@crockett36 It says I need to download it so I do and then it says map not found, missing map.
NathanVsAndrew G40 Low Luck $42 Bid
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Caroline Islands 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 submarine moved from 33 Sea Zone to 19 Sea Zone Place Units - Americans 2 destroyers, 5 submarines and 2 transports placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries and 2 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 109 Sea Zone to Gibraltar 2 submarines moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Persia to 99 Sea Zone 2 destroyers and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 3 fighters and 2 infantry moved from India to Burma 1 fighter moved from United Kingdom to Gibraltar Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits Italians roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 battleship owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 1 battleship and 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone British attack with 1 fighter, 2 submarines and 1 tactical_bomber Italians defend with 2 cruisers British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 cruisers in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 submarine Casualties for Italians: 2 cruisers Battle in Gibraltar British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Alexandria British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 1.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to West India 2 aaGuns, 1 artillery and 7 infantry moved from India to West India 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from 99 Sea Zone to Syria 1 fighter moved from 99 Sea Zone to Persia 1 fighter moved from 96 Sea Zone to Syria 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 4 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 destroyer moved from 76 Sea Zone to 77 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 1 factory_minor placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.50 Italians : -0.83 Japanese : -0.33
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@AndrewAAGamer
Thanks. It was a $11 IPC for $12 IPC trade, but I figured it was a way to take away some tools.I forgot to non-com my African infantry North. Not a big deal, but if you don’t mind, could you move it?
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern France to Alexandria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Alexandria, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour, 1 artillery and 1 bomber in Alexandria, round 4 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria Italians roll dice for 1 armour and 1 bomber in Alexandria, round 5 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour in Alexandria, round 5 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Western Germany 3 fighters moved from Western Germany to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns and 3 infantry moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 3 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Libya from Italians to French EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Morocco to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -0.67 Japanese : 1.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus 1 artillery moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 artilleries and 26 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Finland to Karelia 1 bomber moved from Belarus to Slovakia Hungary 12 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Bessarabia 1 aaGun moved from Bessarabia to Ukraine 3 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 bomber and 3 tactical_bombers moved from Western Germany to Slovakia Hungary 5 fighters and 2 tactical_bombers moved from Southern Italy to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 infantry placed in Western Germany 5 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 3 aaGuns, 10 artilleries and 37 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 artillery and 9 infantry moved from Russia to Tambov 2 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Archangel to Vologda 2 armour and 2 mech_infantrys moved from Archangel to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 bombers, 1 factory_minor, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Shan State to India 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour, 1 artillery and 1 infantry moved from Shan State to Burma 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Celebes 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from Japan to 19 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in India Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Burma, round 2 : 3/1 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Celebes Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 6 fighters and 5 tactical_bombers moved from Shan State to Philippines 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 3 infantry moved from Kiangsi to Anhwe 1 artillery and 2 infantry moved from Chahar to Anhwe 2 tactical_bombers moved from 19 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to Philippines 2 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from India to Malaya 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor placed in French Indo China 2 bombers and 2 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.50 ANZAC : -0.17 Chinese : 0.33 UK_Pacific : -0.33 Japanese : 2.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 19 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Buryatia 1 bomber moved from 42 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer and 8 submarines placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Szechwan 1 artillery and 4 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Shensi to Kweichow 1 artillery and 3 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kweichow 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 artillery and 8 infantry moved from West India to India 3 fighters moved from West India to India 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from Malta to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 39 Sea Zone British attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 39 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 2 artilleries, 3 fighters and 9 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries, 3 fighters and 9 infantry in India, round 2 : 4/0 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries, 3 fighters and 9 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 aaGuns moved from West India to India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Syria 1 armour, 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from Ukraine to Russia 1 fighter moved from India to Persia 1 tactical_bomber moved from Persia to West India 1 fighter moved from India to West India 1 fighter moved from India to Persia Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 submarine placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in Egypt 1 transport placed in 110 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
British : 0.00 Americans : -0.33 Chinese : -0.17 AA fire in Ukraine : : -0.17 Japanese : 1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Italians 3 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 3 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Western Germany 2 aaGuns, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,6,5,1 Italians collect 11 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 2 fighters moved from Caroline Islands to Hawaiian Islands 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs; Germans buy 3 armour, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Nenetsia 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Bessarabia to Rostov 4 armour moved from Ukraine to Rostov 8 armour, 5 artilleries, 25 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk 3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Nenetsia Battle in Rostov Germans attack with 4 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 4 armour, 1 infantry and 5 mech_infantrys in Rostov, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov 4 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Ukraine Russians win, taking Nenetsia from Russians with 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Bryansk Germans attack with 11 armour, 8 artilleries, 33 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 8 artilleries, 33 infantry and 17 mech_infantrys in Bryansk, round 2 : 18/1 hits, 17.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 8 artilleries, 33 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 2 bombers, 5 fighters and 5 tactical_bombers moved from Slovakia Hungary to Western Ukraine 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Karelia to Novgorod Place Units - Germans 1 infantry placed in Western Germany 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 48 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.33
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@AndrewAAGamer
Moscow falls next Round. -
@AndrewAAGamer
It’s crazy! I’m glad to play and learn. I haven’t played this version enough to know things for sure, and that is what I was hoping low luck would help me with. And it has! I’ve played Russia as best I can. Wouldn’t do anything different. And yet, still lose my capital in 6 rounds. Wow!But, like I said, I wanted to know these things so I know going forward how much Allied intervention is needed. Answer: A lot more! Hahaha! A Germany first focus worked last game, but how much did the dice play into that? I switched it up to Japan first this game, just for some variety. It hasn’t impressed me.
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@MillCreek
I think the magic number is 13-15 Allied units in Moscow to hold by Turn 6, half of that by Turn 5. -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Vologda to Samara 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 2 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Samara 1 mech_infantry moved from Samara to Volgograd 3 aaGuns, 11 artilleries and 46 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Tambov Place Units - Russians 1 armour, 1 fighter and 1 tactical_bomber placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers and 2 tactical_bombers moved from Japan to Chahar 1 artillery and 7 infantry moved from Anhwe to Chahar 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Philippines to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Malaya to Java 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from Philippines to 44 Sea Zone 2 fighters moved from Philippines to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from French Indo China to India 1 bomber moved from Malaya to India Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 39 Sea Zone Japanese attack with 1 carrier, 2 fighters and 2 transports British defend with 1 destroyer and 1 transport Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 39 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 submarines Americans defend with 1 submarine Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 aaGuns, 2 artilleries and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour AA fire in India : 1/1 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 6/1 hits, 5.83 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 9 infantry in India, round 2 : 3/1 hits, 3.67 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 5/0 hits, 5.00 expected hits UK_Pacific roll dice for 2 artilleries and 5 infantry in India, round 3 : 2/1 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 4 : 4/1 hits, 4.33 expected hits UK_Pacific roll dice for 2 artilleries in India, round 4 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry Casualties for British: 2 aaGuns, 2 artilleries and 9 infantry Battle in Ceylon Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Chahar, round 2 : 4/0 hits, 4.00 expected hits Chinese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar 5 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Anhwe Chinese win, taking Ceylon from UK_Pacific with 1 artillery remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 aaGun and 4 infantry moved from Korea to Manchuria 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 2 tactical_bombers moved from Chahar to Anhwe 2 bombers moved from Chahar to Kwangtung 1 bomber moved from Java to Sumatra 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Burma 1 fighter moved from Philippines to Burma 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 2 battleships, 2 carriers and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from India to Burma Place Units - Japanese 3 destroyers placed in 36 Sea Zone 2 destroyers and 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : -0.83 Chinese : 0.33 UK_Pacific : -1.67 AA fire in India : : 0.17 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 2 bombers moved from Queensland to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 bomber moved from Buryatia to 19 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 2 bombers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - Americans 2 bombers moved from 44 Sea Zone to Northern Territory 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Western United States to Caroline Islands 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 19 Sea Zone to Buryatia Place Units - Americans 1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery moved from Hopei to Shensi 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hopei to Chahar 3 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from Russia to India 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from West India to India 4 fighters moved from Persia to India Combat - British Battle in Norway Battle in India British attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 5/1 hits, 4.50 expected hits Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in India, round 2 : 1/1 hits, 1.83 expected hits 1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking Norway from Germans, taking India from Japanese with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantry Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from India to West India 1 mech_infantry moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Syria to West India 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 2 artilleries and 5 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
British : 0.50 Americans : 0.33 Japanese : -0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 fighters moved from Western Germany to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Normandy Bordeaux to France 3 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,4,3,1,1 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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@MillCreek
Actually I think your KJF strategy has put a ton of pressure on Japan and I have no way of winning in the Pacific. -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Norway Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.50 Japanese : 0.67