and 7 infantry in French Indo China, round 4 : 3/10 hits, 2.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for British: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - British
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
3 aaGuns moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 fighters moved from India to Persia
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 117 Sea Zone to New Brunswick Nova Scotia
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 fighter and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter and 1 marine
Combat Hit Differential Summary :
Germans : -0.17
British : 0.17
Italians : 0.00
Americans : 2.00
Chinese : -0.67
AA fire in Trans-Jordan : : -0.50
Japanese : -2.00
Savegame