@Witt I was wondering that myself. I thought maybe you figured you couldn’t hold it anyway or…it’s a trap!
WaW Team Game III
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I fixed the cv rules back to being able to place figs on new ones.
I wish you had asked for casualties in Picardy or assumed max defense. There was not really a benefit to you retreating after round one so I would have done max defense and got the hit on the “two” die roll round 2. -
I went and looked at the map options, we did not remember to turn on LHTR carrier rules, so that is not currently allowed. We should fix the map and turn it back on though.
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who’s doing the Thai forces?
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I’ll do the Thai forces after someone does the Finn and Rom troops.
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I believe Colt has posted a file for those…
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from East And South Borneo to West Borneo 1 Tank moved from Bangkok to S.Thailand Thai take S.Thailand from British 1 Tank moved from S.Thailand to Bangkok Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Submarine Anzac defend with 1 Transport Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Anzac lost in 111 Sea Zone Thai win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Non Combat Move - Thai 1 Fighter moved from Bangkok to 105 Sea Zone 1 Fighter moved from 105 Sea Zone to Bangkok Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Anzac : -0.17 Thai : 0.33
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Game History
Round: 3 Combat Move - Americans 1 Bomber and 2 Infantrys moved from Amazon to Bahia 2 Tanks moved from Colombia to Bahia 2 Infantrys and 1 Marine moved from South Atlantic USA to 26 Sea Zone 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia 2 Artillerys, 2 Infantrys and 1 Tank moved from N.Chile to S.Chile 1 Fighter and 1 Tank moved from Peru to S.Chile 1 Infantry moved from Jaluit to 96 Sea Zone 1 Cruiser and 1 Infantry moved from 96 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 96 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape 2 Fighters moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from 96 Sea Zone to Ponape 2 Bombers moved from Johnston to 102 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Marine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Bahia Americans attack with 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits Americans roll dice for 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks in Bahia, round 2 : 5/8 hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits 3 Infantrys owned by the Neutral and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Bomber, 4 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 11 Casualties for Neutral: 3 Infantrys and 1 Tank Battle in 102 Sea Zone Americans attack with 2 Bombers and 2 Fighters Yamamoto defend with 1 Transport Americans roll dice for 2 Bombers and 2 Fighters in 102 Sea Zone, round 2 : 2/4 hits Yamamoto roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits 1 Transport owned by the Yamamoto lost in 102 Sea Zone Americans win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Ponape Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Artillery Americans roll dice for 1 Battleship and 1 Cruiser in Ponape, round 2 : 1/2 hits 1 Artillery owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in S.Chile Americans attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 2/7 hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 3/3 hits 2 Infantrys owned by the Neutral, 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in S.Chile Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in S.Chile, round 3 : 2/4 hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits 1 Fighter owned by the Neutral and 1 Artillery owned by the Americans lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Neutral: 1 Fighter and 2 Infantrys Casualties for Americans: 2 Artillerys and 2 Infantrys Non Combat Move - Americans 1 Fighter moved from S.Chile to Peru 2 Tanks moved from Central America to Peru 1 Artillery and 1 Infantry moved from Suriname to Amazon 1 Bomber moved from Bahia to Amazon 2 Infantrys moved from South Central USA to South Atlantic USA 1 AAGun and 1 Infantry moved from San Francisco to 83 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 83 Sea Zone to 74 Sea Zone 1 AAGun and 1 Infantry moved from 74 Sea Zone to Alaska 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Fighter moved from Koryakia to Kamchatka 2 Bombers moved from 102 Sea Zone to West Papua 2 Fighters moved from Ponape to 109 Sea Zone 2 Fighters moved from 102 Sea Zone to 109 Sea Zone 2 Carriers, 3 Destroyers and 1 Submarine moved from 96 Sea Zone to 109 Sea Zone 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Marine moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Cruiser, 1 Destroyer, 5 Infantrys, 1 Marine, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery, 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor 1 Infantry moved from 91 Sea Zone to Pearl Harbor 1 Adv.Fighter moved from San Francisco to 91 Sea Zone 2 Transports moved from 119 Sea Zone to 83 Sea Zone Place Units - Americans 1 Battleship and 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Destroyer and 2 Submarines placed in 83 Sea Zone 1 B.Transport placed in 13 Sea Zone 1 Transport placed in 26 Sea Zone 1 Cruiser placed in 83 Sea Zone 2 Infantrys and 1 Marine placed in San Francisco 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 110 PUs; end with 110 PUs total
Territory Summary for Americans :
Kamchatka : 1 Fighter Kolyma : 1 Artillery and 1 Infantry Kwajalein : 1 flag Jaluit : 1 flag West Papua : 2 Bombers New Caledonia : 1 Infantry Washington : 1 AAGun, 1 Factory and 4 Infantrys San Francisco : 1 Artillery, 1 Factory, 3 Infantrys and 1 Marine Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 6 Infantrys and 1 Marine Christmas : 1 Infantry South Central USA : 1 AAGun and 1 Factory Ponape : 1 Artillery and 1 Infantry Wake : 1 Artillery and 1 Infantry Alaska : 1 AAGun and 1 Infantry Johnston : 1 Infantry Palmyra : 1 Infantry Woleai : 1 Infantry Midway : 1 Infantry Kermandec : 1 Infantry Guam : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys Bahia : 1 flag, 4 Infantrys, 1 Marine and 2 Tanks W.Mexico : 1 flag Peru : 1 flag, 1 Fighter and 2 Tanks Central America : 1 flag Amazon : 1 Artillery, 1 Bomber and 1 Infantry S.Chile : 1 flag, 2 Tanks E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag 13 Sea Zone : 1 B.Transport 26 Sea Zone : 1 Transport 32 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 74 Sea Zone : 1 Transport 91 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports 109 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Submarine and 1 Transport 104 Sea Zone : 1 Destroyer and 2 Submarines 72 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 99 / 146 Russians : 91 / 106 Italians : 65 / 68 French : 26 / 22 Yamamoto : 71 / 104 Chinese : 17 / 19 Hisaichi : 66 / 70 British : 122 / 124 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 10 / 10 Romanians : 15 / 15 Thai : 13 / 13 Americans : 110 / 110
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Game History
Round: 4 Combat Move - Russians AA fire in Donetsk : 1/1 hits, 0.17 expected hits 1 Adv.Fighter lost in Donetsk 1 Infantry moved from N.Karelia to Oulu 2 Artillerys, 7 Infantrys and 1 Tank moved from Lapland to Oulu 6 Infantrys and 1 Tank moved from Vyborg to Kotka 1 Bomber moved from Leningrad to Donetsk 1 Adv.Fighter moved from Moscow to Donetsk 6 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Crimea 1 Adv.Fighter moved from Kursk to Crimea 2 Infantrys moved from Kursk to Minsk 1 Fighter moved from Leningrad to Minsk 1 Infantry moved from Yakutsk to Ayan Russians take Ayan from Hisaichi 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 2 Tanks moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 20 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks Hisaichi defend with 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank Russians roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Chita, round 2 : 6/11 hits, 3.83 expected hits Hisaichi roll dice for 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank in Chita, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Russians, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 2 Artillerys, 2 Fighters, 1 Infantry and 3 Tanks in Chita, round 3 : 4/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Artillerys, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 21 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 2 Artillerys, 5 Infantrys, 1 Mech.Inf and 1 Tank Battle in Kotka Russians attack with 6 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 6 Infantrys and 1 Tank in Kotka, round 2 : 1/7 hits, 1.50 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka Russians win, taking Kotka from Finns with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Crimea Russians attack with 2 Infantrys Germans defend with 1 Tank Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Tank in Crimea, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Crimea Russians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Tank in Crimea, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Crimea, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Tank in Crimea, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Crimea Germans win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Battle in Minsk Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank Romanians defend with 1 AAGun, 1 Artillery and 2 Infantrys AA fire in Donetsk : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank in Donetsk, round 2 : 3/9 hits, 2.67 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Artillery and 2 Infantrys Battle in Oulu Russians attack with 2 Artillerys, 8 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 2 Artillerys, 8 Infantrys and 1 Tank in Oulu, round 2 : 3/11 hits, 2.83 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 2 Artillerys, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Minsk to Kursk 1 Infantry moved from Leningrad to Novgorod 1 Infantry moved from Yaroslavl to Smolensk 4 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Tula to Kursk 1 Bomber moved from Donetsk to Stalingrad 1 Adv.Fighter moved from Donetsk to Kursk 1 Infantry moved from Georgia to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 1 Artillery and 1 Infantry moved from Penza to Tula 2 Tanks moved from Moscow to Kursk 1 Artillery moved from Moscow to Yaroslavl 7 Infantrys moved from Moscow to Yaroslavl 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Sverdlovsk to Surgut 1 Artillery moved from Irkutsk to N.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 4 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Kamchatka to Koryakia 2 Fighters moved from Chita to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Kursk 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 1 Elite, 1 Fighter, 1 Infantry and 1 Tank placed in Leningrad 6 Infantrys placed in Sibirsky 5 Infantrys and 5 Tanks placed in Moscow Turn Complete - Russians Russians collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 1.50 Romanians : -1.00 Hisaichi : -0.33 Finns : 0.33 Russians : 1.67 AA fire in Donetsk : : 0.50
Production/PUs Summary :
Germans : 118 / 118 Russians : 97 / 97 Italians : 65 / 68 French : 17 / 22 Yamamoto : 71 / 104 Chinese : 17 / 19 Hisaichi : 61 / 70 British : 116 / 124 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 7 / 10 Romanians : 13 / 15 Thai : 13 / 13 Americans : 110 / 110
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Fighter and 1 Tank moved from Kufra to Darfur 1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco 1 Cruiser and 1 Destroyer moved from 41 Sea Zone to 30 Sea Zone 1 Transport moved from 41 Sea Zone to 30 Sea Zone 1 Transport moved from 41 Sea Zone to 30 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 49 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 51 Sea Zone 2 Infantrys and 1 Transport moved from 49 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from Sicily to Mersa Matruh 3 Elites and 2 Infantrys moved from Rome to 46 Sea Zone 1 Carrier, 3 Cruisers, 3 Elites, 2 Fighters, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 3 Elites and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 ArmoredCars moved from Tunis to N.Algeria 1 Tank moved from Tunis to N.Algeria 1 Mech.Inf moved from Tunis to Hun 1 ArmoredCar moved from Burgundy to Languedoc 1 Tank moved from Provence to Languedoc 1 Transport moved from 41 Sea Zone to 45 Sea Zone 1 Tank moved from Paris to Languedoc Purchase Units - Italians Italians buy 6 ArmoredCars, 2 Artillerys, 1 HeavyTank, 11 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 30 Sea Zone Italians attack with 1 Cruiser, 1 Destroyer and 2 Transports British defend with 1 Battleship and 1 Destroyer Italians roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 30 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Transport owned by the Italians, 1 Battleship owned by the British and 1 Destroyer owned by the British lost in 30 Sea Zone Italians win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 22 Casualties for Italians: 1 Transport Casualties for British: 1 Battleship and 1 Destroyer Battle in Darfur Italians attack with 1 Fighter and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 Mech.Inf and 1 Tank French defend with 2 Infantrys Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 3 : 2/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the French lost in W.Morocco Italians win, taking W.Morocco from French with 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Italians: 1 Tank Casualties for French: 2 Infantrys Non Combat Move - Italians 1 Fighter moved from Darfur to Mersa Matruh Place Units - Italians 2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Provence 4 ArmoredCars placed in Tunis 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Transport placed in 46 Sea Zone 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 2.67 British : -0.33 French : -0.33
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@dawgoneit was i supose to start the new game?
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ooops! Hey dawg, I thought you were the UK in this game. I believe you just did witt’s turn for him. lol
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Dawg , you have brought a smile to my face ; thank you. I have been so annoyed today , as I tried to rectify my inability to roll Marti in new games, since the change. Now I can’t post at all!
Panther is helping, but I am at a loss without my AAA.
If I don’t get this sorted tomorrow. I will ask Colt to play Italy for me. Even though, I could use your self sabotage here, Dawg. Love it! Thanks again fir cheering up this grumpy old man.
Have a good day all. -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 22:50:44
Savegame -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Cruiser, 1 Destroyer and 3 Transports moved from 41 Sea Zone to 30 Sea Zone 1 Mech.Inf and 1 Tank moved from E.Morocco to W.Morocco 1 Artillery and 3 Infantrys moved from Greece to 49 Sea Zone 3 Elites and 2 Infantrys moved from Rome to 46 Sea Zone 1 Carrier, 3 Cruisers, 3 Elites, 2 Fighters, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 49 Sea Zone to 51 Sea Zone 1 Mech.Inf moved from Tunis to El Agheila 2 ArmoredCars and 1 Tank moved from Tunis to Tripoli 1 Fighter moved from Sicily to Mersa Matruh 1 Destroyer moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from New Valley to Darfur 1 Tank moved from Kufra to Darfur 1 Fighter moved from Kufra to Darfur 1 Infantry moved from 51 Sea Zone to Crete 1 Artillery moved from 51 Sea Zone to Mersa Matruh 1 Elite moved from 51 Sea Zone to Mersa Matruh 1 Elite moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from 51 Sea Zone to Crete 1 Fighter moved from 51 Sea Zone to Mersa Matruh 1 Fighter moved from 51 Sea Zone to Mersa Matruh 1 Elite moved from 51 Sea Zone to Crete 1 ArmoredCar moved from Burgundy to Provence 1 ArmoredCar moved from Languedoc to Provence Purchase Units - Italians Italians buy 3 Elites, 1 Factory, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 1 Elite and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship and 3 Cruisers in Crete, round 2 : 1/4 hits, 2.17 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in 30 Sea Zone Italians attack with 1 Cruiser, 1 Destroyer and 3 Transports British defend with 1 Battleship and 1 Destroyer Italians roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 30 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 Transports owned by the Italians lost in 30 Sea Zone Italians roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 30 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 Battleship and 1 Destroyer in 30 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 Transport owned by the Italians, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Destroyer owned by the Italians lost in 30 Sea Zone Italians win with 1 Cruiser remaining. Battle score for attacker is 2 Casualties for Italians: 1 Destroyer and 3 Transports Casualties for British: 1 Battleship and 1 Destroyer Battle in Darfur Italians attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 2 : 3/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 1 Mech.Inf and 1 Tank French defend with 2 Infantrys Italians roll dice for 1 Mech.Inf and 1 Tank in W.Morocco, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 2 Infantrys in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in W.Morocco Italians win, taking W.Morocco from French with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Non Combat Move - Italians 1 Tank moved from Provence to Lombardy 1 Fighter moved from Darfur to Mersa Matruh Place Units - Italians 1 Factory placed in Greece 2 Mech.Infs and 2 Mot.Infs placed in Tunis 3 Elites and 1 Infantry placed in E.Morocco 2 S.Submarines placed in 44 Sea Zone Turn Complete - Italians Italians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : 2.33 British : 1.67 French : -0.67
Territory Summary for Italians :
El Agheila : 1 Mech.Inf Rome : 1 Factory Lombardy : 1 AAGun, 1 Factory and 1 Tank Campania : 1 AAGun Tripoli : 2 ArmoredCars and 1 Tank Paris : 1 Tank Burgundy : 1 flag Languedoc : 1 flag Provence : 1 flag, 1 AAGun, 2 ArmoredCars and 1 Factory E.Morocco : 1 flag, 1 AAGun, 3 Elites, 1 Factory and 1 Infantry W.Morocco : 1 flag, 1 Mech.Inf and 1 Tank Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Infs and 2 Mot.Infs New Valley : 1 flag Darfur : 1 flag, 1 Infantry and 1 Tank Mersa Matruh : 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys Crete : 1 flag, 1 AAGun, 1 Elite and 2 Infantrys Croatia : 1 flag Greece : 1 flag, 1 AAGun and 1 Factory Serbia : 1 flag 30 Sea Zone : 1 Cruiser 51 Sea Zone : 1 Battleship, 1 Carrier, 3 Cruisers, 2 Destroyers, 1 Submarine and 3 Transports 44 Sea Zone : 2 S.Submarines
Production/PUs Summary :
Germans : 118 / 118 Russians : 97 / 97 Italians : 71 / 71 French : 15 / 22 Yamamoto : 71 / 104 Chinese : 17 / 19 Hisaichi : 61 / 70 British : 114 / 124 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 7 / 10 Romanians : 13 / 15 Thai : 13 / 13 Americans : 110 / 110
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Infantry and 1 Tank moved from Lower Egypt to New Valley Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in New Valley French attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in New Valley French win, taking New Valley from Italians with 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - French 1 Infantry moved from Italian East Africa to Nubia 1 Transport moved from 20 Sea Zone to 17 Sea Zone 1 Infantry moved from Lower Egypt to Cairo 1 AAGun moved from Lower Egypt to Cairo Place Units - French 1 Transport placed in 1 Sea Zone 1 Adv.Fighter placed in Churchill 1 Bunker placed in French Equatorial Africa Turn Complete - French French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 French : 0.33
Production/PUs Summary :
Germans : 118 / 118 Russians : 97 / 97 Italians : 70 / 71 French : 15 / 15 Yamamoto : 71 / 104 Chinese : 17 / 19 Hisaichi : 61 / 70 British : 115 / 124 Anzac : 36 / 36 Dutch : 19 / 19 Finns : 7 / 10 Romanians : 13 / 15 Thai : 13 / 13 Americans : 110 / 110
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 4 Infantrys moved from Davao to Mindanao 2 Fighters moved from West Borneo to Mindanao 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Lombok 1 Bomber and 2 Fighters moved from West Borneo to Lombok 1 Infantry moved from Truk to Woleai 3 Fighters moved from 107 Sea Zone to Woleai 2 Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Battleship, 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Jilolo 2 Transports moved from 110 Sea Zone to 107 Sea Zone 1 B.Transport moved from 110 Sea Zone to 92 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Elite moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Elite and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Elite moved from 92 Sea Zone to S.French Indochina 1 Tank moved from Kwangsi to S.French Indochina 2 Tanks moved from Kwangsi to N.Thailand 1 Artillery moved from Hupeh to Shansi 6 Mech.Infs moved from Hupeh to Burma 2 Tanks moved from Yunnan to Burma 4 Tanks moved from Szechwan to Burma 1 Carrier, 2 Destroyers and 3 Submarines moved from 85 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Fighter, 13 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 2 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine British defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 76 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Jilolo Yamamoto attack with 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 2 Battleships and 1 Cruiser in Jilolo, round 2 : 2/3 hits, 1.83 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Lombok Yamamoto attack with 1 Bomber, 2 Fighters and 1 Tank Anzac defend with 2 Infantrys Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Tank in Lombok, round 2 : 2/4 hits, 1.83 expected hits Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Battle in Mindanao Yamamoto attack with 2 Fighters and 4 Infantrys Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Fighters and 4 Infantrys in Mindanao, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in Mindanao, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Fighters and 4 Infantrys in Mindanao, round 3 : 3/6 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in Mindanao, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao Yamamoto win, taking Mindanao from Americans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in S.French Indochina Yamamoto attack with 1 Elite and 1 Tank British defend with 1 Tank Yamamoto roll dice for 1 Elite and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Elite owned by the Yamamoto lost in S.French Indochina Yamamoto win, taking S.French Indochina from French with 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Elite Casualties for British: 1 Tank Battle in Woleai Yamamoto attack with 3 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 3 Fighters and 1 Infantry in Woleai, round 2 : 3/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Woleai Yamamoto win, taking Woleai from Americans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Burma Yamamoto attack with 6 Mech.Infs and 6 Tanks British defend with 2 Infantrys Yamamoto roll dice for 6 Mech.Infs and 6 Tanks in Burma, round 2 : 7/12 hits, 5.00 expected hits British roll dice for 2 Infantrys in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Burma Yamamoto win, taking Burma from British with 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in N.Thailand Yamamoto attack with 2 Tanks British defend with 1 Tank Yamamoto roll dice for 2 Tanks in N.Thailand, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in N.Thailand Yamamoto win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Tank Casualties for British: 1 Tank Non Combat Move - Yamamoto 3 Fighters moved from Woleai to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 108 Sea Zone 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from Lombok to 110 Sea Zone 1 Fighter moved from Mindanao to 107 Sea Zone 1 Fighter moved from Mindanao to Davao 1 Fighter moved from 76 Sea Zone to Tokyo 1 Bomber moved from Lombok to Banjarmasin 1 Fighter moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Carrier placed in 85 Sea Zone 1 Fighter placed in 85 Sea Zone 1 Destroyer and 1 Submarine placed in 85 Sea Zone Yamamoto undo move 3. 1 Cruiser and 1 Destroyer placed in 85 Sea Zone 1 Elite placed in Tokyo 1 Submarine placed in 85 Sea Zone 3 Tanks placed in Kwangsi 6 Infantrys placed in Hong Kong 3 Elites and 1 Infantry placed in Banjarmasin 4 Infantrys placed in Davao 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : -0.50 French : 0.50 Yamamoto : 5.67 Americans : -0.67 Dutch : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 3 Infantrys moved from Ningsia to Shensi 1 Fighter moved from Ningsia to Shensi 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 3/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shensi Chinese attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Fighter and 3 Infantrys in Shensi, round 2 : 1/4 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 Fighter and 2 Infantrys in Shensi, round 3 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shensi Chinese roll dice for 1 Fighter and 2 Infantrys in Shensi, round 4 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shensi to Ningsia 5 Infantrys moved from E.Qinghai to Ningsia 4 Tanks moved from Gobi Altai to Suiyuan 1 Artillery, 4 Infantrys and 6 Tanks moved from Ningsia to Suiyuan 6 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33 Chinese : 4.00
Production/PUs Summary :
Germans : 118 / 118 Russians : 97 / 97 Italians : 70 / 71 French : 13 / 15 Yamamoto : 80 / 82 Chinese : 21 / 21 Hisaichi : 57 / 70 British : 112 / 124 Anzac : 36 / 36 Dutch : 17 / 19 Finns : 7 / 10 Romanians : 13 / 15 Thai : 15 / 13 Americans : 106 / 110
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Elite moved from Okhotsk to Ayan 1 Artillery and 1 Infantry moved from Heilungchiang to Chita 1 Tank moved from Hulunbuir to Chita 1 Mech.Inf moved from Changchun to Chita 3 Tanks moved from Peking to Chita 1 Mech.Inf moved from Liaoning to Chahar 3 Tanks moved from N.French Indochina to Sikang 1 Infantry moved from Yunnan to Assam 1 Fighter moved from Yunnan to Assam 1 Tank moved from Yunnan to Sikang 1 Artillery moved from Yunnan to Sikang 1 Infantry moved from Yunnan to Sikang 4 Tanks moved from Szechwan to Sikang 2 Mech.Infs moved from Liaoning to Chita 1 Fighter moved from Peking to Chita 1 Bomber moved from Peking to Ayan 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 3 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 2 Elites and 7 Infantrys moved from N.French Indochina to Yunnan 3 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from 92 Sea Zone to N.French Indochina 4 Infantrys moved from 92 Sea Zone to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 2 Elites, 1 Fighter, 4 Infantrys, 2 Marines, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks Russians defend with 2 Artillerys and 3 Tanks Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 3 Mech.Infs and 4 Tanks in Chita, round 2 : 4/10 hits, 4.00 expected hits Russians roll dice for 2 Artillerys and 3 Tanks in Chita, round 2 : 1/5 hits, 2.17 expected hits 2 Artillerys owned by the Russians, 2 Tanks owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Mech.Infs and 4 Tanks in Chita, round 3 : 3/9 hits, 3.67 expected hits Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Fighter, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Russians: 2 Artillerys and 3 Tanks Battle in Assam Hisaichi attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 1 Infantry in Assam, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Assam Hisaichi roll dice for 1 Fighter in Assam, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Hisaichi win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Ayan Hisaichi attack with 1 Bomber and 1 Elite Russians defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 1 Elite in Ayan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Sikang Hisaichi attack with 1 Artillery, 1 Infantry and 8 Tanks British defend with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Infantry and 8 Tanks in Sikang, round 2 : 2/10 hits, 4.67 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sikang, round 2 : 3/4 hits, 1.50 expected hits 1 Tank owned by the Hisaichi, 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sikang Hisaichi roll dice for 7 Tanks in Sikang, round 3 : 4/7 hits, 3.50 expected hits British roll dice for 1 Artillery and 1 Tank in Sikang, round 3 : 2/2 hits, 0.83 expected hits 2 Tanks owned by the Hisaichi, 1 Tank owned by the British and 1 Artillery owned by the British lost in Sikang Hisaichi win, taking Sikang from British with 5 Tanks remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 3 Tanks Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from Assam to 61 Sea Zone 1 Fighter moved from 61 Sea Zone to Bangkok 1 Fighter moved from Chita to Peking 1 Bomber moved from Ayan to 75 Sea Zone 1 Bomber moved from 75 Sea Zone to Tokyo 1 Mech.Inf moved from Liaoning to Anhwei 1 Destroyer moved from 110 Sea Zone to 106 Sea Zone 1 Submarine moved from 110 Sea Zone to 106 Sea Zone 1 Battleship moved from 92 Sea Zone to 106 Sea Zone Place Units - Hisaichi 1 Bunker placed in Changchun 1 Mech.Inf and 2 Tanks placed in Peking 1 Fighter and 3 Mech.Infs placed in Liaoning 2 Elites, 4 Infantrys and 2 Marines placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -2.67 British : 3.00 Russians : -1.00
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Infantry moved from Malaya to S.Thailand British take S.Thailand from Thai 1 Fighter moved from Malaya to Assam 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Tanks moved from Madras to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 2 Infantrys and 2 Tanks moved from 60 Sea Zone to Assam 4 Artillerys and 3 Infantrys moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 2 ArmoredCars and 4 Infantrys moved from Angola to Belgian Congo 1 Transport moved from 38 Sea Zone to 68 Sea Zone 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Artillery and 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kordofan to Darfur 1 Artillery, 2 Infantrys and 3 Tanks moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Baluchistan to Assam 2 Cruisers and 2 Transports moved from 58 Sea Zone to 56 Sea Zone 2 Artillerys moved from Cairo to 56 Sea Zone 4 Infantrys moved from Cairo to 56 Sea Zone 2 Artillerys and 4 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Kolyma to Okhotsk Russians take Okhotsk from Hisaichi 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 2 Transports moved from 20 Sea Zone to 18 Sea Zone 4 Infantrys moved from Manchester to 18 Sea Zone 4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 1 Bomber moved from Manchester to Belgium 3 Adv.Fighters and 4 Fighters moved from Manchester to Netherlands 1 Infantry moved from Wales to Manchester Purchase Units - British British buy 1 Battleship, 1 Cruiser, 32 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Darfur British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry and 1 Tank British roll dice for 1 Artillery and 2 Infantrys in Darfur, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Darfur 1 Artillery retreated to Kordofan Italians win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Mersa Matruh British attack with 3 Artillerys, 6 Infantrys and 3 Tanks Germans defend with 1 Infantry; Italians defend with 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Mersa Matruh British roll dice for 3 Artillerys, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 2/10 hits, 4.00 expected hits 1 Elite owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Mersa Matruh, round 3 : 2/10 hits, 3.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 4 Fighters in Mersa Matruh, round 3 : 3/6 hits, 2.67 expected hits 1 Elite owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Mersa Matruh, round 4 : 4/7 hits, 2.83 expected hits Germans roll dice for 4 Fighters in Mersa Matruh, round 4 : 2/4 hits, 2.00 expected hits 4 Fighters owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 34 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 6 Infantrys Casualties for Italians: 1 Artillery, 2 Elites, 4 Fighters and 3 Infantrys Battle in Belgium British attack with 1 Bomber and 4 Infantrys Germans defend with 3 Infantrys British roll dice for 1 Bomber and 4 Infantrys in Belgium, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Belgium British roll dice for 1 Bomber and 4 Infantrys in Belgium, round 3 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in Belgian Congo British attack with 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs Neutral defend with 2 Infantrys British roll dice for 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/8 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 2 ArmoredCars, 4 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Netherlands British attack with 3 Adv.Fighters, 4 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Netherlands, round 2 : 0/9 hits, 3.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 Adv.Fighters, 4 Fighters and 2 Infantrys in Netherlands, round 3 : 2/9 hits, 3.17 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - British 3 Adv.Fighters and 4 Fighters moved from Netherlands to Manchester 1 Bomber moved from Belgium to Manchester 2 Destroyers and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone 1 Artillery moved from W.Iran to Iraq 2 Artillerys, 3 Infantrys and 1 Tank moved from E.Iran to Baluchistan 1 Tank moved from Baluchistan to Punjab 1 Artillery and 1 Infantry moved from Delhi to Bihar 1 AAGun moved from Bihar to Assam 1 ArmoredCar and 1 Artillery moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 60 Sea Zone 3 Mech.Infs moved from W.Iran to Punjab 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars moved from Vancouver to Yukon 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 2 Infantrys moved from Koryakia to Kolyma 1 ArmoredCar moved from Hyderabad to Bihar Place Units - British 4 Submarines placed in 20 Sea Zone 1 Battleship and 1 Cruiser placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Infantrys placed in Vancouver British undo move 4. 2 Infantrys placed in Vancouver 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in W.Iran 4 Infantrys placed in Manchester 7 Infantrys placed in London Turn Complete - British British collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : -3.67 Neutral : -0.67 British : -5.33 Italians : 0.33