Blitzkrieg Banzai !!!
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I just spoke with him, hes been swamped and he’ll get to it tomorrow
Cheers -
Looks like it’s been posted! Apologies guys it’s been nuts. Probably best if you guys close it out.
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@Gargantua wha whaaaaat. i see how we rate :stuck_out_tongue_winking_eye:
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Here it isJapan 4.tsvg
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Sorry for the edits
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 bombers moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 25 Sea Zone to Queensland 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to Algeria Place Units - Americans 3 transports placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 infantry placed in Western United States 1 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 0.50 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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I asked Garg not to take Persia or Iraq for Rus, as UK wouldn’t have any place to build an I.C., besides Egypt. Which would take an extra turn to send troops or planes to help defend Rus. But Garg ignored me, so UK ability to help Rus is limited.
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@FMErwinRommel would it be ok to do my china turn over?
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Since no one else has taken their turn and since you won’t be undoing anything, I say yes.
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Dawg didn’t do anything with China this turn, no combat or NCM, just builds. And his is the last posting. So I say let him actually do something with China this turn.
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Just go back do your move and edit the results on the U S A’s turn
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : 0.33 -
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Tobruk to Greece 1 artillery, 1 fighter and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Burma to Yunnan 1 armour and 1 fighter moved from India to Yunnan -
Scramble Italian ftr in sz97 against UK invasion of Gre?
UK has 2 CR, CV & a ftr guarding the fleet. D.A. -
No scramble
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 bombers moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 25 Sea Zone to Queensland 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to Algeria Place Units - Americans 3 transports placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 infantry placed in Western United States 1 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Tobruk to Greece 1 artillery, 1 fighter and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Burma to Yunnan 1 armour and 1 fighter moved from India to Yunnan Combat - British Battle in Western Germany British converts factory_major into different units Battle in Greece British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Greece, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Greece, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Western Germany from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Yunnan British attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Yunnan to India 4 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Greece to Kazakhstan 1 fighter moved from 97 Sea Zone to Kazakhstan 2 fighters moved from Greece to 97 Sea Zone 1 bomber moved from Greece to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour moved from Morocco to Tunisia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Egypt to Tobruk 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 3 aaGuns, 1 armour, 2 artilleries and 10 infantry moved from India to Burma Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 tactical_bomber placed in United Kingdom 1 fighter placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : 1.00 Italians : 1.00 Americans : 0.50 Chinese : -0.50 Japanese : 0.67 -
Forgot to make the edit for America NCM, fleet end in sz91 instead of sz104. Here is the revised save gametriplea_32168_uk_4.tsvg
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters EDIT: Turning on Edit Mode Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 artillery and 1 infantry moved from France to Western Germany EDIT: 1 fighter moved from Southern Italy to Western Germany EDIT: 1 mech_infantry moved from Western Ukraine to Bryansk EDIT: 2 armour moved from Belarus to Bryansk EDIT: 1 bomber and 2 fighters moved from Belarus to Bryansk EDIT: Italians undo move 5. EDIT: Italians undo move 4. EDIT: Italians undo move 3. EDIT: 1 mech_infantry moved from Western Ukraine to Bryansk EDIT: 2 armour moved from Belarus to Bryansk EDIT: 1 bomber and 2 fighters moved from Belarus to Bryansk Combat - Italians EDIT: Battle in Western Germany EDIT: Italians attack with 1 artillery, 1 fighter and 1 infantry EDIT: British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry EDIT: 1/3 hits, 1.17 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the British lost in Western Germany EDIT: Germans takes Western Germany from British EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Battle in Bryansk EDIT: Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry EDIT: Russians defend with 2 artilleries and 2 infantry EDIT: 3/6 hits, 2.83 expected hits EDIT: 1/4 hits, 1.33 expected hits EDIT: 2/6 hits, 2.83 expected hits EDIT: 1/4 hits, 1.33 expected hits EDIT: 5/6 hits, 2.83 expected hits EDIT: 2/4 hits, 1.33 expected hits EDIT: 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bryansk EDIT: Italians takes Bryansk from Russians EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14 EDIT: Recording Battle Statistics Non Combat Move - Italians EDIT: Cleaning up during movement phase EDIT: 2 fighters moved from Bryansk to Smolensk EDIT: 1 bomber moved from Bryansk to Smolensk EDIT: 1 infantry moved from Eastern Poland to Western Ukraine EDIT: 1 infantry moved from Bessarabia to Western Ukraine EDIT: 2 infantry moved from Northern Italy to Southern Italy EDIT: 2 mech_infantrys moved from Northern Italy to Southern Italy EDIT: 1 fighter moved from Western Germany to Southern Italy EDIT: Italians undo move 5. EDIT: Italians undo move 3. EDIT: 1 infantry moved from Eastern Poland to Bessarabia EDIT: 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3,3,5,2,1,2 Italians collect 10 PUs (10 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
EDIT: : 1.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC EDIT: Turning off Edit Mode ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from New South Wales to 45 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 45 Sea Zone to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 infantry placed in New South Wales 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.33





