@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Avin (Allies) vs DizKneeLand33 (Axis) Classic 3rd edition
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 9 armour; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour moved from Anglo Sudan Egypt to South Africa Japanese take Kenya-Rhodesia from British Japanese take South Africa from British 1 armour moved from Anglo Sudan Egypt to Italian East Africa Japanese take Italian East Africa from British 3 infantry moved from Kazakh S.S.R. to Persia 1 armour moved from Anglo Sudan Egypt to Libya Germans take Libya from Americans 1 armour moved from Libya to Anglo Sudan Egypt 6 armour moved from Anglo Sudan Egypt to Persia 2 bombers moved from Novosibirsk to Russia 2 fighters moved from Novosibirsk to Persia Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,2 and costs: 7 PUs. Bombing raid costs 7 PUs Battle in Persia Japanese attack with 6 armour, 2 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 6 armour, 2 fighters and 3 infantry in Persia, round 2 : 4/11 hits, 4.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Persia Japanese win, taking Persia from British with 6 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Persia to Novosibirsk 2 bombers moved from Russia to Novosibirsk 1 armour moved from Kazakh S.S.R. to Novosibirsk 1 armour moved from Evenki National Okrug to Novosibirsk 3 infantry moved from Novosibirsk to Kazakh S.S.R. 5 armour moved from French Indo China to Novosibirsk 4 armour moved from Manchuria to Novosibirsk 1 infantry moved from Australia to North Australia Sea Zone 1 infantry and 1 transport moved from North Australia Sea Zone to South Argentina Sea Zone 5 transports moved from French Indo China Sea Zone to Japan Sea Zone 9 armour moved from Japan to Japan Sea Zone 4 armour and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone 4 armour moved from French Indo China Sea Zone to French Indo China 5 armour moved from Japan Sea Zone to Manchuria Place Units - Japanese 9 armour placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 British : -0.33 Japanese : -0.50
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from West Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 fighter moved from East US to West Europe 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 6 infantry moved from West Canada to East Canada 2 armour moved from West US to East Canada 10 infantry moved from West US to West Canada 2 infantry moved from West US to West Canada 2 armour and 4 infantry moved from East Canada to East Canada Sea Zone 2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 4 infantry moved from West Spain Sea Zone to West Europe Combat - Americans Battle in Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 37 infantry Americans roll dice for 2 battleships in Germany, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 37 infantry in Germany, round 2 : 19/43 hits, 14.83 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 34 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Russia to Karelia S.S.R. Place Units - Americans 1 bomber placed in East US 1 transport placed in East US Sea Zone 6 infantry placed in West US Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 4.17 Americans : 1.50
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 13 infantry moved from Russia to Kazakh S.S.R. 2 fighters moved from Russia to Kazakh S.S.R. 1 armour and 25 infantry moved from Russia to Caucasus Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 13 infantry Japanese defend with 8 infantry Russians roll dice for 2 fighters and 13 infantry in Kazakh S.S.R., round 2 : 2/15 hits, 3.17 expected hits Japanese roll dice for 8 infantry in Kazakh S.S.R., round 2 : 6/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 7 infantry in Kazakh S.S.R., round 3 : 3/9 hits, 2.17 expected hits Japanese roll dice for 6 infantry in Kazakh S.S.R., round 3 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 5 infantry in Kazakh S.S.R., round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 5 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 9 infantry Casualties for Japanese: 8 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Caucasus 1 aaGun moved from Russia to Caucasus Place Units - Russians 1 infantry placed in Russia 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians : -0.83 Japanese : 3.00
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - Germans Germans buy 4 infantry; Remaining resources: 2 PUs; Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - British British buy 2 armour and 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from East Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 infantry moved from Congo to Kenya-Rhodesia British take Kenya-Rhodesia from Japanese 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 armour moved from Algeria to Anglo Sudan Egypt 4 infantry moved from Algeria to French Equatorial Africa 3 transports moved from West Spain Sea Zone to North Sea Zone 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 armour moved from Algeria to Libya British take Libya from Germans 1 armour moved from Libya to French Equatorial Africa 1 armour moved from Russia to Karelia S.S.R. 5 fighters moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Germany British attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 38 infantry British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 38 infantry in Germany, round 2 : 16/44 hits, 15.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 37 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Sudan Egypt British attack with 1 armour and 4 infantry Japanese defend with 1 armour British roll dice for 1 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Anglo Sudan Egypt British win, taking Anglo Sudan Egypt from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 armour moved from South Europe to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. Place Units - British 1 armour and 5 infantry placed in South Europe British undo move 1. 1 armour and 4 infantry placed in United Kingdom 1 armour and 3 infantry placed in South Europe Turn Complete - British British collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : 2.00 Japanese : 0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour and 3 bombers; Remaining resources: 3 PUs; Combat Move - Japanese 1 armour moved from South Africa to Kenya-Rhodesia 1 armour moved from Italian East Africa to Kenya-Rhodesia 3 armour moved from French Indo China to French Indo China Sea Zone 3 armour and 4 transports moved from French Indo China Sea Zone to Red Sea Zone 1 battleship moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Persia to Red Sea Zone 3 armour and 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt 6 armour moved from Persia to Anglo Sudan Egypt 3 infantry moved from Novosibirsk to Kazakh S.S.R. 1 armour moved from French Indo China to Kazakh S.S.R. 2 bombers and 2 fighters moved from Novosibirsk to Kazakh S.S.R. 8 infantry moved from Evenki National Okrug to Russia 24 armour and 17 infantry moved from Novosibirsk to Russia Combat - Japanese Battle in Anglo Sudan Egypt Japanese attack with 9 armour and 2 infantry British defend with 1 armour and 3 infantry Japanese roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 9 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 4/11 hits, 4.83 expected hits British roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Japanese win, taking Anglo Sudan Egypt from British with 9 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 3 infantry Battle in Kenya-Rhodesia Japanese attack with 2 armour British defend with 1 infantry Japanese roll dice for 2 armour in Kenya-Rhodesia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kenya-Rhodesia Japanese roll dice for 1 armour in Kenya-Rhodesia, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kenya-Rhodesia British win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 2 armour Casualties for British: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 2 bombers, 2 fighters and 3 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 4 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Russia Japanese attack with 24 armour and 25 infantry Russians defend with 1 factory and 1 infantry Japanese roll dice for 24 armour and 25 infantry in Russia, round 2 : 16/49 hits, 16.17 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Japanese captures 17PUs while taking Russians capital Japanese win, taking Russia from Russians with 24 armour and 25 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from South Argentina Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to South Brazil Sea Zone: 1 transport EDIT: Changing ownership of Brazil from Americans to Japanese EDIT: Adding units owned by Japanese to Brazil: 1 infantry EDIT: Turning off Edit Mode 5 armour moved from Manchuria to Novosibirsk 1 aaGun moved from Novosibirsk to Russia 2 bombers and 2 fighters moved from Kazakh S.S.R. to Novosibirsk 5 armour moved from Japan to Japan Sea Zone 5 armour and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone 5 armour moved from French Indo China Sea Zone to French Indo China Place Units - Japanese 1 armour and 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 81 PUs
Combat Hit Differential Summary :
British : 2.00 Russians : -1.67 Japanese : -1.50
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Forgot to move my transport up to take Brazil (hence the edit).
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Btw, thanks for playing this game with me – it’s been a trip down memory lane! Once this one is done I’d love another switching sides and giving you an 18 bid if that sounds cool (of course this one isn’t over yet).
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour and 10 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from West Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 infantry moved from Caucasus to Persia 3 fighters moved from Karelia S.S.R. to Persia 1 transport moved from East US Sea Zone to East Canada Sea Zone 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 bomber moved from East US to South Brazil Sea Zone 2 armour and 6 infantry moved from East Canada to East Canada Sea Zone 2 armour, 6 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 6 infantry moved from West Spain Sea Zone to West Europe 10 infantry moved from West Canada to East Canada 9 infantry moved from West US to West Canada Combat - Americans Battle in South Brazil Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport Americans roll dice for 1 bomber in South Brazil Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in South Brazil Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in South Brazil Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Battle in Persia Americans attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 37 infantry Americans roll dice for 2 battleships in Germany, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 37 infantry in Germany, round 2 : 17/43 hits, 14.83 expected hits 1 infantry owned by the Americans lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 37 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 3 fighters moved from Persia to Ukraine S.S.R. 1 bomber moved from South Brazil Sea Zone to French Equatorial Africa Place Units - Americans 1 armour and 10 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 2.17 Americans : -1.83 Japanese : -0.50
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 17 Non Combat Move - Russians 1 aaGun, 1 armour, 2 fighters and 25 infantry moved from Caucasus to Ukraine S.S.R. 1 aaGun moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Turn Complete - Russians
Combat Hit Differential Summary :
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@DizzKneeLand33 Absolutely! This has been a lot of fun, and I think you’ve got it because you’re going to have had Moscow for at least a couple rounds before I can get Germany, but I’ll keep at it still. Definitely up for the switch afterward.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 17 Purchase Units - Germans Germans buy 4 infantry; Remaining resources: 2 PUs; Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 17 Purchase Units - British British buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Karelia S.S.R. to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Non Combat Move - British 1 armour and 4 infantry moved from Algeria to French Equatorial Africa 6 fighters moved from Karelia S.S.R. to South Europe 2 armour moved from Karelia S.S.R. to South Europe 3 infantry moved from Karelia S.S.R. to East Europe 4 infantry moved from East Europe to South Europe 1 battleship and 1 transport moved from Baltic Sea Zone to North Sea Zone 3 transports moved from West Spain Sea Zone to North Sea Zone 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour, 4 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone 1 battleship moved from North Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 bomber moved from Germany to South Europe Place Units - British 1 armour and 4 infantry placed in South Europe 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 17 Research Technology - Japanese Japanese spend 40 on tech rolls Purchase Units - Japanese Japanese buy 8 armour; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour moved from Anglo Sudan Egypt to Congo Japanese take Congo from British 1 armour moved from Anglo Sudan Egypt to Libya Germans take Libya from British 1 armour moved from Libya to French Equatorial Africa 1 armour moved from Congo to French Equatorial Africa 7 armour moved from Anglo Sudan Egypt to French Equatorial Africa 1 armour and 3 infantry moved from Kazakh S.S.R. to Persia 5 armour moved from Novosibirsk to Persia 1 infantry moved from Russia to Caucasus Japanese take Caucasus from Russians 2 bombers moved from Novosibirsk to French Equatorial Africa 24 armour and 24 infantry moved from Russia to Karelia S.S.R.
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“Japanese [wasted] 40 on tech rolls.” fixed that one lol.
Did you want max defense in FEQ? And, I meant to purchase one 1 aa and 7 tanks instead of 8 tanks – I will edit that at the end.
Thx!
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Yes please; lose the bomber first.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 17 Research Technology - Japanese Japanese spend 40 on tech rolls Japanese roll 1,5,3,1,2,4,1,3 and gets 0 hits Purchase Units - Japanese Japanese buy 8 armour; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour moved from Anglo Sudan Egypt to Congo Japanese take Congo from British 1 armour moved from Anglo Sudan Egypt to Libya Germans take Libya from British 1 armour moved from Libya to French Equatorial Africa 1 armour moved from Congo to French Equatorial Africa 7 armour moved from Anglo Sudan Egypt to French Equatorial Africa 1 armour and 3 infantry moved from Kazakh S.S.R. to Persia 5 armour moved from Novosibirsk to Persia 1 infantry moved from Russia to Caucasus Japanese take Caucasus from Russians 2 bombers moved from Novosibirsk to French Equatorial Africa 24 armour and 24 infantry moved from Russia to Karelia S.S.R. Combat - Japanese Battle in Persia Japanese attack with 6 armour and 3 infantry Americans defend with 1 infantry Japanese roll dice for 6 armour and 3 infantry in Persia, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Persia Japanese win, taking Persia from British with 6 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Karelia S.S.R. Japanese attack with 24 armour and 24 infantry British defend with 1 infantry; Russians defend with 1 factory Japanese roll dice for 24 armour and 24 infantry in Karelia S.S.R., round 2 : 15/48 hits, 16.00 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Karelia S.S.R. Japanese win, taking Karelia S.S.R. from Russians with 24 armour and 23 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Equatorial Africa Japanese attack with 9 armour and 2 bombers British defend with 2 armour and 8 infantry; Americans defend with 1 bomber Japanese roll dice for 9 armour and 2 bombers in French Equatorial Africa, round 2 : 4/11 hits, 5.83 expected hits British roll dice for 2 armour, 1 bomber and 8 infantry in French Equatorial Africa, round 2 : 2/11 hits, 3.50 expected hits 2 armour owned by the Japanese, 1 bomber owned by the Americans and 3 infantry owned by the British lost in French Equatorial Africa Japanese roll dice for 7 armour and 2 bombers in French Equatorial Africa, round 3 : 3/9 hits, 4.83 expected hits British roll dice for 2 armour and 5 infantry in French Equatorial Africa, round 3 : 2/7 hits, 2.33 expected hits 2 armour owned by the Japanese and 3 infantry owned by the British lost in French Equatorial Africa Japanese roll dice for 5 armour and 2 bombers in French Equatorial Africa, round 4 : 5/7 hits, 3.83 expected hits British roll dice for 2 armour and 2 infantry in French Equatorial Africa, round 4 : 1/4 hits, 1.33 expected hits 1 armour owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in French Equatorial Africa Japanese win, taking French Equatorial Africa from British with 4 armour and 2 bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 5 armour Casualties for Americans: 1 bomber Casualties for British: 2 armour and 8 infantry Non Combat Move - Japanese 2 bombers moved from French Equatorial Africa to Anglo Sudan Egypt 2 fighters moved from Novosibirsk to Anglo Sudan Egypt 5 armour moved from French Indo China to French Indo China Sea Zone 5 armour and 5 transports moved from French Indo China Sea Zone to Red Sea Zone 4 transports moved from Red Sea Zone to French Indo China Sea Zone 5 armour moved from Red Sea Zone to Anglo Sudan Egypt 1 aaGun moved from Russia to Karelia S.S.R. 3 bombers moved from Japan to Anglo Sudan Egypt Place Units - Japanese 8 armour placed in Russia Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Russia: 1 armour EDIT: Adding units owned by Japanese to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.50 Russians : 0.67 Japanese : -4.00
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from West Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 5 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 armour and 8 infantry moved from East Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour and 8 infantry moved from West Spain Sea Zone to West Europe 10 infantry moved from West Canada to East Canada 10 infantry moved from West US to West Canada 1 armour moved from West US to East Canada 3 fighters moved from Ukraine S.S.R. to East Europe Combat - Americans Battle in Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 41 infantry Americans roll dice for 2 battleships in Germany, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 41 infantry in Germany, round 2 : 15/47 hits, 16.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 40 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from West Europe to East Europe Place Units - Americans 1 bomber placed in East US 1 armour and 6 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.17 Americans : -0.50
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That’s an economic victory for you! Good game!
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Good game, Avin! It was fun. We can start that next one whenever you like. The first thing is for you to decide what to do with your 18 bid. :)