Sorry, I slightly changed ANZAC moves again:
Avin (Allies) vs DizKneeLand33 (Axis) Classic 3rd edition
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 13 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 2 fighters moved from Russia to Evenki National Okrug Combat - Russians Battle in Evenki National Okrug Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Evenki National Okrug to Russia Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Russians : 1.83 Japanese : 0.67
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 13 Purchase Units - Germans Germans buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Ukraine S.S.R. Germans take Ukraine S.S.R. from British 2 armour and 1 infantry moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 2 armour and 1 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Persia Germans roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Persia Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans Place Units - Germans 8 infantry placed in Germany Turn Complete - Germans Germans collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.00
-
TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 13 Purchase Units - British British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 5 PUs; Combat Move - British 1 battleship moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Germany 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany 8 infantry moved from Syria Jordan to Persia 2 infantry moved from Syria Jordan to Persia 3 armour moved from Syria Jordan to Persia 1 infantry moved from South Africa to Kenya-Rhodesia 1 armour moved from Finland Norway to Ukraine S.S.R. 3 fighters moved from Russia to Ukraine S.S.R. Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Persia British attack with 3 armour and 10 infantry Germans defend with 2 armour British roll dice for 3 armour and 10 infantry in Persia, round 2 : 3/13 hits, 3.17 expected hits Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 3 armour and 9 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 2 armour Battle in Ukraine S.S.R. British attack with 1 armour and 3 fighters Germans defend with 1 infantry British roll dice for 1 armour and 3 fighters in Ukraine S.S.R., round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. British win, taking Ukraine S.S.R. from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Germany British attack with 2 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 32 infantry British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 infantry in Germany, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 32 infantry in Germany, round 2 : 16/38 hits, 13.17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 30 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 4 infantry moved from Finland Norway to Karelia S.S.R. 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 3 fighters moved from Ukraine S.S.R. to Russia 1 bomber moved from Germany to Russia 1 armour and 4 infantry moved from North Sea Zone to West Europe Place Units - British 1 armour, 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 2.83 British : 1.83 AA fire in Germany : : -0.17
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 9 armour; Remaining resources: 1 PUs; Combat Move - Japanese 3 infantry moved from Caucasus to Persia 1 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from India to Persia 5 armour moved from French Indo China to Persia 4 armour, 2 bombers and 2 fighters moved from Novosibirsk to Persia Combat - Japanese Battle in Persia Japanese attack with 9 armour, 2 bombers, 2 fighters and 6 infantry British defend with 3 armour and 9 infantry Japanese roll dice for 9 armour, 2 bombers, 2 fighters and 6 infantry in Persia, round 2 : 7/19 hits, 7.83 expected hits British roll dice for 3 armour and 9 infantry in Persia, round 2 : 6/12 hits, 4.00 expected hits 6 infantry owned by the Japanese and 7 infantry owned by the British lost in Persia Japanese roll dice for 9 armour, 2 bombers and 2 fighters in Persia, round 3 : 9/13 hits, 6.83 expected hits British roll dice for 3 armour and 2 infantry in Persia, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the British and 3 armour owned by the British lost in Persia Japanese win, taking Persia from British with 9 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 24 Casualties for Japanese: 6 infantry Casualties for British: 3 armour and 9 infantry Non Combat Move - Japanese 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Novosibirsk to Kazakh S.S.R. 2 bombers and 2 fighters moved from Persia to Novosibirsk 10 infantry moved from Mongolia to Novosibirsk 5 armour moved from Manchuria to Novosibirsk 5 transports moved from French Indo China Sea Zone to Japan Sea Zone 10 armour moved from Japan to Japan Sea Zone 5 armour and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone 5 armour moved from French Indo China Sea Zone to French Indo China 5 armour moved from Japan Sea Zone to Manchuria Place Units - Japanese 9 armour placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : 1.33
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 battleships moved from North Sea Zone to Baltic Sea Zone 1 transport moved from North Sea Zone to Baltic Sea Zone 1 infantry moved from West Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 2 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Caucasus Russians take Caucasus from Germans 1 fighter moved from Finland Norway to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Russia 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from East Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to West Europe 2 fighters moved from East US to Finland Norway 1 bomber moved from Russia to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Battle in Kazakh S.S.R. Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 30 infantry Americans roll dice for 2 battleships in Germany, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 30 infantry in Germany, round 2 : 13/36 hits, 12.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 29 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Kazakh S.S.R. to Russia 6 infantry moved from West Canada to East Canada 1 armour moved from West US to East Canada 4 infantry moved from West US to West Canada Place Units - Americans 1 fighter placed in East US 1 armour and 7 infantry placed in West US Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : -0.33 Japanese : -0.33 AA fire in Germany : : 0.83
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 14 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Evenki National Okrug 2 fighters moved from Russia to Evenki National Okrug 2 infantry moved from Karelia S.S.R. to Russia Combat - Russians Battle in Evenki National Okrug Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Evenki National Okrug to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Russians : 0.67 Japanese : -0.33
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 14 Purchase Units - Germans Germans buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Germany to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany 1 battleship and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone Place Units - Germans 5 infantry placed in Germany Turn Complete - Germans Germans collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17
-
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 14 Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from Baltic Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Germany 4 infantry moved from Karelia S.S.R. to East Europe 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour, 1 carrier, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 bomber moved from Russia to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from United Kingdom to Russia 4 infantry moved from West Europe to South Europe 1 armour moved from West Europe to South Europe Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Germany British attack with 2 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 34 infantry British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 34 infantry in Germany, round 2 : 14/40 hits, 13.83 expected hits 2 infantry owned by the British lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 34 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 bomber moved from Germany to Russia Place Units - British 1 fighter placed in United Kingdom 4 infantry placed in South Europe 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -1.00 AA fire in Germany : : -0.17
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 9 armour; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour, 1 bomber, 1 fighter and 3 infantry moved from Novosibirsk to Evenki National Okrug 1 armour, 1 bomber, 1 fighter and 3 infantry moved from Novosibirsk to Kazakh S.S.R. 9 armour moved from Persia to Anglo Sudan Egypt Japanese take Syria Jordan from British Japanese take Anglo Sudan Egypt from British Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Evenki National Okrug to Novosibirsk 1 bomber and 1 fighter moved from Kazakh S.S.R. to Novosibirsk 1 transport moved from French Indo China Sea Zone to North Australia Sea Zone 5 armour moved from French Indo China to Novosibirsk 5 armour moved from Manchuria to Novosibirsk 4 transports moved from French Indo China Sea Zone to Japan Sea Zone 9 armour moved from Japan to Japan Sea Zone 5 armour and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone 5 armour moved from French Indo China Sea Zone to French Indo China 4 armour moved from Japan Sea Zone to Manchuria 1 infantry moved from Novosibirsk to Kazakh S.S.R. 3 infantry moved from Novosibirsk to Kazakh S.S.R. 3 infantry moved from Novosibirsk to Evenki National Okrug 2 infantry moved from Novosibirsk to Kazakh S.S.R. 2 infantry moved from Novosibirsk to Evenki National Okrug Place Units - Japanese 9 armour placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians : -0.33 Japanese : 1.67
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from West Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 infantry moved from Caucasus to Persia British take Persia from Japanese 1 infantry moved from Russia to Caucasus 2 fighters moved from Finland Norway to Russia 1 fighter moved from East US to Finland Norway Combat - Americans Battle in Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 34 infantry Americans roll dice for 2 battleships in Germany, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 34 infantry in Germany, round 2 : 16/40 hits, 13.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 33 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 4 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 6 infantry moved from East Canada to East Canada Sea Zone 1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour and 6 infantry moved from West Spain Sea Zone to West Europe Place Units - Americans 1 fighter placed in East US 1 armour and 8 infantry placed in West US Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 2.17 Americans : -0.50
-
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - Germans Germans buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 fighters moved from Germany to Finland Norway Combat - Germans Battle in Finland Norway Germans attack with 1 bomber and 2 fighters Americans defend with 1 fighter Germans roll dice for 1 bomber and 2 fighters in Finland Norway, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Finland Norway Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 fighter Non Combat Move - Germans 1 bomber and 2 fighters moved from Finland Norway to Germany Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : -0.67
-
So sorry, I didn’t realize you had played a turn. The notifications are a bit off I think – that or it’s me, maybe just me lol.
-
No worries, I wouldn’t have had as much time today anyway since we were mostly having family time. In fact I may not get to responding until tomorrow either.
-
TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - British British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from East Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany Combat - British Battle in Germany British attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 37 infantry British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 37 infantry in Germany, round 2 : 13/43 hits, 14.83 expected hits 1 infantry owned by the British lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 37 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from United Kingdom to Russia 4 infantry moved from Algeria to French Equatorial Africa 3 transports moved from West Spain Sea Zone to North Sea Zone 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 infantry moved from Kenya-Rhodesia to Congo 1 armour moved from Karelia S.S.R. to Russia 2 infantry moved from East Europe to Karelia S.S.R. 1 infantry moved from East Europe to Karelia S.S.R. 1 infantry moved from East Europe to Karelia S.S.R. Place Units - British 1 fighter placed in United Kingdom 2 infantry placed in South Europe 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -0.83
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 9 armour; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour moved from Anglo Sudan Egypt to South Africa Japanese take Kenya-Rhodesia from British Japanese take South Africa from British 1 armour moved from Anglo Sudan Egypt to Italian East Africa Japanese take Italian East Africa from British 3 infantry moved from Kazakh S.S.R. to Persia 1 armour moved from Anglo Sudan Egypt to Libya Germans take Libya from Americans 1 armour moved from Libya to Anglo Sudan Egypt 6 armour moved from Anglo Sudan Egypt to Persia 2 bombers moved from Novosibirsk to Russia 2 fighters moved from Novosibirsk to Persia Combat - Japanese Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,2 and costs: 7 PUs. Bombing raid costs 7 PUs Battle in Persia Japanese attack with 6 armour, 2 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 6 armour, 2 fighters and 3 infantry in Persia, round 2 : 4/11 hits, 4.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Persia Japanese win, taking Persia from British with 6 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 fighters moved from Persia to Novosibirsk 2 bombers moved from Russia to Novosibirsk 1 armour moved from Kazakh S.S.R. to Novosibirsk 1 armour moved from Evenki National Okrug to Novosibirsk 3 infantry moved from Novosibirsk to Kazakh S.S.R. 5 armour moved from French Indo China to Novosibirsk 4 armour moved from Manchuria to Novosibirsk 1 infantry moved from Australia to North Australia Sea Zone 1 infantry and 1 transport moved from North Australia Sea Zone to South Argentina Sea Zone 5 transports moved from French Indo China Sea Zone to Japan Sea Zone 9 armour moved from Japan to Japan Sea Zone 4 armour and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone 4 armour moved from French Indo China Sea Zone to French Indo China 5 armour moved from Japan Sea Zone to Manchuria Place Units - Japanese 9 armour placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 53 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 British : -0.33 Japanese : -0.50
-
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from West Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 fighter moved from East US to West Europe 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 6 infantry moved from West Canada to East Canada 2 armour moved from West US to East Canada 10 infantry moved from West US to West Canada 2 infantry moved from West US to West Canada 2 armour and 4 infantry moved from East Canada to East Canada Sea Zone 2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 4 infantry moved from West Spain Sea Zone to West Europe Combat - Americans Battle in Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 37 infantry Americans roll dice for 2 battleships in Germany, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 37 infantry in Germany, round 2 : 19/43 hits, 14.83 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 34 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Russia to Karelia S.S.R. Place Units - Americans 1 bomber placed in East US 1 transport placed in East US Sea Zone 6 infantry placed in West US Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 4.17 Americans : 1.50
-
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 13 infantry moved from Russia to Kazakh S.S.R. 2 fighters moved from Russia to Kazakh S.S.R. 1 armour and 25 infantry moved from Russia to Caucasus Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 fighters and 13 infantry Japanese defend with 8 infantry Russians roll dice for 2 fighters and 13 infantry in Kazakh S.S.R., round 2 : 2/15 hits, 3.17 expected hits Japanese roll dice for 8 infantry in Kazakh S.S.R., round 2 : 6/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 7 infantry in Kazakh S.S.R., round 3 : 3/9 hits, 2.17 expected hits Japanese roll dice for 6 infantry in Kazakh S.S.R., round 3 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 5 infantry in Kazakh S.S.R., round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 5 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 9 infantry Casualties for Japanese: 8 infantry Non Combat Move - Russians 2 fighters moved from Kazakh S.S.R. to Caucasus 1 aaGun moved from Russia to Caucasus Place Units - Russians 1 infantry placed in Russia 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Russians : -0.83 Japanese : 3.00
-
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - Germans Germans buy 4 infantry; Remaining resources: 2 PUs; Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 16 Purchase Units - British British buy 2 armour and 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from East Europe to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 infantry moved from Congo to Kenya-Rhodesia British take Kenya-Rhodesia from Japanese 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt 1 armour moved from Algeria to Anglo Sudan Egypt 4 infantry moved from Algeria to French Equatorial Africa 3 transports moved from West Spain Sea Zone to North Sea Zone 1 armour and 4 infantry moved from United Kingdom to North Sea Zone 1 armour, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone 1 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 armour moved from Algeria to Libya British take Libya from Germans 1 armour moved from Libya to French Equatorial Africa 1 armour moved from Russia to Karelia S.S.R. 5 fighters moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Germany British attack with 1 infantry Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 38 infantry British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 bomber, 2 fighters and 38 infantry in Germany, round 2 : 16/44 hits, 15.17 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany Germans win with 3 armour, 1 bomber, 2 fighters and 37 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Anglo Sudan Egypt British attack with 1 armour and 4 infantry Japanese defend with 1 armour British roll dice for 1 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Anglo Sudan Egypt British win, taking Anglo Sudan Egypt from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 armour moved from South Europe to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. Place Units - British 1 armour and 5 infantry placed in South Europe British undo move 1. 1 armour and 4 infantry placed in United Kingdom 1 armour and 3 infantry placed in South Europe Turn Complete - British British collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : 2.00 Japanese : 0.67 AA fire in Germany : : -0.17