Good luck and have fun!
I cannot open the map.
This board is a complete mess. LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 bombers moved from Southern Italy to Algeria
3 fighters moved from Western Germany to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 3 bombers and 3 fighters
British defend with 1 bomber; French defend with 1 infantry; Americans defend with 3 bombers
Italians roll dice for 3 bombers and 3 fighters in Algeria, round 2 : 2/6 hits, 3.50 expected hits
French roll dice for 4 bombers and 1 infantry in Algeria, round 2 : 2/5 hits, 1.00 expected hits
2 bombers owned by the Americans and 2 fighters owned by the Italians lost in Algeria
Italians roll dice for 3 bombers and 1 fighter in Algeria, round 3 : 3/4 hits, 2.50 expected hits
French roll dice for 2 bombers and 1 infantry in Algeria, round 3 : 1/3 hits, 0.67 expected hits
1 bomber owned by the British, 1 bomber owned by the Americans, 1 infantry owned by the French and 1 fighter owned by the Italians lost in Algeria
Italians win with 3 bombers remaining. Battle score for attacker is 21
Casualties for Italians: 3 fighters
Casualties for Americans: 3 bombers
Casualties for British: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Italians
3 bombers moved from Algeria to Western Germany
2 fighters moved from Iraq to Western Germany
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
2 bombers and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 14 PUs (5 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.00
French : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to French Indo China
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
2 fighters and 1 tactical_bomber moved from Queensland to 19 Sea Zone
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to French Indo China
2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
2 fighters and 1 tactical_bomber moved from Queensland to 19 Sea Zone
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
2 fighters moved from United Kingdom to 111 Sea Zone
2 tactical_bombers moved from Iraq to Western Germany
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Caucasus to Volgograd
8 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 armour moved from Urals to Russia
2 tactical_bombers moved from Novgorod to Denmark
Place Units - Germans
4 artilleries and 4 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 65 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 8 infantry and 4 transports; Remaining resources: 4 PUs;
Combat Move - Germans
2 bombers moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from France to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
2 fighters moved from United Kingdom to 111 Sea Zone
2 tactical_bombers moved from Iraq to Western Germany
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Caucasus to Volgograd
8 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 armour moved from Urals to Russia
2 tactical_bombers moved from Novgorod to Denmark
Place Units - Germans
4 artilleries and 4 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 65 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
Please use latest file. I forgot to move sub
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
5 infantry moved from Tsinghai to Sikang
5 infantry moved from Shensi to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 10 infantry
Japanese defend with 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians roll dice for 10 infantry in Sikang, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Sikang
Russians roll dice for 8 infantry in Sikang, round 3 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Sikang, round 3 : 0/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians roll dice for 8 infantry in Sikang, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Sikang, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Sikang
Russians roll dice for 6 infantry in Sikang, round 5 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Sikang, round 5 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Sikang
2 infantry owned by the Russians retreated to Tsinghai
Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Shensi to Suiyuyan
1 aaGun moved from Tsinghai to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Western Germany to United Kingdom
5 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Japanese
Air Battle in United Kingdom
Japanese attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters moved from United Kingdom to Scotland
2 tactical_bombers moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
4 tactical_bombers moved from Western Germany to Scotland
3 bombers moved from Iraq to Western Germany
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
Place Units - Japanese
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,1,1,4,1,3,3,4,6,4,5,6,4,1,5,3,1,2,1,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5
Japanese collect 15 PUs (13 lost to blockades); end with 15 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Western Germany to United Kingdom
5 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Japanese
Air Battle in United Kingdom
Japanese attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Cleaning up after air battles
Non Combat Move - Japanese
5 fighters moved from United Kingdom to Scotland
2 tactical_bombers moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
4 tactical_bombers moved from Western Germany to Scotland
3 bombers moved from Iraq to Western Germany
1 armour moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
Place Units - Japanese
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,2,1,1,4,1,3,3,4,6,4,5,6,4,1,5,3,1,2,1,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5
Japanese collect 15 PUs (13 lost to blockades); end with 15 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 3 armour
EDIT: Adding units owned by Japanese to Japan: 3 armour
EDIT: Removing units owned by Japanese from Persia: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Iraq: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Persia: 1 aaGun
EDIT: Adding units owned by Japanese to Iraq: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.33
Please use latest file. I changed my deployment.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Manchuria to Korea
3 fighters moved from Suiyuyan to Manchuria
7 bombers moved from Suiyuyan to Manchuria
1 fighter moved from Philippines to Manchuria
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
8 bombers moved from India to Manchuria
7 bombers moved from Western United States to Manchuria
6 bombers moved from Eastern United States to British Columbia
4 bombers moved from United Kingdom to Eastern United States
1 artillery moved from Kwangsi to Kiangsi
1 mech_infantry moved from Western United States to Southeast Mexico
2 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 carriers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 fighters and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Sikang
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Manchuria to Korea
3 fighters moved from Suiyuyan to Manchuria
7 bombers moved from Suiyuyan to Manchuria
1 fighter moved from Philippines to Manchuria
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
8 bombers moved from India to Manchuria
7 bombers moved from Western United States to Manchuria
6 bombers moved from Eastern United States to British Columbia
4 bombers moved from United Kingdom to Eastern United States
1 artillery moved from Kwangsi to Kiangsi
1 mech_infantry moved from Western United States to Southeast Mexico
2 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 carriers and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 fighters and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Sikang
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 aaGun, 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
3 units repaired.
Non Combat Move - British
3 aaGuns, 3 artilleries and 24 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 aaGun and 4 infantry moved from India to West India
3 battleships, 2 carriers, 4 cruisers, 1 destroyer, 4 fighters and 2 transports moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 aaGun and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 airfield placed in British Columbia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys moved from Iraq to Trans-Jordan
3 bombers moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Queensland to Guam
Place Units - ANZAC
1 carrier and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Queensland to Guam
Place Units - ANZAC
1 carrier and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 5 infantry moved from Scotland to United Kingdom
4 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
4 artilleries moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
13 bombers moved from Western Germany to United Kingdom
8 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Urals
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 11 artilleries, 13 bombers and 13 infantry
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 24 infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 4/12 hits, 2.00 expected hits
4 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 11 artilleries, 9 bombers and 13 infantry in United Kingdom, round 2 : 14/33 hits, 13.67 expected hits
British roll dice for 4 aaGuns, 1 artillery, 1 fighter and 26 infantry in United Kingdom, round 2 : 11/28 hits, 9.67 expected hits
4 aaGuns owned by the British, 11 infantry owned by the Germans, 2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 11 artilleries, 9 bombers and 2 infantry in United Kingdom, round 3 : 12/22 hits, 10.33 expected hits
British roll dice for 1 artillery, 1 fighter and 16 infantry in United Kingdom, round 3 : 7/18 hits, 6.33 expected hits
5 artilleries owned by the Germans, 2 infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 artilleries and 9 bombers in United Kingdom, round 4 : 6/15 hits, 8.00 expected hits
British roll dice for 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 4 : 2/6 hits, 2.33 expected hits
2 artilleries owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British and 4 infantry owned by the British lost in United Kingdom
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 artilleries and 9 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 7 artilleries, 4 bombers and 13 infantry
Casualties for British: 4 aaGuns, 1 artillery and 24 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
9 bombers moved from United Kingdom to Western Germany
2 fighters moved from 111 Sea Zone to Southern Italy
3 fighters moved from Denmark to Southern Italy
2 tactical_bombers moved from Western Germany to Trans-Jordan
2 tactical_bombers moved from Denmark to Southern Italy
1 aaGun moved from Denmark to Western Germany
1 armour moved from Russia to Volgograd
2 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Germans
3 bombers placed in Volgograd
5 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 71 PUs; end with 99 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 111 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 1.67
AA fire in United Kingdom : : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
3 armour, 5 artilleries, 12 infantry, 2 marines and 8 mech_infantrys moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Kazakhstan to Caucasus
1 bomber moved from Scotland to Southern Italy
6 tactical_bombers moved from Scotland to Southern Italy
5 fighters moved from Scotland to Southern Italy
3 bombers moved from Western Germany to Trans-Jordan
1 submarine moved from 5 Sea Zone to 8 Sea Zone
Place Units - Japanese
1 destroyer placed in 80 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,3,1,3,4,1,2,1,1,5,1,5,4,2,5,1,5,5,6,1,1,6,6,6,4,5
Japanese collect 10 PUs (8 lost to blockades); end with 12 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :