@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
Don’t forget Thailand
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from N.Thailand to Burma
Thai take Burma from British
1 Infantry moved from Malaya to 105 Sea Zone
1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Thai take Lombok from Dutch
1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Elite moved from Malaya to 105 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Elite moved from 111 Sea Zone to Celebes
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
Thai take Flores from Dutch
1 Artillery moved from 111 Sea Zone to Celebes
1 Infantry moved from S.French Indochina to N.French Indochina
1 Infantry moved from S.French Indochina to N.Thailand
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Fighter moved from Bangkok to 105 Sea Zone
1 Artillery moved from Malaya to S.Thailand
2 Infantrys moved from Bangkok to Malaya
1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from 105 Sea Zone to S.Thailand
Purchase Units - Thai
Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Celebes
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Thai win, taking Celebes from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Factory placed in Malaya
5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Thai : 0.17
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Infantry moved from Kwajalein to Jaluit
Americans take Jaluit from Yamamoto
2 Transports moved from 72 Sea Zone to 71 Sea Zone
1 Marine and 2 Tanks moved from Alaska to 71 Sea Zone
1 Marine, 2 Tanks and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
1 Marine moved from 72 Sea Zone to Koryakia
1 Tank moved from 72 Sea Zone to Kamchatka
1 Tank moved from 72 Sea Zone to Koryakia
2 Destroyers moved from 88 Sea Zone to 72 Sea Zone
1 Infantry and 2 Tanks moved from Cuba to 26 Sea Zone
1 Tank moved from Hispaniola to 26 Sea Zone
1 Artillery moved from Central America to Colombia
1 Tank moved from Peru to Amazon
1 Tank moved from Bolivia to Amazon
1 Infantry and 3 Tanks moved from 26 Sea Zone to Suriname
1 Infantry moved from South Central USA to South Atlantic USA
2 Adv.Fighters, 2 Carriers, 1 Destroyer and 2 Fighters moved from 91 Sea Zone to 88 Sea Zone
1 Cruiser, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 88 Sea Zone
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 1 B.Carrier, 3 B.Transports, 3 Destroyers, 3 Fighters, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 B.Carrier placed in 71 Sea Zone
2 Infantrys placed in Alaska
1 Infantry placed in South Atlantic USA
2 Destroyers placed in 26 Sea Zone
3 B.Transports placed in 83 Sea Zone
3 Fighters placed in Pearl Harbor
1 Destroyer and 1 Submarine placed in 88 Sea Zone
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Artillery and 14 Infantrys moved from Berlin to Brandenburg
2 Tanks moved from Switzerland to Belgium
1 Tank moved from Switzerland to Belgium
2 Artillerys and 2 Infantrys moved from Rhine to Belgium
3 Tanks moved from Switzerland to Bohemia
1 Artillery and 2 Infantrys moved from Bavaria to Bohemia
8 Submarines moved from 29 Sea Zone to 36 Sea Zone
2 ArmoredCars moved from Brest to Latvia
1 Bomber and 1 Stuka moved from Tampere to Latvia
2 Artillerys, 2 Infantrys and 1 Tank moved from Brest to Minsk
2 HeavyTanks and 2 Tanks moved from Warsaw to Minsk
1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
3 Artillerys and 3 Tanks moved from Kiev to Minsk
4 ArmoredCars moved from Bohemia to Brest
1 Elite moved from Bohemia to Krakow
2 Tanks moved from El Agheila to Darfur
Purchase Units - Germans
Germans buy 2 Artillerys, 2 HeavyTanks, 34 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 5 Artillerys, 2 HeavyTanks, 2 Infantrys and 6 Tanks
Russians defend with 4 Tanks
Germans roll dice for 5 Artillerys, 2 HeavyTanks, 2 Infantrys and 6 Tanks in Minsk, round 2 : 7/15 hits, 6.67 expected hits
Russians roll dice for 4 Tanks in Minsk, round 2 : 2/4 hits, 2.00 expected hits
2 Infantrys owned by the Germans and 4 Tanks owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 5 Artillerys, 2 HeavyTanks and 6 Tanks remaining. Battle score for attacker is 16
Casualties for Germans: 2 Infantrys
Casualties for Russians: 4 Tanks
Battle in Belgium
Germans attack with 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Belgium, round 2 : 5/7 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Latvia
Germans attack with 2 ArmoredCars, 1 Bomber and 1 Stuka
Russians defend with 3 Infantrys and 1 Tank
Germans roll dice for 2 ArmoredCars, 1 Bomber and 1 Stuka in Latvia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits
2 ArmoredCars owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia
Germans roll dice for 1 Bomber and 1 Stuka in Latvia, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Stuka owned by the Germans lost in Latvia
Germans roll dice for 1 Bomber in Latvia, round 4 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Latvia, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Bomber in Latvia, round 5 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Latvia
Germans win with 1 Bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 ArmoredCars and 1 Stuka
Casualties for Russians: 3 Infantrys and 1 Tank
Non Combat Move - Germans
1 Bomber moved from Latvia to Brest
1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Infantrys moved from Paris to Picardy
2 Infantrys moved from Paris to Normandy
1 Tank moved from Brittany to Normandy
Place Units - Germans
2 T.Boats placed in 22 Sea Zone
2 HeavyTanks, 1 Infantry and 1 Tank placed in Warsaw
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 14 Infantrys placed in Berlin
4 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
3 Infantrys placed in Bavaria
4 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 2.17
Neutral : -1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Kamchatka to Koryakia
5 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Artillery, 3 HeavyTanks and 10 Infantrys moved from Kursk to Minsk
5 Infantrys moved from Donetsk to Kiev
4 Adv.Fighters and 1 Fighter moved from Kursk to Minsk
1 Bomber moved from Kursk to Odessa
2 Infantrys moved from Georgia to 54 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
2 Infantrys moved from Rostov to Kursk
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Astrakhan to Georgia
4 Infantrys moved from S.Karelia to Vyborg
3 Infantrys moved from N.Karelia to Vyborg
4 Infantrys moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Leningrad to Estonia
4 Infantrys moved from Leningrad to Latvia
20 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from Sverdlovsk to Novosibirsk
1 Artillery and 3 Infantrys moved from Yakutsk to Olyokminsk
Purchase Units - Russians
Russians buy 26 Infantrys, 6 Mech.Rockets and 2 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 4 Adv.Fighters, 1 Artillery, 1 Fighter, 3 HeavyTanks and 10 Infantrys
Germans defend with 5 Artillerys, 2 HeavyTanks and 6 Tanks
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Fighter, 3 HeavyTanks and 10 Infantrys in Minsk, round 2 : 7/19 hits, 6.50 expected hits
Germans roll dice for 5 Artillerys, 2 HeavyTanks and 6 Tanks in Minsk, round 2 : 7/13 hits, 6.00 expected hits
7 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 2 Tanks owned by the Germans lost in Minsk
Russians roll dice for 4 Adv.Fighters, 1 Artillery, 1 Fighter, 3 HeavyTanks and 3 Infantrys in Minsk, round 3 : 5/12 hits, 5.33 expected hits
Germans roll dice for 2 HeavyTanks and 4 Tanks in Minsk, round 3 : 4/6 hits, 3.33 expected hits
1 HeavyTank owned by the Germans, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 4 Tanks owned by the Germans lost in Minsk
Russians roll dice for 4 Adv.Fighters, 1 Fighter and 3 HeavyTanks in Minsk, round 4 : 6/8 hits, 4.33 expected hits
Germans roll dice for 1 HeavyTank in Minsk, round 4 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 HeavyTank owned by the Russians lost in Minsk
Russians win, taking Minsk from Germans with 4 Adv.Fighters, 1 Fighter and 2 HeavyTanks remaining. Battle score for attacker is 33
Casualties for Russians: 1 Artillery, 1 HeavyTank and 10 Infantrys
Casualties for Germans: 5 Artillerys, 2 HeavyTanks and 6 Tanks
Battle in Odessa
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Odessa, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Vyborg
Russians attack with 7 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 7 Infantrys in Vyborg, round 2 : 0/7 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 7 Infantrys in Vyborg, round 3 : 0/7 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 7 Infantrys in Vyborg, round 4 : 1/7 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Kiev
Russians attack with 5 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 5 Infantrys in Kiev, round 2 : 2/5 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Estonia
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Estonia, round 2 : 1/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Estonia
Russians win, taking Estonia from Finns with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 Adv.Fighter and 5 Infantrys
Hisaichi defend with 1 Infantry and 1 Mech.Inf
Russians roll dice for 1 Adv.Fighter and 5 Infantrys in N.Buryat Mongolia, round 2 : 1/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Russians roll dice for 1 Adv.Fighter and 4 Infantrys in N.Buryat Mongolia, round 3 : 1/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 Mech.Inf in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf
Non Combat Move - Russians
1 Adv.Fighter moved from N.Buryat Mongolia to Olyokminsk
1 AAGun moved from Yakutsk to Olyokminsk
1 AAGun moved from Kuybyshev to Penza
4 Adv.Fighters and 1 Fighter moved from Minsk to Kursk
1 Bomber moved from Odessa to Kursk
Place Units - Russians
2 Tanks placed in Kursk
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Mech.Rockets placed in Sibirsky
Turn Complete - Russians
Russians collect 101 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 2.67
Romanians : 0.67
Hisaichi : 0.00
Finns : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
3 ArmoredCars and 3 Tanks moved from Darfur to Mersa Matruh
1 ArmoredCar and 1 Tank moved from Kufra to Mersa Matruh
2 HeavyTanks, 2 Mech.Infs and 1 Tank moved from Hun to Mersa Matruh
1 Elite moved from Tuscany to 46 Sea Zone
3 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
3 Destroyers, 1 Elite, 5 Infantrys, 1 Submarine and 3 Transports moved from 46 Sea Zone to 51 Sea Zone
1 Elite and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 ArmoredCars, 5 Artillerys and 3 Infantrys moved from La Mancha to Madrid
2 Artillerys, 1 Elite, 1 Infantry and 1 Tank moved from Valencia to Andalusia
1 Tank moved from Catalonia to Andalusia
2 Transports moved from 43 Sea Zone to 41 Sea Zone
4 Infantrys moved from E.Morocco to 41 Sea Zone
4 Infantrys moved from 41 Sea Zone to Andalusia
2 Infantrys, 4 Mech.Infs and 2 Tanks moved from W.Morocco to Mauritania
1 Infantry moved from Aquitaine to Aragon
2 Mech.Infs moved from La Mancha to Madrid
2 Mech.Infs and 1 Tank moved from La Mancha to Aragon
4 Fighters moved from Catalonia to Aragon
1 Battleship and 1 Destroyer moved from 43 Sea Zone to 41 Sea Zone
1 Transport moved from 43 Sea Zone to 46 Sea Zone
1 Artillery and 2 Infantrys moved from Darfur to New Valley
4 Mech.Infs moved from Tunis to Hun
Purchase Units - Italians
Italians buy 2 Cruisers, 2 Elites and 20 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mauritania
Italians attack with 2 Infantrys, 4 Mech.Infs and 2 Tanks
French defend with 1 Bunker
Italians roll dice for 2 Infantrys, 4 Mech.Infs and 2 Tanks in Mauritania, round 2 : 2/8 hits, 3.00 expected hits
French roll dice for 1 Bunker in Mauritania, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the French and 1 Infantry owned by the Italians lost in Mauritania
Italians win, taking Mauritania from French with 1 Infantry, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for French: 1 Bunker
Battle in Andalusia
Italians attack with 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Italians roll dice for 1 Battleship in Andalusia, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Italians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in Andalusia, round 2 : 2/10 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Italians lost in Andalusia
Italians loses 0 PUs for violating Andalusias neutrality.
Italians win, taking Andalusia from Neutral with 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Mersa Matruh
Italians attack with 4 ArmoredCars, 1 Elite, 2 HeavyTanks, 5 Infantrys, 2 Mech.Infs and 5 Tanks
British defend with 1 Artillery and 12 Infantrys
Italians roll dice for 4 ArmoredCars, 1 Elite, 2 HeavyTanks, 5 Infantrys, 2 Mech.Infs and 5 Tanks in Mersa Matruh, round 2 : 5/19 hits, 7.33 expected hits
British roll dice for 1 Artillery and 12 Infantrys in Mersa Matruh, round 2 : 6/13 hits, 4.33 expected hits
1 ArmoredCar owned by the Italians, 5 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 3 ArmoredCars, 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks in Mersa Matruh, round 3 : 5/13 hits, 6.00 expected hits
British roll dice for 1 Artillery and 7 Infantrys in Mersa Matruh, round 3 : 3/8 hits, 2.67 expected hits
3 ArmoredCars owned by the Italians and 5 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks in Mersa Matruh, round 4 : 3/10 hits, 5.00 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 0/3 hits, 1.00 expected hits
1 Artillery owned by the British and 2 Infantrys owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 4 ArmoredCars and 5 Infantrys
Casualties for British: 1 Artillery and 12 Infantrys
Battle in Aragon
Italians attack with 4 Fighters, 1 Infantry, 2 Mech.Infs and 1 Tank
Neutral defend with 2 Bunkers and 3 Infantrys
Italians roll dice for 4 Fighters, 1 Infantry, 2 Mech.Infs and 1 Tank in Aragon, round 2 : 4/8 hits, 2.83 expected hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the Italians lost in Aragon
Italians roll dice for 4 Fighters, 1 Mech.Inf and 1 Tank in Aragon, round 3 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 3 : 2/3 hits, 1.33 expected hits
1 Bunker owned by the Neutral, 1 Tank owned by the Italians, 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the Italians lost in Aragon
retreated to Aragon
Neutral win with 1 Bunker remaining. Battle score for attacker is -7
Casualties for Italians: 1 Infantry, 2 Mech.Infs and 1 Tank
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Madrid
Italians attack with 2 ArmoredCars, 5 Artillerys, 3 Infantrys and 2 Mech.Infs
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Italians roll dice for 2 ArmoredCars, 5 Artillerys, 3 Infantrys and 2 Mech.Infs in Madrid, round 2 : 4/12 hits, 4.00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
1 ArmoredCar owned by the Italians, 1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Madrid
Italians roll dice for 1 ArmoredCar, 5 Artillerys and 2 Mech.Infs in Madrid, round 3 : 2/8 hits, 2.67 expected hits
Neutral roll dice for 2 Tanks in Madrid, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians and 2 Tanks owned by the Neutral lost in Madrid
Italians loses 0 PUs for violating Madrids neutrality.
Italians win, taking Madrid from Neutral with 5 Artillerys and 2 Mech.Infs remaining. Battle score for attacker is 7
Casualties for Italians: 2 ArmoredCars and 3 Infantrys
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in New Valley
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from Aragon to La Mancha
Place Units - Italians
2 Cruisers placed in 46 Sea Zone
2 Elites and 1 Infantry placed in Hun
4 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
8 Infantrys placed in Rome
3 Infantrys placed in Normandy
Turn Complete - Italians
Italians collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Neutral : 2.67
Italians : -7.50
British : 1.33
French : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Artillery moved from Finnmark to Upper Norrland
French take Upper Norrland from Germans
1 Destroyer and 1 Transport moved from 5 Sea Zone to 21 Sea Zone
1 Infantry moved from Canadian Prairies to North Central USA
1 Infantry moved from South Central USA to E.Mexico
Purchase Units - French
French buy 1 Bunker and 2 Tanks; Remaining resources: 2 PUs;
Combat - French
Battle in 21 Sea Zone
French attack with 1 Destroyer and 1 Transport
Germans defend with 1 T.Boat
French roll dice for 1 Destroyer and 1 Transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 Destroyer and 1 Transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Transport owned by the French lost in 21 Sea Zone
French roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 T.Boat in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 Destroyer in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 T.Boat in 21 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the French lost in 21 Sea Zone
Germans win with 1 T.Boat remaining. Battle score for attacker is -14
Casualties for French: 1 Destroyer and 1 Transport
Non Combat Move - French
Place Units - French
Turning on Edit Mode
EDIT: Removing units owned by French from Palestine: 1 AAGun
EDIT: Adding units owned by French to Syria: 1 AAGun
EDIT: Turning off Edit Mode
2 Tanks placed in Syria
1 Bunker placed in French Sudan
Turn Complete - French
French collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.33
French : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Bombers moved from Kyushu to Koryakia
2 B.Transports and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Tank moved from Chubu to 84 Sea Zone
2 Artillerys moved from Tokyo to 84 Sea Zone
2 ArmoredCars moved from Tokyo to 84 Sea Zone
4 Infantrys moved from Tokyo to 84 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 B.Transports, 4 Infantrys, 1 Tank and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank moved from 75 Sea Zone to Koryakia
1 Infantry moved from Paramushir to 75 Sea Zone
1 Submarine moved from 76 Sea Zone to 85 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Fighter moved from West Papua to 113 Sea Zone
2 Adv.Fighters moved from 108 Sea Zone to 113 Sea Zone
1 Artillery moved from Woleai to 108 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport moved from 108 Sea Zone to 115 Sea Zone
1 Artillery moved from 115 Sea Zone to Guadalcanal
Yamamoto take Guadalcanal from Anzac
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Artillery moved from Jilolo to 107 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 107 Sea Zone to 111 Sea Zone
3 Artillerys and 3 Infantrys moved from 111 Sea Zone to Soembawa
1 Transport moved from 93 Sea Zone to 84 Sea Zone
1 T.Boat moved from 93 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 B.Carrier, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 113 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Fighter
British defend with 1 Submarine
Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 Submarine owned by the British lost in 113 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Koryakia
Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 2 Bombers, 5 Infantrys and 1 Tank
British defend with 1 Infantry and 1 Tank; Americans defend with 1 Artillery, 2 Infantrys, 2 Marines and 1 Tank; Russians defend with 1 Infantry
Yamamoto roll dice for 2 Cruisers in Koryakia, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans lost in Koryakia
Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Bombers, 5 Infantrys and 1 Tank in Koryakia, round 2 : 4/12 hits, 4.33 expected hits
Russians roll dice for 1 Artillery, 3 Infantrys, 2 Marines and 2 Tanks in Koryakia, round 2 : 5/8 hits, 3.00 expected hits
1 Infantry owned by the Russians, 5 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Infantry owned by the British lost in Koryakia
Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Bombers and 1 Tank in Koryakia, round 3 : 2/7 hits, 3.17 expected hits
Russians roll dice for 2 Marines and 2 Tanks in Koryakia, round 3 : 2/4 hits, 1.67 expected hits
2 Marines owned by the Americans and 2 ArmoredCars owned by the Yamamoto lost in Koryakia
Yamamoto roll dice for 2 Artillerys, 2 Bombers and 1 Tank in Koryakia, round 4 : 1/5 hits, 2.50 expected hits
Russians roll dice for 2 Tanks in Koryakia, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the British lost in Koryakia
Yamamoto roll dice for 2 Artillerys, 2 Bombers and 1 Tank in Koryakia, round 5 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 Tank in Koryakia, round 5 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Koryakia
Yamamoto win, taking Koryakia from Russians with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery, 2 Infantrys, 2 Marines and 1 Tank
Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 5 Infantrys
Casualties for British: 1 Infantry and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Soembawa
Yamamoto attack with 3 Artillerys and 3 Infantrys
Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 1 Bunker and 1 Infantry
Yamamoto roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Soembawa, round 2 : 0/4 hits, 1.67 expected hits
1 Infantry owned by the Dutch lost in Soembawa
Yamamoto roll dice for 3 Artillerys and 3 Infantrys in Soembawa, round 3 : 3/6 hits, 2.00 expected hits
Dutch roll dice for 1 Bunker, 1 Infantry and 1 Tank in Soembawa, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Bunker owned by the Dutch lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 15
Casualties for Dutch: 1 Bunker and 1 Infantry
Casualties for Anzac: 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
2 Adv.Fighters moved from 113 Sea Zone to 115 Sea Zone
1 Fighter moved from 113 Sea Zone to West Papua
1 Artillery, 1 Marine and 3 Tanks moved from Port Moresby to West Papua
2 Bombers moved from Koryakia to Tokyo
Place Units - Yamamoto
3 Adv.Fighters, 1 B.Carrier and 1 Submarine placed in 85 Sea Zone
2 Artillerys placed in Tohoku
Yamamoto undo move 1.
2 Adv.Fighters, 1 B.Carrier and 1 Submarine placed in 85 Sea Zone
1 Adv.Fighter placed in 85 Sea Zone
2 ArmoredCars and 6 Infantrys placed in Tokyo
Yamamoto undo move 4.
2 Infantrys placed in Port Moresby
2 ArmoredCars and 2 Infantrys placed in Chubu
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83
Russians : 1.83
Dutch : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Lanchow to Szechwan
Chinese take Szechwan from Hisaichi
1 Mech.Inf moved from Suiyuan to Kweichow
Chinese take Kweichow from Yamamoto
1 Artillery moved from Shensi to Hupeh
2 Mech.Infs moved from Suiyuan to Hupeh
2 Infantrys moved from Gobi Altai to Ningsia
1 Infantry moved from Sikang to Assam
2 Infantrys moved from E.Qinghai to Lanchow
3 ArmoredCars moved from Hsining to Lanchow
3 ArmoredCars moved from Hsining to Lanchow
1 Bomber moved from Urumqi to Assam
1 Bomber moved from Lanchow to Shantung
1 Bomber and 1 Fighter moved from Lanchow to Assam
Purchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Bomber and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 6 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Hupeh
Chinese attack with 1 Artillery and 2 Mech.Infs
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Artillery and 2 Mech.Infs in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Artillery
Casualties for Hisaichi: 1 Artillery
Battle in Assam
Chinese attack with 2 Bombers, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Bombers, 1 Fighter and 1 Infantry in Assam, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Tank in Assam, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Assam
Chinese win, taking Assam from Hisaichi with 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 AAGun moved from Suiyuan to Ningsia
1 Bomber moved from Shantung to Lanchow
2 Bombers and 1 Fighter moved from Assam to Lanchow
Place Units - Chinese
4 ArmoredCars and 2 Infantrys placed in Hsining
1 Bomber and 1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 ArmoredCar moved from Hunan to Kweichow
2 Infantrys moved from Hunan to Kweichow
1 Infantry moved from Chahar to Suiyuan
Hisaichi take Suiyuan from Chinese
1 Elite moved from Shansi to Shensi
Hisaichi take Shensi from Chinese
2 Infantrys moved from Hunan to Hupeh
1 Artillery moved from Shansi to Hupeh
1 ArmoredCar moved from Hunan to Hupeh
1 Infantry moved from Hunan to Hupeh
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
3 ArmoredCars and 1 Tank moved from Heilungchiang to Chita
3 Transports moved from 92 Sea Zone to 84 Sea Zone
6 Infantrys moved from Changchun to 84 Sea Zone
6 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Transport moved from 112 Sea Zone to 111 Sea Zone
1 Artillery moved from Timor to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Artillerys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
1 Artillery and 7 Infantrys moved from 75 Sea Zone to Kolyma
4 Tanks moved from Ayan to Chita
1 Artillery moved from Ayan to Chita
1 Artillery and 7 Infantrys moved from Kirin to Heilungchiang
2 ArmoredCars moved from Liaoning to Chita
1 Infantry moved from Ayan to Chita
2 ArmoredCars moved from Liaoning to Chita
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 6 Artillerys, 14 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kolyma
Hisaichi attack with 1 Artillery and 7 Infantrys
British defend with 2 Infantrys and 1 Tank; Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 7 Infantrys in Kolyma, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Kolyma, round 2 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Kolyma
Hisaichi roll dice for 1 Artillery and 5 Infantrys in Kolyma, round 3 : 3/6 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Kolyma, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kolyma
Hisaichi win, taking Kolyma from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 3 Infantrys
Casualties for British: 2 Infantrys and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Hupeh
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
Chinese defend with 2 Mech.Infs
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Hupeh, round 2 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 2 Mech.Infs in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Hupeh, round 3 : 3/5 hits, 1.33 expected hits
Chinese roll dice for 1 Mech.Inf in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for Chinese: 2 Mech.Infs
Battle in Tanimbar
Hisaichi attack with 2 Artillerys and 2 Infantrys
Dutch defend with 1 Bunker and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Tanimbar, round 2 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Tanimbar, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Tanimbar, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker and 1 Infantry in Tanimbar, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Tanimbar, round 4 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker and 1 Infantry in Tanimbar, round 4 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Tanimbar
Hisaichi roll dice for 2 Artillerys in Tanimbar, round 5 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Bunker in Tanimbar, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Bunker and 1 Infantry
Battle in Kweichow
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Non Combat Move - Hisaichi
1 ArmoredCar, 1 Infantry and 3 Tanks moved from Hunan to Hupeh
1 Artillery and 2 Infantrys moved from Shantung to Shansi
2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
Place Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 Artillerys and 4 Infantrys placed in Hong Kong
1 ArmoredCar, 1 Infantry and 1 Tank placed in Shantung
3 ArmoredCars and 1 Infantry placed in Liaoning
2 Artillerys and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Chinese : -1.33
Russians : 0.33
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
British loses 0 PUs for violating Belgian Congos neutrality.
British loses 0 PUs for violating Dublins neutrality.
1 Destroyer and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
3 Infantrys moved from Iraq to Syria
3 Infantrys moved from W.Iran to 58 Sea Zone
1 ArmoredCar moved from Rhodesia to Belgian Congo
British take Belgian Congo from Neutral
1 ArmoredCar moved from Belgian Congo to French Equatorial Africa
1 ArmoredCar moved from Rhodesia to French Equatorial Africa
1 ArmoredCar moved from Cape Town to Mozambique
1 ArmoredCar moved from Cape Town to Angola
1 Infantry moved from Rhodesia to Angola
1 Infantry moved from Kenya to Mozambique
1 Infantry moved from Equatoria to French Equatorial Africa
2 Infantrys moved from Italian East Africa to Equatoria
5 Infantrys moved from Lower Egypt to Cairo
1 Cruiser, 1 Destroyer, 3 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
3 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Infantrys moved from Italian East Africa to Equatoria
1 Destroyer and 1 Submarine moved from 18 Sea Zone to 21 Sea Zone
1 Battleship and 1 Carrier moved from 20 Sea Zone to 21 Sea Zone
4 Destroyers and 1 Submarine moved from 20 Sea Zone to 21 Sea Zone
1 Cruiser moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys and 1 Tank moved from Manchester to 18 Sea Zone
1 Tank moved from 18 Sea Zone to Munster
1 Infantry moved from 18 Sea Zone to Dublin
British take Dublin from Neutral
1 Infantry moved from 18 Sea Zone to Munster
1 Bomber and 1 Fighter moved from Manchester to Munster
2 Fighters moved from 20 Sea Zone to Munster
1 Fighter moved from Gibraltar to French Sudan
1 Fighter moved from French Sudan to French Equatorial Africa
2 ArmoredCars moved from Vancouver to Yukon
5 Infantrys moved from Bihar to Assam
Purchase Units - British
British buy 1 Destroyer, 2 Fighters, 23 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 21 Sea Zone
British attack with 1 Battleship, 1 Carrier, 5 Destroyers and 2 Submarines
Germans defend with 1 T.Boat
British roll dice for 2 Submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 T.Boat owned by the Germans lost in 21 Sea Zone
British win with 1 Battleship, 1 Carrier, 5 Destroyers and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 T.Boat
Battle in 76 Sea Zone
British attack with 1 Destroyer and 1 Transport
Yamamoto defend with 1 Destroyer
British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Angola
British attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Angola, round 2 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 1 Infantry in Angola, round 3 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Munster
British attack with 1 Bomber, 3 Fighters, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Cruiser in Munster, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 1 Bomber, 3 Fighters, 1 Infantry and 1 Tank in Munster, round 2 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Bomber, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Mozambique
British attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
3 Fighters moved from Munster to Manchester
1 Bomber moved from Munster to Manchester
Place Units - British
1 Destroyer and 1 Submarine placed in 21 Sea Zone
2 Fighters placed in 21 Sea Zone
5 Infantrys placed in Delhi
6 Infantrys placed in Cairo
3 Infantrys placed in Italian East Africa
3 Infantrys placed in W.Iran
Turning on Edit Mode
EDIT: Removing units owned by British from Cairo: 1 Adv.Fighter and 1 Fighter
EDIT: Adding units owned by British to Syria: 1 Adv.Fighter and 1 Fighter
EDIT: Turning off Edit Mode
2 Tanks placed in Cape Town
5 Infantrys placed in Madras
1 Infantry placed in Bombay
Turn Complete - British
British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Neutral : -1.33
British : 2.67
Yamamoto : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Fighter moved from Townsville to Guadalcanal
Purchase Units - Anzac
Anzac buy 14 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Guadalcanal
Anzac attack with 1 Fighter
Yamamoto defend with 1 Artillery
Anzac roll dice for 1 Fighter in Guadalcanal, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Anzac lost in Guadalcanal
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Anzac: 1 Fighter
Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
3 Infantrys placed in Townsville
3 Infantrys placed in Broome
6 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Anzac : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
1 Artillery and 2 Infantrys moved from Sumatra to Java
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Factory; Remaining resources: 4 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 1 Factory placed in Suriname
1 Bunker placed in Java
Dutch undo move 1.
Dutch undo move 1.
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 11 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
1 Fighter and 7 Infantrys moved from Oulu to Vyborg
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Fighter and 8 Infantrys
Russians defend with 7 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter and 8 Infantrys in Vyborg, round 2 : 2/10 hits, 2.17 expected hits
Russians roll dice for 7 Infantrys in Vyborg, round 2 : 2/7 hits, 2.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in Vyborg, round 3 : 2/8 hits, 1.83 expected hits
Russians roll dice for 5 Infantrys in Vyborg, round 3 : 1/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Vyborg, round 4 : 1/7 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Vyborg, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Vyborg, round 5 : 2/6 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 5 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 5 Infantrys
Casualties for Russians: 7 Infantrys
Non Combat Move - Finns
1 Fighter moved from Vyborg to Oulu
2 Artillerys and 3 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 Artillery and 2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns : -0.17
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
2 Artillerys and 1 Infantry moved from W.Romania to Serbia
1 Elite and 2 Infantrys moved from Bulgaria to Serbia
3 Infantrys moved from E.Romania to Odessa
1 Tank moved from Bucharest to Odessa
1 Artillery moved from Bucharest to W.Romania
1 Infantry moved from Bucharest to W.Romania
1 Infantry moved from Vinnytsia to E.Romania
1 Artillery moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 3 Infantrys and 1 Tank in Odessa, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 3 Infantrys and 1 Tank in Odessa, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 3 Infantrys and 1 Tank in Odessa, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Odessa, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Serbia
Romanians attack with 2 Artillerys, 1 Elite and 3 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Serbia, round 2 : 0/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Serbia, round 3 : 3/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 3 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : -2.67
Neutral : -1.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Artillery moved from Celebes to 111 Sea Zone
1 Elite moved from Celebes to 111 Sea Zone
1 Artillery and 1 Elite moved from 111 Sea Zone to Lombok
1 Artillery and 1 Infantry moved from Flores to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Aroe
Thai take Aroe from Dutch
1 Infantry moved from Malaya to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
1 Infantry moved from N.Thailand to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
1 Fighter moved from S.Thailand to Yunnan
3 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
1 Infantry moved from Burma to S.Thailand
2 Infantrys moved from Malaya to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 9 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 2 Infantrys in Yunnan, round 3 : 2/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Yunnan to S.Thailand
Place Units - Thai
6 Infantrys placed in Malaya
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Fighter and 2 Tanks moved from Amazon to Bahia
3 Tanks moved from Suriname to Bahia
1 Infantry moved from Suriname to Amazon
1 Artillery moved from Colombia to Amazon
1 Bomber and 2 Fighters moved from Wake to 75 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 88 Sea Zone to 75 Sea Zone
5 Destroyers and 1 Submarine moved from 72 Sea Zone to 75 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
2 Infantrys moved from Alaska to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Kamchatka
2 Artillerys and 1 Elite moved from San Francisco to 83 Sea Zone
8 Infantrys moved from San Francisco to 83 Sea Zone
3 Fighters moved from Pearl Harbor to Wake
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Battleship, 1 Bunker, 1 Cruiser, 3 Destroyers, 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 75 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Bomber, 5 Destroyers, 4 Fighters and 1 Submarine
Hisaichi defend with 4 Transports; Yamamoto defend with 2 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport
Americans roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Bomber, 5 Destroyers and 4 Fighters in 75 Sea Zone, round 2 : 8/12 hits, 4.67 expected hits
Yamamoto roll dice for 2 B.Transports, 2 Cruisers, 1 Destroyer and 5 Transports in 75 Sea Zone, round 2 : 1/10 hits, 2.50 expected hits
1 Submarine owned by the Americans, 4 Transports owned by the Hisaichi, 1 Destroyer owned by the Yamamoto, 1 Transport owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in 75 Sea Zone
Americans roll dice for 2 Adv.Fighters, 1 Bomber, 5 Destroyers and 4 Fighters in 75 Sea Zone, round 3 : 4/12 hits, 4.67 expected hits
Yamamoto roll dice for 2 Cruisers in 75 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 Destroyers owned by the Americans and 2 Cruisers owned by the Yamamoto lost in 75 Sea Zone
Americans win with 2 Adv.Fighters, 1 Bomber, 3 Destroyers and 4 Fighters remaining. Battle score for attacker is 55
Casualties for Americans: 2 Destroyers and 1 Submarine
Casualties for Hisaichi: 4 Transports
Casualties for Yamamoto: 2 B.Transports, 2 Cruisers, 1 Destroyer and 1 Transport
Battle in Bahia
Americans attack with 1 Fighter and 5 Tanks
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Fighter and 5 Tanks in Bahia, round 2 : 3/6 hits, 2.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
1 Fighter owned by the Americans, 3 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Bahia
Americans roll dice for 4 Tanks in Bahia, round 3 : 1/4 hits, 2.00 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Neutral and 1 Tank owned by the Americans lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 3 Tanks remaining. Battle score for attacker is -7
Casualties for Americans: 1 Fighter and 2 Tanks
Casualties for Neutral: 3 Infantrys and 1 Tank
Non Combat Move - Americans
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Suriname
1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico
1 B.Transport moved from 26 Sea Zone to 25 Sea Zone
2 Artillerys, 3 B.Transports, 1 Elite and 8 Infantrys moved from 83 Sea Zone to 98 Sea Zone
2 Artillerys, 1 Elite and 8 Infantrys moved from 98 Sea Zone to Christmas
1 B.Carrier moved from 71 Sea Zone to 76 Sea Zone
2 Carriers, 1 Cruiser, 5 Destroyers and 2 Submarines moved from 88 Sea Zone to 76 Sea Zone
2 Adv.Fighters and 4 Fighters moved from 75 Sea Zone to 76 Sea Zone
1 Bomber moved from 75 Sea Zone to Wake
Place Units - Americans
2 Adv.Fighters and 1 Bunker placed in Wake
1 Marine and 2 Tanks placed in Alaska
1 Battleship, 1 Cruiser and 1 Destroyer placed in 98 Sea Zone
2 Destroyers placed in 26 Sea Zone
1 Infantry placed in South Atlantic USA
2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Yamamoto : -0.50
Americans : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Tank moved from Warsaw to Minsk
1 ArmoredCar moved from Brest to Minsk
1 Bomber moved from Brest to Minsk
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
2 ArmoredCars moved from Brest to Kiev
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to East Prussia
1 ArmoredCar moved from Brest to Donetsk
1 Artillery and 3 Infantrys moved from Rhine to Netherlands
2 Artillerys moved from Belgium to Netherlands
1 Infantry moved from Belgium to Netherlands
2 Tanks moved from Darfur to Lower Egypt
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
Purchase Units - Germans
Germans buy 2 HeavyTanks, 23 Infantrys, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lower Egypt
Germans attack with 2 Tanks
British defend with 3 Infantrys; French defend with 1 Infantry
Germans roll dice for 2 Tanks in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 4 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.33 expected hits
1 Infantry owned by the French lost in Lower Egypt
Germans roll dice for 2 Tanks in Lower Egypt, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 3 Infantrys in Lower Egypt, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Lower Egypt
Germans roll dice for 2 Tanks in Lower Egypt, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Lower Egypt, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Lower Egypt
Germans roll dice for 2 Tanks in Lower Egypt, round 5 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Lower Egypt
Germans win, taking Lower Egypt from British with 2 Tanks remaining. Battle score for attacker is 8
Casualties for French: 1 Infantry
Casualties for British: 3 Infantrys
Battle in Kiev
Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry
Russians defend with 4 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Kiev, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 4 Infantrys in Kiev, round 2 : 2/4 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 1 ArmoredCar and 1 Artillery in Kiev, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 3 Infantrys in Kiev, round 3 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Kiev
1 Artillery retreated to Brest
Russians win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Donetsk
Germans attack with 1 ArmoredCar
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 1 ArmoredCar, 1 Bomber and 1 Tank
Russians defend with 2 HeavyTanks
Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Tank in Minsk, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 2 HeavyTanks in Minsk, round 2 : 2/2 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans and 1 Tank owned by the Germans lost in Minsk
retreated to Minsk
Russians win with 2 HeavyTanks remaining. Battle score for attacker is -9
Casualties for Germans: 1 ArmoredCar and 1 Tank
Battle in Netherlands
Germans attack with 3 Artillerys and 4 Infantrys
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 3 Artillerys and 4 Infantrys in Netherlands, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 3 Artillerys and 4 Infantrys in Netherlands, round 3 : 0/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 Artillerys and 4 Infantrys in Netherlands, round 4 : 1/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 3 Artillerys and 3 Infantrys in Netherlands, round 5 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 3 Infantrys
Casualties for Germans: 1 Infantry
Non Combat Move - Germans
3 Tanks moved from Belgium to Bavaria
1 Tank moved from Normandy to Lorraine
2 Infantrys moved from Picardy to Belgium
2 Infantrys moved from Normandy to Picardy
1 Infantry moved from Paris to Picardy
2 Infantrys moved from Paris to Normandy
1 Infantry moved from Paris to Picardy
1 Artillery and 14 Infantrys moved from Brandenburg to Pomerania
1 Artillery and 14 Infantrys moved from Berlin to Brandenburg
3 Infantrys moved from Bavaria to Bohemia
1 Artillery, 7 Infantrys and 3 Tanks moved from Bohemia to Krakow
1 Elite and 3 Tanks moved from Krakow to Brest
2 HeavyTanks and 1 Infantry moved from Warsaw to Brest
1 Bomber moved from Minsk to Warsaw
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
6 T.Boats placed in 22 Sea Zone
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
Turn Complete - Germans
Germans collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -4.67
Neutral : -2.00
British : -3.33
Russians : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 HeavyTank moved from Minsk to Lithuania
Russians take Lithuania from Germans
1 HeavyTank moved from Lithuania to Brest
1 HeavyTank moved from Minsk to Brest
2 Infantrys moved from Kiev to Brest
2 Infantrys moved from Kursk to Kiev
2 Tanks moved from Kursk to Brest
4 Adv.Fighters and 1 Fighter moved from Kursk to Brest
1 Infantry moved from N.Karelia to Lapland
Russians take Lapland from Finns
1 Infantry moved from S.Karelia to N.Karelia
4 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Yaroslavl to S.Karelia
10 Infantrys moved from Moscow to Yaroslavl
6 Infantrys moved from Rostov to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Donetsk
2 Infantrys moved from Georgia to Rostov
1 Infantry moved from Yakutsk to Ayan
1 Adv.Fighter moved from Olyokminsk to Ayan
4 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
6 Mech.Rockets moved from Sibirsky to Kolyma
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 2 Bunkers, 27 Infantrys and 6 Mech.Rockets; Remaining resources: 0 PUs;
Combat - Russians
Battle in Brest
Russians attack with 4 Adv.Fighters, 1 Fighter, 2 HeavyTanks, 2 Infantrys and 2 Tanks
Germans defend with 1 AAGun, 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Infantry and 3 Tanks
AA fire in Brest : 1/5 hits, 0.83 expected hits
1 Fighter owned by the Russians lost in Brest
Russians roll dice for 4 Adv.Fighters, 2 HeavyTanks, 2 Infantrys and 2 Tanks in Brest, round 2 : 4/10 hits, 4.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Infantry and 3 Tanks in Brest, round 2 : 2/8 hits, 3.83 expected hits
2 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Brest
Russians roll dice for 4 Adv.Fighters, 2 HeavyTanks and 2 Tanks in Brest, round 3 : 6/8 hits, 4.33 expected hits
Germans roll dice for 2 HeavyTanks and 2 Tanks in Brest, round 3 : 3/4 hits, 2.33 expected hits
2 HeavyTanks owned by the Germans, 1 HeavyTank owned by the Russians, 2 Tanks owned by the Russians and 2 Tanks owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 4 Adv.Fighters and 1 HeavyTank remaining. Battle score for attacker is 9
Casualties for Russians: 1 Fighter, 1 HeavyTank, 2 Infantrys and 2 Tanks
Casualties for Germans: 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Infantry and 3 Tanks
Battle in Kolyma
Russians attack with 6 Mech.Rockets
Hisaichi defend with 1 Artillery and 4 Infantrys
Russians roll dice for 6 Mech.Rockets in Kolyma, round 2 : 3/6 hits, 3.00 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Kolyma, round 2 : 1/5 hits, 1.67 expected hits
1 Mech.Rocket owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Kolyma
Russians roll dice for 5 Mech.Rockets in Kolyma, round 3 : 2/5 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kolyma, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kolyma
Russians win, taking Kolyma from Hisaichi with 5 Mech.Rockets remaining. Battle score for attacker is 6
Casualties for Russians: 1 Mech.Rocket
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Battle in S.Buryat Mongolia
Russians attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 4 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Ayan to Olyokminsk
2 Adv.Fighters moved from Brest to Kiev
1 Adv.Fighter moved from Brest to Kiev
1 Adv.Fighter moved from Brest to Donetsk
3 Infantrys moved from Estonia to Latvia
1 AAGun moved from Penza to Rostov
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Georgia to Rostov
Place Units - Russians
1 Bunker placed in Kiev
1 Bunker placed in Donetsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
6 Mech.Rockets placed in Sibirsky
1 Infantry placed in Sverdlovsk
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 3 Infantrys
EDIT: Adding units owned by Russians to Krasnoyarsk: 3 Infantrys
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -1.17
Hisaichi : -2.00
AA fire in Brest : : 0.17
Russians : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
2 HeavyTanks, 2 Mech.Infs and 5 Tanks moved from Mersa Matruh to Cairo
1 Elite moved from Mersa Matruh to 51 Sea Zone
1 Elite and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Elite moved from 56 Sea Zone to Cairo
1 Artillery and 1 Infantry moved from New Valley to Nubia
4 Mech.Infs moved from Hun to Lower Egypt
2 Elites and 1 Infantry moved from Hun to Kufra
4 Infantrys moved from Rome to 46 Sea Zone
2 Cruisers, 4 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Destroyers moved from 51 Sea Zone to 56 Sea Zone
4 Infantrys moved from 51 Sea Zone to Crete
1 Transport moved from 51 Sea Zone to 49 Sea Zone
5 Infantrys moved from Rome to Campania
4 Infantrys moved from Tunis to S.Tunisia
1 Infantry, 2 Mech.Infs and 2 Tanks moved from Mauritania to Rio de Oro
2 Mech.Infs moved from Mauritania to French Sudan
4 Infantrys moved from E.Morocco to 41 Sea Zone
4 Infantrys moved from 41 Sea Zone to Gibraltar
1 Artillery moved from Andalusia to Gibraltar
1 Tank moved from Andalusia to Gibraltar
2 Mech.Infs moved from Madrid to Aragon
2 Fighters moved from La Mancha to Aragon
2 Artillerys moved from Madrid to Leon
1 Tank moved from Andalusia to Leon
1 Elite and 2 Infantrys moved from Andalusia to Leon
1 Artillery and 2 Infantrys moved from Andalusia to Gibraltar
2 Fighters moved from La Mancha to Aragon
1 Tank moved from Normandy to Languedoc
Purchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 15 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in French Sudan
Italians attack with 2 Mech.Infs
French defend with 1 Bunker
Italians roll dice for 2 Mech.Infs in French Sudan, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Bunker in French Sudan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 Mech.Infs in French Sudan, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in French Sudan, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Italians lost in French Sudan
Italians roll dice for 1 Mech.Inf in French Sudan, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Bunker in French Sudan, round 4 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Italians lost in French Sudan
French win with 1 Bunker remaining. Battle score for attacker is -12
Casualties for Italians: 2 Mech.Infs
Battle in Aragon
Italians attack with 4 Fighters and 2 Mech.Infs
Neutral defend with 1 Bunker
Italians roll dice for 4 Fighters and 2 Mech.Infs in Aragon, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in Aragon, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Italians lost in Aragon
Italians loses 0 PUs for violating Aragons neutrality.
Italians win, taking Aragon from Neutral with 4 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Italians: 1 Mech.Inf
Casualties for Neutral: 1 Bunker
Battle in Leon
Italians attack with 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Italians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Leon, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Leon
Italians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank in Leon, round 3 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 1 Infantry in Leon, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Leon
Italians loses 0 PUs for violating Leons neutrality.
Italians win, taking Leon from Neutral with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Italians: 1 Infantry
Battle in Cairo
Italians attack with 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks
British defend with 1 AAGun, 1 Factory and 15 Infantrys
Italians roll dice for 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks in Cairo, round 2 : 7/10 hits, 5.00 expected hits
British roll dice for 15 Infantrys in Cairo, round 2 : 5/15 hits, 5.00 expected hits
1 Elite owned by the Italians, 2 Tanks owned by the Italians, 7 Infantrys owned by the British and 2 Mech.Infs owned by the Italians lost in Cairo
Italians roll dice for 2 HeavyTanks and 3 Tanks in Cairo, round 3 : 3/5 hits, 2.83 expected hits
British roll dice for 8 Infantrys in Cairo, round 3 : 4/8 hits, 2.67 expected hits
1 HeavyTank owned by the Italians, 3 Tanks owned by the Italians and 3 Infantrys owned by the British lost in Cairo
Italians roll dice for 1 HeavyTank in Cairo, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 5 Infantrys in Cairo, round 4 : 4/5 hits, 1.67 expected hits
1 HeavyTank owned by the Italians and 1 Infantry owned by the British lost in Cairo
British win with 4 Infantrys remaining. Battle score for attacker is -32
Casualties for Italians: 1 Elite, 2 HeavyTanks, 2 Mech.Infs and 5 Tanks
Casualties for British: 11 Infantrys
Battle in Gibraltar
Italians attack with 2 Artillerys, 6 Infantrys and 1 Tank
British defend with 1 Bunker and 2 Infantrys
Italians roll dice for 1 Battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Gibraltar, round 2 : 3/9 hits, 2.50 expected hits
British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
1 Bunker owned by the British and 2 Infantrys owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 Artillerys, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 1 Bunker and 2 Infantrys
Battle in Crete
Italians attack with 4 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 2 Cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery
Battle in Nubia
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Nubia
Italians win, taking Nubia from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Rio de Oro
Italians attack with 1 Infantry, 2 Mech.Infs and 2 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 1 Infantry, 2 Mech.Infs and 2 Tanks in Rio de Oro, round 2 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Italians roll dice for 1 Infantry, 2 Mech.Infs and 2 Tanks in Rio de Oro, round 3 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Italians roll dice for 1 Infantry, 2 Mech.Infs and 2 Tanks in Rio de Oro, round 4 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Rio de Oro
Italians loses 0 PUs for violating Rio de Oros neutrality.
Italians win, taking Rio de Oro from Neutral with 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
4 Fighters moved from Aragon to Lombardy
1 Transport moved from 51 Sea Zone to 46 Sea Zone
2 Artillerys moved from Madrid to Leon
1 Artillery moved from Madrid to Leon
Place Units - Italians
5 Infantrys placed in Madrid
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
4 Mech.Infs placed in Tunis
1 ArmoredCar and 3 Infantrys placed in E.Morocco
2 Artillerys and 7 Infantrys placed in Rome
Italians undo move 4.
1 Infantry placed in Rome
1 ArmoredCar and 2 Infantrys placed in E.Morocco
Turn Complete - Italians
Italians collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Neutral : -0.83
Italians : 3.67
British : 2.17
French : 0.50