• TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            6 infantry moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Archangel to Belarus
            1 artillery moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Novgorod
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Samara
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Japanese
            4 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 infantry moved from Manchuria to Amur
            1 fighter moved from Formosa to Hunan
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 4/5 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from Manchuria to Amur
            2 infantry moved from Manchuria to Amur
            2 tactical_bombers moved from Japan to Jehol
            2 fighters moved from Japan to Jehol
            1 fighter moved from Korea to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 factory_minor placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : 3,67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 aaGun moved from Eastern United States to Central United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Szechwan
            2 infantry placed in Yunnan
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble in the Adriatic?


  • Adriatic??? 77If you mean italia, then no.


  • @Toyls yes the Adriatic Sea or sea zone 97.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 aaGun moved from Eastern United States to Central United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Szechwan
            2 infantry placed in Yunnan
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from India to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in Iraq
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter could not land in 96 Sea Zone and was removed
            1 tactical_bomber moved from Iraq to Syria
            1 fighter moved from Iraq to Syria
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 fighter moved from Burma to India
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Malta: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            British collect 26 PUs (4 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    British : 3.33
    Italians : -0.50
    Chinese : 0.00
    Neutral_Axis : 1.00
    Japanese : -0.33
    

    Savegame


  • I had to use edit mode because I missed clicking the tiny island of Malta in the med and thought I had clicked it for that fighter to land, when I actually clicked the sea zone. Nevertheless, the fighter had the movement to land and I added it back.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 artillery moved from Ethiopia to Kenya
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                1 cruiser owned by the Italians retreated to 95 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 1 infantry
                2 fighters owned by the British could not land and were killed
    
        Non Combat Move - Italians
            4 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            2 aaGuns moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 15 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    British : -0,50
    Neutral_Allies : 0,67
    

    Savegame


  • @Toyls : You can Add a damage carrier, if you want in Taranto, was a little to quick in CAS:-/


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 45 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 45 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Non Combat Move - French
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to Nigeria
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            6 armour and 2 artilleries moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame


  • @Toyls Intercept?


  • @Toyls nope


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            6 armour and 2 artilleries moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in 97 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 carrier
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter
                Casualties for British: 1 carrier
            Battle in 104 Sea Zone
                Germans attack with 1 submarine and 3 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 104 Sea Zone
                Germans win with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 6 armour, 2 artilleries and 1 tactical_bomber
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 6 armour, 2 artilleries and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits, 4,33 expected hits
                    French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 artilleries
                Casualties for French: 2 artilleries and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 tactical_bombers moved from 104 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            3 artilleries moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Germany to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            5 infantry moved from Germany to Slovakia Hungary
            2 aaGuns moved from Germany to Slovakia Hungary
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            2 submarines and 3 transports placed in 112 Sea Zone
            1 bomber placed in France
            1 artillery and 4 infantry placed in Western Germany
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : 0,67
    French : -0,17
    AA fire in United Kingdom : : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Buyant-Uhaa to Jehol
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 2 infantry
                Japanese defend with 3 fighters and 2 tactical_bombers
                    Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in Jehol, round 2 : 3/5 hits, 3.00 expected hits
                    2 infantry owned by the Russians lost in Jehol
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Olgiy to Tsagaan Olom
            1 infantry moved from Buryatia to Sakha
            1 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns moved from Buryatia to Yakut S.S.R.
            10 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Samara to Novosibirsk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            3 artilleries moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Belarus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            Russians undo move 1.
            3 artilleries placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
            1 armour moved from Soviet Far East to Sakha
            1 infantry moved from Chahar to Buyant-Uhaa
            1 artillery and 10 infantry moved from Amur to Buryatia
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Jehol to Hopei
            1 bomber moved from Kwangsi to Hopei
            1 fighter moved from Jehol to Suiyuyan
            2 infantry moved from Siam to 37 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Hopei
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 3/5 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery and 10 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 10 infantry in Buryatia, round 2 : 2/11 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sakha
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Hunan
            1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to Hunan
            4 fighters and 2 tactical_bombers moved from Kweichow to Hunan
            2 bombers moved from Hopei to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Shantung
            Japanese undo move 1.
            1 artillery and 1 infantry placed in Shantung
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
            Japanese undo move 2.
            1 armour placed in Shantung
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Russians : 0,33
    Japanese : 2,00
    

    Savegame

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