Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
I think the OOL for Pearl Harbor is pretty standard; if you bring less than I’m expecting and don’t hit with your sub though maybe give me a choice to see if I might take the chance of retreating the sub.
lol sounds good. With the Russian hit it will probably indeed be of the “light” variety… :)
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 bomber moved from Japan to Hawaii Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter and 2 infantry moved from French Indo China to Kwangtung
1 fighter moved from Philippines to Manchuria
1 fighter moved from Japan to Manchuria
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 bomber moved from Japan to Hawaii Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter and 2 infantry moved from French Indo China to Kwangtung
1 fighter moved from Philippines to Manchuria
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in Hawaii Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in Hawaii Sea Zone
Japanese roll dice for 1 battleship, 1 bomber and 1 fighter in Hawaii Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters and 4 infantry
Russians defend with 1 armour and 3 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 4 infantry in Manchuria, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 armour and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Non Combat Move - Japanese
1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
1 fighter moved from Hawaii Sea Zone to Japan Sea Zone
1 bomber moved from Hawaii Sea Zone to Japan
1 fighter moved from Kwangtung to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan Sea Zone
Place Units - Japanese
2 transports placed in Japan Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.17
Russians : 0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from West US to Hawaii Sea Zone
1 transport moved from West US Sea Zone to Hawaii Sea Zone
1 bomber moved from East US to Hawaii Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
Americans take Finland Norway from Germans
1 infantry moved from North Sea Zone to Finland Norway
1 infantry moved from Sinkiang to French Indo China
Americans take French Indo China from Japanese
2 infantry moved from China to Kwangtung
1 fighter moved from China to Kwangtung
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from West US to Hawaii Sea Zone
1 transport moved from West US Sea Zone to Hawaii Sea Zone
1 bomber moved from East US to Hawaii Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to Finland Norway
Americans take Finland Norway from Germans
1 infantry moved from North Sea Zone to Finland Norway
1 infantry moved from Sinkiang to French Indo China
Americans take French Indo China from Japanese
2 infantry moved from China to Kwangtung
1 fighter moved from China to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hawaii Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 transport
Japanese defend with 1 battleship and 1 submarine
Americans roll dice for 1 bomber, 1 fighter and 1 transport in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 transport owned by the Americans lost in Hawaii Sea Zone
Americans roll dice for 1 bomber and 1 fighter in Hawaii Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 fighter and 1 transport
Casualties for Japanese: 1 battleship and 1 submarine
Non Combat Move - Americans
1 battleship moved from West US Sea Zone to West Panama Sea Zone
2 infantry moved from West US to West Canada
1 fighter moved from East US to North Sea Zone
1 fighter moved from Kwangtung to Sinkiang
1 bomber moved from Hawaii Sea Zone to East Canada
Place Units - Americans
2 transports placed in East US Sea Zone
1 armour placed in West US
1 infantry placed in West US
4 infantry placed in East US
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : 0.00
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
4 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
4 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 1 armour, 1 factory and 3 infantry
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Persia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -1.83
Whew, I had considered sending less against Karelia so I could retake Manchuria, but I’m glad I decided to play it safe! Not retaking Karelia would have been devastating there.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from South Europe to West Europe
1 bomber and 1 fighter moved from Libya to West Europe
1 fighter moved from Germany to West Europe
2 infantry moved from East Europe to Karelia S.S.R.
4 fighters moved from South Europe to Karelia S.S.R.
1 infantry moved from Anglo Sudan Egypt to Congo
Germans take Congo from British
1 infantry moved from Anglo Sudan Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Anglo Sudan Egypt to South Africa
Germans take Kenya-Rhodesia from British
2 infantry moved from Syria Jordan to East Mediteranean Sea Zone
1 battleship, 2 infantry and 1 transport moved from East Mediteranean Sea Zone to Mozambique Sea Zone
1 infantry moved from Mozambique Sea Zone to South Africa
1 infantry moved from Mozambique Sea Zone to South Africa
Combat - Germans
Battle in West Europe
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the British lost in West Europe
Germans win, taking West Europe from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in South Africa
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in South Africa, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in South Africa
Germans win, taking South Africa from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Germans
4 fighters moved from Karelia S.S.R. to East Europe
5 infantry moved from Germany to East Europe
1 fighter moved from West Europe to Germany
1 fighter moved from West Europe to South Europe
1 bomber moved from West Europe to East Europe
1 infantry moved from French West Africa to French Equatorial Africa
2 armour moved from East Europe to Germany
Place Units - Germans
2 infantry placed in South Europe
2 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone
2 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 armour moved from United Kingdom to North Sea Zone
1 armour moved from North Sea Zone to West Europe
1 transport moved from Kwangtung Sea Zone to East Indies Sea Zone
1 fighter moved from China to Yakut S.S.R.
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Karelia S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in West Europe
British attack with 1 armour
Germans defend with 2 infantry
British roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in West Europe
Germans win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from West Canada to East Canada
Place Units - British
2 transports placed in North Sea Zone
1 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.83
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 armour moved from Japan to Japan Sea Zone
1 armour and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
1 armour moved from French Indo China Sea Zone to French Indo China
2 fighters moved from Japan Sea Zone to French Indo China
2 infantry moved from Manchuria to Kwangtung
1 bomber and 2 fighters moved from Japan to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 infantry in French Indo China, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from Japan Sea Zone to French Indo China Sea Zone
2 fighters moved from French Indo China to French Indo China Sea Zone
1 bomber and 2 fighters moved from Kwangtung to Manchuria
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.83
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to West Europe
1 fighter moved from North Sea Zone to West Europe
1 bomber moved from East Canada to West Europe
Combat - Americans
Battle in West Europe
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in West Europe, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in West Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Europe
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in West Europe, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from West Europe to North Sea Zone
2 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 fighter moved from Sinkiang to Karelia S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from West US to East Canada
1 armour moved from East US to East Canada
2 infantry moved from West Canada to East Canada
1 infantry moved from West US to West Canada
1 battleship moved from West Panama Sea Zone to East US Sea Zone
1 bomber moved from West Europe to Karelia S.S.R.
Place Units - Americans
1 fighter placed in East US
2 armour placed in West US
6 infantry placed in East US
Americans undo move 3.
4 infantry placed in East US
2 infantry placed in West US
Turn Complete - Americans
Americans collect 44 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.83
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Caucasus to Karelia S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.
1 aaGun moved from Caucasus to Karelia S.S.R.
9 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
3 infantry moved from Novosibirsk to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -2.33
If you decide to attack Karelia now, please ask for OOL as you roll as I’ll lose the American bomber or not dependent on your hits.
If you attack the North sea, take the hit on the battleship first of course, and then lose US transports before UK ones.
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Germany to West Europe
1 fighter moved from Germany to West Europe
1 fighter moved from South Europe to West Europe
1 bomber moved from East Europe to West Europe
2 infantry moved from East Europe to Ukraine S.S.R.
4 fighters moved from East Europe to Ukraine S.S.R.
2 infantry moved from South Africa to Mozambique Sea Zone
1 battleship, 2 infantry and 1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
Germans take India from British
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 4 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 2 infantry
Battle in West Europe
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Europe
Germans win, taking West Europe from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Ukraine S.S.R. to East Europe
1 fighter moved from West Europe to Germany
1 fighter moved from West Europe to South Europe
1 bomber moved from West Europe to East Europe
1 infantry moved from Congo to French Equatorial Africa
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
1 infantry moved from Italian East Africa to Anglo Sudan Egypt
1 armour moved from South Africa to Anglo Sudan Egypt
1 armour moved from South Europe to East Europe
4 infantry moved from Germany to East Europe
2 armour moved from Germany to East Europe
1 fighter moved from South Europe to Germany
Place Units - Germans
13 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : -0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from Karelia Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 infantry and 1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from East Canada to East Canada Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
1 armour and 3 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone
1 armour, 1 battleship, 1 carrier, 1 fighter, 4 infantry and 3 transports moved from North Sea Zone to West Spain Sea Zone
1 armour and 6 infantry moved from West Spain Sea Zone to Algeria
British take Algeria from Germans
1 bomber moved from Russia to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 transport moved from East Indies Sea Zone to South Australia Sea Zone
1 fighter moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
2 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from French Indo China to Persia
2 fighters moved from French Indo China Sea Zone to Persia
1 bomber moved from Manchuria to Persia
1 infantry moved from Kwangtung to China
Japanese take China from Americans
2 infantry moved from French Indo China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Persia
Japanese attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Persia, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber and 2 fighters moved from Persia to India
2 transports moved from French Indo China Sea Zone to Japan Sea Zone
8 infantry moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 transport placed in Japan Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : 0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 8 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - Americans
2 transports moved from North Sea Zone to East Canada Sea Zone
1 transport moved from North Sea Zone to East Canada Sea Zone
2 armour and 2 infantry moved from East Canada to East Canada Sea Zone
2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 armour and 2 infantry moved from West Spain Sea Zone to West Europe
1 armour moved from West Spain Sea Zone to Algeria
1 battleship moved from East US Sea Zone to West Spain Sea Zone
1 fighter moved from West Spain Sea Zone to West Europe
1 fighter moved from Karelia S.S.R. to Baltic Sea Zone
1 fighter moved from Baltic Sea Zone to West Europe
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in West Europe
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 fighters and 2 infantry in West Europe, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Karelia S.S.R.
2 infantry moved from Finland Norway to Karelia S.S.R.
1 fighter moved from West Europe to Karelia S.S.R.
1 fighter moved from West Europe to Karelia S.S.R.
1 fighter moved from East US to West Spain Sea Zone
2 armour moved from West US to East Canada
2 infantry moved from West US to West Canada
4 infantry moved from East US to East Canada
1 infantry moved from Kazakh S.S.R. to Persia
Place Units - Americans
1 transport placed in East US Sea Zone
4 infantry placed in East US
1 armour and 2 infantry placed in West US
2 infantry placed in East US
Turn Complete - Americans
Americans collect 40 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -0.50
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Caucasus
7 infantry moved from Yakut S.S.R. to Novosibirsk
Place Units - Russians
4 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :