@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
cyanight (Allies+6) vs simon33 (Axis) BM3
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 5 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 battleship moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 54 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Queensland to South Australia 4 fighters moved from Queensland to Hawaiian Islands 4 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to Western United States 6 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 1 marine and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 49 PUs; British buy 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Iraq to Eastern Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Karelia to Finland 6 fighters moved from Karelia to Russia 1 bomber moved from Karelia to Russia 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 3 fighters moved from West India to 41 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 3 fighters placed in Persia 1 infantry and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 infantry EDIT: Adding units owned by British to Finland: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 marine, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 5 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Java Battle in Borneo Battle in Philippines Battle in Sumatra Non Combat Move - Americans 1 battleship moved from 54 Sea Zone to 41 Sea Zone 5 fighters moved from 54 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Queensland to South Australia 4 fighters moved from Queensland to Hawaiian Islands 4 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to Western United States 6 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 1 marine and 1 mech_infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 49 PUs; British buy 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from Eastern Persia to West India 3 armour moved from Persia to West India 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Iraq to Eastern Persia 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Karelia to Finland 6 fighters moved from Karelia to Russia 1 bomber moved from Karelia to Russia 1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 3 fighters moved from West India to 41 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 3 fighters placed in Persia 1 infantry and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 1 infantry EDIT: Adding units owned by British to Finland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33 -
Please use latest file. I repositioned my fighters.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Western Germany 1 aaGun and 4 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.17 Russians : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Rostov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Western Germany 1 aaGun and 4 infantry moved from Germany to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Libya: 1 artillery, 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.83 British : -0.17 Russians : -0.67 -
A few NCM edits.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 cruiser and 3 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 carrier, 1 cruiser and 3 transports Non Combat Move - ANZAC 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 4 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 cruiser and 3 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 carrier, 1 cruiser and 3 transports Non Combat Move - ANZAC 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 4 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.67 -
TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 cruiser and 3 transports ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 3 fighters in 36 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 3 transports in 36 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone 3 transports owned by the Japanese lost in 36 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 carrier, 1 cruiser and 3 transports Non Combat Move - ANZAC 3 fighters moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 4 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 2 submarines moved from 62 Sea Zone to 57 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.67 -
Please use latest file. Moved ANZAC Fighters from Queensland to US CV
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 2 bombers and 1 tactical_bomber moved from Novgorod to Tambov 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter moved from Novgorod to Tambov 1 tactical_bomber moved from Novgorod to Ukraine Combat - Germans Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 10 artilleries moved from Novgorod to Belarus 8 mech_infantrys moved from Poland to Belarus 3 mech_infantrys moved from Germany to Baltic States 1 aaGun, 1 artillery and 2 infantry moved from Poland to Baltic States 1 aaGun moved from Bryansk to Smolensk 1 tactical_bomber moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in France 1 fighter and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.17 Russians : 1.67 -
Oh no! SZ36.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 6 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Tambov 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 armour, 9 infantry and 5 mech_infantrys moved from Finland to Karelia 2 fighters moved from Russia to Tambov 3 fighters moved from Russia to Volgograd 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 11 infantry moved from Manchuria to Amur Combat - Russians Battle in Smolensk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Karelia Russians attack with 2 armour, 9 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 9 infantry and 5 mech_infantrys in Karelia, round 2 : 5/16 hits, 3.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 11 infantry Japanese defend with 2 infantry Russians roll dice for 11 infantry in Amur, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Tambov Russians attack with 4 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 4 fighters moved from Tambov to Russia 2 aaGuns moved from Finland to Karelia 2 aaGuns moved from Manchuria to Amur Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Urals: 1 armour EDIT: Turning off Edit Mode 1 armour, 6 artilleries, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 2.83 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from India to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from Japan to Jehol 1 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys moved from Shensi to Kansu 1 armour and 1 mech_infantry moved from Hopei to Kansu 1 armour and 1 mech_infantry moved from Szechwan to Kansu 1 mech_infantry moved from Kweichow to Kansu 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 3 armour, 3 artilleries, 2 bombers, 1 infantry and 6 mech_infantrys Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 infantry and 6 mech_infantrys in Kansu, round 2 : 4/15 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 4/12 hits, 4.33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 3 artilleries, 2 bombers and 3 mech_infantrys in Kansu, round 3 : 6/11 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 4/8 hits, 3.00 expected hits 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour, 1 artillery, 2 bombers and 1 mech_infantry in Kansu, round 4 : 3/7 hits, 3.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 artilleries, 1 infantry and 5 mech_infantrys Casualties for Chinese: 1 fighter and 11 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to French Indo China 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers moved from India to Burma 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from Jehol to Kiangsu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Caroline Islands to Celebes 1 fighter moved from Caroline Islands to 33 Sea Zone 2 carriers moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 armour and 1 mech_infantry moved from India to Burma Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 4 submarines placed in 6 Sea Zone 1 bomber and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 Japanese : -1.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Americans Battle in India Battle in 99 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Syria 1 bomber moved from Caucasus to Russia 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Western United States to United Kingdom 4 fighters moved from Hawaiian Islands to 26 Sea Zone 15 fighters moved from Hawaiian Islands to Queensland 4 fighters moved from 26 Sea Zone to Queensland 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from South Australia to Queensland Place Units - Americans 1 armour, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Americans : 0.00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 6 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from West India to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone Combat - Americans Battle in India Battle in 99 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking India from Japanese, taking Borneo from Americans, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Syria 1 bomber moved from Caucasus to Russia 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 bomber moved from Western United States to United Kingdom 4 fighters moved from Hawaiian Islands to 26 Sea Zone 15 fighters moved from Hawaiian Islands to Queensland 4 fighters moved from 26 Sea Zone to Queensland 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 mech_infantrys moved from South Australia to Queensland Place Units - Americans 1 armour, 3 bombers and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 6 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Finland to Novgorod 1 infantry moved from Finland to Vyborg 2 fighters moved from Russia to Vyborg 4 fighters moved from Russia to Novgorod 1 bomber moved from Russia to Novgorod Combat - British British creates battle in territory 39 Sea Zone Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Vyborg British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Non Combat Move - British 4 fighters moved from Novgorod to Karelia 2 fighters moved from Vyborg to Karelia 1 bomber moved from Novgorod to Russia 2 mech_infantrys moved from Egypt to Syria 1 mech_infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry and 1 mech_infantry moved from 39 Sea Zone to India 3 aaGuns, 6 armour, 6 infantry, 4 mech_infantrys and 2 tactical_bombers moved from West India to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 fighter moved from Persia to India 4 mech_infantrys moved from Eastern Persia to India 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Gibraltar to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 British : 1.00 Americans : 0.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Holland Belgium 1 bomber and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Rostov to Tambov 1 fighter moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 artillery moved from Rostov to Caucasus Combat - Italians Battle in Smolensk Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery Casualties for Americans: 1 mech_infantry Battle in Tambov Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 mech_infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun and 4 infantry moved from Western Germany to Germany 1 fighter moved from Smolensk to Ukraine 1 fighter moved from Tambov to Ukraine 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -3.83 British : -1.33 Russians : -1.33 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 marine moved from 39 Sea Zone to Ceylon 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Ceylon Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 submarines moved from 57 Sea Zone to 39 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





