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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 3 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits
British roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Northwest Persia to Persia
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,4,4,4,1,4,2,2,3,6,6,1
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to Queensland
2 fighters moved from Kiangsi to Kiangsu
1 fighter moved from Caroline Islands to Kiangsu
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
5 bombers moved from Western Germany to Iraq
1 armour, 3 infantry and 1 mech_infantry moved from Persia to Iraq
4 bombers moved from Bryansk to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 1 armour, 9 bombers, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 4 infantry and 8 mech_infantrys; French defend with 1 fighter; ANZAC defend with 1 infantry
Germans roll dice for 1 armour, 9 bombers, 3 infantry and 1 mech_infantry in Iraq, round 2 : 6/14 hits, 7,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 8 mech_infantrys in Iraq, round 2 : 3/16 hits, 5,83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 3 infantry owned by the Germans and 4 infantry owned by the British lost in Iraq
Germans roll dice for 1 armour, 9 bombers and 1 mech_infantry in Iraq, round 3 : 5/11 hits, 6,67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 7 mech_infantrys in Iraq, round 3 : 4/10 hits, 3,83 expected hits
5 mech_infantrys owned by the British, 2 bombers owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq
retreated to Iraq
British win with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 4 infantry and 6 mech_infantrys
Battle in Bulgaria
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Bulgaria
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Bulgaria to Romania
3 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Vologda to Bryansk
1 mech_infantry moved from Urals to Kazakhstan
1 aaGun, 1 artillery and 1 infantry moved from Southern France to France
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
7 bombers moved from Iraq to Persia
Place Units - Germans
1 airfield placed in Bryansk
5 bombers and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6,2,1,6,5,1,6,6,5,3,3,2
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -2,00
British : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Kansu
2 infantry moved from Suiyuyan to Kansu
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers, 1 harbour, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Guam
1 armour moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsi to Kiangsu
1 infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
2 bombers moved from Shan State to Iraq
1 armour, 1 fighter and 5 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
3 bombers moved from Japan to Kiangsu
1 fighter moved from Japan to Kiangsu
1 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys moved from Anhwe to Kiangsu
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 marine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 marine moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Guam
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsu
Japanese attack with 2 armour, 2 artilleries, 3 bombers, 8 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters; Chinese defend with 21 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 3/3 hits, 1,83 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 8 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 3 tactical_bombers in Kiangsu, round 2 : 13/30 hits, 12,17 expected hits
Chinese roll dice for 3 fighters and 21 infantry in Kiangsu, round 2 : 11/24 hits, 9,00 expected hits
7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 16 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 8 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 3 : 10/19 hits, 10,00 expected hits
Chinese roll dice for 3 fighters and 5 infantry in Kiangsu, round 3 : 3/8 hits, 3,67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 3 bombers, 8 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Casualties for Chinese: 21 infantry
Casualties for ANZAC: 3 fighters
Battle in Iraq
Japanese attack with 1 armour, 2 bombers, 1 fighter and 5 mech_infantrys
British defend with 1 armour, 1 artillery and 2 mech_infantrys; French defend with 1 fighter
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 5 mech_infantrys in Iraq, round 2 : 3/9 hits, 3,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2,17 expected hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Iraq
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Iraq, round 3 : 2/7 hits, 2,83 expected hits
British roll dice for 1 armour and 1 fighter in Iraq, round 3 : 1/2 hits, 1,17 expected hits
1 mech_infantry owned by the Japanese, 1 fighter owned by the French and 1 armour owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for French: 1 fighter
Non Combat Move - Japanese
2 bombers and 1 fighter moved from Iraq to Persia
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
1 infantry moved from Jehol to Anhwe
2 fighters moved from Guam to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to French Indo China
1 fighter moved from Kiangsu to 19 Sea Zone
3 bombers moved from Kiangsu to French Indo China
2 fighters moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 35 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 harbour placed in Manchuria
2 destroyers and 1 transport placed in 19 Sea Zone
1 destroyer placed in 37 Sea Zone
Japanese undo move 2.
2 destroyers placed in 19 Sea Zone
1 transport placed in 39 Sea Zone
2 mech_infantrys placed in India
1 infantry and 1 marine placed in French Indo China
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -0,33
Americans : -1,00
Chinese : 1,33
Japanese : -0,67
It looks like we are going into overtime…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Greece to 110 Sea Zone
1 armour moved from Greece to Romania
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
3 fighters and 1 tactical_bomber moved from Greece to Northern Italy
3 fighters moved from Greece to Romania
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Greece to Northern Italy
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from South Australia to 46 Sea Zone
1 bomber moved from 46 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Romania
Americans attack with 1 armour and 3 fighters
Germans defend with 1 tactical_bomber
Americans roll dice for 1 armour and 3 fighters in Romania, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 tactical_bomber in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Romania
Americans win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Casualties for Germans: 1 tactical_bomber
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Caroline Islands
1 bomber and 1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 95 Sea Zone to Egypt
4 fighters and 1 tactical_bomber moved from Northern Italy to Greece
3 fighters moved from Romania to Greece
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Greece
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Americans collect 66 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 7 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Crete: 6 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from Egypt to Iraq
3 fighters and 2 tactical_bombers moved from Greece to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/9 hits, 3.83 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Iraq to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 97 Sea Zone to Sardinia
2 carriers, 2 cruisers, 5 destroyers and 4 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 submarines moved from 93 Sea Zone to 97 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17
Italians : -0.67
British : 1.17
Americans : 0.50
Chinese : -1.50
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Iraq
2 armour moved from Persia to Iraq
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Iraq
Italians attack with 2 armour and 1 fighter
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Iraq
retreated to Iraq
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Iraq to Persia
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 0,83
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Iraq
7 bombers moved from Persia to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 7 bombers and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 7 bombers and 1 mech_infantry in Iraq, round 2 : 6/8 hits, 4,83 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
7 bombers moved from Iraq to Tambov
4 aaGuns, 30 armour, 7 artilleries, 4 fighters, 20 infantry, 24 mech_infantrys and 7 tactical_bombers moved from Bryansk to Tambov
1 mech_infantry moved from Kazakhstan to Tambov
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
3 bombers placed in Novgorod
Germans undo move 1.
3 fighters placed in Novgorod
3 bombers placed in Western Germany
2 mech_infantrys placed in Persia
1 armour and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 5 bombers
EDIT: Removing units owned by Germans from Western Germany: 5 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 marine
EDIT: Removing units owned by Germans from Western Germany: 1 marine
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : 0,50
Assumed you are done with France as well and continued.
It’s easy to forget about France. You assumed correctly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novosibirsk to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
10 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians roll dice for 10 infantry in Vologda, round 2 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Kansu to Timguska
3 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
1 bomber moved from Japan to 17 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
Japanese take Iraq from British
2 bombers and 1 fighter moved from Persia to Samara
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
2 bombers moved from French Indo China to Borneo
1 bomber moved from French Indo China to Borneo
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Timguska
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 1 fighter
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 1 fighter in Samara, round 2 : 1/3 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese roll dice for 2 bombers in Samara, round 3 : 0/2 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in Samara, round 4 : 1/2 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 infantry
Battle in Borneo
Japanese attack with 3 bombers and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 bombers and 1 mech_infantry in Borneo, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Borneo to French Indo China
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Shan State
2 fighters moved from Shantung to 37 Sea Zone
1 marine moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to Kweichow
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 bomber moved from 17 Sea Zone to French Indo China
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
2 bombers moved from Samara to Novgorod
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in India
1 submarine placed in 19 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Russians : 0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
6 fighters moved from Crete to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
2 fighters moved from Gibraltar to 95 Sea Zone
1 armour moved from Greece to Romania
Americans take Romania from Germans
1 mech_infantry moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
2 fighters moved from Egypt to 97 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Caroline Islands to Guam
Combat - Americans
Battle in Southern France
Battle in Northern Italy
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Southern France from Germans, taking Northern Italy from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Guam
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 bomber and 1 infantry in Guam, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Guam to Marianas
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Marianas
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 fighters moved from 97 Sea Zone to Greece
2 fighters moved from 95 Sea Zone to Greece
2 fighters moved from Northern Italy to Greece
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to Greece
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery, 2 carriers, 2 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to Greece
Place Units - Americans
2 infantry and 1 mech_infantry placed in Greece
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
3 fighters and 2 tactical_bombers moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 3.17 expected hits
Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Iraq to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Greece
1 fighter moved from Sardinia to Greece
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 1 transport moved from 95 Sea Zone to 97 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 artilleries and 1 transport
EDIT: Adding units owned by Americans to Greece: 1 artillery
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.00
British : 1.83
Americans : -0.50
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Persia to Iraq
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 fighter
British defend with 2 mech_infantrys
Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Iraq
Italians roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Iraq to Persia
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 aaGun and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,2,2,3,2,1,5,4,5,6,4,5
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,17
British : -1,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Southern France
7 bombers moved from Tambov to 100 Sea Zone
3 bombers moved from 100 Sea Zone to Romania
2 bombers moved from 100 Sea Zone to Romania
1 bomber moved from 100 Sea Zone to Yugoslavia
1 bomber moved from 100 Sea Zone to Yugoslavia
1 bomber moved from Western Germany to 93 Sea Zone
2 bombers moved from Novgorod to Romania
2 bombers moved from Novgorod to Yugoslavia
1 bomber moved from Novgorod to Yugoslavia
3 fighters moved from Novgorod to Vologda
4 fighters moved from Tambov to Vologda
7 tactical_bombers moved from Tambov to Vologda
2 armour and 2 mech_infantrys moved from Tambov to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Volgograd to Samara
3 armour and 3 mech_infantrys moved from Samara to Vologda
1 mech_infantry moved from Persia to Iraq
Germans take Iraq from British
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
British defend with 2 submarines; Americans defend with 1 transport
2 submarines owned by the British Submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Germans attack with 5 bombers and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 5 bombers and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 3,50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Romania
Germans attack with 7 bombers
Americans defend with 1 armour
Germans roll dice for 7 bombers in Romania, round 2 : 4/7 hits, 4,67 expected hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Romania
Germans win with 7 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 3 armour, 7 fighters, 3 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
AA fire in Vologda : 0/6 hits, 1,00 expected hits
Germans roll dice for 3 armour, 7 fighters, 3 mech_infantrys and 7 tactical_bombers in Vologda, round 2 : 15/20 hits, 10,17 expected hits
Russians roll dice for 2 aaGuns and 10 infantry in Vologda, round 2 : 4/10 hits, 3,33 expected hits
10 infantry owned by the Russians, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 10 infantry
Non Combat Move - Germans
7 fighters and 7 tactical_bombers moved from Vologda to Bryansk
1 infantry moved from Tambov to Samara
4 aaGuns, 28 armour, 7 artilleries, 19 infantry and 23 mech_infantrys moved from Tambov to Bryansk
7 bombers moved from Romania to Western Germany
5 bombers moved from Yugoslavia to Western Germany
2 bombers moved from Southern France to Western Germany
1 infantry moved from Western Germany to France
1 infantry and 1 marine moved from Novgorod to 115 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 marine moved from 113 Sea Zone to Western Germany
1 bomber moved from 93 Sea Zone to Western Germany
Place Units - Germans
2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Ukraine
2 armour and 1 fighter placed in Persia
2 mech_infantrys placed in Volgograd
3 infantry placed in France
3 fighters placed in Western Germany
Germans undo move 3.
2 armour placed in Persia
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,6,6,2,3,5,3,6,1,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 5,50
AA fire in Vologda : : -1,00
Americans : -0,17
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/6 hits, 2.83 expected hits
Germans roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Vologda, round 3 : 0/5 hits, 2.50 expected hits
Germans roll dice for 2 armour in Vologda, round 3 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Russians roll dice for 2 fighters and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.67 expected hits
Germans roll dice for 2 armour in Vologda, round 4 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians roll dice for 2 fighters in Vologda, round 5 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Russians: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 armour
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -6.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 marine moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Sumatra
2 fighters moved from 37 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
3 fighters moved from Philippines to 43 Sea Zone
1 bomber moved from French Indo China to Shensi
1 infantry moved from Hopei to Shensi
1 armour moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 bomber moved from Japan to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 battleships moved from 35 Sea Zone to 43 Sea Zone
5 submarines moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 6 submarines in 43 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 6 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Java, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Java, round 3 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 mech_infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/11 hits, 5,50 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Borneo from ANZAC, taking Celebes from Americans with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 2 bombers and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 2 bombers and 1 marine in Sumatra, round 2 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
2 bombers moved from Sumatra to Shan State
1 bomber moved from Java to Shan State
1 bomber moved from 43 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 43 Sea Zone
5 carriers moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Celebes to 43 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
7 fighters moved from Celebes to 43 Sea Zone
2 fighters moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from Java to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Sikang to Volgograd
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 19 Sea Zone to 43 Sea Zone
2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kweichow to Sikang
2 bombers moved from Novgorod to Western Germany
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in India
2 mech_infantrys placed in Manchuria
1 bomber and 2 infantry placed in French Indo China
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -0,67
ANZAC : -0,67
Chinese : 0,67
Japanese : -4,50