I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
cyanight (Allies+6) vs simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Americans Battle in India Battle in 99 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Syria 1 bomber moved from Caucasus to Russia 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Western United States to United Kingdom 4 fighters moved from Hawaiian Islands to 26 Sea Zone 15 fighters moved from Hawaiian Islands to Queensland 4 fighters moved from 26 Sea Zone to Queensland 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from South Australia to Queensland Place Units - Americans 1 armour, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 6 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Finland to Vyborg 2 fighters moved from Russia to Vyborg 4 fighters moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod Combat - British British creates battle in territory 39 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Vyborg British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - British 4 fighters moved from Novgorod to Karelia 2 fighters moved from Vyborg to Karelia 1 bomber moved from Novgorod to Russia 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 3 aaGuns, 6 armour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from West India to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 4 mech_infantrys moved from Eastern Persia to India 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 British : 1.00 Americans : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Holland Belgium 1 bomber and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Rostov to Tambov 1 fighter moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 artillery moved from Rostov to Caucasus Combat - Italians Battle in Smolensk Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Americans: 1 mech_infantry Battle in Tambov Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun and 4 infantry moved from Western Germany to Germany 1 fighter moved from Smolensk to Ukraine 1 fighter moved from Tambov to Ukraine 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -3.83 British : -1.33 Russians : -1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 10 artilleries and 6 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 artillery, 2 infantry and 3 mech_infantrys moved from Baltic States to Novgorod 3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Novgorod Germans attack with 11 artilleries, 2 infantry and 9 mech_infantrys British defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 11 artilleries, 2 infantry and 9 mech_infantrys in Novgorod, round 2 : 5/22 hits, 7.33 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 11 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 2 bombers moved from Bryansk to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 3 fighters and 4 tactical_bombers moved from Volgograd to Caucasus 2 armour moved from Bryansk to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 7 armour and 12 mech_infantrys moved from Bryansk to Caucasus 2 aaGuns, 12 artilleries and 20 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 4 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Western Germany Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone 3 artilleries placed in Ukraine 1 infantry placed in France 2 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 19 infantry moved from Russia to Tambov 20 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Archangel 2 artilleries moved from Russia to Tambov 6 infantry moved from Russia to Tambov 1 armour moved from Urals to Archangel 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 armour, 22 artilleries and 25 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Italians to Russians EDIT: Turning off Edit Mode 2 fighters moved from Samara to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Vologda to Russia 1 aaGun moved from Russia to Tambov 2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland 2 mech_infantrys moved from Finland to Norway 3 mech_infantrys moved from Finland to Norway 2 armour moved from Finland to Norway 1 armour moved from Russia to Rostov 1 armour moved from Russia to Western Ukraine Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.67 Russians : 1.17
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 19 infantry moved from Russia to Tambov 20 artilleries moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Archangel 2 artilleries moved from Russia to Tambov 6 infantry moved from Russia to Tambov 1 armour moved from Urals to Archangel 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 armour, 22 artilleries and 25 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 22 artilleries and 25 infantry in Tambov, round 2 : 17/48 hits, 15.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 1 armour, 22 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Italians to Russians EDIT: Turning off Edit Mode 2 fighters moved from Samara to Russia 2 fighters moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Vologda to Russia 1 aaGun moved from Russia to Tambov 2 aaGuns, 2 armour, 8 infantry and 5 mech_infantrys moved from Karelia to Finland 2 mech_infantrys moved from Finland to Norway 3 mech_infantrys moved from Finland to Norway 2 armour moved from Finland to Norway 1 armour moved from Russia to Rostov 1 armour moved from Russia to Western Ukraine Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 armour EDIT: Removing units owned by Russians from Rostov: 1 armour EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Changing ownership of Rostov from Russians to Italians EDIT: Changing ownership of Western Ukraine from Russians to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 33 to 29 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.67 Russians : 1.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Borneo 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships and 1 marine moved from 36 Sea Zone to 42 Sea Zone 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 3 fighters moved from Celebes to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 2 fighters moved from 35 Sea Zone to Java 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to Borneo 2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 armour moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Kansu 1 armour moved from Kansu to Tsinghai Japanese take Novosibirsk from Russians 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 7/9 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 marine Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Java, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 4 fighters, 1 submarine and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 8 tactical_bombers in 37 Sea Zone, round 2 : 4/12 hits, 6.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 4 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from Borneo to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 4 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to French Indo China 1 mech_infantry moved from Kiangsu to Jehol 1 fighter moved from Kiangsu to French Indo China 8 tactical_bombers moved from 37 Sea Zone to French Indo China 1 fighter moved from 37 Sea Zone to 42 Sea Zone 5 fighters moved from Java to 42 Sea Zone 3 fighters moved from 37 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from Kansu to Yenisey 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -1.17
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 19 fighters moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble orders and OOL for 113
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Hmm, scramble to SZ113.
OOL: DD, CV.
If the CV is hit, land planes on Germany.
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The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.
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@cyanight said in cyanight (Allies+6) vs simon33 (Axis) BM3:
The sytem auto hit my CV’s I wanted to select them last or retreat. Since it took them as casualties I just clicked through the battle.
You should have anticipated that! Haven’t you rolled a bunch of dice with those extra units attacking? What do you propose?
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I concede Good Game. :)
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Really? Wasn’t expecting that.
I’m open to editing in the battle and restarting at the second round.
I guess that round didn’t go as you wanted.
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I had plannned to do something special on that attack and retreat when I lost up to 8 left which would be the carriers. Unfortunately I miss clicked
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 19 fighters moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Americans attack with 3 bombers Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits 3 bombers owned by the Americans lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36 Casualties for Americans: 3 bombers Battle in Denmark Battle in 42 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits 1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits 5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines Casualties for ANZAC: 5 fighters Casualties for British: 3 fighters Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany 1 fighter owned by the Japanese forced to land in Java Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : 0.17 Americans : 0.33 Japanese : 4.50
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 19 fighters moved from Queensland to 42 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Americans attack with 3 bombers Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 2 fighters 1 submarine owned by the Germans Submerged Americans roll dice for 3 bombers in 113 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits 3 bombers owned by the Americans lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -36 Casualties for Americans: 3 bombers Battle in Denmark Battle in 42 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 2 cruisers and 19 fighters; ANZAC loiter and taunt Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 4 submarines and 1 transport Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 19 fighters in 42 Sea Zone, round 2 : 7/19 hits, 9.50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers and 2 cruisers in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 5 fighters owned by the ANZAC, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 4 carriers owned by the Americans, 5 fighters owned by the Americans and 3 fighters owned by the British lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 14 fighters in 42 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits Americans roll dice for 1 battleship and 2 cruisers in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 1 transport in 42 Sea Zone, round 3 : 11/17 hits, 9.17 expected hits 1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 11 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 42 Sea Zone, round 4 : 5/6 hits, 3.17 expected hits Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 42 Sea Zone, round 4 : 5/9 hits, 6.00 expected hits 5 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 42 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking Denmark from Germans with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -176 Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers and 19 fighters Casualties for Japanese: 4 carriers, 1 cruiser, 4 destroyers, 7 fighters and 4 submarines Casualties for ANZAC: 5 fighters Casualties for British: 3 fighters Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany 1 fighter owned by the Japanese forced to land in Java Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 41 Sea Zone: 1 battleship and 4 carriers EDIT: Adding units owned by Americans to 41 Sea Zone: 2 cruisers EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Adding units owned by ANZAC to 41 Sea Zone: 5 fighters EDIT: Adding units owned by British to 41 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Sumatra: 6 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 8 fighters and 4 submarines EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Americans : 0.33 Japanese : 4.50
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I selected my casualties from round 1. I got 10 hits on you 7 which are air. I edited the file to be at the beginning of the combat round.
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@cyanight said in cyanight (Allies+6) vs simon33 (Axis) BM3:
I selected my casualties from round 1. I got 10 hits on you 7 which are air. I edited the file to be at the beginning of the combat round.
Not sure what you’re saying. Do you want to continue? If you don’t lose the CVs, you’ll only have 6 fighters, 2 cruisers, 1BB. I’ll only have lost 5 small ships.
You rolled pretty badly in round 1.