@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tobruk to Tunisia
2 artilleries and 3 infantry moved from Tobruk to Libya
1 armour moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33
Attackers Fire, : : -0.17
AA fire in United Kingdom : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Caroline Islands
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
1 fighter moved from 41 Sea Zone to India
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Morocco
3 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
2 fighters moved from 110 Sea Zone to Morocco
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Morocco
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 9 infantry in Novgorod, round 2 : 3/9 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Morocco
Germans attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
British defend with 1 fighter; Americans defend with 1 aaGun, 3 infantry and 1 marine
AA fire in Morocco : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Morocco, round 2 : 3/8 hits, 3.17 expected hits
Americans roll dice for 1 aaGun, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 2/5 hits, 2.00 expected hits
1 aaGun owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Morocco, round 3 : 5/6 hits, 2.83 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 marine in Morocco, round 3 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 marine owned by the Americans and 1 fighter owned by the British lost in Morocco
Germans win, taking Morocco from Americans with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun, 3 infantry and 1 marine
Casualties for British: 1 fighter
Battle in Ukraine
Germans attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Ukraine to Western Ukraine
3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 artillery moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 fighters moved from Western Germany to 112 Sea Zone
3 tactical_bombers moved from Western Germany to Western Ukraine
3 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Germans
7 mech_infantrys placed in Germany
1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3.33
AA fire in Morocco : : -0.50
Americans : -1.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 cruisers, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 bomber moved from Anhwe to Burma
1 bomber moved from Anhwe to Tsinghai
3 artilleries and 5 infantry moved from Shensi to Tsinghai
4 fighters and 4 tactical_bombers moved from Chahar to Tsinghai
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Anhwe to Tsinghai
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Tsinghai
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/18 hits, 8.17 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 6/12 hits, 4.33 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters and 5 tactical_bombers in Tsinghai, round 3 : 8/12 hits, 6.50 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 2/5 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 5 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Queensland
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 3 : 0/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 4 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from Yunnan to Szechwan
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Hunan
4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
4 fighters moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to Kwangtung
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Korea
1 aaGun, 4 artilleries and 9 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 bomber moved from Tsinghai to Anhwe
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 58 Sea Zone to 74 Sea Zone
1 bomber moved from Burma to Anhwe
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
2 cruisers, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 1.67
UK_Pacific : 0.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from Midway to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in Morocco
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Queensland
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 3 infantry in Queensland, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 artilleries and 3 infantry in Queensland, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 22 Sea Zone to Dutch New Guinea
Place Units - Americans
3 infantry placed in Eastern United States
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.17
Americans : 1.17
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from Midway to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 54 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 27
Casualties for Japanese: 1 battleship and 1 transport
Battle in Morocco
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Queensland
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 3 infantry in Queensland, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 2 artilleries and 3 infantry in Queensland, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 22 Sea Zone to Dutch New Guinea
Place Units - Americans
3 infantry placed in Eastern United States
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries, 1 fighter and 21 infantry moved from India to Burma
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from 91 Sea Zone to Algeria
1 bomber moved from Egypt to Algeria
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Algeria
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 1 bomber and 3 fighters; Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 6/8 hits, 3.83 expected hits
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.83 expected hits
1 mech_infantry owned by the Italians, 3 fighters owned by the Germans, 1 bomber owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 bomber and 3 fighters
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 3 artilleries, 1 fighter and 21 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 8/25 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 fighter and 20 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis, 2 infantry owned by the British and 1 armour owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns moved from India to Burma
1 fighter moved from Burma to India
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Algeria to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 2.33
Americans : 1.17
Neutral_Axis : 1.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Algeria
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Algeria, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Algeria
Italians win, taking 97 Sea Zone from British, taking Algeria from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Java from Japanese with 1 cruiser remaining. Battle score for attacker is -26
Casualties for ANZAC: 2 fighters and 1 submarine
Battle in 56 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
1 transport owned by the Japanese lost in 56 Sea Zone
2 submarines owned by the ANZAC retreated to 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier and 1 transport
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Western Australia
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.83
Japanese : 2.17
Welp… that was sure awkward. Give that cruiser some medals… :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 tactical_bombers moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Archangel
2 armour, 1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Southern France to France
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 destroyer placed in 93 Sea Zone
3 infantry placed in France
1 infantry placed in Western Germany
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
8 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 armour moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Kwangtung to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Western Australia to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
4 fighters and 4 tactical_bombers moved from Shensi to Hunan
2 bombers moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Tsinghai to Sikang
1 mech_infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Suiyuyan
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Western Australia to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 artilleries placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 infantry placed in Manchuria
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in Northern Territory
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to India
3 fighters moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.50
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in Northern Territory
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to India
3 fighters moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from Gibraltar to 119 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 74 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
British attack with 5 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 2 transports
British roll dice for 5 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Italians roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 2 transports owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 2 transports
Non Combat Move - British
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Trans-Jordan to Persia
4 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
2 tactical_bombers moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Yunnan to India
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 2.50
Italians : 0.67
Americans : 1.50
Japanese : 2.00
Ugh. Those little defense hits are so annoying! Like dozens of little paper cuts all over :P .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in Northern Territory
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Northern Territory
Americans win, taking Northern Territory from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to India
3 fighters moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 bomber moved from Gibraltar to 119 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 74 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 119 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
British attack with 5 fighters and 2 tactical_bombers
Italians defend with 1 destroyer and 2 transports
British roll dice for 5 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Italians roll dice for 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 2 transports owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 2 transports
Non Combat Move - British
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Trans-Jordan to Persia
4 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
2 tactical_bombers moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Yunnan to India
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 2.50
Italians : 0.67
Americans : 1.50
Japanese : 2.00
Sorry. Changed my mind on the British ships.
@BobbaRossa
Agreed. Why don’t they just die already! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine
3 fighters moved from Southern Italy to Morocco
1 armour, 2 artilleries and 1 infantry moved from Algeria to Morocco
Combat - Italians
Battle in Ukraine
Italians attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 3 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 3 fighters and 1 infantry
Americans defend with 1 armour, 3 infantry and 4 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 1 infantry in Morocco, round 2 : 3/7 hits, 3.00 expected hits
Americans roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.83 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 3 fighters in Morocco, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 armour and 4 mech_infantrys in Morocco, round 3 : 3/5 hits, 1.83 expected hits
2 fighters owned by the Italians, 1 artillery owned by the Italians and 2 mech_infantrys owned by the Americans lost in Morocco
Italians roll dice for 1 armour and 1 fighter in Morocco, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Morocco, round 4 : 1/3 hits, 1.17 expected hits
1 fighter owned by the Italians and 2 mech_infantrys owned by the Americans lost in Morocco
Italians roll dice for 1 armour in Morocco, round 5 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in Morocco, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win with no units remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour, 2 artilleries, 3 fighters and 1 infantry
Casualties for Americans: 1 armour, 3 infantry and 4 mech_infantrys
Non Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 3.00
Americans : 0.67
Russians : -1.00