99% sure open communication is allowed. The extent to which it’s allowed is up to you, though. With my play-group we cut it off at “talk of general strategy is allowed, anything more specific is not.” We do it this way because of bad experiences where multi-player games would devolve into the “good” Axis Player and the “good” Allies Player forcing their teammates to obey their orders on what to do each turn, effectively turning the game into a 1v1 with a peanut gallery. That’s not much fun for anyone.
Unlucky/Lucky Events
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In the same tournament the previous year same game, we got 2 retals total from all the Axis shots (20+?) on the first round, and the game was effectively over after Japan’s first turn. Luck matters, alot. Tempo does too, if you’re winning.
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But the worst defeat was in 2016–I as Japan attacked the last Chinese territory with most of my remaining mobile air force (8-10 planes plus a few cannon fodder units)
and with nearly 25 people watching the last game of the tourney, lost 6 planes, completely failing to kill the holdout territory. Still won the game, however.
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I once lost russia in axis anniversary when I had about 50 units with average strength of about 2.3, while the german attacked with about 30 infs, 5 tanks and 5 planes. He rolled 25 hits in the first combat round, while i rolled about 15, then he rolled 15 hits and I rolled 10. So russia fell.
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Not my bad luck and not G40, but at a Revised Tournament I once took 9 INF/ART/2 TANK to strafe a German stack of 4 INF/7 TANK (I just wanted to kill 3-4 INF and retreat to West Russia to link up with my reinforcements, to deter the Germans for another turn and buy time).
I ended up winning the battle and only losing 4 INF because my opponent’s rolls were simply atrocious. Opponent conceded the game soon afterwards because that battle completely turned the tide of the game.
Later in that same tournament I got diced in the R1 Ukraine attack (4 INF/ART/2 TANK/2 FTR Vs. 3 INF/ART/TANK/FTR), lost everything but a tank and the planes and only killed the INF (one round of combat. Yes, every German die hit.). Not a good way to be sent packing.
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Two days ago in my first solo G40 game, the Russians lost Amur on J1 while scoring exactly one hit over two rounds of combat (including all 6 AA rolls), defending with 12inf 2aa in round 1 and 5inf round 2. Japan lost a single infantry in exchange for 46 IPC TUV of Siberian conscripts.
The odds of rolling only a single two or less on 17 dice and no ones on 6 more dice is (2/3)^16 x 1/3 x (5/6)^6 = 0.0006 or <1/1600.
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Last weekend G40 game
Battle of Moscow G7
Germany scored maybe 25% hits, won’t have been much more
Russia scored just over 50% hits (exactly 50% on 2s, and all but one of 3s and 4s including UK FTRs)Russia was thus safe for the foreseeable future, buying time for US/UK to build their invasion fleet. To think that Russian AAAs only downed one plane. Axis conceded when a Japanese attack on the US Pacific fleet also went badly.
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@8thGuards Some days you weren’t meant to win! I’ve had moscow go like that, but come back to win, but i didn’t have the pacific follow up debacle :s
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In a recent live G40 game, I (as the US) attacked the Japanese fleet in SZ 6 with the following:
2 FTR, 2 TAC, 10 STRRolled this in the first round:
FTR = 1 hit
TAC = 0 hits
STR = 0 hitsPro Tip: After you soak the dice in lighter fluid, scrub your hands thoroughly with soap before striking the match. :skull_and_crossbones: :skull_and_crossbones: :skull_and_crossbones:
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@The-Pripet-Martian my gosh thats some of the worst rolling i’ve ever seen…