2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 3 carriers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 destroyer moved from 78 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Philippines Non Combat Move - Americans 2 tactical_bombers moved from 26 Sea Zone to Iwo Jima 2 fighters moved from Hawaiian Islands to Iwo Jima 1 tactical_bomber moved from Hawaiian Islands to Iwo Jima 2 tactical_bombers moved from Western United States to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 7 artilleries and 8 infantry moved from Norway to 112 Sea Zone 1 armour, 7 artilleries, 3 battleships, 5 carriers, 4 cruisers, 2 destroyers, 5 fighters, 8 infantry, 4 submarines and 8 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 7 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar 5 tactical_bombers moved from Norway to Gibraltar 1 bomber moved from Norway to Gibraltar 5 fighters moved from Norway to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in Norway 8 submarines placed in 10 Sea Zone 3 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 3 carriers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 destroyer moved from 78 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Battle in Philippines Non Combat Move - Americans 2 tactical_bombers moved from 26 Sea Zone to Iwo Jima 2 fighters moved from Hawaiian Islands to Iwo Jima 1 tactical_bomber moved from Hawaiian Islands to Iwo Jima 2 tactical_bombers moved from Western United States to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 7 artilleries and 8 infantry moved from Norway to 112 Sea Zone 1 armour, 7 artilleries, 3 battleships, 5 carriers, 4 cruisers, 2 destroyers, 5 fighters, 8 infantry, 4 submarines and 8 transports moved from 112 Sea Zone to 91 Sea Zone 1 armour, 7 artilleries and 8 infantry moved from 91 Sea Zone to Gibraltar 5 tactical_bombers moved from Norway to Gibraltar 1 bomber moved from Norway to Gibraltar 5 fighters moved from Norway to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in Norway 8 submarines placed in 10 Sea Zone 3 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 aaGuns, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Ulaanbaatar to Jehol 1 infantry moved from Buyant-Uhaa to Jehol 1 infantry moved from Egypt to Trans-Jordan 1 bomber and 4 fighters moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 bomber, 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/6 hits, 2,83 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 2 aaGuns and 1 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 British : -1,83 Chinese : -0,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Italians Italians buy 1 carrier, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 14 infantry and 14 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Novgorod to Finland Italians take Finland from Americans Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries, 14 infantry and 14 mech_infantrys British defend with 1 infantry Italians roll dice for 2 artilleries, 14 infantry and 14 mech_infantrys in Trans-Jordan, round 2 : 5/30 hits, 5,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries, 14 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 mech_infantrys moved from Persia to Trans-Jordan 2 mech_infantrys moved from Burma to Hunan 1 mech_infantry moved from Ukraine to Caucasus 1 fighter moved from Novgorod to 97 Sea Zone 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 6 carriers, 1 destroyer, 10 fighters, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone 4 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 2 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Italians collect 34 PUs (2 lost to blockades); end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -0,67 British : -0,33
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to 21 Sea Zone 1 fighter moved from Queensland to Guam 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 fighters and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Combat Move - Russians 1 fighter moved from Ulaanbaatar to Jehol 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Kansu Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 2 submarines 1 submarine owned by the Russians Submerged 2 submarines owned by the Germans Submerged Battle in Kansu Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Russians winRussians win with 1 cruiser remaining, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kansu to Jehol 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Manchuria to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,33
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USA is up
best regards
MrCunego.
USA.tsvg -
TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 10 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 tactical_bombers moved from Midway to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 7 submarines moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Iwo Jima to 6 Sea Zone 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Americans Battle in Shantung Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Shantung from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Non Combat Move - Americans 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 carriers, 3 destroyers and 7 submarines moved from 26 Sea Zone to 6 Sea Zone 1 bomber, 5 fighters and 5 tactical_bombers moved from Gibraltar to Egypt 1 fighter moved from Norway to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 8 fighters moved from 91 Sea Zone to Gibraltar 3 battleships, 5 carriers, 4 cruisers, 2 destroyers, 4 submarines and 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima Place Units - Americans 1 aaGun, 1 armour and 1 infantry placed in Norway 10 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0,33
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 artilleries and 13 infantry moved from Jehol to Shantung Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 10 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 tactical_bombers moved from Midway to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 7 submarines moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Iwo Jima to 6 Sea Zone 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Americans Battle in Shantung Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Shantung from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Korea Non Combat Move - Americans 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 carriers, 3 destroyers and 7 submarines moved from 26 Sea Zone to 6 Sea Zone 1 bomber, 5 fighters and 5 tactical_bombers moved from Gibraltar to Egypt 1 fighter moved from Norway to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 8 fighters moved from 91 Sea Zone to Gibraltar 3 battleships, 5 carriers, 4 cruisers, 2 destroyers, 4 submarines and 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima Place Units - Americans 1 aaGun, 1 armour and 1 infantry placed in Norway 10 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 artilleries and 13 infantry moved from Jehol to Shantung Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 8 carriers EDIT: Removing units owned by Americans from 106 Sea Zone: 8 carriers EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 3 transports moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Jehol to Anhwe 1 fighter moved from Jehol to Anhwe Combat - British Battle in Anhwe British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anhwe retreated to Anhwe Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Anhwe to Shantung 2 aaGuns and 2 artilleries moved from Jehol to Shantung Place Units - British 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 armour and 2 artilleries placed in Egypt Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,67 Americans : -0,33 Japanese : 0,67
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Anzac is up
Best regards
MrCunego
anzac.tsvg -
TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 carriers and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone ANZAC take 6 Sea Zone from Japanese 1 fighter moved from Guam to Shantung 3 fighters moved from 21 Sea Zone to Shantung 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Shantung 1 submarine moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 36 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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russia is up
Best regards
MrCunego
russia.tsvg -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Combat Move - Russians 1 fighter and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Jehol to Hopei Combat - Russians Battle in Hopei Russians attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Russians attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Hopei to Shantung 1 fighter moved from Anhwe to Shantung 1 aaGun and 6 infantry moved from Jehol to Shantung Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,00 Japanese : -1,00
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Usa is up.
Best regards
MrCunego
USA.tsvg -
TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 1 factory_minor, 7 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Americans take Amur from Japanese 1 bomber moved from Egypt to Gibraltar Combat - Americans Non Combat Move - Americans 11 fighters moved from Gibraltar to United Kingdom 3 battleships, 8 carriers, 4 cruisers, 2 destroyers, 4 submarines and 8 transports moved from 101 Sea Zone to 91 Sea Zone 10 fighters moved from Eastern United States to 91 Sea Zone 8 submarines moved from 7 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Americans 7 fighters placed in Eastern United States 1 factory_minor and 1 harbour placed in Korea Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 1 factory_minor, 7 fighters and 1 harbour; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Amur Americans take Amur from Japanese 1 bomber moved from Egypt to Gibraltar Combat - Americans Non Combat Move - Americans 11 fighters moved from Gibraltar to United Kingdom 3 battleships, 8 carriers, 4 cruisers, 2 destroyers, 4 submarines and 8 transports moved from 101 Sea Zone to 91 Sea Zone 10 fighters moved from Eastern United States to 91 Sea Zone 8 submarines moved from 7 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Americans 7 fighters placed in Eastern United States 1 factory_minor and 1 harbour placed in Korea Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shantung Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 3 transports moved from 106 Sea Zone to 91 Sea Zone Non Combat Move - British Place Units - British 1 artillery and 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,6 British collect 26 PUs (2 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Italians Italians buy 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 5 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Yugoslavia to Southern Italy 1 armour moved from Yugoslavia to Western Germany 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 3 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Ukraine 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Italians collect 35 PUs (1 lost to blockades); end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :