@surfer Yes :) Let’s see how you react.
Wizmark (Axis + 3) vs AeV (Allies) BM3 19L Game 1
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@aequitas-et-veritas Must say the chinese normally beat the japanese up in those J1 attacks…never seen a no hit scenario before!
No scramble in taranto thanks
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 1 bomber moved from Central United States to Hawaiian Islands 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 3 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for British: 1 cruiser Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/6 hits, 3,33 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Syria 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 aaGun and 1 infantry moved from India to 39 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to 109 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 2 aaGuns, 1 artillery, 5 infantry and 1 tactical_bomber moved from India to Burma Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 aaGun and 4 infantryCombat Hit Differential Summary :
Germans : 0,17 British : -5,17 Italians : -0,17 Chinese : 2,50 Japanese : 2,33 -
TripleA Move Summary: Italians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone -
@aequitas-et-veritas potentially tricky battle in SZ 97 due to my sub and yr carrier as Uk planes have nowhere to land…what order of loss do you want? I know it might be nitpicky but if you could spell it out exactly that would be great…or I can check in with you after 1st round?
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Need a first round map, please.
Thank you. -
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@aequitas-et-veritas ok…1st round sub missed but I got 2 hits with surface ships and planes
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Kill CR and Ftr please.
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@aequitas-et-veritas italian rolling sucks…1 more hit 2nd round from planes
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Can you post a map, please?
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hitsCombat Hit Differential Summary :
Italians : -1.67 British : -0.17 -
Tipp CV please.
Thank you. -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 2 destroyers, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 2 destroyers owned by the Italians, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 submarine owned by the Italians retreated to 95 Sea Zone British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 2 destroyers and 1 fighter Casualties for British: 1 cruiser and 1 fighter Battle in Gibraltar Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun, 1 harbour and 1 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Gibraltar Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry 1 fighter owned by the British could not land and were killed Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -3.17 British : -1.17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 2 infantry moved from New South Wales to 62 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to Greece -
@aequitas-et-veritas scramble to SZ 110?
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@wizmark no thank you.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to Greece Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in Greece Germans attack with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/10 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 3 : 4/10 hits, 3.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 1 fighter moved from Greece to Alexandria 1 fighter moved from Western Germany to Alexandria 2 tactical_bombers moved from Western Germany to Alexandria 1 infantry moved from Norway to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Greece to Southern Italy 5 armour moved from France to Germany 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Norway to Finland Place Units - Germans 2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 1. 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -3.67 British : 0.33 Neutral_Allies : -2.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 aaGun moved from Novgorod to Belarus 1 tactical_bomber moved from Russia to Novgorod Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Anhwe to Suiyuyan Japanese take Suiyuyan from Chinese 3 artilleries and 4 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Hunan to Yunnan 2 infantry moved from Siam to Shan State 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to Guam 1 battleship moved from 33 Sea Zone to 21 Sea Zone 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 2 fighters moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Shan State 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone





