Avin (Allies) vs DizKneeLand33 (Axis) Classic 3rd edition

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 9 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            3 infantry moved from Caucasus to Persia
            1 infantry moved from Kazakh S.S.R. to Persia
            2 infantry moved from India to Persia
            5 armour moved from French Indo China to Persia
            4 armour, 2 bombers and 2 fighters moved from Novosibirsk to Persia
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 9 armour, 2 bombers, 2 fighters and 6 infantry
                British defend with 3 armour and 9 infantry
                    Japanese roll dice for 9 armour, 2 bombers, 2 fighters and 6 infantry in Persia, round 2 : 7/19 hits, 7.83 expected hits
                    British roll dice for 3 armour and 9 infantry in Persia, round 2 : 6/12 hits, 4.00 expected hits
                    6 infantry owned by the Japanese and 7 infantry owned by the British lost in Persia
                    Japanese roll dice for 9 armour, 2 bombers and 2 fighters in Persia, round 3 : 9/13 hits, 6.83 expected hits
                    British roll dice for 3 armour and 2 infantry in Persia, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the British and 3 armour owned by the British lost in Persia
                Japanese win, taking Persia from British with 9 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 24
                Casualties for Japanese: 6 infantry
                Casualties for British: 3 armour and 9 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            2 bombers and 2 fighters moved from Persia to Novosibirsk
            10 infantry moved from Mongolia to Novosibirsk
            5 armour moved from Manchuria to Novosibirsk
            5 transports moved from French Indo China Sea Zone to Japan Sea Zone
            10 armour moved from Japan to Japan Sea Zone
            5 armour and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone
            5 armour moved from French Indo China Sea Zone to French Indo China
            5 armour moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            9 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 battleships moved from North Sea Zone to Baltic Sea Zone
            1 transport moved from North Sea Zone to Baltic Sea Zone
            1 infantry moved from West Europe to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
            2 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Karelia S.S.R. to Caucasus
                  Russians take Caucasus from Germans
            1 fighter moved from Finland Norway to Kazakh S.S.R.
            1 infantry moved from Karelia S.S.R. to Russia
            4 transports moved from North Sea Zone to East Canada Sea Zone
            8 infantry moved from East Canada to East Canada Sea Zone
            8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
            8 infantry moved from North Sea Zone to West Europe
            2 fighters moved from East US to Finland Norway
            1 bomber moved from Russia to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid costs 0 PUs
            Battle in Kazakh S.S.R.
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Germany
                Americans attack with 1 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 30 infantry
                    Americans roll dice for 2 battleships in Germany, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 30 infantry in Germany, round 2 : 13/36 hits, 12.50 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
                Germans win with 3 armour, 1 bomber, 2 fighters and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kazakh S.S.R. to Russia
            6 infantry moved from West Canada to East Canada
            1 armour moved from West US to East Canada
            4 infantry moved from West US to West Canada
    
        Place Units - Americans
            1 fighter placed in East US
            1 armour and 7 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : -0.33
    Japanese : -0.33
    AA fire in Germany : : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Evenki National Okrug
            2 fighters moved from Russia to Evenki National Okrug
            2 infantry moved from Karelia S.S.R. to Russia
    
        Combat - Russians
            Battle in Evenki National Okrug
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Evenki National Okrug to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.67
    Japanese : -0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 2 and costs: 2 PUs.
                Bombing raid costs 2 PUs
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Germany
            1 battleship and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
    
        Place Units - Germans
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from Baltic Sea Zone to North Sea Zone
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone
            2 infantry moved from Baltic Sea Zone to Germany
            4 infantry moved from Karelia S.S.R. to East Europe
            1 armour and 4 infantry moved from United Kingdom to North Sea Zone
            1 armour, 1 carrier, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
            1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
            1 bomber moved from Russia to Germany
            1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
            1 fighter moved from United Kingdom to Russia
            4 infantry moved from West Europe to South Europe
            1 armour moved from West Europe to South Europe
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Germany
                British attack with 2 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 34 infantry
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 34 infantry in Germany, round 2 : 14/40 hits, 13.83 expected hits
                    2 infantry owned by the British lost in Germany
                Germans win with 3 armour, 1 bomber, 2 fighters and 34 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to Russia
    
        Place Units - British
            1 fighter placed in United Kingdom
            4 infantry placed in South Europe
            1 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -1.00
    AA fire in Germany : : -0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 9 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour, 1 bomber, 1 fighter and 3 infantry moved from Novosibirsk to Evenki National Okrug
            1 armour, 1 bomber, 1 fighter and 3 infantry moved from Novosibirsk to Kazakh S.S.R.
            9 armour moved from Persia to Anglo Sudan Egypt
                  Japanese take Syria Jordan from British
                  Japanese take Anglo Sudan Egypt from British
    
        Combat - Japanese
            Battle in Evenki National Okrug
                Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Evenki National Okrug to Novosibirsk
            1 bomber and 1 fighter moved from Kazakh S.S.R. to Novosibirsk
            1 transport moved from French Indo China Sea Zone to North Australia Sea Zone
            5 armour moved from French Indo China to Novosibirsk
            5 armour moved from Manchuria to Novosibirsk
            4 transports moved from French Indo China Sea Zone to Japan Sea Zone
            9 armour moved from Japan to Japan Sea Zone
            5 armour and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone
            5 armour moved from French Indo China Sea Zone to French Indo China
            4 armour moved from Japan Sea Zone to Manchuria
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            3 infantry moved from Novosibirsk to Kazakh S.S.R.
            3 infantry moved from Novosibirsk to Evenki National Okrug
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            2 infantry moved from Novosibirsk to Evenki National Okrug
    
        Place Units - Japanese
            9 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from West Europe to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
            1 infantry moved from Caucasus to Persia
                  British take Persia from Japanese
            1 infantry moved from Russia to Caucasus
            2 fighters moved from Finland Norway to Russia
            1 fighter moved from East US to Finland Norway
    
        Combat - Americans
            Battle in Germany
                Americans attack with 1 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 34 infantry
                    Americans roll dice for 2 battleships in Germany, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 34 infantry in Germany, round 2 : 16/40 hits, 13.83 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
                Germans win with 3 armour, 1 bomber, 2 fighters and 33 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 transports moved from North Sea Zone to East Canada Sea Zone
            1 armour and 6 infantry moved from East Canada to East Canada Sea Zone
            1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            1 armour and 6 infantry moved from West Spain Sea Zone to West Europe
    
        Place Units - Americans
            1 fighter placed in East US
            1 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Americans : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Russians
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Germany to Finland Norway
    
        Combat - Germans
            Battle in Finland Norway
                Germans attack with 1 bomber and 2 fighters
                Americans defend with 1 fighter
                    Germans roll dice for 1 bomber and 2 fighters in Finland Norway, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Finland Norway
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            1 bomber and 2 fighters moved from Finland Norway to Germany
    
        Place Units - Germans
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.67
    

    Savegame

  • '20 '16 '15 '14

    So sorry, I didn’t realize you had played a turn. The notifications are a bit off I think – that or it’s me, maybe just me lol.


  • No worries, I wouldn’t have had as much time today anyway since we were mostly having family time. In fact I may not get to responding until tomorrow either.


  • TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from East Europe to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
    
        Combat - British
            Battle in Germany
                British attack with 1 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 37 infantry
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 37 infantry in Germany, round 2 : 13/43 hits, 14.83 expected hits
                    1 infantry owned by the British lost in Germany
                Germans win with 3 armour, 1 bomber, 2 fighters and 37 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Russia
            4 infantry moved from Algeria to French Equatorial Africa
            3 transports moved from West Spain Sea Zone to North Sea Zone
            1 armour and 4 infantry moved from United Kingdom to North Sea Zone
            1 armour, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
            1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
            1 infantry moved from Kenya-Rhodesia to Congo
            1 armour moved from Karelia S.S.R. to Russia
            2 infantry moved from East Europe to Karelia S.S.R.
            1 infantry moved from East Europe to Karelia S.S.R.
            1 infantry moved from East Europe to Karelia S.S.R.
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry placed in South Europe
            1 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    British : -0.83
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 9 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Anglo Sudan Egypt to South Africa
                  Japanese take Kenya-Rhodesia from British
                  Japanese take South Africa from British
            1 armour moved from Anglo Sudan Egypt to Italian East Africa
                  Japanese take Italian East Africa from British
            3 infantry moved from Kazakh S.S.R. to Persia
            1 armour moved from Anglo Sudan Egypt to Libya
                  Germans take Libya from Americans
            1 armour moved from Libya to Anglo Sudan Egypt
            6 armour moved from Anglo Sudan Egypt to Persia
            2 bombers moved from Novosibirsk to Russia
            2 fighters moved from Novosibirsk to Persia
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,2 and costs: 7 PUs.
                Bombing raid costs 7 PUs
            Battle in Persia
                Japanese attack with 6 armour, 2 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 6 armour, 2 fighters and 3 infantry in Persia, round 2 : 4/11 hits, 4.50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Persia
                Japanese win, taking Persia from British with 6 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Persia to Novosibirsk
            2 bombers moved from Russia to Novosibirsk
            1 armour moved from Kazakh S.S.R. to Novosibirsk
            1 armour moved from Evenki National Okrug to Novosibirsk
            3 infantry moved from Novosibirsk to Kazakh S.S.R.
            5 armour moved from French Indo China to Novosibirsk
            4 armour moved from Manchuria to Novosibirsk
            1 infantry moved from Australia to North Australia Sea Zone
            1 infantry and 1 transport moved from North Australia Sea Zone to South Argentina Sea Zone
            5 transports moved from French Indo China Sea Zone to Japan Sea Zone
            9 armour moved from Japan to Japan Sea Zone
            4 armour and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
            4 armour moved from French Indo China Sea Zone to French Indo China
            5 armour moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            9 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    British : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from West Europe to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
            1 fighter moved from East US to West Europe
            4 transports moved from West Spain Sea Zone to East Canada Sea Zone
            6 infantry moved from West Canada to East Canada
            2 armour moved from West US to East Canada
            10 infantry moved from West US to West Canada
            2 infantry moved from West US to West Canada
            2 armour and 4 infantry moved from East Canada to East Canada Sea Zone
            2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
            2 armour and 4 infantry moved from West Spain Sea Zone to West Europe
    
        Combat - Americans
            Battle in Germany
                Americans attack with 1 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 37 infantry
                    Americans roll dice for 2 battleships in Germany, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 37 infantry in Germany, round 2 : 19/43 hits, 14.83 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
                Germans win with 3 armour, 1 bomber, 2 fighters and 34 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Russia to Karelia S.S.R.
    
        Place Units - Americans
            1 bomber placed in East US
            1 transport placed in East US Sea Zone
            6 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    Americans : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            13 infantry moved from Russia to Kazakh S.S.R.
            2 fighters moved from Russia to Kazakh S.S.R.
            1 armour and 25 infantry moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 2 fighters and 13 infantry
                Japanese defend with 8 infantry
                    Russians roll dice for 2 fighters and 13 infantry in Kazakh S.S.R., round 2 : 2/15 hits, 3.17 expected hits
                    Japanese roll dice for 8 infantry in Kazakh S.S.R., round 2 : 6/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 2 fighters and 7 infantry in Kazakh S.S.R., round 3 : 3/9 hits, 2.17 expected hits
                    Japanese roll dice for 6 infantry in Kazakh S.S.R., round 3 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 2 fighters and 5 infantry in Kazakh S.S.R., round 4 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 5 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 9 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakh S.S.R. to Caucasus
            1 aaGun moved from Russia to Caucasus
    
        Place Units - Russians
            1 infantry placed in Russia
            1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.83
    Japanese : 3.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 16
    
        Purchase Units - Germans
            Germans buy 4 infantry; Remaining resources: 2 PUs; 
    
        Place Units - Germans
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 2 armour and 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from East Europe to Baltic Sea Zone
            1 infantry moved from Baltic Sea Zone to Germany
            1 infantry moved from Congo to Kenya-Rhodesia
                  British take Kenya-Rhodesia from Japanese
            2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
            1 armour moved from Algeria to Anglo Sudan Egypt
            4 infantry moved from Algeria to French Equatorial Africa
            3 transports moved from West Spain Sea Zone to North Sea Zone
            1 armour and 4 infantry moved from United Kingdom to North Sea Zone
            1 armour, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
            1 armour and 4 infantry moved from West Spain Sea Zone to Algeria
            1 armour moved from Algeria to Libya
                  British take Libya from Germans
            1 armour moved from Libya to French Equatorial Africa
            1 armour moved from Russia to Karelia S.S.R.
            5 fighters moved from Russia to Karelia S.S.R.
            1 bomber moved from Russia to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Germany
                British attack with 1 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 bomber, 1 factory, 2 fighters and 38 infantry
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters and 38 infantry in Germany, round 2 : 16/44 hits, 15.17 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                Germans win with 3 armour, 1 bomber, 2 fighters and 37 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Sudan Egypt
                British attack with 1 armour and 4 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour and 4 infantry in Anglo Sudan Egypt, round 2 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Anglo Sudan Egypt
                British win, taking Anglo Sudan Egypt from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 armour moved from South Europe to Karelia S.S.R.
            1 fighter moved from United Kingdom to Karelia S.S.R.
            1 bomber moved from Germany to Karelia S.S.R.
    
        Place Units - British
            1 armour and 5 infantry placed in South Europe
            British undo move 1.
            1 armour and 4 infantry placed in United Kingdom
            1 armour and 3 infantry placed in South Europe
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 2.00
    Japanese : 0.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 armour and 3 bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            1 armour moved from South Africa to Kenya-Rhodesia
            1 armour moved from Italian East Africa to Kenya-Rhodesia
            3 armour moved from French Indo China to French Indo China Sea Zone
            3 armour and 4 transports moved from French Indo China Sea Zone to Red Sea Zone
            1 battleship moved from French Indo China Sea Zone to Red Sea Zone
            2 infantry moved from Persia to Red Sea Zone
            3 armour and 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
            6 armour moved from Persia to Anglo Sudan Egypt
            3 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 armour moved from French Indo China to Kazakh S.S.R.
            2 bombers and 2 fighters moved from Novosibirsk to Kazakh S.S.R.
            8 infantry moved from Evenki National Okrug to Russia
            24 armour and 17 infantry moved from Novosibirsk to Russia
    
        Combat - Japanese
            Battle in Anglo Sudan Egypt
                Japanese attack with 9 armour and 2 infantry
                British defend with 1 armour and 3 infantry
                    Japanese roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 9 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 4/11 hits, 4.83 expected hits
                    British roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
                Japanese win, taking Anglo Sudan Egypt from British with 9 armour remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 3 infantry
            Battle in Kenya-Rhodesia
                Japanese attack with 2 armour
                British defend with 1 infantry
                    Japanese roll dice for 2 armour in Kenya-Rhodesia, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kenya-Rhodesia
                    Japanese roll dice for 1 armour in Kenya-Rhodesia, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Kenya-Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Kenya-Rhodesia
                British win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 2 armour
                Casualties for British: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour, 2 bombers, 2 fighters and 3 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
            Battle in Russia
                Japanese attack with 24 armour and 25 infantry
                Russians defend with 1 factory and 1 infantry
                    Japanese roll dice for 24 armour and 25 infantry in Russia, round 2 : 16/49 hits, 16.17 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Japanese captures 17PUs while taking Russians capital
                Japanese win, taking Russia from Russians with 24 armour and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from South Argentina Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to South Brazil Sea Zone: 1 transport
            EDIT: Changing ownership of Brazil from Americans to Japanese
            EDIT: Adding units owned by Japanese to Brazil: 1 infantry
            EDIT: Turning off Edit Mode
            5 armour moved from Manchuria to Novosibirsk
            1 aaGun moved from Novosibirsk to Russia
            2 bombers and 2 fighters moved from Kazakh S.S.R. to Novosibirsk
            5 armour moved from Japan to Japan Sea Zone
            5 armour and 5 transports moved from Japan Sea Zone to French Indo China Sea Zone
            5 armour moved from French Indo China Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour and 3 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    British : 2.00
    Russians : -1.67
    Japanese : -1.50
    

    Savegame

  • '20 '16 '15 '14

    Forgot to move my transport up to take Brazil (hence the edit).

  • '20 '16 '15 '14

    Btw, thanks for playing this game with me – it’s been a trip down memory lane! Once this one is done I’d love another switching sides and giving you an 18 bid if that sounds cool (of course this one isn’t over yet).

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