@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Whack vs Bacala - Game #2!
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Yunnan to N.Thailand Chinese take N.Thailand from Thai 1 Artillery and 3 Infantrys moved from Hunan to Anhwei 1 Tank moved from Kwangsi to Anhwei 1 Tank moved from Hunan to Anhwei 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Ningsia to Suiyuan 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi 1 Tank moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Shansi 1 Tank moved from Gobi Altai to Shensi 1 Infantry moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 4/5 hits, 1,67 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Anhwei Chinese attack with 1 Artillery, 3 Infantrys and 3 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Anhwei, round 2 : 3/7 hits, 2,50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 0/3 hits, 1,17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 40 PUsCombat Hit Differential Summary :
Hisaichi : -1,83 Chinese : 2,83 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone 2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 3 Infantrys moved from Heilungchiang to Chita 2 Infantrys and 1 Tank moved from Khabarovsk to Ayan 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Bomber moved from Bangkok to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Shanghai to Hong Kong 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 2 Destroyers moved from 92 Sea Zone to 84 Sea Zone 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Fighter moved from Peking to Chita 1 Fighter moved from Liaoning to Chita 4 Artillerys and 3 Infantrys moved from Changchun to Kirin 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits 1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Manila 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 1 Cruiser placed in 84 Sea Zone 1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : 1.00 Chinese : 0.33 Russians : 1.00 Dutch : -0.50 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone 2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 3 Infantrys moved from Heilungchiang to Chita 2 Infantrys and 1 Tank moved from Khabarovsk to Ayan 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Bomber moved from Bangkok to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Shanghai to Hong Kong 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 2 Destroyers moved from 92 Sea Zone to 84 Sea Zone 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Fighter moved from Peking to Chita 1 Fighter moved from Liaoning to Chita 4 Artillerys and 3 Infantrys moved from Changchun to Kirin 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits 1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Manila 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 1 Cruiser placed in 84 Sea Zone 1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Malaya: 1 AAGun EDIT: Adding units owned by Hisaichi to Bangkok: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : 1.00 Chinese : 0.33 Russians : 1.00 Dutch : -0.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Fighter moved from Greenland to 2 Sea Zone 1 Tank moved from E.Mexico to Colombia 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from Italian East Africa to Darfur 1 Fighter moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Lower Egypt to New Valley 2 Infantrys moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Iraq to W.Iran 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 1 Transport moved from 66 Sea Zone to 64 Sea Zone 1 Infantry moved from Mysore to 64 Sea Zone 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Malaya British take Malaya from Hisaichi 1 Transport moved from 66 Sea Zone to 64 Sea Zone 1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Yunnan to Burma 2 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Infantry moved from Bihar to Assam 2 Infantrys moved from Madras to Mysore 3 Infantrys moved from Madras to Hyderabad 1 Cruiser moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 1 Artillery and 1 Tank moved from Baluchistan to 58 Sea Zone 2 Infantrys moved from Baluchistan to 58 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 58 Sea Zone to W.Iran 4 Tanks moved from Palestine to W.Iran 1 Destroyer moved from 57 Sea Zone to 58 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 3 Artillerys and 2 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to 58 Sea Zone 1 Tank moved from 58 Sea Zone to W.Iran 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Midway 1 Infantry moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster 1 Battleship moved from 5 Sea Zone to 10 Sea Zone 1 Transport moved from 5 Sea Zone to 11 Sea Zone 1 Infantry and 1 Tank moved from Scotland to 11 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Infantry moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 1 Fighter moved from Wales to Munster 1 Fighter moved from Northern Ireland to Iceland 1 Fighter moved from Northern Ireland to Munster 1 Bomber moved from Dover to Danzig 2 Infantrys moved from Wales to Manchester 1 Artillery moved from Dover to Wales Purchase Units - British British buy 2 ArmoredCars, 1 Carrier, 1 Destroyer, 3 Fighters, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Iran British attack with 1 Artillery, 5 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1,00 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in W.Iran, round 2 : 3/12 hits, 4,33 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1,83 expected hits 3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran British roll dice for 1 Artillery, 3 Infantrys and 6 Tanks in W.Iran, round 3 : 5/10 hits, 4,00 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0,83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in New Valley British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Tank British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in New Valley British roll dice for 1 Artillery and 1 Fighter in New Valley, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the British lost in New Valley British win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Italians: 1 Tank Battle in Mersa Matruh British attack with 3 Fighters and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1,33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Darfur British attack with 1 Fighter, 1 Infantry and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Munster British attack with 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 1/6 hits, 2,00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Munster, round 3 : 1/5 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in 2 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Non Combat Move - British 1 Fighter moved from 2 Sea Zone to Greenland 1 Fighter moved from Iceland to 18 Sea Zone 1 Fighter moved from Munster to 18 Sea Zone 1 Fighter moved from Munster to Wales 1 AAGun moved from London to Dover 1 Bomber moved from Danzig to Leningrad 3 Fighters moved from Mersa Matruh to Cairo 1 Infantry moved from Lower Egypt to Cairo 1 Fighter moved from New Valley to Nubia 1 Fighter moved from Darfur to Nubia 1 AAGun moved from Bihar to Assam 1 AAGun moved from Rajputana to Hyderabad 1 AAGun moved from South Africa to Rhodesia Place Units - British 1 Carrier, 1 Destroyer and 1 Transport placed in 18 Sea Zone 1 Fighter placed in Manchester 2 ArmoredCars placed in Cape Town 6 Infantrys placed in Cairo 2 Infantrys placed in Bombay 5 Infantrys placed in Madras British undo move 6. 1 Fighter and 4 Infantrys placed in Madras 1 Fighter and 4 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Neutral : 0,33 British : -1,17 Italians : 1,83 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Fighter moved from 66 Sea Zone to Sumatra 1 Fighter moved from New Caledonia to Townsville 4 Infantrys moved from New South Wales to Canberra Purchase Units - Anzac Anzac buy 2 Fighters and 10 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 2 Fighters and 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Infantry moved from Java to Sumatra 1 Artillery moved from Hollandia to Merauke Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 1 Fighter and 2 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Kotka, round 2 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oulu Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 4 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 5 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 6 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Oulu, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere Place Units - Finns 2 Artillerys and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : -0.50 Russians : -1.00 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa 2 Elites moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 2 Elites and 2 Infantrys; Remaining resources: 2 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Bucharest Place Units - Romanians 2 Elites and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians : 0.17 Russians : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from West Borneo to British Borneo Thai take British Borneo from British 1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo 1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina 1 Tank moved from S.French Indochina to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to Malaya 1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in N.Thailand Thai attack with 1 Fighter and 1 Tank Chinese defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Thai win, taking N.Thailand from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Thai attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in East And South Borneo Thai attack with 1 Artillery and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in East And South Borneo Thai roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in East And South Borneo Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery Battle in Malaya Thai attack with 1 Artillery and 3 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
British : -0.67 French : -0.33 Chinese : -0.33 Thai : 2.67 Dutch : 1.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Pearl Harbor to 90 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 88 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Submarine moved from 78 Sea Zone to 88 Sea Zone 2 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake 4 Fighters moved from 98 Sea Zone to Wake 2 Carriers moved from 98 Sea Zone to 88 Sea Zone 3 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 1 Transport moved from 119 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Transport moved from 119 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 83 Sea Zone to 119 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone 1 Artillery, 2 Infantrys and 1 Marine moved from 119 Sea Zone to N.Chile 3 Infantrys moved from South Central USA to 25 Sea Zone 1 Infantry moved from E.Mexico to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Hispaniola 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Cuba 1 Adv.Fighter moved from South Atlantic USA to Hispaniola 1 Fighter moved from E.Mexico to Galapagos 1 Bomber moved from Colombia to Cuba 1 Bomber moved from Southwest USA to N.Chile 2 Infantrys and 2 Tanks moved from Peru to Bolivia 1 Bomber moved from Colombia to Bolivia 3 Infantrys moved from Venezuela to Amazon 2 Tanks moved from Central America to Amazon 1 Tank moved from W.Mexico to Central America 1 Tank moved from E.Mexico to Colombia 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Fighter moved from Palmyra to New Caledonia Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 9 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Galapagos Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Galapagos, round 2 : 3/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Cuba Americans attack with 1 Bomber and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Cuba Americans roll dice for 1 Bomber and 1 Infantry in Cuba, round 3 : 0/2 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Cuba Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 Infantrys 1 Bomber owned by the Americans retreated Battle in Hispaniola Americans attack with 1 Adv.Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 2 : 0/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 3 : 1/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine in N.Chile, round 2 : 3/5 hits, 2,00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Bolivia Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/5 hits, 2,00 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/4 hits, 1,83 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 4 : 1/4 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Wake Americans attack with 2 Artillerys, 4 Fighters and 2 Infantrys Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank Americans roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Wake, round 2 : 1/8 hits, 2,67 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Wake, round 2 : 1/4 hits, 1,50 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Americans roll dice for 2 Artillerys, 4 Fighters and 1 Infantry in Wake, round 3 : 3/7 hits, 2,33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Wake, round 3 : 1/3 hits, 1,17 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys and 4 Fighters remaining. Battle score for attacker is 9 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Americans 4 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from N.Chile to Amazon 1 Bomber moved from Bolivia to W.Mexico 1 Adv.Fighter moved from Hispaniola to Suriname 1 Bomber moved from Cuba to Suriname 1 Fighter moved from Galapagos to Peru Place Units - Americans 1 Elite and 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 4 Infantrys placed in South Central USA 1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral : 0,33 Yamamoto : -0,67 Americans : -3,17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans Germans loses 0 PUs for violating Denmarks neutrality. 2 Submarines moved from 2 Sea Zone to 15 Sea Zone 1 Submarine moved from 41 Sea Zone to 34 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Destroyer and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 3 Infantrys moved from Krakow to Vinnytsia 1 Mech.Inf moved from Bavaria to Vinnytsia 1 Bomber moved from Hamburg to Vinnytsia 2 ArmoredCars moved from Picardy to Languedoc 1 Artillery and 2 Infantrys moved from Picardy to Normandy 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Picardy to Normandy 1 Artillery moved from Picardy to Normandy 3 Infantrys and 21 Tanks moved from Picardy to Paris 1 Infantry moved from Hamburg to Denmark Germans take Denmark from Neutral 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland 2 Artillerys and 1 Infantry moved from Middle Norrland to Nordland 3 Infantrys moved from Danzig to East Prussia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery moved from 24 Sea Zone to Latvia 1 Fighter moved from Stockholm to Upper Norrland 1 Fighter moved from Stockholm to Latvia 1 Artillery and 1 Infantry moved from Brest to Lithuania 2 ArmoredCars moved from Warsaw to Minsk 1 Tank moved from Brest to Minsk 1 Infantry moved from Warsaw to Brest 2 Mech.Infs moved from Bavaria to Vinnytsia 2 Artillerys and 4 Infantrys moved from Silesia to Krakow 1 Elite and 4 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Warsaw to Krakow Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Upper Norrland Germans attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Upper Norrland, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Latvia Germans attack with 1 Artillery and 1 Fighter Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 2 ArmoredCars and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Nordland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 2 Artillerys and 1 Infantry in Nordland, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Nordland Germans roll dice for 2 Artillerys in Nordland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Nordland, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Infantry Battle in Vinnytsia Germans attack with 1 Bomber, 3 Infantrys and 3 Mech.Infs Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Bomber, 3 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 1/7 hits, 2.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Germans roll dice for 1 Bomber, 2 Infantrys and 3 Mech.Infs in Vinnytsia, round 3 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Bomber, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in East Prussia Germans attack with 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 3 Infantrys in East Prussia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in East Prussia Germans roll dice for 2 Infantrys in East Prussia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in East Prussia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in East Prussia Germans roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in East Prussia, round 5 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in East Prussia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Languedoc Germans attack with 2 ArmoredCars French defend with 1 Infantry Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Normandy Germans attack with 2 Artillerys and 3 Infantrys French defend with 1 Factory and 3 Infantrys Germans roll dice for 2 Artillerys and 3 Infantrys in Normandy, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Normandy Germans roll dice for 2 Artillerys and 1 Infantry in Normandy, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 2 Infantrys in Normandy, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 2 Artillerys in Normandy, round 4 : 2/2 hits, 0.67 expected hits French roll dice for 2 Infantrys in Normandy, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 Artillery and 3 Infantrys Casualties for French: 3 Infantrys Battle in Lithuania Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 Artillery in Lithuania, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Paris Germans attack with 4 Infantrys and 21 Tanks French defend with 1 Factory and 8 Infantrys Germans roll dice for 4 Infantrys and 21 Tanks in Paris, round 2 : 12/25 hits, 11.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 1 Infantry and 21 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 1 Bomber moved from Vinnytsia to Krakow 3 Artillerys and 4 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Latvia to Danzig 1 Fighter moved from Upper Norrland to Danzig Place Units - Germans 1 Cruiser and 1 Destroyer placed in 23 Sea Zone 4 Artillerys placed in Warsaw 2 ArmoredCars and 3 Mech.Infs placed in Bohemia Germans undo move 3. 2 ArmoredCars, 1 Elite and 2 Tanks placed in Bohemia 3 Mech.Infs placed in Bavaria 3 Infantrys placed in Danzig 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 111 PUs; end with 155 PUsCombat Hit Differential Summary :
Germans : -2.83 Neutral : 0.67 French : 1.00 Russians : -1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Okhotsk to Ayan 1 Artillery moved from Yakutsk to Ayan 1 Infantry moved from Kolyma to Okhotsk 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Bratsk to Olyokminsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Artillery and 3 Infantrys moved from Kursk to Minsk 1 Adv.Fighter moved from Moscow to Minsk 3 Tanks moved from Kiev to Minsk 3 Infantrys moved from Donetsk to Vinnytsia 2 Fighters moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Tank moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Bomber moved from Kiev to E.Romania 1 Infantry moved from Leningrad to Latvia 1 Tank moved from S.Karelia to Leningrad 1 Tank moved from Leningrad to Latvia 1 Tank moved from Smolensk to Minsk 2 Infantrys moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Novgorod 1 Infantry moved from Novgorod to Minsk 1 Artillery and 4 Infantrys moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Moscow to Yaroslavl 1 ArmoredCar and 4 Tanks moved from Moscow to Kursk Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 1 Fighter, 29 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in E.Romania Russians attack with 1 Artillery, 1 Bomber and 1 Infantry Romanians defend with 2 Elites Russians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in E.Romania, round 2 : 2/3 hits, 1,33 expected hits Romanians roll dice for 2 Elites in E.Romania, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 2 Elites owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 Elites Battle in Vinnytsia Russians attack with 2 Fighters, 5 Infantrys and 1 Tank Germans defend with 2 Infantrys and 3 Mech.Infs Russians roll dice for 2 Fighters, 5 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/8 hits, 2,00 expected hits Germans roll dice for 2 Infantrys and 3 Mech.Infs in Vinnytsia, round 2 : 1/5 hits, 1,67 expected hits 1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Vinnytsia Russians roll dice for 2 Fighters, 4 Infantrys and 1 Tank in Vinnytsia, round 3 : 2/7 hits, 1,83 expected hits Germans roll dice for 2 Mech.Infs in Vinnytsia, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Infantrys and 3 Mech.Infs Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 4 Tanks Germans defend with 2 ArmoredCars and 1 Tank Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 4 Tanks in Minsk, round 2 : 4/10 hits, 3,67 expected hits Germans roll dice for 2 ArmoredCars and 1 Tank in Minsk, round 2 : 1/3 hits, 0,83 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 11 Casualties for Russians: 1 Infantry Casualties for Germans: 2 ArmoredCars and 1 Tank Battle in Latvia Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Artillery Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Tank Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Russians 1 AAGun moved from Olyokminsk to N.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia 1 AAGun moved from Yeniseysk to Khatanga 2 Fighters moved from Vinnytsia to Donetsk 1 Bomber moved from E.Romania to Donetsk 1 Artillery moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Artillery, 2 Infantrys and 2 Tanks moved from Kiev to Donetsk 1 Adv.Fighter moved from Minsk to Kursk 1 AAGun moved from Smolensk to Kursk 1 Bomber moved from Donetsk to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Georgia to Rostov 1 Infantry moved from Saratov to Rostov 1 Infantry moved from Erzurum to Georgia 1 Artillery and 1 Infantry moved from Astrakhan to Georgia 1 AAGun moved from Kuybyshev to Saratov 2 ArmoredCars moved from Tashkent to Kuybyshev 1 ArmoredCar moved from Sverdlovsk to Kuybyshev 1 Mot.Inf moved from Sverdlovsk to Saratov 1 Fighter moved from Sverdlovsk to S.Karelia Place Units - Russians 4 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 4 Infantrys and 1 Tank placed in Stalingrad 9 Infantrys and 1 Tank placed in Moscow 2 ArmoredCars placed in Tashkent 1 ArmoredCar and 5 Infantrys placed in Sibirsky 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk 1 Factory placed in Kursk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Romanians : 0,33 Germans : -0,50 Hisaichi : 0,50 Russians : 2,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 3 Fighters and 2 Infantrys moved from Kufra to Darfur 3 Artillerys and 2 Infantrys moved from N.Tunisia to N.Algeria 2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia 2 Artillerys and 2 Infantrys moved from Provence to Burgundy 3 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Tanks moved from Rome to 46 Sea Zone 3 Infantrys moved from Campania to 46 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from Crete to 51 Sea Zone 2 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh 5 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh 3 Infantrys and 3 Tanks moved from 48 Sea Zone to Tobruk 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 1 Carrier moved from 46 Sea Zone to 51 Sea Zone 1 Fighter moved from Greece to 51 Sea Zone 1 Fighter moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Bulgaria to E.Romania 1 Tank moved from Serbia to E.Romania Purchase Units - Italians Italians buy 2 Artillerys, 1 Cruiser, 17 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in E.Romania Italians attack with 2 Infantrys and 1 Tank Russians defend with 1 Artillery Italians roll dice for 2 Infantrys and 1 Tank in E.Romania, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in E.Romania Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry and 1 Tank in E.Romania, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Italians win, taking E.Romania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Russians: 1 Artillery Battle in Darfur Italians attack with 3 Fighters and 2 Infantrys British defend with 1 Tank Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.33 expected hits British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 Fighters and 2 Infantrys in Darfur, round 3 : 3/5 hits, 1.33 expected hits British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Darfur Italians win, taking Darfur from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Mersa Matruh Italians attack with 1 Fighter, 7 Infantrys and 3 Tanks British defend with 1 Infantry Italians roll dice for 1 Fighter, 7 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 1/11 hits, 3.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Fighter, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in N.Algeria Italians attack with 3 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 3 Artillerys and 2 Infantrys in N.Algeria, round 2 : 2/5 hits, 1.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria Italians win, taking N.Algeria from French with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Mersa Matruh to Greece 3 Fighters moved from Darfur to Tobruk 2 Fighters moved from Tobruk to 51 Sea Zone Place Units - Italians 4 Infantrys placed in Greece 2 Artillerys and 2 Infantrys placed in Tunis 1 Cruiser and 2 Transports placed in 44 Sea Zone 10 Infantrys placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians : -2.50 British : -0.33 French : 0.67 Russians : 0.00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Lower Egypt to New Valley British take New Valley from Italians 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Equatoria to Kordofan 1 Fighter moved from Churchill to Greenland 2 Infantrys moved from Orleanais to Normandy 1 Fighter moved from Aquitaine to Normandy 2 Infantrys moved from Orleanais to Languedoc 1 Artillery moved from Aquitaine to Languedoc 1 Artillery, 6 Infantrys and 3 Tanks moved from E.Morocco to N.Algeria 1 Infantry moved from W.Morocco to E.Morocco Combat - French Battle in Languedoc French attack with 1 Artillery and 2 Infantrys Germans defend with 2 ArmoredCars French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0,33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 ArmoredCars in Languedoc, round 3 : 0/2 hits, 0,33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 ArmoredCars in Languedoc, round 4 : 0/2 hits, 0,33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 2 ArmoredCars in Languedoc, round 5 : 0/2 hits, 0,33 expected hits 2 ArmoredCars owned by the Germans lost in Languedoc French win, taking Languedoc from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 ArmoredCars Battle in N.Algeria French attack with 1 Artillery, 6 Infantrys and 3 Tanks Italians defend with 3 Artillerys and 1 Infantry French roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/10 hits, 3,00 expected hits Italians roll dice for 3 Artillerys and 1 Infantry in N.Algeria, round 2 : 2/4 hits, 1,33 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the French lost in N.Algeria French roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in N.Algeria, round 3 : 3/8 hits, 2,67 expected hits Italians roll dice for 3 Artillerys in N.Algeria, round 3 : 0/3 hits, 1,00 expected hits 3 Artillerys owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 1 Artillery, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for French: 2 Infantrys Casualties for Italians: 3 Artillerys and 1 Infantry Battle in Normandy French attack with 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Factory French roll dice for 1 Fighter and 2 Infantrys in Normandy, round 2 : 0/3 hits, 0,67 expected hits Germans roll dice for 1 Artillery in Normandy, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Normandy French roll dice for 1 Fighter and 1 Infantry in Normandy, round 3 : 2/2 hits, 0,50 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Germans lost in Normandy French win, taking Normandy from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Casualties for Germans: 1 Artillery Non Combat Move - French 1 AAGun moved from Orleanais to Aquitaine 1 Fighter moved from Normandy to Aquitaine Turn Complete - French French collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -1,00 Italians : -0,33 French : -2,17 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 2 Marines moved from Davao to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery moved from Mindanao to 111 Sea Zone 1 Marine moved from Panay to 111 Sea Zone 2 Marines and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Tanks moved from Kyushu to 93 Sea Zone 3 Infantrys moved from Kyushu to 93 Sea Zone 1 Cruiser, 3 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 1 Artillery, 3 Marines and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Bombers and 3 Fighters moved from West Borneo to Sumatra 1 Artillery, 3 Infantrys, 3 Marines and 2 Tanks moved from 110 Sea Zone to Sumatra 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to Hunan 1 Infantry moved from Manila to Mindoro Yamamoto take Mindoro from Americans 1 Infantry moved from Mindanao to Samar Yamamoto take Samar from Americans 1 Infantry moved from Manila to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Marine moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Infantry and 1 Marine moved from 87 Sea Zone to Wake 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone 1 Cruiser and 1 Infantry moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa 1 Infantry and 1 Tank moved from Guam to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 85 Sea Zone 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 1 Destroyer moved from 92 Sea Zone to 93 Sea Zone 2 Infantrys moved from Ponape to Truk Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 3 Fighters, 4 Marines and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Wake Yamamoto attack with 1 Infantry and 1 Marine Americans defend with 2 Artillerys Yamamoto roll dice for 1 Infantry and 1 Marine in Wake, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Artillerys in Wake, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto roll dice for 1 Marine in Wake, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Marine in Wake, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Artillerys Battle in Sumatra Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks British defend with 2 Artillerys, 1 Fighter and 4 Infantrys; Anzac defend with 1 Fighter; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 2 Battleships and 1 Cruiser in Sumatra, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Infantrys, 3 Marines and 2 Tanks in Sumatra, round 2 : 3/14 hits, 5.83 expected hits Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 6 Infantrys in Sumatra, round 2 : 3/13 hits, 4.83 expected hits 3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the British and 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 3 Marines and 2 Tanks in Sumatra, round 3 : 6/11 hits, 5.33 expected hits Dutch roll dice for 4 Artillerys, 1 Bunker, 2 Fighters and 3 Infantrys in Sumatra, round 3 : 4/10 hits, 3.83 expected hits 2 Artillerys owned by the Dutch, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Artillery owned by the British, 2 Infantrys owned by the British, 1 Infantry owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Bombers, 3 Fighters and 2 Marines in Sumatra, round 4 : 3/7 hits, 3.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 2 Fighters in Sumatra, round 4 : 3/4 hits, 1.83 expected hits 1 Fighter owned by the British, 1 Artillery owned by the British, 1 Bunker owned by the Dutch and 3 Fighters owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 2 Bombers and 2 Marines in Sumatra, round 5 : 2/4 hits, 2.33 expected hits Dutch roll dice for 1 Fighter in Sumatra, round 5 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Yamamoto and 1 Fighter owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 1 Marine remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery, 3 Fighters, 3 Infantrys, 2 Marines and 2 Tanks Casualties for British: 2 Artillerys, 1 Fighter and 4 Infantrys Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Casualties for Anzac: 1 Fighter Battle in Hunan Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Hunan Chinese win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Soembawa Yamamoto attack with 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa Dutch win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 2 Bombers moved from Sumatra to Kyushu 2 Marines moved from Davao to Mindanao Place Units - Yamamoto 2 Adv.Fighters, 3 Fighters and 1 Submarine placed in 85 Sea Zone 4 Marines placed in Davao Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Manila: 1 Artillery and 1 Tank EDIT: Adding units owned by Yamamoto to Mindoro: 1 Artillery and 1 Tank EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto : -5.67 Americans : -0.33 Chinese : 1.00 Dutch : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Shansi to Chahar 1 Tank moved from Shensi to Chahar 1 Tank moved from Shansi to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Hupeh to Shantung 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Tank moved from Anhwei to Kwangtung Chinese take Kwangtung from Yamamoto 1 Infantry moved from Anhwei to Shantung 1 Artillery, 2 Infantrys and 2 Tanks moved from Anhwei to Shanghai 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Lanchow to Szechwan 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 3 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Elite, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shanghai Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/5 hits, 1,83 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry and 2 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 0/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in Chahar, round 3 : 1/3 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 AAGun moved from Ningsia to Shensi 1 Fighter moved from Shantung to Hupeh 1 AAGun moved from Gobi Altai to Ningsia Place Units - Chinese 1 Factory placed in Hupeh 1 ArmoredCar, 1 Elite and 4 Infantrys placed in Hsining 3 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Hisaichi : -0,67 Chinese : -2,17 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Battleship, 1 Destroyer and 3 Submarines moved from 110 Sea Zone to 65 Sea Zone 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Marine moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 2 Marines moved from 84 Sea Zone to Shantung 1 Fighter moved from Changchun to Shantung 2 Fighters moved from Chita to Ayan 1 Infantry moved from Liaoning to Peking 4 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang 2 Artillerys and 1 Infantry moved from Liaoning to Heilungchiang 2 Tanks moved from Changchun to Heilungchiang 1 Mech.Inf moved from Changchun to Hulunbuir 1 Marine moved from Changchun to Kirin 1 Artillery, 6 Infantrys and 5 Tanks moved from Chita to Eastern Mongolia 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kiangsi 1 Artillery, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 1 Tank moved from 92 Sea Zone to Kwangsi Hisaichi take Kwangsi from Chinese 1 Carrier moved from 110 Sea Zone to 65 Sea Zone 3 Transports moved from 110 Sea Zone to 65 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Soembawa 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to Flores Hisaichi take Flores from Dutch Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bomber, 1 Factory, 4 Infantrys, 8 Marines, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 65 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Submarines and 3 Transports British defend with 1 Destroyer, 1 Submarine and 2 Transports; Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 1 Submarine Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 65 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 Carrier, 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 3/5 hits, 1.50 expected hits 2 Transports owned by the British and 3 Transports owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 65 Sea Zone Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 65 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits British roll dice for 1 Carrier and 2 Destroyers in 65 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits 1 Destroyer owned by the British, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 65 Sea Zone Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 24 Casualties for Hisaichi: 1 Carrier, 1 Submarine and 3 Transports Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Dutch: 1 Submarine Battle in Kiangsi Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Fighter and 2 Marines Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Fighter and 2 Marines in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Marines remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Eastern Mongolia Hisaichi attack with 1 Artillery, 6 Infantrys and 5 Tanks Neutral defend with 3 Infantrys Hisaichi roll dice for 1 Artillery, 6 Infantrys and 5 Tanks in Eastern Mongolia, round 2 : 4/12 hits, 4.00 expected hits Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in Eastern Mongolia Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality. Hisaichi win, taking Eastern Mongolia from Neutral with 1 Artillery, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Soembawa Hisaichi attack with 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Tank in Soembawa, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Soembawa, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from 65 Sea Zone to S.Thailand 2 Fighters moved from Ayan to Hulunbuir 1 Fighter moved from Shantung to Hulunbuir 1 AAGun moved from Kirin to Heilungchiang 1 AAGun moved from Hong Kong to Kwangtung Place Units - Hisaichi 2 Artillerys, 2 Infantrys and 2 Marines placed in Hong Kong 2 Infantrys and 2 Marines placed in Banjarmasin 1 Bomber, 4 Marines and 2 Tanks placed in Changchun 1 Submarine placed in 84 Sea Zone 1 Factory placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Neutral : 0.00 Hisaichi : 0.50 British : 0.17 Chinese : -1.50 Russians : -1.00 Dutch : -0.67 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 20 Sea Zone 1 Bomber moved from Leningrad to Danzig 1 Fighter moved from Greenland to 15 Sea Zone 1 Fighter moved from 18 Sea Zone to 31 Sea Zone 1 Fighter moved from Wales to Aquitaine 1 Carrier, 1 Destroyer and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Manchester to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to Dover 1 Tank moved from South Central USA to Central America 1 Infantry moved from Amazon to Bolivia 1 Tank moved from Colombia to Amazon 2 Infantrys moved from Midway to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Kwajalein British take Kwajalein from Yamamoto 2 ArmoredCars moved from Cape Town to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from French Equatorial Africa to Darfur 2 Artillerys and 2 Infantrys moved from Nubia to Darfur 1 Artillery moved from Nubia to Darfur 1 Cruiser moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 63 Sea Zone 2 Infantrys moved from Mysore to 63 Sea Zone 2 Infantrys and 1 Transport moved from 63 Sea Zone to 58 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 5 Infantrys moved from 58 Sea Zone to N.Saudi Arabia 6 Tanks moved from W.Iran to N.Saudi Arabia 1 Submarine moved from 58 Sea Zone to 56 Sea Zone 3 Fighters moved from Cairo to 56 Sea Zone 2 Fighters moved from Nubia to 56 Sea Zone 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Tank moved from Burma to Kweichow 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Delhi to Bihar 1 Artillery and 2 Infantrys moved from Burma to N.Thailand 1 Artillery and 2 Infantrys moved from 58 Sea Zone to Italian East Africa Purchase Units - British British buy 4 ArmoredCars, 1 Carrier, 1 Cruiser, 2 Fighters, 19 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0,83 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0,67 expected hits Thai roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in N.Thailand British roll dice for 1 Artillery in N.Thailand, round 4 : 0/1 hits, 0,33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 4 : 1/1 hits, 0,50 expected hits 1 Artillery owned by the British lost in N.Thailand Thai win with 1 Tank remaining. Battle score for attacker is -8 Casualties for British: 1 Artillery and 2 Infantrys Battle in N.Saudi Arabia British attack with 5 Infantrys and 6 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in N.Saudi Arabia British roll dice for 5 Infantrys and 6 Tanks in N.Saudi Arabia, round 2 : 2/11 hits, 3,83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia British roll dice for 4 Infantrys and 6 Tanks in N.Saudi Arabia, round 3 : 4/10 hits, 3,67 expected hits Neutral roll dice for 1 Artillery in N.Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in Mozambique British attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 0/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 2 ArmoredCars in Mozambique, round 3 : 0/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 ArmoredCars in Mozambique, round 4 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Darfur British attack with 3 Artillerys and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 3 Artillerys and 3 Infantrys in Darfur, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0,67 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in 56 Sea Zone British attack with 5 Fighters and 1 Submarine Germans defend with 1 Destroyer and 2 Transports British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 5 Fighters in 56 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/3 hits, 0,67 expected hits 1 Transport owned by the Germans lost in 56 Sea Zone British roll dice for 1 Submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 5 Fighters in 56 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 56 Sea Zone, round 3 : 1/2 hits, 0,50 expected hits 1 Destroyer owned by the Germans, 1 Submarine owned by the British and 1 Transport owned by the Germans lost in 56 Sea Zone British win with 5 Fighters remaining. Battle score for attacker is 13 Casualties for Germans: 1 Destroyer and 2 Transports Casualties for British: 1 Submarine Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in 15 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Non Combat Move - British 1 Fighter moved from 15 Sea Zone to Greenland 1 Fighter moved from 31 Sea Zone to Gibraltar 1 Bomber moved from Danzig to Dover 2 Fighters moved from 56 Sea Zone to Italian East Africa 1 Fighter moved from Delhi to 58 Sea Zone 1 Fighter moved from Madras to 58 Sea Zone 1 AAGun moved from Assam to Bihar 1 AAGun moved from Hyderabad to Delhi 1 AAGun moved from Rhodesia to Kenya 3 Fighters moved from 56 Sea Zone to Cairo 2 Tanks moved from Munster to Northern Ireland Place Units - British 1 Carrier placed in 58 Sea Zone 2 Infantrys placed in W.Iran 6 Infantrys placed in Cairo 2 ArmoredCars placed in Cape Town 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi 1 Cruiser, 1 Submarine and 1 T.Boat placed in 20 Sea Zone 1 Infantry placed in Wales 1 Fighter and 1 Infantry placed in Manchester Turn Complete - British British collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0,17 Neutral : -0,33 British : -6,17 Italians : 0,33 Thai : 1,50 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Fighters moved from Canberra to Broome 1 Fighter moved from Townsville to Broome Purchase Units - Anzac Anzac buy 1 Fighter and 14 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Fighter and 5 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Infantry and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 20 PUsCombat Hit Differential Summary :





