@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
@majikforce phew!!!
@axis-dominion
I test ran that battle about 15 times. You got 17 hits once or twice but usually around 12-15. Then I go live and you get 18! Was hoping to whittle the fighter stack to about 6. Oh well MARTI hates me. That might have done me in. Although Russia is strong but for how long. I don’t seem to have an answer for Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Southern Italy
1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
@majikforce yah I agree, I think Japan is set to explode from here…
@majikforce and wow, you test ran it that many times? you’re too patient lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 marine and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from New Guinea to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion said in 19L axis-dominion vs majikforce (allies) bm3:
@majikforce and wow, you test ran it that many times? you’re too patient lol
Well sitting at my daughters orchestra practice for 2 hours I needed something to do.:wink: You can only listen to them play Harry Potter so many times…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Belarus
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
scramble?
@axis-dominion no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Belarus
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer; Americans defend with 2 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from Belarus to Novgorod
3 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
6 mech_infantrys moved from Novgorod to Baltic States
1 armour and 6 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Southern Italy to 95 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 2.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Bryansk
1 mech_infantry moved from Northwest Persia to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
2 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Bryansk to Caucasus
4 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bryansk
2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 7 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 7 mech_infantrys
EDIT: Turning off Edit Mode
5 artilleries, 2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.33
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 marine moved from Shan State to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Kiangsi to Philippines
2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Kiangsi to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat Hit Differential Summary :
before I roll, I posted this to let you know I’m going to exchange 2 inf I bought for a sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 marine moved from Shan State to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Kiangsi to Philippines
2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Kiangsi to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Celebes, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
4 fighters moved from 55 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
3 carriers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Hopei
1 aaGun moved from Kweichow to Anhwe
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 bomber moved from 36 Sea Zone to French Indo China
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 artilleries moved from Amur to Buryatia
3 mech_infantrys moved from Amur to Buryatia
1 artillery and 1 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
3 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 1.50
ANZAC : -0.33
Japanese : 0.17
Turn is coming. Haven’t had the time at night to put the proper thought into this yet. y other games are pretty much no brainer turns so I’ve been pushing them along first.
@majikforce said in 19L axis-dominion vs majikforce (allies) bm3:
Turn is coming. Haven’t had the time at night to put the proper thought into this yet. y other games are pretty much no brainer turns so I’ve been pushing them along first.
no prob, take your time. thanks for letting me know. and I understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from New Guinea to India
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Southern France
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Southern France from Germans, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 55 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
2 artilleries and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Shensi
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese winJapanese win with 1 mech_infantry remaining, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Combat - British
Battle in Cyprus
Non Combat Move - British
2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 aaGuns, 1 armour and 16 infantry moved from India to Burma
Place Units - British
1 fighter placed in United Kingdom
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.33
Chinese : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 armour and 4 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 4 infantry in Belarus, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 1 armour, 1 bomber and 4 infantry in Belarus, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Belarus to Romania
2 fighters moved from Southern France to Romania
2 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 artilleries placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : -0.33
Russians : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :