dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Whack vs Bacala - Game #2!
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Artillery moved from Java to Sumatra 1 Infantry moved from Sumatra to Java Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to Tampere 1 Infantry moved from Kotka to Tampere 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Helsinki to Tampere 1 Tank moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 Elites placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 2 Infantrys moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from Bulgaria to E.Romania 1 Tank moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 0/8 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in E.Romania, round 4 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 3 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : -3.50 Russians : 1.33 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 2 Artillerys and 3 Infantrys moved from Bangkok to 105 Sea Zone 2 Artillerys, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys and 3 Infantrys moved from 110 Sea Zone to West Borneo 1 Tank moved from Bangkok to S.French Indochina 1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina 1 Infantry moved from S.Thailand to S.French Indochina 1 Fighter moved from Bangkok to S.French Indochina Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 2 Artillerys and 3 Infantrys British defend with 1 Infantry Thai roll dice for 2 Artillerys and 3 Infantrys in West Borneo, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in West Borneo Thai win, taking West Borneo from Dutch with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in S.French Indochina Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank French defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 2/5 hits, 1.67 expected hits French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the French and 1 Infantry owned by the French lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.French Indochina to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
French : 0.33 Thai : -0.17 Dutch : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Tank moved from South Central USA to Central America 1 Tank moved from Southwest USA to Central America 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Fighter moved from Washington to 25 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Tanks moved from San Francisco to 83 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 119 Sea Zone 1 Bomber moved from South Central USA to Peru 2 Infantrys and 2 Tanks moved from 119 Sea Zone to Peru 1 Bomber moved from North Central USA to Venezuela 3 Infantrys moved from Colombia to Venezuela 1 Transport moved from 99 Sea Zone to 83 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 1 Artillery and 1 Infantry moved from 83 Sea Zone to W.Mexico 1 Artillery moved from San Francisco to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Infantry moved from South Central USA to E.Mexico 1 Infantry moved from North Central USA to South Central USA 1 Tank moved from South Atlantic USA to E.Mexico 1 Infantry moved from South Atlantic USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 3 Infantrys moved from Washington to Northeast USA 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone 1 Submarine moved from 71 Sea Zone to 78 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Fighter moved from Pearl Harbor to 91 Sea Zone 2 Carriers moved from 118 Sea Zone to 98 Sea Zone 1 Transport moved from 99 Sea Zone to 83 Sea Zone 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 90 Sea Zone 1 Artillery and 1 Infantry moved from 90 Sea Zone to Pearl Harbor 1 Artillery moved from Oahu to Pearl Harbor 1 Infantry moved from Kauai to Oahu 1 Bomber moved from Pearl Harbor to Venezuela 1 Fighter moved from Palmyra to 91 Sea Zone 1 Infantry moved from Mindanao to Davao 1 Fighter moved from Manila to Davao Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Destroyer, 1 Infantry, 1 Marine, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Tanks in Central America, round 2 : 0/2 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 Tanks in Central America, round 3 : 2/2 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Peru Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Peru, round 2 : 2/5 hits, 2,00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Bomber, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in W.Mexico Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 1/5 hits, 1,83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0,83 expected hits 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 3 : 2/5 hits, 1,83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Neutral: 1 Infantry and 1 Tank Battle in Venezuela Americans attack with 2 Bombers and 3 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 2 Bombers and 3 Infantrys in Venezuela, round 2 : 4/5 hits, 1,83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1,00 expected hits 3 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 91 Sea Zone Americans attack with 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Destroyer and 3 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 3 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 2 Submarines in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 Destroyers and 5 Fighters in 91 Sea Zone, round 3 : 1/8 hits, 2,67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 22 Casualties for Yamamoto: 1 Destroyer and 3 Submarines Casualties for Americans: 1 Submarine Battle in 25 Sea Zone Americans attack with 1 Destroyer and 1 Fighter Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Americans: 1 Destroyer Casualties for Germans: 1 Submarine Battle in Davao Americans attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 AAGun, 1 Artillery and 1 Factory AA fire in Davao : 1/1 hits, 0,17 expected hits 1 Fighter owned by the Americans lost in Davao Americans roll dice for 1 Infantry in Davao, round 2 : 0/1 hits, 0,17 expected hits Yamamoto roll dice for 1 Artillery in Davao, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Davao Yamamoto win with 1 Artillery remaining. Battle score for attacker is -10 Casualties for Americans: 1 Fighter and 1 Infantry Non Combat Move - Americans 1 Fighter moved from 25 Sea Zone to E.Mexico 1 Bomber moved from Venezuela to Colombia 1 Bomber moved from Venezuela to Southwest USA 1 Bomber moved from Peru to Colombia 4 Fighters moved from 91 Sea Zone to 98 Sea Zone 1 Fighter moved from 91 Sea Zone to Palmyra Place Units - Americans 1 Destroyer and 2 Submarines placed in 98 Sea Zone 1 Infantry and 1 Marine placed in San Francisco 2 Transports placed in 25 Sea Zone 1 Adv.Fighter placed in South Atlantic USA Turn Complete - Americans Americans collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : 0,33 Neutral : -3,67 Yamamoto : 0,00 Americans : -1,67 AA fire in Davao : : 0,83 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 1 Infantry moved from Lorraine to Burgundy Germans take Burgundy from French 1 Infantry moved from Lorraine to Picardy 6 Tanks moved from Lorraine to Picardy 2 Artillerys and 6 Infantrys moved from Belgium to Picardy 4 Tanks moved from Rhine to Picardy 5 Tanks moved from Netherlands to Picardy 2 ArmoredCars moved from Rhine to Picardy 6 Tanks moved from Bavaria to Picardy 3 Artillerys and 4 Infantrys moved from Hungary to E.Romania 2 ArmoredCars moved from Bohemia to Warsaw 2 Infantrys and 1 Tank moved from East Prussia to Brest 1 Artillery and 3 Infantrys moved from Danzig to Warsaw 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Artillery and 6 Infantrys moved from Krakow to Brest 2 Artillerys and 1 Infantry moved from Stockholm to Middle Norrland 1 Infantry moved from Oslo to Middle Norrland 1 Bomber moved from Hamburg to Middle Norrland 2 Infantrys moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark 2 Fighters moved from Hamburg to Middle Norrland 2 Stukas moved from Pomerania to Denmark 1 Fighter moved from Pomerania to Denmark 2 Submarines moved from 8 Sea Zone to 2 Sea Zone 1 Submarine moved from 31 Sea Zone to 42 Sea Zone 1 Submarine moved from 34 Sea Zone to 41 Sea Zone Purchase Units - Germans Germans buy 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 8 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 21 Tanks French defend with 1 Bunker Germans roll dice for 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 21 Tanks in Picardy, round 2 : 15/32 hits, 13.33 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 21 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in 2 Sea Zone Germans attack with 2 Submarines French defend with 1 Destroyer and 1 Transport Germans roll dice for 2 Submarines in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 Destroyer and 1 Transport in 2 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the French and 1 Destroyer owned by the French lost in 2 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 14 Casualties for French: 1 Destroyer and 1 Transport Battle in Middle Norrland Germans attack with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys in Middle Norrland, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland Germans loses 0 PUs for violating Middle Norrlands neutrality. Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Vinnytsia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Denmark Germans attack with 1 Fighter, 3 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 1 Fighter, 3 Infantrys and 2 Stukas in Denmark, round 2 : 2/6 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Denmark Germans roll dice for 1 Fighter, 1 Infantry and 2 Stukas in Denmark, round 3 : 3/4 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark Germans win with 1 Fighter and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 3 Infantrys Casualties for Neutral: 3 Infantrys Battle in Warsaw Germans attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Warsaw, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Warsaw, round 3 : 3/5 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Brest Germans attack with 1 Artillery, 8 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Brest, round 2 : 3/10 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 Artillery, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Fighter and 2 Stukas moved from Denmark to Hamburg 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 2 Fighters moved from Middle Norrland to Stockholm 1 Bomber moved from Middle Norrland to Hamburg 3 Infantrys moved from Silesia to Danzig 3 Infantrys moved from Silesia to Krakow 2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia 1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 AAGun moved from Berlin to Brandenburg 1 AAGun moved from Bohemia to Krakow 1 AAGun moved from Bavaria to Bohemia Place Units - Germans 1 Destroyer and 1 Transport placed in 23 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 T.Boat EDIT: Adding units owned by Germans to 23 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode 1 Factory placed in Danzig 1 Elite and 4 Infantrys placed in Bohemia 3 Mech.Infs placed in Bavaria 2 Artillerys and 2 Infantrys placed in Hamburg 2 Infantrys placed in Rhine Turn Complete - Germans Germans collect 89 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 6.17 Neutral : 1.00 French : 0.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Khobdo to Irkutsk 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Bratsk to Olyokminsk 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Fighter moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Khatanga to Olyokminsk 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Okhotsk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Bratsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Lapland to Oulu Russians take Oulu from Finns 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 1 Infantry moved from Georgia to Erzurum 1 Artillery and 2 Infantrys moved from Azerbaijan to Erzurum 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 4 Infantrys moved from Rostov to Donetsk 1 Artillery moved from Saratov to Rostov 1 Infantry moved from Kuybyshev to Saratov 1 Bomber moved from Leningrad to Vinnytsia 3 Infantrys moved from Kiev to Vinnytsia 1 Artillery moved from Kiev to Vinnytsia 1 Fighter moved from S.Karelia to Brest 1 Fighter moved from Leningrad to Brest 1 Artillery, 2 Infantrys and 2 Tanks moved from Minsk to Brest 1 Infantry moved from Minsk to Brest 3 Infantrys moved from Kiev to Brest 4 Tanks moved from Kursk to Brest Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Fighter, 25 Infantrys, 1 Mot.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Erzurum Russians attack with 1 Artillery and 3 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery and 3 Infantrys in Erzurum, round 2 : 2/4 hits, 1,00 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 1,00 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Vinnytsia, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Vinnytsia, round 4 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Brest Russians attack with 1 Artillery, 2 Fighters, 6 Infantrys and 6 Tanks Germans defend with 1 Artillery, 8 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters, 6 Infantrys and 6 Tanks in Brest, round 2 : 7/15 hits, 5,17 expected hits Germans roll dice for 1 Artillery, 8 Infantrys and 1 Tank in Brest, round 2 : 2/10 hits, 3,50 expected hits 2 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Brest 1 Artillery, 4 Infantrys and 6 Tanks retreated to Kiev Germans win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 2 Infantrys Casualties for Germans: 7 Infantrys Non Combat Move - Russians 2 Fighters moved from Brest to Kiev 1 Bomber moved from Vinnytsia to Kiev 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from Chimkent to Kuybyshev 1 AAGun moved from Yaroslavl to Smolensk 1 Infantry moved from Novgorod to Minsk 2 Infantrys moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Kirov to S.Karelia 2 Infantrys moved from Lapland to N.Karelia 1 Infantry moved from S.Karelia to Novgorod 1 Tank moved from Leningrad to Smolensk 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from N.Karelia to Vyborg 1 Infantry moved from Kirov to Arkhangelsk 1 AAGun moved from Khatanga to Olyokminsk 1 AAGun moved from Novosibirsk to Yeniseysk 1 Infantry moved from Novgorod to Minsk 1 Infantry moved from Leningrad to Latvia Place Units - Russians 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky 4 Infantrys and 1 Tank placed in Stalingrad 2 ArmoredCars placed in Tashkent 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk Russians undo move 7. 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk 1 Adv.Fighter, 1 ArmoredCar, 4 Infantrys and 4 Tanks placed in Moscow Turn Complete - Russians Russians collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Germans : -2,50 Neutral : 0,33 Russians : 1,83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia Italians take N.Tunisia from French 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 2 Infantrys moved from Sicily to 48 Sea Zone 2 Tanks moved from Greece to 48 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 2 Tanks moved from 51 Sea Zone to Crete 2 Destroyers moved from 48 Sea Zone to 51 Sea Zone 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Tank moved from Rome to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 5 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from Rome to Campania 2 Tanks moved from Croatia to Serbia 1 Artillery and 1 Infantry moved from Greece to Serbia 1 Fighter moved from Campania to Bulgaria 1 Infantry moved from Greece to Bulgaria 1 Infantry moved from Greece to Bulgaria 1 Tank moved from Greece to Serbia 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Tobruk to Mersa Matruh 1 Infantry and 1 Tank moved from Kufra to Darfur 5 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Infantry and 1 Tank moved from Tobruk to Kufra 1 Infantry and 1 Tank moved from Kufra to New Valley 1 Fighter moved from Tobruk to Darfur 2 Fighters moved from Sicily to Mersa Matruh Purchase Units - Italians Italians buy 2 Artillerys, 1 Carrier, 1 Factory, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Bulgaria Italians attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Bulgaria, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Serbia Italians attack with 1 Artillery, 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Serbia, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Neutral, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Serbia Italians roll dice for 2 Tanks in Serbia, round 3 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Serbia Italians roll dice for 2 Tanks in Serbia, round 4 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in Serbia, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 1 Tank remaining. Battle score for attacker is -8 Casualties for Italians: 1 Artillery, 1 Infantry and 2 Tanks Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in New Valley Italians attack with 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in New Valley, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Crete Italians attack with 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 2 Infantrys and 2 Tanks in Crete, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Non Combat Move - Italians 1 Fighter moved from Bulgaria to Greece 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone 1 Fighter moved from Darfur to Kufra 2 Fighters moved from Mersa Matruh to Kufra Place Units - Italians 1 Factory placed in Greece 2 Artillerys and 2 Infantrys placed in Tunis 1 Carrier placed in 46 Sea Zone 3 Tanks placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Neutral : 1.67 Italians : -0.83 British : 0.33 Russians : -0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from Orleanais to Languedoc 1 Artillery and 9 Infantrys moved from Orleanais to Aquitaine 5 Infantrys moved from Paris to Orleanais 1 Fighter moved from Orleanais to Aquitaine 1 Infantry moved from Keewatin to Baffin 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Syria to Palestine 1 Submarine moved from 56 Sea Zone to 58 Sea Zone Purchase Units - French French buy 1 Fighter, 14 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 AAGun moved from Paris to Orleanais 1 AAGun moved from Palestine to Iraq Place Units - French 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 2 Infantrys placed in Syria 1 Infantry and 3 Tanks placed in E.Morocco 1 Fighter placed in Churchill Turn Complete - French French collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Tank moved from Ponape to 102 Sea Zone 1 Artillery moved from Ponape to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 107 Sea Zone to Banjarmasin 2 Bombers moved from Peleliu to Banjarmasin 1 Marine moved from Tokyo to 85 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 102 Sea Zone to 93 Sea Zone 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Fukien to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung Yamamoto take Kwangtung from Chinese 1 Artillery and 1 Tank moved from Fukien to Kiangsi 1 Artillery, 2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila 1 Fighter moved from Peleliu to Manila 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery moved from Woleai to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao Yamamoto take Mindanao from Americans 1 Battleship moved from 102 Sea Zone to 107 Sea Zone 2 Carriers moved from 95 Sea Zone to 85 Sea Zone 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Guam 1 Cruiser and 1 Marine moved from 85 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Panay Yamamoto take Panay from Americans Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 1 Cruiser, 1 Fighter, 1 Infantry, 5 Marines and 1 Submarine; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Manila, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 2 Infantrys Battle in Guam Yamamoto attack with 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Tank in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Banjarmasin Yamamoto attack with 1 Artillery, 2 Bombers, 2 Fighters and 1 Infantry Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Fighters and 1 Infantry in Banjarmasin, round 2 : 1/6 hits, 2.67 expected hits Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/11 hits, 4.17 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Banjarmasin Dutch win with 1 Fighter, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Dutch: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Infantry 2 Bombers owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated Non Combat Move - Yamamoto 2 Bombers and 2 Fighters moved from Banjarmasin to West Borneo 2 Infantrys moved from Chubu to Kyushu 1 Fighter moved from Manila to West Borneo 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima Place Units - Yamamoto 1 Carrier, 1 Cruiser, 1 Fighter and 1 Submarine placed in 85 Sea Zone 4 Marines placed in Davao 1 Infantry and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.67 Yamamoto : 2.00 Americans : -1.00 Chinese : 0.67 Dutch : -2.17 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Yunnan to N.Thailand Chinese take N.Thailand from Thai 1 Artillery and 3 Infantrys moved from Hunan to Anhwei 1 Tank moved from Kwangsi to Anhwei 1 Tank moved from Hunan to Anhwei 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Ningsia to Suiyuan 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Shensi to Shansi 1 Tank moved from Hupeh to Anhwei 1 Tank moved from Hupeh to Shansi 1 Tank moved from Gobi Altai to Shensi 1 Infantry moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 4/5 hits, 1,67 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Anhwei Chinese attack with 1 Artillery, 3 Infantrys and 3 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Anhwei, round 2 : 3/7 hits, 2,50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 0/3 hits, 1,17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Shansi to Hupeh 1 AAGun moved from E.Qinghai to Ningsia 1 AAGun moved from E.Sinkiang to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 40 PUsCombat Hit Differential Summary :
Hisaichi : -1,83 Chinese : 2,83 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone 2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 3 Infantrys moved from Heilungchiang to Chita 2 Infantrys and 1 Tank moved from Khabarovsk to Ayan 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Bomber moved from Bangkok to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Shanghai to Hong Kong 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 2 Destroyers moved from 92 Sea Zone to 84 Sea Zone 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Fighter moved from Peking to Chita 1 Fighter moved from Liaoning to Chita 4 Artillerys and 3 Infantrys moved from Changchun to Kirin 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits 1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Manila 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 1 Cruiser placed in 84 Sea Zone 1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : 1.00 Chinese : 0.33 Russians : 1.00 Dutch : -0.50 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from Malaya to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys and 3 Tanks moved from Hong Kong to 92 Sea Zone 2 Artillerys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 3 Infantrys moved from Heilungchiang to Chita 2 Infantrys and 1 Tank moved from Khabarovsk to Ayan 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Bomber moved from Bangkok to Banjarmasin 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Shanghai to Hong Kong 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 2 Destroyers moved from 92 Sea Zone to 84 Sea Zone 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 1 Fighter moved from Peking to Chita 1 Fighter moved from Liaoning to Chita 4 Artillerys and 3 Infantrys moved from Changchun to Kirin 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Fighter, 2 Infantrys, 3 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 5 Tanks in Banjarmasin, round 2 : 5/11 hits, 4.83 expected hits Dutch roll dice for 1 Fighter, 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 4/10 hits, 3.83 expected hits 1 Tank owned by the Hisaichi, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 4/7 hits, 3.33 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/5 hits, 2.17 expected hits 2 Tanks owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/5 hits, 2.33 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 3 Tanks Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Manila 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 1 Cruiser placed in 84 Sea Zone 1 Fighter, 3 Marines, 1 Mech.Inf and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Malaya: 1 AAGun EDIT: Adding units owned by Hisaichi to Bangkok: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50 Hisaichi : 1.00 Chinese : 0.33 Russians : 1.00 Dutch : -0.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Fighter moved from Greenland to 2 Sea Zone 1 Tank moved from E.Mexico to Colombia 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from Italian East Africa to Darfur 1 Fighter moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Lower Egypt to New Valley 2 Infantrys moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Iraq to W.Iran 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai 1 Transport moved from 66 Sea Zone to 64 Sea Zone 1 Infantry moved from Mysore to 64 Sea Zone 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Malaya British take Malaya from Hisaichi 1 Transport moved from 66 Sea Zone to 64 Sea Zone 1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from Yunnan to Burma 2 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Burma 1 Infantry moved from Bihar to Assam 2 Infantrys moved from Madras to Mysore 3 Infantrys moved from Madras to Hyderabad 1 Cruiser moved from 58 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Cruiser and 1 Infantry moved from 62 Sea Zone to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to W.Iran 1 Artillery and 1 Tank moved from Baluchistan to 58 Sea Zone 2 Infantrys moved from Baluchistan to 58 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 58 Sea Zone to W.Iran 4 Tanks moved from Palestine to W.Iran 1 Destroyer moved from 57 Sea Zone to 58 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 3 Artillerys and 2 Infantrys moved from Italian East Africa to Nubia 1 Tank moved from Italian East Africa to 58 Sea Zone 1 Tank moved from 58 Sea Zone to W.Iran 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 2 Infantrys moved from Pearl Harbor to 90 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Midway 1 Infantry moved from Dublin to Munster 2 Tanks moved from Northern Ireland to Munster 1 Battleship moved from 5 Sea Zone to 10 Sea Zone 1 Transport moved from 5 Sea Zone to 11 Sea Zone 1 Infantry and 1 Tank moved from Scotland to 11 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Infantry moved from Northern Ireland to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 1 Fighter moved from Wales to Munster 1 Fighter moved from Northern Ireland to Iceland 1 Fighter moved from Northern Ireland to Munster 1 Bomber moved from Dover to Danzig 2 Infantrys moved from Wales to Manchester 1 Artillery moved from Dover to Wales Purchase Units - British British buy 2 ArmoredCars, 1 Carrier, 1 Destroyer, 3 Fighters, 17 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in W.Iran British attack with 1 Artillery, 5 Infantrys and 6 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1,00 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in W.Iran, round 2 : 3/12 hits, 4,33 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/5 hits, 1,83 expected hits 3 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in W.Iran British roll dice for 1 Artillery, 3 Infantrys and 6 Tanks in W.Iran, round 3 : 5/10 hits, 4,00 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0,83 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for British: 3 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in New Valley British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 1 Tank British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in New Valley, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the British lost in New Valley British roll dice for 1 Artillery and 1 Fighter in New Valley, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the British lost in New Valley British win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for British: 1 Artillery and 1 Infantry Casualties for Italians: 1 Tank Battle in Mersa Matruh British attack with 3 Fighters and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1,33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Darfur British attack with 1 Fighter, 1 Infantry and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Munster British attack with 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 1/6 hits, 2,00 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster British roll dice for 2 Fighters, 1 Infantry and 2 Tanks in Munster, round 3 : 1/5 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in 2 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 Submarines owned by the Germans Submerged Non Combat Move - British 1 Fighter moved from 2 Sea Zone to Greenland 1 Fighter moved from Iceland to 18 Sea Zone 1 Fighter moved from Munster to 18 Sea Zone 1 Fighter moved from Munster to Wales 1 AAGun moved from London to Dover 1 Bomber moved from Danzig to Leningrad 3 Fighters moved from Mersa Matruh to Cairo 1 Infantry moved from Lower Egypt to Cairo 1 Fighter moved from New Valley to Nubia 1 Fighter moved from Darfur to Nubia 1 AAGun moved from Bihar to Assam 1 AAGun moved from Rajputana to Hyderabad 1 AAGun moved from South Africa to Rhodesia Place Units - British 1 Carrier, 1 Destroyer and 1 Transport placed in 18 Sea Zone 1 Fighter placed in Manchester 2 ArmoredCars placed in Cape Town 6 Infantrys placed in Cairo 2 Infantrys placed in Bombay 5 Infantrys placed in Madras British undo move 6. 1 Fighter and 4 Infantrys placed in Madras 1 Fighter and 4 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Neutral : 0,33 British : -1,17 Italians : 1,83 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Fighter moved from 66 Sea Zone to Sumatra 1 Fighter moved from New Caledonia to Townsville 4 Infantrys moved from New South Wales to Canberra Purchase Units - Anzac Anzac buy 2 Fighters and 10 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 2 Fighters and 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Infantry moved from Java to Sumatra 1 Artillery moved from Hollandia to Merauke Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 3 Infantrys moved from Tampere to Kotka 1 Fighter and 2 Infantrys moved from Tampere to Oulu 2 Elites moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Kotka, round 2 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oulu Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 4 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Oulu, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 5 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Oulu, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 6 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Oulu, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere Place Units - Finns 2 Artillerys and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : -0.50 Russians : -1.00 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from E.Romania to Odessa 2 Elites moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 2 Elites and 2 Infantrys; Remaining resources: 2 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Odessa, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Bucharest Place Units - Romanians 2 Elites and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians : 0.17 Russians : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from West Borneo to British Borneo Thai take British Borneo from British 1 Artillery and 1 Infantry moved from West Borneo to East And South Borneo 1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina 1 Tank moved from S.French Indochina to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to Malaya 1 Artillery and 1 Infantry moved from West Borneo to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in N.Thailand Thai attack with 1 Fighter and 1 Tank Chinese defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in N.Thailand, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Thai win, taking N.Thailand from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Thai attack with 1 Artillery and 1 Infantry French defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in East And South Borneo Thai attack with 1 Artillery and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in East And South Borneo Thai roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in East And South Borneo Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Thai: 1 Artillery and 1 Infantry Casualties for British: 1 Artillery Battle in Malaya Thai attack with 1 Artillery and 3 Infantrys British defend with 1 Infantry Thai roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
British : -0.67 French : -0.33 Chinese : -0.33 Thai : 2.67 Dutch : 1.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery and 1 Infantry moved from Pearl Harbor to 90 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 90 Sea Zone to 88 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Submarine moved from 78 Sea Zone to 88 Sea Zone 2 Artillerys and 2 Infantrys moved from 88 Sea Zone to Wake 4 Fighters moved from 98 Sea Zone to Wake 2 Carriers moved from 98 Sea Zone to 88 Sea Zone 3 Destroyers and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Destroyer and 2 Submarines moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 1 Transport moved from 119 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Transport moved from 119 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 83 Sea Zone to 119 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 119 Sea Zone 1 Artillery, 2 Infantrys and 1 Marine moved from 119 Sea Zone to N.Chile 3 Infantrys moved from South Central USA to 25 Sea Zone 1 Infantry moved from E.Mexico to 25 Sea Zone 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Hispaniola 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone 2 Infantrys moved from 26 Sea Zone to Cuba 1 Adv.Fighter moved from South Atlantic USA to Hispaniola 1 Fighter moved from E.Mexico to Galapagos 1 Bomber moved from Colombia to Cuba 1 Bomber moved from Southwest USA to N.Chile 2 Infantrys and 2 Tanks moved from Peru to Bolivia 1 Bomber moved from Colombia to Bolivia 3 Infantrys moved from Venezuela to Amazon 2 Tanks moved from Central America to Amazon 1 Tank moved from W.Mexico to Central America 1 Tank moved from E.Mexico to Colombia 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Fighter moved from Palmyra to New Caledonia Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 9 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Galapagos Americans attack with 1 Artillery, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Galapagos, round 2 : 3/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Cuba Americans attack with 1 Bomber and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Bomber and 2 Infantrys in Cuba, round 2 : 0/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Cuba Americans roll dice for 1 Bomber and 1 Infantry in Cuba, round 3 : 0/2 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Cuba, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Cuba Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 Infantrys 1 Bomber owned by the Americans retreated Battle in Hispaniola Americans attack with 1 Adv.Fighter and 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 2 : 0/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hispaniola, round 3 : 1/3 hits, 0,83 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Marine in N.Chile, round 2 : 3/5 hits, 2,00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Bomber, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Bolivia Americans attack with 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/5 hits, 2,00 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 3 : 1/4 hits, 1,83 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Bolivia, round 4 : 1/4 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Wake Americans attack with 2 Artillerys, 4 Fighters and 2 Infantrys Yamamoto defend with 1 Artillery, 2 Infantrys and 1 Tank Americans roll dice for 2 Artillerys, 4 Fighters and 2 Infantrys in Wake, round 2 : 1/8 hits, 2,67 expected hits Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Wake, round 2 : 1/4 hits, 1,50 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Americans roll dice for 2 Artillerys, 4 Fighters and 1 Infantry in Wake, round 3 : 3/7 hits, 2,33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Wake, round 3 : 1/3 hits, 1,17 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys and 4 Fighters remaining. Battle score for attacker is 9 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Americans 4 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from N.Chile to Amazon 1 Bomber moved from Bolivia to W.Mexico 1 Adv.Fighter moved from Hispaniola to Suriname 1 Bomber moved from Cuba to Suriname 1 Fighter moved from Galapagos to Peru Place Units - Americans 1 Elite and 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 4 Infantrys placed in South Central USA 1 Battleship, 1 Carrier and 1 Destroyer placed in 98 Sea Zone 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral : 0,33 Yamamoto : -0,67 Americans : -3,17





